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Lineage 2 Tower 1.0 - 1.4

Lineage 2 Tower 1.0 - 1.4
Full name: Lineage 2 Tower 1.0 - 1.4
Add date: 2011-01-08 16:58:09
Change date: 2011-08-22 12:33:13
State: In development
Authors: Piotr Zegar, Robert Mituniewicz
Language: EN
Version: 1.0
Licence: Private / Commercial
Requirements: Windows, Lineage 2
Frameworks: Visual C++

  Next bot to lineage 2

 Base Features

 

Auto HP, MP, CP potions/elixirs use

Auto Souls bottle use/fill

Auto penalty scrolls use

Auto party heal & recharge (pets, summons supported)

Auto folorw

Auto Multi Assist

Auto Dance, Songs

Auto Self Buffs & Aoe Buffs

Auto Item Pickup

Auto Pet Item Pickup

Auto PVE Target

Auto PVP Target

Auto Nuke Attack

Auto Mele Attack

Auto Pet, Summon Mele Attack

Auto Spoil

Auto Subclass Quest (Chest Quest [experimental])

Changed players nick colors depend on target.

Target name in user title

www.forum.l2tower.eu

Name: Private SVN - Lineage 2 Tower 1.0
Url: Hidden
WebUrl: Hidden
------------------------------------------------------------------------
r1474 | clockman | 2011-08-15 20:24:59 +0200 (pon, 15 sie 2011) | 1 line
Changed paths:
A /Lineage/L2ui/public/data
A /Lineage/L2ui/public/data/animations
A /Lineage/L2ui/public/data/animations/example.xml
A /Lineage/L2ui/public/data/configs
A /Lineage/L2ui/public/data/fonts
A /Lineage/L2ui/public/data/fonts/ARIALUNI.TTF
A /Lineage/L2ui/public/data/fonts/Arial License.txt
A /Lineage/L2ui/public/data/fonts/Arial.fontdef
A /Lineage/L2ui/public/data/fonts/ArialUNI-10.font
A /Lineage/L2ui/public/data/fonts/DejaVuSans-10.font
A /Lineage/L2ui/public/data/fonts/DejaVuSans-14.font
A /Lineage/L2ui/public/data/fonts/DejaVuSans-8.font
A /Lineage/L2ui/public/data/fonts/DejaVuSans.ttf
A /Lineage/L2ui/public/data/fonts/Tahoma-10.font
A /Lineage/L2ui/public/data/fonts/Tahoma-7.font
A /Lineage/L2ui/public/data/fonts/Tahoma-8.font
A /Lineage/L2ui/public/data/fonts/Tahoma-9.font
A /Lineage/L2ui/public/data/fonts/tahoma.ttf
A /Lineage/L2ui/public/data/imagesets
A /Lineage/L2ui/public/data/imagesets/Album.png
A /Lineage/L2ui/public/data/imagesets/BlackSquare.jpg
A /Lineage/L2ui/public/data/imagesets/Crystal_Clear_action_back.png
A /Lineage/L2ui/public/data/imagesets/Crystal_Clear_action_down.png
A /Lineage/L2ui/public/data/imagesets/Crystal_Clear_action_editdelete.png
A /Lineage/L2ui/public/data/imagesets/Crystal_Clear_action_pause.png
A /Lineage/L2ui/public/data/imagesets/Crystal_Clear_action_up.png
A /Lineage/L2ui/public/data/imagesets/Crystal_Clear_action_window_fullscreen.png
A /Lineage/L2ui/public/data/imagesets/Crystal_Clear_action_window_nofullscreen.png
A /Lineage/L2ui/public/data/imagesets/Crystal_Clear_app_Internet_Connection_Tools.png
A /Lineage/L2ui/public/data/imagesets/Crystal_Clear_filesystem_folder_yellow.png
A /Lineage/L2ui/public/data/imagesets/Cube.material
A /Lineage/L2ui/public/data/imagesets/CubeSkin.imageset
A /Lineage/L2ui/public/data/imagesets/CubeSkin.tga
A /Lineage/L2ui/public/data/imagesets/Cube_Default_Skin.cfg
A /Lineage/L2ui/public/data/imagesets/Cube_default_skin.lua
A /Lineage/L2ui/public/data/imagesets/DumpIcon.imageset
A /Lineage/L2ui/public/data/imagesets/FullScreen.imageset
A /Lineage/L2ui/public/data/imagesets/Internetconnection.imageset
A /Lineage/L2ui/public/data/imagesets/MMiXMe128x128.png
A /Lineage/L2ui/public/data/imagesets/MMiXeRZ.imageset
A /Lineage/L2ui/public/data/imagesets/Minimize.imageset
A /Lineage/L2ui/public/data/imagesets/WindowsLook.imageset
A /Lineage/L2ui/public/data/imagesets/WindowsLook.tga
A /Lineage/L2ui/public/data/imagesets/clouds.jpg
A /Lineage/L2ui/public/data/imagesets/cube.mesh
A /Lineage/L2ui/public/data/imagesets/dump-truck-transparent.png
A /Lineage/L2ui/public/data/imagesets/editdelete.imageset
A /Lineage/L2ui/public/data/imagesets/folder.imageset
A /Lineage/L2ui/public/data/imagesets/pause.imageset
A /Lineage/L2ui/public/data/imagesets/spacesky.jpg
A /Lineage/L2ui/public/data/layouts
A /Lineage/L2ui/public/data/layouts/default.layout
A /Lineage/L2ui/public/data/logic
A /Lineage/L2ui/public/data/logic/default.lua
A /Lineage/L2ui/public/data/looknfeel
A /Lineage/L2ui/public/data/looknfeel/Cube.looknfeel
A /Lineage/L2ui/public/data/looknfeel/WindowsLook.looknfeel
A /Lineage/L2ui/public/data/schemas
A /Lineage/L2ui/public/data/schemas/Animation.xsd
A /Lineage/L2ui/public/data/schemas/CEGUIConfig.xsd
A /Lineage/L2ui/public/data/schemas/Falagard.xsd
A /Lineage/L2ui/public/data/schemas/Font.xsd
A /Lineage/L2ui/public/data/schemas/GUILayout.xsd
A /Lineage/L2ui/public/data/schemas/GUIScheme.xsd
A /Lineage/L2ui/public/data/schemas/Imageset.xsd
A /Lineage/L2ui/public/data/schemes
A /Lineage/L2ui/public/data/schemes/Cube.scheme
A /Lineage/L2ui/public/data/schemes/CubeAliases.scheme
A /Lineage/L2ui/public/data/schemes/WindowsLook.scheme
A /Lineage/L2ui/public/data/schemes/WindowsLookWidgets.scheme
A /Lineage/L2ui/public/libs/CEGUIBase.dll
A /Lineage/L2ui/public/libs/CEGUIDirect3D9Renderer.dll
A /Lineage/L2ui/public/libs/CEGUIExpatParser.dll
A /Lineage/L2ui/public/libs/CEGUIFalagardWRBase.dll
A /Lineage/L2ui/public/libs/CEGUILuaScriptModule.dll
A /Lineage/L2ui/public/libs/CEGUISILLYImageCodec.dll
M /Lineage/L2ui/public/libs/L2Tower.dll
A /Lineage/L2ui/public/libs/SILLY.dll
A /Lineage/L2ui/public/libs/lua.dll
A /Lineage/L2ui/public/libs/tolua++.dll
M /Lineage/L2ui/source/CEGUI/cegui/include/RendererModules/Direct3D9/CEGUIDirect3D9Renderer.h
A /Lineage/L2ui/source/CEGUI/dependencies/lib/D3DX11Effects.lib
A /Lineage/L2ui/source/CEGUI/dependencies/lib/D3DX11EffectsD.lib
A /Lineage/L2ui/source/CEGUI/dependencies/lib/D3DX11EffectsD_static.lib
A /Lineage/L2ui/source/CEGUI/dependencies/lib/D3DX11Effects_static.lib
A /Lineage/L2ui/source/CEGUI/dependencies/lib/DevIL.lib
A /Lineage/L2ui/source/CEGUI/dependencies/lib/DevIL_d.lib
A /Lineage/L2ui/source/CEGUI/dependencies/lib/DevIL_d_static.lib
A /Lineage/L2ui/source/CEGUI/dependencies/lib/DevIL_static.lib
A /Lineage/L2ui/source/CEGUI/dependencies/lib/FreeImage.lib
A /Lineage/L2ui/source/CEGUI/dependencies/lib/FreeImage_static.lib
A /Lineage/L2ui/source/CEGUI/dependencies/lib/FreeImaged.lib
A /Lineage/L2ui/source/CEGUI/dependencies/lib/FreeImaged_static.lib
A /Lineage/L2ui/source/CEGUI/dependencies/lib/ILU.lib
A /Lineage/L2ui/source/CEGUI/dependencies/lib/ILU_d.lib
A /Lineage/L2ui/source/CEGUI/dependencies/lib/ILU_d_static.lib
A /Lineage/L2ui/source/CEGUI/dependencies/lib/ILU_static.lib
A /Lineage/L2ui/source/CEGUI/dependencies/lib/SILLY.lib
A /Lineage/L2ui/source/CEGUI/dependencies/lib/SILLY_d.lib
A /Lineage/L2ui/source/CEGUI/dependencies/lib/SILLY_d_static.lib
A /Lineage/L2ui/source/CEGUI/dependencies/lib/SILLY_static.lib
A /Lineage/L2ui/source/CEGUI/dependencies/lib/corona.lib
A /Lineage/L2ui/source/CEGUI/dependencies/lib/corona_d.lib
A /Lineage/L2ui/source/CEGUI/dependencies/lib/corona_d_static.lib
A /Lineage/L2ui/source/CEGUI/dependencies/lib/corona_static.lib
D /Lineage/L2ui/source/CEGUI/dependencies/lib/dynamic
A /Lineage/L2ui/source/CEGUI/dependencies/lib/expat.lib
A /Lineage/L2ui/source/CEGUI/dependencies/lib/expat_d.lib
A /Lineage/L2ui/source/CEGUI/dependencies/lib/expat_d_static.lib
A /Lineage/L2ui/source/CEGUI/dependencies/lib/expat_static.lib
A /Lineage/L2ui/source/CEGUI/dependencies/lib/freeglut.lib
A /Lineage/L2ui/source/CEGUI/dependencies/lib/freeglut_d.lib
A /Lineage/L2ui/source/CEGUI/dependencies/lib/freeglut_d_static.lib
A /Lineage/L2ui/source/CEGUI/dependencies/lib/freeglut_static.lib
A /Lineage/L2ui/source/CEGUI/dependencies/lib/freetype.lib
A /Lineage/L2ui/source/CEGUI/dependencies/lib/freetype_d.lib
A /Lineage/L2ui/source/CEGUI/dependencies/lib/freetype_d_static.lib
A /Lineage/L2ui/source/CEGUI/dependencies/lib/freetype_static.lib
A /Lineage/L2ui/source/CEGUI/dependencies/lib/jpeg.lib
A /Lineage/L2ui/source/CEGUI/dependencies/lib/jpeg_d.lib
A /Lineage/L2ui/source/CEGUI/dependencies/lib/jpeg_d_static.lib
A /Lineage/L2ui/source/CEGUI/dependencies/lib/jpeg_static.lib
A /Lineage/L2ui/source/CEGUI/dependencies/lib/libmng.lib
A /Lineage/L2ui/source/CEGUI/dependencies/lib/libmng_d.lib
A /Lineage/L2ui/source/CEGUI/dependencies/lib/libmng_d_static.lib
A /Lineage/L2ui/source/CEGUI/dependencies/lib/libmng_static.lib
A /Lineage/L2ui/source/CEGUI/dependencies/lib/libpng.lib
A /Lineage/L2ui/source/CEGUI/dependencies/lib/libpng_d.lib
A /Lineage/L2ui/source/CEGUI/dependencies/lib/libpng_d_static.lib
A /Lineage/L2ui/source/CEGUI/dependencies/lib/libpng_static.lib
A /Lineage/L2ui/source/CEGUI/dependencies/lib/libtiff.lib
A /Lineage/L2ui/source/CEGUI/dependencies/lib/libtiff_d.lib
A /Lineage/L2ui/source/CEGUI/dependencies/lib/libtiff_d_static.lib
A /Lineage/L2ui/source/CEGUI/dependencies/lib/libtiff_static.lib
A /Lineage/L2ui/source/CEGUI/dependencies/lib/lua.lib
A /Lineage/L2ui/source/CEGUI/dependencies/lib/lua_d.lib
A /Lineage/L2ui/source/CEGUI/dependencies/lib/lua_d_static.lib
A /Lineage/L2ui/source/CEGUI/dependencies/lib/lua_static.lib
A /Lineage/L2ui/source/CEGUI/dependencies/lib/pcre.lib
A /Lineage/L2ui/source/CEGUI/dependencies/lib/pcre_d.lib
A /Lineage/L2ui/source/CEGUI/dependencies/lib/pcre_d_static.lib
A /Lineage/L2ui/source/CEGUI/dependencies/lib/pcre_static.lib
D /Lineage/L2ui/source/CEGUI/dependencies/lib/static
A /Lineage/L2ui/source/CEGUI/dependencies/lib/xerces-c_3.lib
A /Lineage/L2ui/source/CEGUI/dependencies/lib/xerces-c_3D.lib
A /Lineage/L2ui/source/CEGUI/dependencies/lib/xerces-c_static_3D_static.lib
A /Lineage/L2ui/source/CEGUI/dependencies/lib/xerces-c_static_3_static.lib
A /Lineage/L2ui/source/CEGUI/dependencies/lib/zlib.lib
A /Lineage/L2ui/source/CEGUI/dependencies/lib/zlib_d.lib
A /Lineage/L2ui/source/CEGUI/dependencies/lib/zlib_d_static.lib
A /Lineage/L2ui/source/CEGUI/dependencies/lib/zlib_static.lib
M /Lineage/L2ui/source/L2Tower.sln
M /Lineage/L2ui/source/L2TowerShared/L2TowerShared.vcproj
M /Lineage/L2ui/source/L2TowerUpdate/UpdateWindow.Designer.cs
M /Lineage/L2ui/source/botEngine/Engine/include/DebugDump.h
M /Lineage/L2ui/source/botEngine/Engine/src/DebugDump.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Hook.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp
M /Lineage/L2ui/source/botEngine/L2ui.vcproj
M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp
M /Lineage/L2ui/source/botEngine/dllmain.cpp

CEGUI & DirectX Integration - 0.9
------------------------------------------------------------------------
r1472 | clockman | 2011-08-15 18:04:04 +0200 (pon, 15 sie 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp
M /Lineage/L2ui/source/botEngine/dllmain.cpp

dodano automatyczne ladowanie konfiuracji default.l2t
------------------------------------------------------------------------
r1471 | lisev | 2011-08-15 17:19:39 +0200 (pon, 15 sie 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp

Pickup filtering
------------------------------------------------------------------------
r1470 | clockman | 2011-08-14 10:12:46 +0200 (nie, 14 sie 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/GlobalSettings.h
M /Lineage/L2ui/source/L2TowerShared/src/GlobalSettings.cpp
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h
M /Lineage/L2ui/source/botEngine/Container/src/DataCollection.cpp
M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp
M /Lineage/L2ui/source/botEngine/Data/include/User.h
M /Lineage/L2ui/source/botEngine/Data/src/User.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp
M /Lineage/L2ui/source/botEngine/Events/src/User_Events.cpp
M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp

Dodany target do NickName
------------------------------------------------------------------------
r1468 | lisev | 2011-08-11 23:24:40 +0200 (czw, 11 sie 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/L2TowerShared/src/PickupSettings.cpp
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h
M /Lineage/L2ui/source/botEngine/Container/include/ItemData.h
M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/menu/HPickup.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp

Drop filtering.. prawie juz dziala, filtry do dopracowania
------------------------------------------------------------------------
r1467 | lisev | 2011-08-11 18:03:52 +0200 (czw, 11 sie 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/PickupSettings.h
M /Lineage/L2ui/source/L2TowerShared/src/PickupSettings.cpp
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp

pickup filtering...
------------------------------------------------------------------------
r1466 | lisev | 2011-08-09 16:50:39 +0200 (wto, 09 sie 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/PickupSettings.h
M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/PveMonsterData.h
M /Lineage/L2ui/source/L2TowerShared/src/PickupSettings.cpp
M /Lineage/L2ui/source/L2TowerShared/src/PveMonsterData.cpp
M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h
M /Lineage/L2ui/source/botEngine/Container/include/ItemData.h
M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp
M /Lineage/L2ui/source/botEngine/Container/src/ItemData.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp

drop filtering..
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r1465 | clockman | 2011-08-04 15:09:25 +0200 (czw, 04 sie 2011) | 1 line
Changed paths:
A /Lineage/L2ui/source/botEngine/Engine/include/Logic.h
A /Lineage/L2ui/source/botEngine/Engine/include/LogicEngine.h
A /Lineage/L2ui/source/botEngine/Engine/src/Logic.cpp
A /Lineage/L2ui/source/botEngine/Engine/src/LogicEngine.cpp

Manager do logiki, Notepad++
------------------------------------------------------------------------
r1463 | clockman | 2011-08-03 22:15:53 +0200 (śro, 03 sie 2011) | 1 line
Changed paths:
M /Lineage/L2ui/L2TowerPublisher.exe
M /Lineage/L2ui/public/L2TowerUpdate.exe
M /Lineage/L2ui/public/libs/L2Tower.dll
M /Lineage/L2ui/source/L2TowerPublisher/Form1.cs
D /Lineage/L2ui/source/L2TowerUpdate/Form1.Designer.cs
D /Lineage/L2ui/source/L2TowerUpdate/Form1.cs
M /Lineage/L2ui/source/L2TowerUpdate/L2TowerUpdate.csproj
M /Lineage/L2ui/source/L2TowerUpdate/L2TowerUpdate.csproj.user
M /Lineage/L2ui/source/L2TowerUpdate/UpdateDatabase.cs
M /Lineage/L2ui/source/L2TowerUpdate/UpdateWindow.Designer.cs
M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp
M /Lineage/L2ui/source/botEngine/dllmain.cpp

1.4.0.38 + Fixy w updaterze
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r1462 | clockman | 2011-08-03 14:02:01 +0200 (śro, 03 sie 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp

GetSkills fix
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r1461 | clockman | 2011-08-02 19:10:51 +0200 (wto, 02 sie 2011) | 1 line
Changed paths:
M /Lineage/L2ui/public/L2Tower.exe
M /Lineage/L2ui/public/L2TowerEditor.exe
M /Lineage/L2ui/public/L2TowerUpdate.exe
M /Lineage/L2ui/public/libs/L2T.dll
M /Lineage/L2ui/public/libs/L2Tower.dll
M /Lineage/L2ui/public/libs/L2Tower2.dll
M /Lineage/L2ui/public/libs/L2TowerControls.dll
M /Lineage/L2ui/public/libs/L2TowerData.dll
M /Lineage/L2ui/source/L2Tower/Inject.cs
M /Lineage/L2ui/source/L2Tower/Main.Designer.cs
M /Lineage/L2ui/source/L2Tower/Main.cs
M /Lineage/L2ui/source/L2Tower/Main.resx
M /Lineage/L2ui/source/L2Tower/Program.cs
M /Lineage/L2ui/source/L2Tower/Settings.cs
M /Lineage/L2ui/source/L2TowerEditor/MainForm.cs
M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/FishingSettings.h
M /Lineage/L2ui/source/L2TowerShared/src/FishingSettings.cpp
M /Lineage/L2ui/source/L2TowerUpdate/UpdateWindow.Designer.cs
M /Lineage/L2ui/source/L2TowerUpdate/UpdateWindow.cs
M /Lineage/L2ui/source/botEngine/Actions/include/Action.h
M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp
M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp
M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp
M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h
M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/menu/HFishing.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp
M /Lineage/L2ui/source/botEngine/L2ui.vcproj
M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp
M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp

1.4.0.37
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r1458 | sakaszli | 2011-08-02 16:33:50 +0200 (wto, 02 sie 2011) | 2 lines
Changed paths:
M /Lineage/L2ui/source/botEngine/Actions/include/Action.h
M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp
M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp
M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h
M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp
M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp

poprawka ss'ow
dodano logout
------------------------------------------------------------------------
r1457 | sakaszli | 2011-08-02 13:01:01 +0200 (wto, 02 sie 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Actions/include/Action.h
M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp
M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h
M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp
M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp

Aktywacja SoulShotow przez skrypt. "ActiveSoulShot(itemID)"
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r1456 | clockman | 2011-08-01 18:03:50 +0200 (pon, 01 sie 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Engine/src/menu/HFishing.cpp

Fix gui
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r1455 | clockman | 2011-08-01 15:49:56 +0200 (pon, 01 sie 2011) | 1 line
Changed paths:
M /Lineage/L2ui/L2TowerPublisher.exe
M /Lineage/L2ui/source/L2TowerPublisher/Form1.Designer.cs
M /Lineage/L2ui/source/L2TowerPublisher/Form1.cs
M /Lineage/L2ui/source/L2TowerPublisher/UpdateDatabase.cs
M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/SleepSettings.h
M /Lineage/L2ui/source/L2TowerUpdate/UpdateDatabase.cs
M /Lineage/L2ui/source/botEngine/Engine/src/menu/HResurrect.cpp

Update updatera, + fixy
------------------------------------------------------------------------
r1452 | clockman | 2011-07-31 22:18:50 +0200 (nie, 31 lip 2011) | 1 line
Changed paths:
M /Lineage/L2ui/public/L2Tower.exe
M /Lineage/L2ui/public/L2TowerEditor.exe
M /Lineage/L2ui/public/libs/L2Tower.dll
M /Lineage/L2ui/source/botEngine/Engine/src/menu/HPartyBuffs.cpp

Fix
------------------------------------------------------------------------
r1450 | clockman | 2011-07-31 20:47:53 +0200 (nie, 31 lip 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/L2TowerShared/src/GlobalSettings.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/menu/HParty.cpp
M /Lineage/L2ui/source/botEngine/Managers/include/PartyManager.h
M /Lineage/L2ui/source/botEngine/Managers/src/PartyManager.cpp


------------------------------------------------------------------------
r1449 | clockman | 2011-07-31 20:07:22 +0200 (nie, 31 lip 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/L2Tower/Main.cs
M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/PartySettings.h
M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/SharedStructs.h
M /Lineage/L2ui/source/L2TowerShared/src/PartySettings.cpp
M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp
M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/menu/HParty.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp
M /Lineage/L2ui/source/botEngine/Managers/include/PartyManager.h
M /Lineage/L2ui/source/botEngine/Managers/src/PartyManager.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/ResurrectionManager.cpp

Party - podstawowe opcje
------------------------------------------------------------------------
r1448 | clockman | 2011-07-31 17:08:22 +0200 (nie, 31 lip 2011) | 1 line
Changed paths:
M /Lineage/L2ui/public/L2Tower.exe
M /Lineage/L2ui/public/L2TowerEditor.exe
M /Lineage/L2ui/public/L2TowerUpdate.exe
M /Lineage/L2ui/public/libs/L2Tower.dll
M /Lineage/L2ui/public/libs/L2TowerControls.dll
M /Lineage/L2ui/public/libs/L2TowerData.dll
M /Lineage/L2ui/source/Generator/HookGenerator/HookGenerator.suo
M /Lineage/L2ui/source/L2Tower/Main.Designer.cs
M /Lineage/L2ui/source/L2Tower/Main.cs
M /Lineage/L2ui/source/L2Tower/Main.resx
M /Lineage/L2ui/source/L2Tower/NetworkData.cs
M /Lineage/L2ui/source/L2Tower/Settings.cs
A /Lineage/L2ui/source/L2TowerShared/L2TowerShared/PartySettings.h
M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/SharedConfigurationData.h
M /Lineage/L2ui/source/L2TowerShared/L2TowerShared.vcproj
A /Lineage/L2ui/source/L2TowerShared/src/PartySettings.cpp
M /Lineage/L2ui/source/L2TowerShared/src/SharedConfigurationData.cpp
M /Lineage/L2ui/source/botEngine/Actions/include/Action.h
M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp
M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h
M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h
M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp
M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp
M /Lineage/L2ui/source/botEngine/Engine/include/DataHolder.h
M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h
M /Lineage/L2ui/source/botEngine/Engine/src/DataHolder.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Messages.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/menu/HFishing.cpp
A /Lineage/L2ui/source/botEngine/Engine/src/menu/HParty.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp
M /Lineage/L2ui/source/botEngine/L2ui.vcproj
M /Lineage/L2ui/source/botEngine/Managers/src/ResurrectionManager.cpp

Party Manager - Ustawienia +GUI
------------------------------------------------------------------------
r1447 | lisev | 2011-07-31 03:10:02 +0200 (nie, 31 lip 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/Generator/HookGenerator/Debug/PELIB.dll
M /Lineage/L2ui/source/Generator/HookGenerator/DiffWindow.Designer.cs
M /Lineage/L2ui/source/Generator/HookGenerator/DiffWindow.cs
M /Lineage/L2ui/source/Generator/HookGenerator/HookGenerator.csproj
M /Lineage/L2ui/source/Generator/HookGenerator/UTPackage.cs
M /Lineage/L2ui/source/L2Tower/L2Tower.csproj
M /Lineage/L2ui/source/L2Tower/Settings.cs
M /Lineage/L2ui/source/L2TowerEditor/L2TowerEditor.csproj
M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/FishingSettings.h
M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/L2Skills.h
M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/SharedConfigurationData.h
M /Lineage/L2ui/source/L2TowerShared/L2TowerShared.vcproj
M /Lineage/L2ui/source/L2TowerShared/src/FishingSettings.cpp
M /Lineage/L2ui/source/L2TowerShared/src/SharedConfigurationData.cpp
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h
M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h
M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp
A /Lineage/L2ui/source/botEngine/Engine/src/menu/HFishing.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp
M /Lineage/L2ui/source/botEngine/L2ui.vcproj
M /Lineage/L2ui/source/botEngine/Managers/include/FishingManager.h
M /Lineage/L2ui/source/botEngine/Managers/src/FishingManager.cpp

Fishing. Nawet dziala
------------------------------------------------------------------------
r1446 | clockman | 2011-07-30 22:33:13 +0200 (sob, 30 lip 2011) | 2 lines
Changed paths:
A /Lineage/L2ui/bin/L2FileEdit
A /Lineage/L2ui/bin/L2FileEdit/L2 File Editor Freya.exe
A /Lineage/L2ui/bin/L2FileEdit/L2 File Editor Freya.ini
A /Lineage/L2ui/bin/L2FileEdit/data
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/CREDITS
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/Changelog
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C4
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C4/actionname-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C4/armorgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C4/castlename-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C4/chargrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C4/classinfo-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C4/commandname-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C4/creditgrp-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C4/entereventgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C4/etcitemgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C4/eula-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C4/hairaccessorylocgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C4/hairgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C4/hennagrp-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C4/itemname-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C4/logongrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C4/mobskillanimgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C4/musicinfo.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C4/npcgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C4/npcname-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C4/obscene-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C4/questname-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C4/recipe-c.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C4/servername-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C4/skillgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C4/skillname-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C4/skillsoundgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C4/staticobject-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C4/symbolname-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C4/sysstring-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C4/systemmsg-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C4/weapongrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C4/zonename-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C5
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C5/actionname-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C5/armorgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C5/castlename-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C5/chargrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C5/classinfo-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C5/commandname-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C5/creditgrp-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C5/entereventgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C5/etcitemgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C5/eula-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C5/gametip-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C5/hairaccessorylocgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C5/hairgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C5/hennagrp-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C5/huntingzone-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C5/itemname-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C5/logongrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C5/mobskillanimgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C5/musicinfo.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C5/npcgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C5/npcname-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C5/obscene-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C5/questname-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C5/raiddata-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C5/recipe-c.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C5/servername-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C5/skillgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C5/skillname-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C5/skillsoundgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C5/staticobject-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C5/symbolname-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C5/sysstring-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C5/systemmsg-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C5/weapongrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C5/zonename-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_0
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_0/actionname-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_0/armorgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_0/castlename-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_0/chargrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_0/classinfo-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_0/commandname-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_0/creditgrp-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_0/entereventgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_0/etcitemgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_0/eula-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_0/gametip-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_0/hairaccessorylocgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_0/hennagrp-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_0/huntingzone-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_0/instantzonedata-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_0/itemname-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_0/logongrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_0/mobskillanimgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_0/musicinfo.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_0/npcgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_0/npcname-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_0/obscene-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_0/optiondata_client-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_0/questname-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_0/raiddata-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_0/recipe-c.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_0/servername-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_0/shortcutalias.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_0/skillgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_0/skillname-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_0/skillsoundgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_0/staticobject-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_0/symbolname-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_0/sysstring-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_0/systemmsg-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_0/transformdata.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_0/variationeffectgrp-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_0/weapongrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_0/zonename-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_5
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_5/actionname-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_5/armorgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_5/castlename-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_5/chargrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_5/classinfo-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_5/commandname-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_5/creditgrp-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_5/entereventgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_5/etcitemgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_5/eula-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_5/gametip-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_5/hairaccessorylocgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_5/hennagrp-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_5/huntingzone-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_5/instantzonedata-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_5/itemname-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_5/logongrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_5/mobskillanimgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_5/musicinfo.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_5/npcgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_5/npcname-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_5/obscene-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_5/optiondata_client-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_5/questname-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_5/raiddata-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_5/recipe-c.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_5/servername-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_5/shortcutalias.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_5/skillgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_5/skillname-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_5/skillsoundgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_5/staticobject-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_5/symbolname-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_5/sysstring-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_5/systemmsg-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_5/transformdata.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_5/variationeffectgrp-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_5/weapongrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_5/zonename-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_1en
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_1en/actionname-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_1en/armorgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_1en/castlename-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_1en/chargrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_1en/classinfo-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_1en/commandname-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_1en/creditgrp-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_1en/entereventgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_1en/etcitemgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_1en/eula-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_1en/gametip-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_1en/hairaccessorylocgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_1en/hennagrp-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_1en/huntingzone-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_1en/instantzonedata-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_1en/itemname-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_1en/logongrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_1en/mobskillanimgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_1en/musicinfo.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_1en/npcgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_1en/npcname-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_1en/obscene-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_1en/optiondata_client-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_1en/questname-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_1en/raiddata-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_1en/recipe-c.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_1en/servername-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_1en/shortcutalias.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_1en/skillgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_1en/skillname-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_1en/skillsoundgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_1en/staticobject-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_1en/symbolname-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_1en/sysstring-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_1en/systemmsg-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_1en/transformdata.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_1en/variationeffectgrp-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_1en/weapongrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_1en/zonename-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_1ru
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_1ru/actionname-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_1ru/armorgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_1ru/castlename-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_1ru/chargrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_1ru/classinfo-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_1ru/commandname-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_1ru/creditgrp-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_1ru/entereventgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_1ru/etcitemgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_1ru/eula-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_1ru/gametip-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_1ru/hairaccessorylocgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_1ru/hennagrp-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_1ru/huntingzone-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_1ru/instantzonedata-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_1ru/itemname-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_1ru/logongrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_1ru/mobskillanimgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_1ru/musicinfo.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_1ru/npcgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_1ru/npcname-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_1ru/obscene-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_1ru/optiondata_client-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_1ru/questname-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_1ru/raiddata-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_1ru/recipe-c.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_1ru/servername-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_1ru/shortcutalias.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_1ru/skillgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_1ru/skillname-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_1ru/skillsoundgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_1ru/staticobject-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_1ru/symbolname-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_1ru/sysstring-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_1ru/systemmsg-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_1ru/transformdata.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_1ru/variationeffectgrp-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_1ru/weapongrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_1ru/zonename-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2en
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2en/actionname-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2en/armorgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2en/castlename-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2en/chargrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2en/classinfo-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2en/commandname-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2en/creditgrp-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2en/entereventgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2en/etcitemgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2en/eula-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2en/gametip-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2en/hairaccessorylocgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2en/hennagrp-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2en/huntingzone-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2en/instantzonedata-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2en/itemname-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2en/logongrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2en/mobskillanimgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2en/musicinfo.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2en/npcgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2en/npcname-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2en/obscene-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2en/optiondata_client-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2en/questname-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2en/raiddata-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2en/recipe-c.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2en/servername-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2en/shortcutalias.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2en/skillgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2en/skillname-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2en/skillsoundgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2en/staticobject-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2en/symbolname-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2en/sysstring-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2en/systemmsg-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2en/transformdata.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2en/variationeffectgrp-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2en/weapongrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2en/zonename-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2ru
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2ru/ItemPrime.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2ru/ProductName-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2ru/actionname-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2ru/armorgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2ru/castlename-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2ru/chargrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2ru/classinfo-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2ru/commandname-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2ru/creditgrp-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2ru/entereventgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2ru/etcitemgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2ru/eula-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2ru/gametip-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2ru/hairaccessorylocgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2ru/hennagrp-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2ru/huntingzone-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2ru/instantzonedata-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2ru/itemname-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2ru/logongrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2ru/mobskillanimgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2ru/musicinfo.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2ru/npcgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2ru/npcname-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2ru/obscene-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2ru/optiondata_client-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2ru/questname-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2ru/raiddata-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2ru/recipe-c.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2ru/servername-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2ru/shortcutalias.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2ru/skillgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2ru/skillname-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2ru/skillsoundgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2ru/staticobject-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2ru/symbolname-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2ru/sysstring-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2ru/systemmsg-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2ru/transformdata.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2ru/variationeffectgrp-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2ru/weapongrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2ru/zonename-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3en
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3en/ItemPrime.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3en/ProductName-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3en/actionname-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3en/armorgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3en/castlename-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3en/chargrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3en/classinfo-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3en/commandname-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3en/creditgrp-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3en/entereventgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3en/etcitemgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3en/eula-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3en/gametip-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3en/hairaccessorylocgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3en/hennagrp-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3en/huntingzone-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3en/instantzonedata-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3en/itemname-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3en/logongrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3en/mobskillanimgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3en/musicinfo.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3en/npcgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3en/npcname-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3en/obscene-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3en/optiondata_client-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3en/questname-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3en/raiddata-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3en/recipe-c.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3en/ridedata.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3en/sceneplayerdata.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3en/servername-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3en/shortcutalias.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3en/skillgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3en/skillname-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3en/skillsoundgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3en/staticobject-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3en/symbolname-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3en/sysstring-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3en/systemmsg-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3en/transformdata.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3en/variationeffectgrp-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3en/vehiclepartsgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3en/weapongrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3en/zonename-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3kr
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3kr/actionname-k.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3kr/armorgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3kr/castlename-k.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3kr/chargrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3kr/classinfo-k.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3kr/commandname-k.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3kr/creditgrp-k.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3kr/entereventgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3kr/etcitemgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3kr/eula-k.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3kr/gametip-k.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3kr/hairaccessorylocgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3kr/hennagrp-k.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3kr/huntingzone-k.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3kr/instantzonedata-k.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3kr/itemname-k.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3kr/logongrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3kr/mobskillanimgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3kr/musicinfo.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3kr/npcgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3kr/npcname-k.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3kr/obscene-k.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3kr/optiondata_client-k.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3kr/questname-k.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3kr/raiddata-k.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3kr/recipe-c.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3kr/ridedata.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3kr/sceneplayerdata.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3kr/servername-k.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3kr/shortcutalias.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3kr/skillgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3kr/skillname-k.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3kr/skillsoundgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3kr/staticobject-k.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3kr/symbolname-k.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3kr/sysstring-k.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3kr/systemmsg-k.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3kr/transformdata.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3kr/variationeffectgrp-k.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3kr/vehiclepartsgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3kr/warningnotice-k.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3kr/weapongrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3kr/zonename-k.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3ru
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3ru/ItemPrime.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3ru/ProductName-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3ru/actionname-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3ru/armorgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3ru/castlename-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3ru/chargrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3ru/classinfo-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3ru/commandname-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3ru/creditgrp-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3ru/entereventgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3ru/etcitemgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3ru/eula-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3ru/gametip-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3ru/hairaccessorylocgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3ru/hennagrp-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3ru/huntingzone-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3ru/instantzonedata-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3ru/itemname-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3ru/logongrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3ru/mobskillanimgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3ru/musicinfo.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3ru/npcgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3ru/npcname-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3ru/obscene-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3ru/optiondata_client-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3ru/questname-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3ru/raiddata-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3ru/recipe-c.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3ru/ridedata.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3ru/sceneplayerdata.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3ru/servername-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3ru/shortcutalias.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3ru/skillgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3ru/skillname-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3ru/skillsoundgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3ru/staticobject-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3ru/symbolname-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3ru/sysstring-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3ru/systemmsg-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3ru/transformdata.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3ru/variationeffectgrp-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3ru/vehiclepartsgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3ru/weapongrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3ru/zonename-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4en
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4en/ItemPrime.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4en/ProductName-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4en/actionname-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4en/armorgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4en/britemgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4en/castlename-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4en/charcreategrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4en/chargrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4en/classinfo-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4en/commandname-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4en/creditgrp-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4en/entereventgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4en/etcitemgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4en/eula-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4en/gametip-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4en/hairaccessorylocgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4en/hennagrp-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4en/huntingzone-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4en/instantzonedata-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4en/itemname-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4en/logongrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4en/mobskillanimgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4en/musicinfo.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4en/npcgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4en/npcname-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4en/obscene-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4en/optiondata_client-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4en/questname-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4en/raiddata-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4en/recipe-c.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4en/ridedata.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4en/sceneplayerdata.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4en/servername-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4en/shortcutalias.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4en/skillgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4en/skillname-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4en/skillsoundgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4en/staticobject-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4en/symbolname-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4en/sysstring-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4en/systemmsg-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4en/transformdata.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4en/variationeffectgrp-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4en/vehiclepartsgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4en/weapongrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4en/zonename-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4ru
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4ru/ItemPrime.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4ru/ProductName-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4ru/actionname-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4ru/armorgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4ru/britemgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4ru/castlename-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4ru/charcreategrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4ru/chargrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4ru/classinfo-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4ru/commandname-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4ru/creditgrp-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4ru/entereventgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4ru/etcitemgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4ru/eula-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4ru/gametip-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4ru/hairaccessorylocgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4ru/hennagrp-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4ru/huntingzone-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4ru/instantzonedata-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4ru/itemname-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4ru/logongrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4ru/mobskillanimgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4ru/musicinfo.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4ru/npcgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4ru/npcname-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4ru/obscene-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4ru/optiondata_client-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4ru/questname-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4ru/raiddata-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4ru/recipe-c.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4ru/ridedata.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4ru/sceneplayerdata.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4ru/servername-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4ru/shortcutalias.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4ru/skillgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4ru/skillname-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4ru/skillsoundgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4ru/staticobject-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4ru/symbolname-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4ru/sysstring-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4ru/systemmsg-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4ru/transformdata.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4ru/variationeffectgrp-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4ru/vehiclepartsgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4ru/weapongrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4ru/zonename-ru.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/Interlude
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/Interlude/actionname-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/Interlude/armorgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/Interlude/castlename-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/Interlude/chargrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/Interlude/classinfo-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/Interlude/clientdata.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/Interlude/commandname-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/Interlude/creditgrp-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/Interlude/entereventgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/Interlude/etcitemgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/Interlude/eula-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/Interlude/gametip-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/Interlude/hairaccessorylocgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/Interlude/hairgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/Interlude/hennagrp-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/Interlude/huntingzone-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/Interlude/itemname-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/Interlude/logongrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/Interlude/mobskillanimgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/Interlude/musicinfo.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/Interlude/npcgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/Interlude/npcname-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/Interlude/obscene-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/Interlude/optiondata_client-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/Interlude/questname-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/Interlude/raiddata-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/Interlude/recipe-c.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/Interlude/servername-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/Interlude/skillgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/Interlude/skillname-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/Interlude/skillsoundgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/Interlude/staticobject-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/Interlude/symbolname-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/Interlude/sysstring-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/Interlude/systemmsg-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/Interlude/variationeffectgrp-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/Interlude/weapongrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/Interlude/zonename-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/ct2_5
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/ct2_5/ProductName-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/ct2_5/actionname-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/ct2_5/additionaleffect.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/ct2_5/armorgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/ct2_5/britemgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/ct2_5/castlename-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/ct2_5/charcreategrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/ct2_5/chargrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/ct2_5/classinfo-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/ct2_5/commandname-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/ct2_5/creditgrp-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/ct2_5/entereventgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/ct2_5/etcitemgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/ct2_5/eula-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/ct2_5/gametip-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/ct2_5/hairaccessorylocgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/ct2_5/hennagrp-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/ct2_5/huntingzone-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/ct2_5/instantzonedata-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/ct2_5/itemname-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/ct2_5/logongrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/ct2_5/mobskillanimgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/ct2_5/musicinfo.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/ct2_5/npcgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/ct2_5/npcname-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/ct2_5/npcstring-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/ct2_5/obscene-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/ct2_5/optiondata_client-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/ct2_5/questname-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/ct2_5/raiddata-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/ct2_5/recipe-c.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/ct2_5/ridedata.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/ct2_5/sceneplayerdata.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/ct2_5/servername-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/ct2_5/shortcutalias.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/ct2_5/skillgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/ct2_5/skillname-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/ct2_5/skillsoundgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/ct2_5/skillsoundsource.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/ct2_5/staticobject-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/ct2_5/symbolname-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/ct2_5/sysstring-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/ct2_5/systemmsg-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/ct2_5/transformdata.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/ct2_5/variationeffectgrp-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/ct2_5/vehiclepartsgrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/ct2_5/weapongrp.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/ct2_5/zonename-e.ddf
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/ISSUES
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/MANUAL
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/l2asm.exe
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/l2disasm.exe
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/libiconv-2.dll
A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/libmysql_d.dll
A /Lineage/L2ui/bin/L2FileEdit/data/l2encdec
A /Lineage/L2ui/bin/L2FileEdit/data/l2encdec/!l2encdec.cmd
A /Lineage/L2ui/bin/L2FileEdit/data/l2encdec/Changelog
A /Lineage/L2ui/bin/L2FileEdit/data/l2encdec/USAGE
A /Lineage/L2ui/bin/L2FileEdit/data/l2encdec/l2encdec.exe
A /Lineage/L2ui/bin/L2FileEdit/data/l2encdec/libgmp-10.dll
A /Lineage/L2ui/bin/L2FileEdit/data/l2encdec/libmysql_d.dll
A /Lineage/L2ui/bin/L2FileEdit/data/l2encdec/libz-1.dll
A /Lineage/L2ui/bin/L2FileEdit/data/l2encdec/loader.exe
A /Lineage/L2ui/bin/L2FileEdit/data/l2encdec/loaderCT1++.exe
A /Lineage/L2ui/bin/L2FileEdit/data/l2encdec/patcher.exe
M /Lineage/L2ui/public/L2Tower.exe
M /Lineage/L2ui/public/L2TowerEditor.exe
M /Lineage/L2ui/source/L2Tower/Inject.cs
M /Lineage/L2ui/source/L2Tower/L2Tower.csproj
M /Lineage/L2ui/source/L2Tower/NetworkData.cs
M /Lineage/L2ui/source/L2Tower.sln
M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/ResurrectSettings.h
M /Lineage/L2ui/source/botEngine/Actions/include/Action.h
M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp
M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h
M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp
M /Lineage/L2ui/source/botEngine/Data/include/APawn.h
M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h
M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h
M /Lineage/L2ui/source/botEngine/Data/include/UObject.h
M /Lineage/L2ui/source/botEngine/Data/src/APawn.cpp
M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp
M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp
M /Lineage/L2ui/source/botEngine/Data/src/UObject.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Hook.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/menu/HResurrect.cpp
A /Lineage/L2ui/source/botEngine/Events/include/PackedEvents.h
A /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp
M /Lineage/L2ui/source/botEngine/L2ui.vcproj
M /Lineage/L2ui/source/botEngine/Managers/include/ResurrectionManager.h
M /Lineage/L2ui/source/botEngine/Managers/src/ResurrectionManager.cpp
M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp

Fixy i poprawki,
Skonczono akceptacje resa...
------------------------------------------------------------------------
r1437 | lisev | 2011-07-28 17:50:34 +0200 (czw, 28 lip 2011) | 1 line
Changed paths:
A /Lineage/L2ui/source/L2TowerShared/L2TowerShared/FishingSettings.h
A /Lineage/L2ui/source/L2TowerShared/src/FishingSettings.cpp
A /Lineage/L2ui/source/botEngine/Managers/include/FishingManager.h
A /Lineage/L2ui/source/botEngine/Managers/src/FishingManager.cpp

Fishing.. notatnik
------------------------------------------------------------------------
r1436 | clockman | 2011-07-26 09:36:20 +0200 (wto, 26 lip 2011) | 1 line
Changed paths:
A /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInitConfig.cpp

Nie, testowane, tak trzeba to dokonczyc...
------------------------------------------------------------------------
r1435 | clockman | 2011-07-24 17:15:30 +0200 (nie, 24 lip 2011) | 77 lines
Changed paths:
D /Lineage/L2ui/source/L2Tower/Injector.dll
M /Lineage/L2ui/source/L2TowerData/L2TowerData.vcproj
M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h
M /Lineage/L2ui/source/botEngine/Data/include/User.h
M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp

Added to user class:

int GetUserType() --user type, 0 - player, 1 - npc
int GetSummonType() --summon type, 1 - pet/sevitor
int GetNpcType() --npc type, 0 - npc, 1 - monster
int GetGenderId() --sex, 0 - male, 1 - female
__int64 GetEXP()
int GetMeleAttackRange()
int GetEquip_UnderwearId()
int GetEquip_RightEarringId()
int GetEquip_LeftEarringId()
int GetEquip_NecklaceId()
int GetEquip_LeftRingId()
int GetEquip_RightRingId()
int GetEquip_HelmId()
int GetEquip_TwoHandedWeaponId()
int GetEquip_Unknown1Id()
int GetEquip_Unknown2Id()
int GetEquip_Unknown3Id()
int GetEquip_BraceletId()
int GetEquip_AgationId()
int GetEquip_Talizman1Id()
int GetEquip_Talizman2Id()
int GetEquip_Talizman3Id()
int GetEquip_Talizman4Id()
int GetEquip_Talizman5Id()
int GetEquip_Talizman6Id()
int GetEquip_BeltId()
int GetEquip_GlovesId()
int GetEquip_BodyUpId()
int GetEquip_BodyDownId()
int GetEquip_BootsId()
int GetEquip_CloakId()
int GetEquip_Accessory1Id()
int GetEquip_Accessory2Id()
int GetEquip_WeaponId()
int GetEquip_ShieldId()
int GetTitleColor()
int GetKarma()
int GetRunSpeed()
int GetWalkSpeed()
int GetSwimRunSpeed()
int GetSwimWalkSpeed()
int GetFlRunSpeed()
int GetFlWalkSpeed()
int GetFlyRunSpeed()
int GetFlyWalkSpeed()
int GetSP()
int GetShopStatus()
int GetPKCount()
int GetPvPCount()
L2User_Class GetSubClass()
short GetEvalPointsLeft()
short GetEvalPoints()
short GetInventoryLimit()
int GetWeaponEnchantLevel()
int GetDuelTeam()
bool IsHero()
bool IsNobles()
int GetNickColor()
L2User_ClanRank GetClanRank()
int GetHeadAccessoryId()
int GetMasterId2()
int GetTransformId()
short GetAttribute_AttackType()
short GetAttribute_AttackValue()
short GetAttribute_DefenseFireValue()
short GetAttribute_DefenseWaterValue()
short GetAttribute_DefenseWindValue()
short GetAttribute_DefenseEarthValue()
short GetAttribute_DefenseHolyValue()
short GetAttribute_DefenseUnHolyValue()
bool HasBootsSound()
int GetFlameRestrain()
int GetFlame()
int GetVitality()
int GetTalismanNum()
------------------------------------------------------------------------
r1433 | clockman | 2011-07-24 15:11:39 +0200 (nie, 24 lip 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/L2TowerShared/L2TowerShared.vcproj
A /Lineage/L2ui/source/Other/HookLib_TitanEngine
A /Lineage/L2ui/source/Other/HookLib_TitanEngine/HookLib.vcproj
A /Lineage/L2ui/source/Other/HookLib_TitanEngine/HookLib.vcproj.ClockMan-Laptop.ClockMan.user
A /Lineage/L2ui/source/Other/HookLib_TitanEngine/HookLib_DetourXS.sln
A /Lineage/L2ui/source/Other/HookLib_TitanEngine/TH.h
A /Lineage/L2ui/source/Other/HookLib_TitanEngine/TitaniumHooks.dll
A /Lineage/L2ui/source/Other/HookLib_TitanEngine/TitaniumHooks_x86.lib
A /Lineage/L2ui/source/Other/HookLib_TitanEngine/dllmain.cpp
A /Lineage/L2ui/source/Other/HookLib_TitanEngine/stdafx.cpp
A /Lineage/L2ui/source/Other/HookLib_TitanEngine/stdafx.h
A /Lineage/L2ui/source/Other/HookLib_TitanEngine/targetver.h
M /Lineage/L2ui/source/botEngine/L2ui.vcproj

/MP
------------------------------------------------------------------------
r1424 | clockman | 2011-07-23 21:18:21 +0200 (sob, 23 lip 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h
M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp
M /Lineage/L2ui/source/botEngine/Data/include/AActor.h
M /Lineage/L2ui/source/botEngine/Data/include/AController.h
M /Lineage/L2ui/source/botEngine/Data/include/ALineagePlayerController.h
M /Lineage/L2ui/source/botEngine/Data/include/APawn.h
M /Lineage/L2ui/source/botEngine/Data/include/FArray.h
M /Lineage/L2ui/source/botEngine/Data/include/FCoords.h
M /Lineage/L2ui/source/botEngine/Data/include/FFrame.h
M /Lineage/L2ui/source/botEngine/Data/include/FINT64.h
M /Lineage/L2ui/source/botEngine/Data/include/FL2GameData.h
M /Lineage/L2ui/source/botEngine/Data/include/FName.h
M /Lineage/L2ui/source/botEngine/Data/include/FPetInfo.h
M /Lineage/L2ui/source/botEngine/Data/include/FQuat.h
M /Lineage/L2ui/source/botEngine/Data/include/FRotator.h
M /Lineage/L2ui/source/botEngine/Data/include/FString.h
M /Lineage/L2ui/source/botEngine/Data/include/FVector.h
M /Lineage/L2ui/source/botEngine/Data/include/GLOBAL.h
M /Lineage/L2ui/source/botEngine/Data/include/L2ParamStack.h
M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h
M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h
M /Lineage/L2ui/source/botEngine/Data/include/UObject.h
M /Lineage/L2ui/source/botEngine/Data/include/UUIScript.h
M /Lineage/L2ui/source/botEngine/Data/include/User.h
M /Lineage/L2ui/source/botEngine/Data/src/AActor.cpp
M /Lineage/L2ui/source/botEngine/Data/src/AController.cpp
M /Lineage/L2ui/source/botEngine/Data/src/ALineagePlayerController.cpp
M /Lineage/L2ui/source/botEngine/Data/src/APawn.cpp
M /Lineage/L2ui/source/botEngine/Data/src/FArray.cpp
M /Lineage/L2ui/source/botEngine/Data/src/FCoords.cpp
M /Lineage/L2ui/source/botEngine/Data/src/FFrame.cpp
M /Lineage/L2ui/source/botEngine/Data/src/FINT64.cpp
M /Lineage/L2ui/source/botEngine/Data/src/FL2GameData.cpp
M /Lineage/L2ui/source/botEngine/Data/src/FName.cpp
M /Lineage/L2ui/source/botEngine/Data/src/FPetInfo.cpp
M /Lineage/L2ui/source/botEngine/Data/src/FQuat.cpp
M /Lineage/L2ui/source/botEngine/Data/src/FRotator.cpp
M /Lineage/L2ui/source/botEngine/Data/src/FString.cpp
M /Lineage/L2ui/source/botEngine/Data/src/FVector.cpp
M /Lineage/L2ui/source/botEngine/Data/src/GLOBAL.cpp
M /Lineage/L2ui/source/botEngine/Data/src/L2ParamStack.cpp
M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp
M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp
M /Lineage/L2ui/source/botEngine/Data/src/UObject.cpp
M /Lineage/L2ui/source/botEngine/Data/src/UUIScript.cpp
M /Lineage/L2ui/source/botEngine/Data/src/User.cpp
M /Lineage/L2ui/source/botEngine/Engine/include/DebugDump.h
M /Lineage/L2ui/source/botEngine/Engine/include/Hook.h
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Hook.cpp
M /Lineage/L2ui/source/botEngine/Events/src/FL2GameData_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/GLOBAL_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UUIScript_Events.cpp
M /Lineage/L2ui/source/botEngine/L2ui.vcproj
M /Lineage/L2ui/source/botEngine/Managers/include/SkillUseManager.h
M /Lineage/L2ui/source/botEngine/Managers/src/EnchantManager.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp
M /Lineage/L2ui/source/botEngine/Utils/include/IniReader.h
M /Lineage/L2ui/source/botEngine/Utils/src/IniReader.cpp
M /Lineage/L2ui/source/botEngine/dllmain.cpp

Zmienilem chyba wszystko co sie dalo :P
------------------------------------------------------------------------
r1407 | lisev | 2011-07-18 23:12:50 +0200 (pon, 18 lip 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h
M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp

ConfirmDlg
------------------------------------------------------------------------
r1406 | lisev | 2011-07-18 21:07:53 +0200 (pon, 18 lip 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h
M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp

ConfirmDlg
------------------------------------------------------------------------
r1405 | lisev | 2011-07-17 23:58:45 +0200 (nie, 17 lip 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp

Resurrection dialog..
------------------------------------------------------------------------
r1404 | lisev | 2011-07-17 23:25:28 +0200 (nie, 17 lip 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp
M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h
M /Lineage/L2ui/source/botEngine/Engine/src/Hook.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/ResurrectionManager.cpp
M /Lineage/L2ui/source/botEngine/dllmain.cpp

Resurrection dialog..
------------------------------------------------------------------------
r1403 | lisev | 2011-07-17 22:21:19 +0200 (nie, 17 lip 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h
M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp

ConfirmDlg
------------------------------------------------------------------------
r1402 | lisev | 2011-07-17 22:15:24 +0200 (nie, 17 lip 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp

Auto revive..
------------------------------------------------------------------------
r1401 | lisev | 2011-07-17 21:54:04 +0200 (nie, 17 lip 2011) | 1 line
Changed paths:
A /Lineage/L2ui/source/L2TowerShared/L2TowerShared/GlobalSettings.h
A /Lineage/L2ui/source/L2TowerShared/L2TowerShared/ResurrectSettings.h
M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/SharedConfigurationData.h
M /Lineage/L2ui/source/L2TowerShared/L2TowerShared.vcproj
A /Lineage/L2ui/source/L2TowerShared/src/GlobalSettings.cpp
A /Lineage/L2ui/source/L2TowerShared/src/ResurrectSettings.cpp
M /Lineage/L2ui/source/L2TowerShared/src/SharedConfigurationData.cpp
M /Lineage/L2ui/source/botEngine/Actions/include/Action.h
M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h
M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp
A /Lineage/L2ui/source/botEngine/Engine/src/menu/HResurrect.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp
M /Lineage/L2ui/source/botEngine/L2ui.vcproj
M /Lineage/L2ui/source/botEngine/Managers/include/ResurrectionManager.h
M /Lineage/L2ui/source/botEngine/Managers/src/AutoTarget.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/ResurrectionManager.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/TargetManager.cpp
M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp

Auto revive..
------------------------------------------------------------------------
r1368 | lisev | 2011-07-12 20:35:53 +0200 (wto, 12 lip 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Actions/include/Action.h
M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp
M /Lineage/L2ui/source/botEngine/Events/include/VisualEvents.h
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UUIScript_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp
M /Lineage/L2ui/source/botEngine/Managers/include/ResurrectionManager.h
M /Lineage/L2ui/source/botEngine/Managers/src/ResurrectionManager.cpp

Compilation fix
------------------------------------------------------------------------
r1367 | lisev | 2011-07-04 17:57:23 +0200 (pon, 04 lip 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Managers/include/ResurrectionManager.h
M /Lineage/L2ui/source/botEngine/Managers/src/ResurrectionManager.cpp

Resurrection, part3, notatnik
------------------------------------------------------------------------
r1366 | lisev | 2011-06-30 23:09:41 +0200 (czw, 30 cze 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Actions/include/Action.h
M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp
M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp
M /Lineage/L2ui/source/botEngine/L2ui.vcproj
M /Lineage/L2ui/source/botEngine/Managers/include/ResurrectionManager.h
M /Lineage/L2ui/source/botEngine/Managers/src/ResurrectionManager.cpp
M /Lineage/L2ui/source/botEngine/Scripts/include/ScriptFunctions.h
M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp

Resurrection.. part2
------------------------------------------------------------------------
r1365 | sakaszli | 2011-06-30 17:51:52 +0200 (czw, 30 cze 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Actions/include/Action.h
M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp
M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h
M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp
M /Lineage/L2ui/source/botEngine/Events/include/VisualEvents.h
M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UUIScript_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp

ToVillage v1.
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r1364 | lisev | 2011-06-29 23:20:17 +0200 (śro, 29 cze 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp
M /Lineage/L2ui/source/botEngine/L2ui.vcproj
M /Lineage/L2ui/source/botEngine/Managers/include/PartyManager.h
M /Lineage/L2ui/source/botEngine/Managers/src/PartyManager.cpp

Pusta implementacja party..
------------------------------------------------------------------------
r1360 | clockman | 2011-06-29 00:02:22 +0200 (śro, 29 cze 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/Generator/PELIB/PELIB.cpp
M /Lineage/L2ui/source/Generator/PELIB/PELIB.sln
M /Lineage/L2ui/source/Generator/PELIB/PELIB.vcproj
M /Lineage/L2ui/source/botEngine/Data/include/AActor.h
M /Lineage/L2ui/source/botEngine/Data/include/ALineagePlayerController.h
M /Lineage/L2ui/source/botEngine/Data/include/APawn.h
M /Lineage/L2ui/source/botEngine/Data/include/FArray.h
M /Lineage/L2ui/source/botEngine/Data/include/FL2GameData.h
M /Lineage/L2ui/source/botEngine/Data/include/FName.h
M /Lineage/L2ui/source/botEngine/Data/include/FString.h
M /Lineage/L2ui/source/botEngine/Data/include/FVector.h
M /Lineage/L2ui/source/botEngine/Data/include/GLOBAL.h
M /Lineage/L2ui/source/botEngine/Data/include/L2ParamStack.h
M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h
M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h
M /Lineage/L2ui/source/botEngine/Data/include/UObject.h
M /Lineage/L2ui/source/botEngine/Data/include/UUIScript.h
M /Lineage/L2ui/source/botEngine/Data/include/User.h
M /Lineage/L2ui/source/botEngine/Data/src/AActor.cpp
M /Lineage/L2ui/source/botEngine/Data/src/AController.cpp
M /Lineage/L2ui/source/botEngine/Data/src/ALineagePlayerController.cpp
M /Lineage/L2ui/source/botEngine/Data/src/APawn.cpp
M /Lineage/L2ui/source/botEngine/Data/src/FArray.cpp
M /Lineage/L2ui/source/botEngine/Data/src/FCoords.cpp
M /Lineage/L2ui/source/botEngine/Data/src/FFrame.cpp
M /Lineage/L2ui/source/botEngine/Data/src/FINT64.cpp
M /Lineage/L2ui/source/botEngine/Data/src/FL2GameData.cpp
M /Lineage/L2ui/source/botEngine/Data/src/FName.cpp
M /Lineage/L2ui/source/botEngine/Data/src/FPetInfo.cpp
M /Lineage/L2ui/source/botEngine/Data/src/FQuat.cpp
M /Lineage/L2ui/source/botEngine/Data/src/FRotator.cpp
M /Lineage/L2ui/source/botEngine/Data/src/FString.cpp
M /Lineage/L2ui/source/botEngine/Data/src/FVector.cpp
M /Lineage/L2ui/source/botEngine/Data/src/GLOBAL.cpp
M /Lineage/L2ui/source/botEngine/Data/src/L2ParamStack.cpp
M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp
M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp
M /Lineage/L2ui/source/botEngine/Data/src/UObject.cpp
M /Lineage/L2ui/source/botEngine/Data/src/UUIScript.cpp
M /Lineage/L2ui/source/botEngine/Data/src/User.cpp
M /Lineage/L2ui/source/botEngine/Events/src/FL2GameData_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/GLOBAL_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UUIScript_Events.cpp

Wsparcie dla Kamel - brakuje struktury Usera, narazie same dll, zmieniony sposob odczytu wyexportowanych funkcji z dll. Part 1
------------------------------------------------------------------------
r1358 | sakaszli | 2011-06-28 15:00:29 +0200 (wto, 28 cze 2011) | 2 lines
Changed paths:
M /Lineage/L2ui/source/botEngine/Actions/include/Action.h
M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp
M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h
M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp
M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp

CraftItem v.1
Baza itemow: recipe-c.dat (0-name,1-id).
------------------------------------------------------------------------
r1357 | clockman | 2011-06-22 23:13:32 +0200 (śro, 22 cze 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Data/include/User.h


------------------------------------------------------------------------
r1356 | lisev | 2011-06-22 00:45:10 +0200 (śro, 22 cze 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Actions/include/Action.h
M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp
M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp
M /Lineage/L2ui/source/botEngine/Scripts/include/ScriptFunctions.h
M /Lineage/L2ui/source/botEngine/Scripts/include/ScriptRecorder.h
M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptFunctions.cpp
M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptHtml.cpp
M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp
M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptRecorder.cpp

Augment, last part!
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r1355 | clockman | 2011-06-21 21:54:43 +0200 (wto, 21 cze 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h
M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp
M /Lineage/L2ui/source/botEngine/Events/src/FL2GameData_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp

hook
------------------------------------------------------------------------
r1353 | lisev | 2011-06-21 14:35:05 +0200 (wto, 21 cze 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/L2TowerData/L2TowerData/PotionGroupMP.h
M /Lineage/L2ui/source/L2TowerData/src/PotionGroupMP.cpp
M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/L2Items.h
M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/PotionSettings.h
M /Lineage/L2ui/source/L2TowerShared/src/PotionSettings.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/logic/LItemsUse.cpp

Enhanced Mana Potion for Dragon Network, notatnik
------------------------------------------------------------------------
r1352 | lisev | 2011-06-21 01:12:35 +0200 (wto, 21 cze 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/L2Tower/L2Tower.csproj
A /Lineage/L2ui/source/L2TowerControls/Dictionaries/DoubleNameDictionary.cs
M /Lineage/L2ui/source/L2TowerControls/L2TowerControls.csproj
A /Lineage/L2ui/source/L2TowerControls/Properties/DataSources/L2TowerControls.Dictionaries.MonsterTypeEntry.datasource
A /Lineage/L2ui/source/L2TowerControls/Properties/DataSources/L2TowerControls.Dictionaries.PriorityEntry.datasource
A /Lineage/L2ui/source/L2TowerControls/Properties/DataSources/L2TowerData.AugmentData.datasource
A /Lineage/L2ui/source/L2TowerControls/Settings/AugmentSettings.Designer.cs
A /Lineage/L2ui/source/L2TowerControls/Settings/AugmentSettings.cs
A /Lineage/L2ui/source/L2TowerControls/Settings/AugmentSettings.resx
M /Lineage/L2ui/source/L2TowerControls/Settings/PickupItems.Designer.cs
M /Lineage/L2ui/source/L2TowerControls/Settings/PickupItems.resx
A /Lineage/L2ui/source/L2TowerData/L2TowerData/AugmentData.h
M /Lineage/L2ui/source/L2TowerData/L2TowerData/Database.h
M /Lineage/L2ui/source/L2TowerData/L2TowerData.vcproj
A /Lineage/L2ui/source/L2TowerData/src/AugmentData.cpp
M /Lineage/L2ui/source/L2TowerData/src/Database.cpp
M /Lineage/L2ui/source/L2TowerEditor/Dictionaries/FileDictionary.cs
A /Lineage/L2ui/source/L2TowerEditor/Interfaces/Misc
A /Lineage/L2ui/source/L2TowerEditor/Interfaces/Misc/Augmentation.Designer.cs
A /Lineage/L2ui/source/L2TowerEditor/Interfaces/Misc/Augmentation.cs
A /Lineage/L2ui/source/L2TowerEditor/Interfaces/Misc/Augmentation.resx
M /Lineage/L2ui/source/L2TowerEditor/Interfaces/PVE/MonsterSettings.Designer.cs
M /Lineage/L2ui/source/L2TowerEditor/Interfaces/PVE/PickupSettings.Designer.cs
M /Lineage/L2ui/source/L2TowerEditor/Interfaces/PVP/ClassAttributes.Designer.cs
M /Lineage/L2ui/source/L2TowerEditor/Interfaces/PVP/PvpSettings.Designer.cs
M /Lineage/L2ui/source/L2TowerEditor/Interfaces/Potions/PotionGroupBattleElixirCP.Designer.cs
M /Lineage/L2ui/source/L2TowerEditor/Interfaces/Potions/PotionGroupBattleElixirCP.resx
M /Lineage/L2ui/source/L2TowerEditor/Interfaces/Potions/PotionGroupBattleElixirHP.Designer.cs
M /Lineage/L2ui/source/L2TowerEditor/Interfaces/Potions/PotionGroupBattleElixirHP.resx
M /Lineage/L2ui/source/L2TowerEditor/Interfaces/Potions/PotionGroupBattleElixirMP.Designer.cs
M /Lineage/L2ui/source/L2TowerEditor/Interfaces/Potions/PotionGroupBattleElixirMP.resx
M /Lineage/L2ui/source/L2TowerEditor/Interfaces/Potions/PotionGroupCP.Designer.cs
M /Lineage/L2ui/source/L2TowerEditor/Interfaces/Potions/PotionGroupCP.resx
M /Lineage/L2ui/source/L2TowerEditor/Interfaces/Potions/PotionGroupDeathPenalty.Designer.cs
M /Lineage/L2ui/source/L2TowerEditor/Interfaces/Potions/PotionGroupElixirCP.Designer.cs
M /Lineage/L2ui/source/L2TowerEditor/Interfaces/Potions/PotionGroupElixirCP.resx
M /Lineage/L2ui/source/L2TowerEditor/Interfaces/Potions/PotionGroupElixirHP.Designer.cs
M /Lineage/L2ui/source/L2TowerEditor/Interfaces/Potions/PotionGroupElixirMP.Designer.cs
M /Lineage/L2ui/source/L2TowerEditor/Interfaces/Potions/PotionGroupElixirMP.resx
M /Lineage/L2ui/source/L2TowerEditor/Interfaces/Potions/PotionGroupHP.Designer.cs
M /Lineage/L2ui/source/L2TowerEditor/Interfaces/Potions/PotionGroupMP.Designer.cs
M /Lineage/L2ui/source/L2TowerEditor/Interfaces/Potions/PotionGroupPetHP.Designer.cs
M /Lineage/L2ui/source/L2TowerEditor/Interfaces/Potions/PotionGroupPetMP.Designer.cs
M /Lineage/L2ui/source/L2TowerEditor/Interfaces/Potions/PotionGroupPetMP.resx
M /Lineage/L2ui/source/L2TowerEditor/Interfaces/Potions/PotionKamaelSouls.Designer.cs
M /Lineage/L2ui/source/L2TowerEditor/L2TowerEditor.csproj
M /Lineage/L2ui/source/L2TowerEditor/MainForm.Designer.cs
M /Lineage/L2ui/source/L2TowerEditor/MainForm.cs
M /Lineage/L2ui/source/L2TowerLoader/L2TowerLoader.vcproj
A /Lineage/L2ui/source/L2TowerShared/L2TowerShared/AugmentData.h
M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/SharedConfigurationData.h
M /Lineage/L2ui/source/L2TowerShared/L2TowerShared.vcproj
A /Lineage/L2ui/source/L2TowerShared/src/AugmentData.cpp
M /Lineage/L2ui/source/L2TowerShared/src/SharedConfigurationData.cpp
M /Lineage/L2ui/source/botEngine/Data/include/FL2GameData.h
A /Lineage/L2ui/source/botEngine/Data/include/FL2VariationOptionData.h
M /Lineage/L2ui/source/botEngine/Data/src/FL2GameData.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Dictionaries.cpp
M /Lineage/L2ui/source/botEngine/Events/src/FL2GameData_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp
M /Lineage/L2ui/source/botEngine/L2ui.vcproj
M /Lineage/L2ui/source/botEngine/Managers/include/AugmentManager.h
M /Lineage/L2ui/source/botEngine/Managers/src/AugmentManager.cpp
M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptHtml.cpp
M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp
M /Lineage/L2ui/source/botEngine/stdafx.h

Augmentacja part3.
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r1351 | clockman | 2011-06-20 23:42:57 +0200 (pon, 20 cze 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Data/include/FL2GameData.h
M /Lineage/L2ui/source/botEngine/Data/src/FL2GameData.cpp


------------------------------------------------------------------------
r1350 | clockman | 2011-06-20 21:13:51 +0200 (pon, 20 cze 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Data/include/FL2GameData.h
M /Lineage/L2ui/source/botEngine/Data/src/FL2GameData.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Logs.cpp
M /Lineage/L2ui/source/botEngine/Events/src/FL2GameData_Events.cpp


------------------------------------------------------------------------
r1349 | lisev | 2011-06-20 16:52:59 +0200 (pon, 20 cze 2011) | 1 line
Changed paths:
A /Lineage/L2ui/source/botEngine/Managers/include/PartyManager.h
A /Lineage/L2ui/source/botEngine/Managers/include/ResurrectionManager.h
A /Lineage/L2ui/source/botEngine/Managers/src/PartyManager.cpp
A /Lineage/L2ui/source/botEngine/Managers/src/ResurrectionManager.cpp

Prototyp Resurrect & Party manager, do zaimplementowania
------------------------------------------------------------------------
r1348 | lisev | 2011-06-18 00:05:54 +0200 (sob, 18 cze 2011) | 2 lines
Changed paths:
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp
M /Lineage/L2ui/source/botEngine/Managers/include/AugmentManager.h
M /Lineage/L2ui/source/botEngine/Managers/src/AugmentManager.cpp
M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp

Augmentacja, dziala.
Jeszcze tylko funkcje pomocnicze tlumaczace augment id na cos bardziej przejrzystego
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r1346 | sakaszli | 2011-06-15 19:17:12 +0200 (śro, 15 cze 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Actions/include/Action.h
M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp
M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h
M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp
M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp

DeleteItem i CrystallizeItem. Dodane do skryptów. Testowane na frey'i. OnScreenMsg jutro/dzis wieczorem.
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r1345 | lisev | 2011-06-15 13:26:51 +0200 (śro, 15 cze 2011) | 2 lines
Changed paths:
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp
M /Lineage/L2ui/source/botEngine/Managers/include/AugmentManager.h
M /Lineage/L2ui/source/botEngine/Managers/src/AugmentManager.cpp

Augmentacja, part2 ( notatnik )

------------------------------------------------------------------------
r1344 | sakaszli | 2011-06-15 12:27:12 +0200 (śro, 15 cze 2011) | 4 lines
Changed paths:
M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h
M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp

Rybki, myślę ze wszystko wyjaśnione dokładnie (jest kilka niewiadomych)
W razie czego zostawiłem ShowToclient by na szybko sprawdzić czy działa.

Geddys... napraw sobie funckje w UGameEngine_Events.cpp :D
------------------------------------------------------------------------
r1343 | lisev | 2011-06-15 00:57:46 +0200 (śro, 15 cze 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp
M /Lineage/L2ui/source/botEngine/L2ui.vcproj
A /Lineage/L2ui/source/botEngine/Managers/include/AugmentManager.h
A /Lineage/L2ui/source/botEngine/Managers/src/AugmentManager.cpp
M /Lineage/L2ui/source/botEngine/Scripts/include/ScriptFunctions.h
M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp
M /Lineage/L2ui/source/botEngine/dllmain.cpp

Augmentacja, part1
------------------------------------------------------------------------
r1332 | clockman | 2011-06-14 11:13:32 +0200 (wto, 14 cze 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Engine/src/menu/HNuke.cpp

Literowka...
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r1331 | clockman | 2011-06-12 23:39:04 +0200 (nie, 12 cze 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/L2Tower/L2Tower.csproj
M /Lineage/L2ui/source/L2TowerControls/L2TowerControls.csproj
M /Lineage/L2ui/source/L2TowerEditor/L2TowerEditor.csproj
M /Lineage/L2ui/source/L2TowerEditor/L2TowerEditor.csproj.user
M /Lineage/L2ui/source/L2TowerUpdate/Update.cs
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp

1.3.0.34
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r1330 | clockman | 2011-06-12 22:30:34 +0200 (nie, 12 cze 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/L2Tower/Inject.cs
M /Lineage/L2ui/source/L2Tower/Main.Designer.cs
M /Lineage/L2ui/source/L2Tower/Main.cs
M /Lineage/L2ui/source/L2Tower/NetworkData.cs
M /Lineage/L2ui/source/L2Tower.sln
M /Lineage/L2ui/source/L2TowerEditor/MainForm.cs
M /Lineage/L2ui/source/L2TowerEditor/Program.cs
M /Lineage/L2ui/source/L2TowerLoader/L2TowerLoader.vcproj
M /Lineage/L2ui/source/L2TowerLoader/dllmain.cpp
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/L2ui.vcproj
M /Lineage/L2ui/source/testConfig/testConfig.cpp

Fixy i poprawki, zmiana uruchamiana //xcfg jak i oprawki w loadeze.
------------------------------------------------------------------------
r1329 | clockman | 2011-06-12 20:44:46 +0200 (nie, 12 cze 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/L2TowerLoader/dllmain.cpp
M /Lineage/L2ui/source/botEngine/L2ui.vcproj

Fixes, part 2
------------------------------------------------------------------------
r1327 | clockman | 2011-06-12 19:39:27 +0200 (nie, 12 cze 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h
M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h
M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp
M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp

Hooki dla Geda
------------------------------------------------------------------------
r1326 | clockman | 2011-06-12 16:37:05 +0200 (nie, 12 cze 2011) | 1 line
Changed paths:
D /Lineage/L2ui/source/L2Tower/EasyHook32.dll
M /Lineage/L2ui/source/L2Tower/Inject.cs
M /Lineage/L2ui/source/L2Tower/L2Tower.csproj
M /Lineage/L2ui/source/L2Tower/Main.Designer.cs
M /Lineage/L2ui/source/L2Tower/Main.cs
M /Lineage/L2ui/source/L2Tower/Main.resx
A /Lineage/L2ui/source/L2Tower/Patcher.cs
M /Lineage/L2ui/source/L2Tower.sln
A /Lineage/L2ui/source/L2TowerLoader
A /Lineage/L2ui/source/L2TowerLoader/L2TowerLoader.vcproj
A /Lineage/L2ui/source/L2TowerLoader/L2TowerLoader.vcproj.ClockMan-Laptop.ClockMan.user
A /Lineage/L2ui/source/L2TowerLoader/dllmain.cpp
M /Lineage/L2ui/source/botEngine/dllmain.cpp

Przerobiony loader, funkcja wstrzykiwania przez user32.dll nie testowana jescze, chodz powinna dzialac juz w pelni... Loader czesciowo testowany. Powinno to pomoc w przyszlosci..
------------------------------------------------------------------------
r1325 | lisev | 2011-06-12 15:29:01 +0200 (nie, 12 cze 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp
M /Lineage/L2ui/source/botEngine/L2ui.vcproj
A /Lineage/L2ui/source/botEngine/Managers/include/EnchantManager.h
A /Lineage/L2ui/source/botEngine/Managers/src/EnchantManager.cpp
M /Lineage/L2ui/source/botEngine/Scripts/include/ScriptFunctions.h
M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp

Item enchanting
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r1323 | clockman | 2011-06-11 13:01:03 +0200 (sob, 11 cze 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/L2Tower/L2Tower.csproj
M /Lineage/L2ui/source/L2TowerShared/L2TowerShared.vcproj
M /Lineage/L2ui/source/botEngine/L2ui.vcproj

Poprawki w post build events...
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r1322 | clockman | 2011-06-08 22:47:04 +0200 (śro, 08 cze 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/L2TowerShared/L2TowerShared.vcproj
M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h
M /Lineage/L2ui/source/botEngine/Engine/include/Logs.h
M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Hook.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Logs.cpp
M /Lineage/L2ui/source/botEngine/L2ui.vcproj
D /Lineage/L2ui/source/botEngine/Lib/EasyHook32.dll
M /Lineage/L2ui/source/botEngine/Lib/EasyHook32.lib
M /Lineage/L2ui/source/botEngine/Lib/easyhook.h
M /Lineage/L2ui/source/botEngine/dllmain.cpp
M /Lineage/L2ui/source/botEngine/stdafx.h

Integracja statyczna EasyHook + fixy i poprawki w dllmain.cpp
------------------------------------------------------------------------
r1319 | clockman | 2011-06-08 13:23:51 +0200 (śro, 08 cze 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Data/include/User.h

Kolejny fix...
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r1317 | clockman | 2011-06-08 12:20:59 +0200 (śro, 08 cze 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Data/include/User.h

Kolejna czesc w rozczajaniu struktury User'a
------------------------------------------------------------------------
r1316 | clockman | 2011-06-07 23:30:53 +0200 (wto, 07 cze 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Data/include/User.h

Czesciowy update struktury usera, jescze kilka drobnych pol musze rozczaic i bedzie gicio...(Narazie sama Freya)
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r1315 | clockman | 2011-06-07 20:43:40 +0200 (wto, 07 cze 2011) | 1 line
Changed paths:
M /Lineage/L2ui/bin/Generator/HookGenerator.exe
M /Lineage/L2ui/source/Generator/HookGenerator/ClassDatabase.cs
M /Lineage/L2ui/source/Generator/HookGenerator/CodeGenerate.cs
M /Lineage/L2ui/source/Generator/HookGenerator/HookGenerator.csproj
M /Lineage/L2ui/source/Generator/HookGenerator/HookGenerator.suo
M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp
M /Lineage/L2ui/source/botEngine/Data/include/AActor.h
M /Lineage/L2ui/source/botEngine/Data/include/ALineagePlayerController.h
M /Lineage/L2ui/source/botEngine/Data/include/APawn.h
M /Lineage/L2ui/source/botEngine/Data/include/FArray.h
M /Lineage/L2ui/source/botEngine/Data/include/FL2GameData.h
M /Lineage/L2ui/source/botEngine/Data/include/FName.h
M /Lineage/L2ui/source/botEngine/Data/include/FString.h
M /Lineage/L2ui/source/botEngine/Data/include/FVector.h
M /Lineage/L2ui/source/botEngine/Data/include/GLOBAL.h
M /Lineage/L2ui/source/botEngine/Data/include/L2ParamStack.h
M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h
M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h
M /Lineage/L2ui/source/botEngine/Data/include/UObject.h
M /Lineage/L2ui/source/botEngine/Data/include/UUIScript.h
M /Lineage/L2ui/source/botEngine/Data/include/User.h
M /Lineage/L2ui/source/botEngine/Data/src/AActor.cpp
M /Lineage/L2ui/source/botEngine/Data/src/AController.cpp
M /Lineage/L2ui/source/botEngine/Data/src/ALineagePlayerController.cpp
M /Lineage/L2ui/source/botEngine/Data/src/APawn.cpp
M /Lineage/L2ui/source/botEngine/Data/src/FArray.cpp
M /Lineage/L2ui/source/botEngine/Data/src/FCoords.cpp
M /Lineage/L2ui/source/botEngine/Data/src/FFrame.cpp
M /Lineage/L2ui/source/botEngine/Data/src/FINT64.cpp
M /Lineage/L2ui/source/botEngine/Data/src/FL2GameData.cpp
M /Lineage/L2ui/source/botEngine/Data/src/FName.cpp
M /Lineage/L2ui/source/botEngine/Data/src/FPetInfo.cpp
M /Lineage/L2ui/source/botEngine/Data/src/FQuat.cpp
M /Lineage/L2ui/source/botEngine/Data/src/FRotator.cpp
M /Lineage/L2ui/source/botEngine/Data/src/FString.cpp
M /Lineage/L2ui/source/botEngine/Data/src/FVector.cpp
M /Lineage/L2ui/source/botEngine/Data/src/GLOBAL.cpp
M /Lineage/L2ui/source/botEngine/Data/src/L2ParamStack.cpp
M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp
M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp
M /Lineage/L2ui/source/botEngine/Data/src/UObject.cpp
M /Lineage/L2ui/source/botEngine/Data/src/UUIScript.cpp
M /Lineage/L2ui/source/botEngine/Data/src/User.cpp
M /Lineage/L2ui/source/botEngine/Engine/include/DebugDump.h
M /Lineage/L2ui/source/botEngine/Engine/src/DebugDump.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Logs.cpp
M /Lineage/L2ui/source/botEngine/Events/src/FL2GameData_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/GLOBAL_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UUIScript_Events.cpp
M /Lineage/L2ui/source/botEngine/L2ui.vcproj
M /Lineage/L2ui/source/botEngine/dllmain.cpp

Update - call stack podpiety pod UT.
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r1313 | clockman | 2011-06-07 15:18:32 +0200 (wto, 07 cze 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp
M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Container/include/DataCollection.h
M /Lineage/L2ui/source/botEngine/Container/include/DataIndexList.h
M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h
M /Lineage/L2ui/source/botEngine/Container/include/ItemCollection.h
M /Lineage/L2ui/source/botEngine/Container/include/ItemData.h
M /Lineage/L2ui/source/botEngine/Container/src/DataCollection.cpp
M /Lineage/L2ui/source/botEngine/Container/src/DataIndexId.cpp
M /Lineage/L2ui/source/botEngine/Container/src/DataIndexList.cpp
M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp
M /Lineage/L2ui/source/botEngine/Container/src/ItemCollection.cpp
M /Lineage/L2ui/source/botEngine/Container/src/ItemIndexId.cpp
M /Lineage/L2ui/source/botEngine/Container/src/ItemIndexList.cpp
M /Lineage/L2ui/source/botEngine/Data/include/GLOBAL.h
M /Lineage/L2ui/source/botEngine/Data/src/GLOBAL.cpp
M /Lineage/L2ui/source/botEngine/Data/src/L2ParamStack.cpp
M /Lineage/L2ui/source/botEngine/Engine/include/DebugDump.h
M /Lineage/L2ui/source/botEngine/Engine/src/Commands.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/DebugDump.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Dictionaries.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Hook.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Logs.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Messages.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/logic/LAssist.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/logic/LBuffs.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/logic/LFollow.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/logic/LItemsUse.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/logic/LNuke.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/logic/LPartyBuffs.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/logic/LPickup.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/logic/LReconvery.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/logic/LSleep.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/menu/HAssist.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/menu/HBuffs.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/menu/HFollow.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/menu/HItemsUse.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/menu/HLua.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/menu/HNuke.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/menu/HPartyBuffs.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/menu/HPickup.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/menu/HReconvery.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/menu/HSleep.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/menu/HSpoil.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/menu/HTargeting.cpp
M /Lineage/L2ui/source/botEngine/Events/src/FL2GameData_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/GLOBAL_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UUIScript_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp
M /Lineage/L2ui/source/botEngine/Managers/include/ItemManager.h
M /Lineage/L2ui/source/botEngine/Managers/include/Manager.h
M /Lineage/L2ui/source/botEngine/Managers/include/SkillUseManager.h
M /Lineage/L2ui/source/botEngine/Managers/include/SkillsManager.h
M /Lineage/L2ui/source/botEngine/Managers/src/AutoTarget.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/ItemManager.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/QuestManager.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/SkillsManager.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/SpoilManager.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/TargetManager.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/TitleManager.cpp
M /Lineage/L2ui/source/botEngine/Scripts/include/PluginManager.h
M /Lineage/L2ui/source/botEngine/Scripts/include/ScriptFunctions.h
M /Lineage/L2ui/source/botEngine/Scripts/src/Plugin.cpp
M /Lineage/L2ui/source/botEngine/Scripts/src/PluginManager.cpp
M /Lineage/L2ui/source/botEngine/Scripts/src/Script.cpp
M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptFunctions.cpp
M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptHtml.cpp
M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp
M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptManager.cpp
M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptRecorder.cpp
M /Lineage/L2ui/source/botEngine/Utils/src/HtmlGenerator.cpp
M /Lineage/L2ui/source/botEngine/dllmain.cpp

Wstep do integracji systemu DEBUG z Lineage 2.
------------------------------------------------------------------------
r1310 | clockman | 2011-06-07 00:54:38 +0200 (wto, 07 cze 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Data/include/User.h
M /Lineage/L2ui/source/botEngine/Engine/include/Utils.h
M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp

Fix na bug który wprowadziłem zmieniająć strukture usera ostatnio...
------------------------------------------------------------------------
r1305 | clockman | 2011-06-05 08:14:23 +0200 (nie, 05 cze 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Container/src/ItemCollection.cpp
M /Lineage/L2ui/source/botEngine/Engine/include/DebugDump.h
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/DebugDump.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp

Fix na kompilacje, zakomentowane to co bedzie zmienione
------------------------------------------------------------------------
r1303 | clockman | 2011-05-27 15:02:11 +0200 (pią, 27 maj 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Data/include/User.h
M /Lineage/L2ui/source/botEngine/Engine/include/DebugDump.h
M /Lineage/L2ui/source/botEngine/Scripts/include/PluginManager.h

Exceptiony, zaczatki usera, tak chce by to wygladalo
------------------------------------------------------------------------
r1302 | clockman | 2011-05-26 20:41:39 +0200 (czw, 26 maj 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/L2Tower/L2Tower.csproj
M /Lineage/L2ui/source/L2TowerControls/L2TowerControls.csproj
M /Lineage/L2ui/source/L2TowerEditor/MainForm.Designer.cs
M /Lineage/L2ui/source/L2TowerEditor/MainForm.cs
M /Lineage/L2ui/source/L2TowerShared/src/ConfigSerialization.cpp
M /Lineage/L2ui/source/L2TowerUpdate/Update.cs
M /Lineage/L2ui/source/Lua/LuaJIT/src/buildvm.c
M /Lineage/L2ui/source/Lua/LuaJIT/src/lauxlib.h
M /Lineage/L2ui/source/Lua/LuaJIT/src/lua.h
M /Lineage/L2ui/source/Lua/LuaJIT/src/lua.hpp
M /Lineage/L2ui/source/Lua/LuaJIT/src/luaconf.h
M /Lineage/L2ui/source/Lua/LuaJIT/src/luajit.h
M /Lineage/L2ui/source/Lua/LuaJIT/src/lualib.h
M /Lineage/L2ui/source/Lua/LuaJIT/src/msvcbuild.bat
M /Lineage/L2ui/source/botEngine/Actions/include/Action.h
M /Lineage/L2ui/source/botEngine/Engine/include/Utils.h
M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp
M /Lineage/L2ui/source/botEngine/L2ui.vcproj
M /Lineage/L2ui/source/botEngine/Scripts/include/ScriptFunctions.h
M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp
M /Lineage/L2ui/source/testConfig/testConfig.cpp

Drobne fixy, glownie w updater i gui - part 1
------------------------------------------------------------------------
r1298 | lisev | 2011-05-25 21:50:57 +0200 (śro, 25 maj 2011) | 1 line
Changed paths:
A /Lineage/L2ui/source/L2TowerControls/Dictionaries
A /Lineage/L2ui/source/L2TowerControls/Dictionaries/EnumDictionary.cs
A /Lineage/L2ui/source/L2TowerControls/Dictionaries/MonsterType.cs
A /Lineage/L2ui/source/L2TowerControls/Dictionaries/NameDictionary.cs
A /Lineage/L2ui/source/L2TowerControls/Dictionaries/PickupMode.cs
A /Lineage/L2ui/source/L2TowerControls/Dictionaries/Priority.cs
M /Lineage/L2ui/source/L2TowerControls/L2TowerControls.csproj
A /Lineage/L2ui/source/L2TowerControls/Properties/DataSources/L2TowerControls.Dictionaries.MonsterType.datasource
A /Lineage/L2ui/source/L2TowerControls/Properties/DataSources/L2TowerControls.Dictionaries.NameDictionary.datasource
A /Lineage/L2ui/source/L2TowerControls/Properties/DataSources/L2TowerControls.Dictionaries.PickupMode.datasource
A /Lineage/L2ui/source/L2TowerControls/Properties/DataSources/L2TowerControls.Dictionaries.Priority.datasource
A /Lineage/L2ui/source/L2TowerControls/Properties/DataSources/L2TowerData.ItemData.datasource
A /Lineage/L2ui/source/L2TowerControls/Properties/DataSources/L2TowerData.PickupSetting.datasource
A /Lineage/L2ui/source/L2TowerControls/Properties/DataSources/L2TowerData.PveMonsterDataWrapper.datasource
A /Lineage/L2ui/source/L2TowerControls/Settings/Monster.Designer.cs
A /Lineage/L2ui/source/L2TowerControls/Settings/Monster.cs
A /Lineage/L2ui/source/L2TowerControls/Settings/Monster.resx
A /Lineage/L2ui/source/L2TowerControls/Settings/PickupItems.Designer.cs
A /Lineage/L2ui/source/L2TowerControls/Settings/PickupItems.cs
A /Lineage/L2ui/source/L2TowerControls/Settings/PickupItems.resx
A /Lineage/L2ui/source/L2TowerControls/Settings/PickupSetting.Designer.cs
A /Lineage/L2ui/source/L2TowerControls/Settings/PickupSetting.cs
A /Lineage/L2ui/source/L2TowerControls/Settings/PickupSetting.resx
D /Lineage/L2ui/source/L2TowerControls/Settings/PickupSettings.Designer.cs
D /Lineage/L2ui/source/L2TowerControls/Settings/PickupSettings.cs
D /Lineage/L2ui/source/L2TowerControls/Settings/PickupSettings.resx
M /Lineage/L2ui/source/L2TowerData/L2TowerData/Database.h
A /Lineage/L2ui/source/L2TowerData/L2TowerData/EnumDescription.h
A /Lineage/L2ui/source/L2TowerData/L2TowerData/ItemData.h
M /Lineage/L2ui/source/L2TowerData/L2TowerData/PickupSettings.h
M /Lineage/L2ui/source/L2TowerData/L2TowerData/PveMonsterDataWrapper.h
M /Lineage/L2ui/source/L2TowerData/L2TowerData.vcproj
M /Lineage/L2ui/source/L2TowerData/src/Database.cpp
A /Lineage/L2ui/source/L2TowerData/src/EnumDescription.cpp
A /Lineage/L2ui/source/L2TowerData/src/ItemData.cpp
M /Lineage/L2ui/source/L2TowerData/src/PickupSettings.cpp
M /Lineage/L2ui/source/L2TowerData/src/PveMonsterDataWrapper.cpp
M /Lineage/L2ui/source/L2TowerEditor/Dictionaries/Data/Monster.cs
M /Lineage/L2ui/source/L2TowerEditor/Dictionaries/FileDictionary.cs
M /Lineage/L2ui/source/L2TowerEditor/Interfaces/PVE/MonsterSettings.Designer.cs
M /Lineage/L2ui/source/L2TowerEditor/Interfaces/PVE/MonsterSettings.cs
M /Lineage/L2ui/source/L2TowerEditor/Interfaces/PVE/MonsterSettings.resx
A /Lineage/L2ui/source/L2TowerEditor/Interfaces/PVE/PickupSettings.Designer.cs
A /Lineage/L2ui/source/L2TowerEditor/Interfaces/PVE/PickupSettings.cs
A /Lineage/L2ui/source/L2TowerEditor/Interfaces/PVE/PickupSettings.resx
M /Lineage/L2ui/source/L2TowerEditor/L2TowerEditor.csproj
M /Lineage/L2ui/source/L2TowerEditor/MainForm.Designer.cs
M /Lineage/L2ui/source/L2TowerEditor/MainForm.cs
A /Lineage/L2ui/source/L2TowerEditor/Properties/DataSources/L2TowerControls.Dictionaries.MonsterType.datasource
A /Lineage/L2ui/source/L2TowerEditor/Properties/DataSources/L2TowerControls.Dictionaries.NameDictionary.datasource
A /Lineage/L2ui/source/L2TowerEditor/Properties/DataSources/L2TowerControls.Dictionaries.Priority.datasource
A /Lineage/L2ui/source/L2TowerEditor/Properties/DataSources/L2TowerData.ItemData.datasource
A /Lineage/L2ui/source/L2TowerEditor/Properties/DataSources/L2TowerData.PickupSettings.datasource
M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/PickupSettings.h
M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/PveMonsterData.h
M /Lineage/L2ui/source/L2TowerShared/src/PickupSettings.cpp
M /Lineage/L2ui/source/L2TowerShared/src/PveMonsterData.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/logic/LPickup.cpp
M /Lineage/L2ui/source/botEngine/L2ui.vcproj

Ustawienia itemkow
------------------------------------------------------------------------
r1293 | lisev | 2011-05-15 17:15:37 +0200 (nie, 15 maj 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp

Podnoszenie itemkow
------------------------------------------------------------------------
r1291 | clockman | 2011-05-15 13:32:46 +0200 (nie, 15 maj 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp

Fix na kompilacje w Debug
------------------------------------------------------------------------
r1290 | clockman | 2011-05-14 23:21:31 +0200 (sob, 14 maj 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/L2TowerControls/Settings/DebugTreeView.Designer.cs
M /Lineage/L2ui/source/L2TowerControls/Settings/DebugTreeView.cs
M /Lineage/L2ui/source/L2TowerEditor/MainForm.Designer.cs
M /Lineage/L2ui/source/L2TowerEditor/MainForm.cs
M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/ConfigSerialization.h
M /Lineage/L2ui/source/L2TowerShared/src/ConfigSerialization.cpp
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Container/include/DataCollection.h
M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h
M /Lineage/L2ui/source/botEngine/Container/src/DataCollection.cpp
M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/DebugDump.cpp
M /Lineage/L2ui/source/botEngine/L2ui.vcproj
M /Lineage/L2ui/source/botEngine/Managers/include/ItemManager.h
M /Lineage/L2ui/source/botEngine/Managers/include/SkillUseManager.h
M /Lineage/L2ui/source/botEngine/Managers/include/SkillsManager.h
M /Lineage/L2ui/source/botEngine/Managers/include/SpoilManager.h
M /Lineage/L2ui/source/botEngine/Managers/include/TargetManager.h
M /Lineage/L2ui/source/botEngine/Managers/src/ItemManager.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/SkillsManager.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/SpoilManager.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/TargetManager.cpp

Nowy system debugow, jeszcze cos crasuje...
------------------------------------------------------------------------
r1289 | sakaszli | 2011-05-14 19:26:47 +0200 (sob, 14 maj 2011) | 2 lines
Changed paths:
M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h
M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h
M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp
M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp

Info o enchancie.
Lowienie dzis wieczorem albo jutro.
------------------------------------------------------------------------
r1287 | clockman | 2011-05-13 17:45:03 +0200 (pią, 13 maj 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/L2TowerData/L2TowerData/Database.h
M /Lineage/L2ui/source/L2TowerData/src/Database.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp

Small fixes, tree loading working in 50%
------------------------------------------------------------------------
r1286 | clockman | 2011-05-13 15:47:18 +0200 (pią, 13 maj 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp

Drobny fix na targetowanie...
------------------------------------------------------------------------
r1285 | clockman | 2011-05-13 14:52:07 +0200 (pią, 13 maj 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Engine/include/Commands.h
M /Lineage/L2ui/source/botEngine/Engine/src/Commands.cpp
M /Lineage/L2ui/source/botEngine/Scripts/include/Plugin.h
M /Lineage/L2ui/source/botEngine/Scripts/include/ScriptFunctions.h
M /Lineage/L2ui/source/botEngine/Scripts/src/Plugin.cpp
M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp

Commands dla pluginow
------------------------------------------------------------------------
r1282 | clockman | 2011-05-13 00:20:38 +0200 (pią, 13 maj 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h
M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp

Dodatkowe metody dla Geddysa do obslugi spawn itemkow
------------------------------------------------------------------------
r1281 | lisev | 2011-05-12 23:18:59 +0200 (czw, 12 maj 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Container/include/ItemData.h

GetLocation fix
------------------------------------------------------------------------
r1280 | clockman | 2011-05-12 00:36:36 +0200 (czw, 12 maj 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/L2TowerData/L2TowerData/Database.h
M /Lineage/L2ui/source/L2TowerData/src/Database.cpp
M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/ConfigSerialization.h
M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/SharedConfiguration.h
M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/SharedConfigurationData.h
M /Lineage/L2ui/source/L2TowerShared/src/ConfigSerialization.cpp
M /Lineage/L2ui/source/L2TowerShared/src/SharedConfiguration.cpp
M /Lineage/L2ui/source/L2TowerShared/src/SharedConfigurationData.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp

Skonczony nowe format pliku, nie testowany wprawdzie jeszcze...
------------------------------------------------------------------------
r1279 | clockman | 2011-05-11 23:34:40 +0200 (śro, 11 maj 2011) | 2 lines
Changed paths:
M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/ConfigSerialization.h
M /Lineage/L2ui/source/L2TowerShared/L2TowerShared.vcproj
M /Lineage/L2ui/source/L2TowerShared/src/ConfigSerialization.cpp
M /Lineage/L2ui/source/Lua/CInvoke/bindings/lua/cinvoke_lua.c
M /Lineage/L2ui/source/Lua/CInvoke/lib/cinvoke-arch.h
M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h
M /Lineage/L2ui/source/botEngine/Container/include/ItemData.h
M /Lineage/L2ui/source/botEngine/Container/include/ItemIndexList.h
M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp
M /Lineage/L2ui/source/botEngine/Container/src/ItemIndexList.cpp
M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h
M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp
M /Lineage/L2ui/source/botEngine/L2ui.vcproj
M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp

Fixy na kompilacje i inne drobniutkie.
Dodano biblioteke CInvoke do skryptow/pluginow Lua.
------------------------------------------------------------------------
r1278 | lisev | 2011-05-11 13:42:28 +0200 (śro, 11 maj 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp

Podnoszenie itemkow.. logiczny blad
------------------------------------------------------------------------
r1277 | lisev | 2011-05-11 13:40:09 +0200 (śro, 11 maj 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/ItemData.h
M /Lineage/L2ui/source/botEngine/Container/include/ItemData.h
M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h
M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp

Podnoszenie itemkow.. notatnik
------------------------------------------------------------------------
r1276 | clockman | 2011-05-11 13:08:46 +0200 (śro, 11 maj 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Engine/include/Messages.h
M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Messages.cpp
D /Lineage/L2ui/source/botEngine/Events/include/Events.h
M /Lineage/L2ui/source/botEngine/L2ui.vcproj
M /Lineage/L2ui/source/botEngine/Managers/include/ItemManager.h
M /Lineage/L2ui/source/botEngine/Managers/include/Manager.h
M /Lineage/L2ui/source/botEngine/Managers/include/QuestManager.h
M /Lineage/L2ui/source/botEngine/Managers/include/SkillsManager.h
M /Lineage/L2ui/source/botEngine/Managers/src/ItemManager.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/SkillsManager.cpp
M /Lineage/L2ui/source/botEngine/stdafx.h

Usunieto przestarzaly event system...
------------------------------------------------------------------------
r1275 | lisev | 2011-05-11 11:52:51 +0200 (śro, 11 maj 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Container/include/ItemIndexList.h
M /Lineage/L2ui/source/botEngine/Container/src/ItemIndexList.cpp

Zwracanie sumy itemow o podanym NameId
------------------------------------------------------------------------
r1274 | lisev | 2011-05-11 11:42:57 +0200 (śro, 11 maj 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Container/include/ItemCollection.h
A /Lineage/L2ui/source/botEngine/Container/include/ItemIndexList.h
M /Lineage/L2ui/source/botEngine/Container/src/ItemCollection.cpp
A /Lineage/L2ui/source/botEngine/Container/src/ItemIndexList.cpp

Indeks posortowany po ItemNameId
------------------------------------------------------------------------
r1271 | lisev | 2011-05-10 00:12:47 +0200 (wto, 10 maj 2011) | 1 line
Changed paths:
D /Lineage/L2ui/source/L2TowerShared/L2TowerShared/ItemsData.h
M /Lineage/L2ui/source/L2TowerShared/L2TowerShared.vcproj
M /Lineage/L2ui/source/L2TowerShared/src/ItemData.cpp
D /Lineage/L2ui/source/L2TowerShared/src/ItemsData.cpp
M /Lineage/L2ui/source/L2TowerShared/src/SharedConfigurationData.cpp
M /Lineage/L2ui/source/botEngine/Container/include/ItemCollection.h
M /Lineage/L2ui/source/botEngine/Container/src/ItemCollection.cpp
M /Lineage/L2ui/source/botEngine/Container/src/ItemData.cpp
M /Lineage/L2ui/source/botEngine/Container/src/ItemIndexId.cpp
M /Lineage/L2ui/source/botEngine/L2ui.vcproj

Compilation fixes
------------------------------------------------------------------------
r1269 | clockman | 2011-05-09 21:13:44 +0200 (pon, 09 maj 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/ItemData.h
M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp

Fixy 1
------------------------------------------------------------------------
r1268 | lisev | 2011-05-09 15:07:30 +0200 (pon, 09 maj 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Container/include/ItemData.h

ItemData field added
------------------------------------------------------------------------
r1267 | lisev | 2011-05-09 14:08:32 +0200 (pon, 09 maj 2011) | 1 line
Changed paths:
A /Lineage/L2ui/source/L2TowerShared/L2TowerShared/ItemData.h
M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/SharedConfigurationData.h
A /Lineage/L2ui/source/L2TowerShared/src/ItemData.cpp
M /Lineage/L2ui/source/L2TowerShared/src/SharedConfigurationData.cpp
A /Lineage/L2ui/source/botEngine/Container/include/ItemCollection.h
A /Lineage/L2ui/source/botEngine/Container/include/ItemData.h
A /Lineage/L2ui/source/botEngine/Container/include/ItemEntry.h
A /Lineage/L2ui/source/botEngine/Container/include/ItemHeader.h
A /Lineage/L2ui/source/botEngine/Container/include/ItemIndexId.h
A /Lineage/L2ui/source/botEngine/Container/src/ItemCollection.cpp
A /Lineage/L2ui/source/botEngine/Container/src/ItemData.cpp
A /Lineage/L2ui/source/botEngine/Container/src/ItemEntry.cpp
A /Lineage/L2ui/source/botEngine/Container/src/ItemHeader.cpp
A /Lineage/L2ui/source/botEngine/Container/src/ItemIndexId.cpp

ItemCollection container + shared config addition, notepad
------------------------------------------------------------------------
r1266 | clockman | 2011-05-09 00:53:06 +0200 (pon, 09 maj 2011) | 2 lines
Changed paths:
M /Lineage/L2ui/source/L2Tower.sln
M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/ConfigSerialization.h
M /Lineage/L2ui/source/L2TowerShared/src/ConfigSerialization.cpp
M /Lineage/L2ui/source/botEngine/L2ui.vcproj

Wywalilem niektore projekty z kompilacji.
Zmiany w configserialization - dodalem czesciowo zapiswanie debug + hash mapa z nazwami, tez jest wrzucana do pliku...
------------------------------------------------------------------------
r1263 | clockman | 2011-05-06 19:50:56 +0200 (pią, 06 maj 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp
M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp

Small update, powinno dzialac lepiej... ale nie recze...
------------------------------------------------------------------------
r1262 | clockman | 2011-05-06 18:37:18 +0200 (pią, 06 maj 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/L2TestUI/dllmain.cpp
M /Lineage/L2ui/source/L2TowerShared/L2TowerShared.vcproj
M /Lineage/L2ui/source/L2TowerShared/src/ConfigSerialization.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Logs.cpp
M /Lineage/L2ui/source/testConfig/testConfig.cpp
M /Lineage/L2ui/source/testConfig/testConfig.vcproj


------------------------------------------------------------------------
r1259 | clockman | 2011-05-03 21:07:18 +0200 (wto, 03 maj 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/L2Tower/L2Tower.csproj
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp
M /Lineage/L2ui/source/botEngine/Scripts/include/PluginManager.h
M /Lineage/L2ui/source/botEngine/dllmain.cpp

1.3.0.33
------------------------------------------------------------------------
r1258 | clockman | 2011-05-01 17:04:19 +0200 (nie, 01 maj 2011) | 2 lines
Changed paths:
M /Lineage/L2ui/source/L2Tower/L2Tower.csproj
M /Lineage/L2ui/source/botEngine/Engine/src/logic/LItemsUse.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/menu/HLua.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp
M /Lineage/L2ui/source/botEngine/Scripts/include/Plugin.h
M /Lineage/L2ui/source/botEngine/Scripts/include/PluginManager.h
M /Lineage/L2ui/source/botEngine/Scripts/src/Plugin.cpp
M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp
M /Lineage/L2ui/source/botEngine/Utils/include/HtmlGenerator.h
M /Lineage/L2ui/source/botEngine/Utils/src/HtmlGenerator.cpp

1.3.0.32
Plugins
------------------------------------------------------------------------
r1257 | clockman | 2011-05-01 11:56:17 +0200 (nie, 01 maj 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/L2TowerScript/MainForm.cs
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h
M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp
A /Lineage/L2ui/source/botEngine/Engine/src/menu/HLua.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp
M /Lineage/L2ui/source/botEngine/L2ui.vcproj
M /Lineage/L2ui/source/botEngine/Scripts/include/Plugin.h
M /Lineage/L2ui/source/botEngine/Scripts/include/PluginManager.h
M /Lineage/L2ui/source/botEngine/Scripts/src/Plugin.cpp
A /Lineage/L2ui/source/botEngine/Scripts/src/PluginManager.cpp
M /Lineage/L2ui/source/botEngine/dllmain.cpp

Pluginy - wstep...
------------------------------------------------------------------------
r1256 | clockman | 2011-04-30 22:35:59 +0200 (sob, 30 kwi 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Data/include/ALineagePlayerController.h
M /Lineage/L2ui/source/botEngine/Data/src/ALineagePlayerController.cpp
M /Lineage/L2ui/source/botEngine/Events/src/ALineagePlayerController_Events.cpp
M /Lineage/L2ui/source/botEngine/L2ui.vcproj


------------------------------------------------------------------------
r1255 | clockman | 2011-04-30 22:35:49 +0200 (sob, 30 kwi 2011) | 1 line
Changed paths:
A /Lineage/L2ui/source/botEngine/Scripts/include/Plugin.h
A /Lineage/L2ui/source/botEngine/Scripts/include/PluginManager.h
A /Lineage/L2ui/source/botEngine/Scripts/src/Plugin.cpp
M /Lineage/L2ui/source/botEngine/Scripts/src/Script.cpp
M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp


------------------------------------------------------------------------
r1254 | clockman | 2011-04-30 17:50:30 +0200 (sob, 30 kwi 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/L2Tower/L2Tower.csproj
M /Lineage/L2ui/source/L2TowerControls/Potions/PotionSetting.Designer.cs
M /Lineage/L2ui/source/L2TowerShared/src/SleepSettings.cpp
M /Lineage/L2ui/source/botEngine/Engine/include/Utils.h
M /Lineage/L2ui/source/botEngine/Engine/src/Hook.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/logic/LItemsUse.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/logic/LSleep.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/menu/HReconvery.cpp
M /Lineage/L2ui/source/botEngine/L2ui.vcproj
M /Lineage/L2ui/source/botEngine/Managers/src/AutoTarget.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/TargetManager.cpp
M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp
M /Lineage/L2ui/source/botEngine/Utils/src/MassImport.cpp
M /Lineage/L2ui/source/botEngine/dllmain.cpp

1.2.0.31
------------------------------------------------------------------------
r1252 | clockman | 2011-04-30 12:33:03 +0200 (sob, 30 kwi 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/L2ui.vcproj
M /Lineage/L2ui/source/botEngine/Utils/src/MassImport.cpp


------------------------------------------------------------------------
r1250 | clockman | 2011-04-27 15:57:09 +0200 (śro, 27 kwi 2011) | 1 line
Changed paths:
A /Lineage/L2ui/source/botEngine/Lib/LDE64.lib
A /Lineage/L2ui/source/botEngine/Lib/LDE64x64.lib
A /Lineage/L2ui/source/botEngine/Lib/detourxs.cpp
A /Lineage/L2ui/source/botEngine/Lib/detourxs.h


------------------------------------------------------------------------
r1249 | clockman | 2011-04-27 15:16:44 +0200 (śro, 27 kwi 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/dllmain.cpp


------------------------------------------------------------------------
r1248 | clockman | 2011-04-27 15:16:24 +0200 (śro, 27 kwi 2011) | 1 line
Changed paths:
A /Lineage/L2ui/source/botEngine/Utils/include/Masker.h
A /Lineage/L2ui/source/botEngine/Utils/include/MaskerDef.h
A /Lineage/L2ui/source/botEngine/Utils/include/MassImport.h
A /Lineage/L2ui/source/botEngine/Utils/src/Masker.cpp
A /Lineage/L2ui/source/botEngine/Utils/src/MaskerDef.cpp
A /Lineage/L2ui/source/botEngine/Utils/src/Masker_x64.asm
A /Lineage/L2ui/source/botEngine/Utils/src/Masker_x86.asm
A /Lineage/L2ui/source/botEngine/Utils/src/MassImport.cpp


------------------------------------------------------------------------
r1247 | clockman | 2011-04-27 00:12:42 +0200 (śro, 27 kwi 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/L2Tower/L2Tower.csproj
M /Lineage/L2ui/source/L2TowerUpdate/Update.cs
M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h
M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/logic/LNuke.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/logic/LPickup.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/logic/LSleep.cpp
M /Lineage/L2ui/source/botEngine/L2ui.vcproj
M /Lineage/L2ui/source/botEngine/Managers/src/AutoTarget.cpp

1.2.0.30
------------------------------------------------------------------------
r1246 | clockman | 2011-04-26 23:09:30 +0200 (wto, 26 kwi 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Engine/src/menu/HPartyBuffs.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/menu/HReconvery.cpp

Fixy
------------------------------------------------------------------------
r1245 | lisev | 2011-04-26 22:42:57 +0200 (wto, 26 kwi 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/L2TowerControls/L2TowerControls.csproj
A /Lineage/L2ui/source/L2TowerControls/Settings
A /Lineage/L2ui/source/L2TowerControls/Settings/PickupSettings.Designer.cs
A /Lineage/L2ui/source/L2TowerControls/Settings/PickupSettings.cs
A /Lineage/L2ui/source/L2TowerControls/Settings/PickupSettings.resx
A /Lineage/L2ui/source/L2TowerData/L2TowerData (from /Lineage/L2ui/source/L2TowerData/include:1242)
M /Lineage/L2ui/source/L2TowerData/L2TowerData/Database.h
A /Lineage/L2ui/source/L2TowerData/L2TowerData/PickupSettings.h
M /Lineage/L2ui/source/L2TowerData/L2TowerData/PotionGroupBattleElixirCP.h
M /Lineage/L2ui/source/L2TowerData/L2TowerData/PotionGroupBattleElixirHP.h
M /Lineage/L2ui/source/L2TowerData/L2TowerData/PotionGroupBattleElixirMP.h
M /Lineage/L2ui/source/L2TowerData/L2TowerData/PotionGroupCP.h
M /Lineage/L2ui/source/L2TowerData/L2TowerData/PotionGroupDeathPenalty.h
M /Lineage/L2ui/source/L2TowerData/L2TowerData/PotionGroupElixirCP.h
M /Lineage/L2ui/source/L2TowerData/L2TowerData/PotionGroupElixirHP.h
M /Lineage/L2ui/source/L2TowerData/L2TowerData/PotionGroupElixirMP.h
M /Lineage/L2ui/source/L2TowerData/L2TowerData/PotionGroupHP.h
M /Lineage/L2ui/source/L2TowerData/L2TowerData/PotionGroupMP.h
M /Lineage/L2ui/source/L2TowerData/L2TowerData/PotionGroupPetHP.h
M /Lineage/L2ui/source/L2TowerData/L2TowerData/PotionGroupPetMP.h
M /Lineage/L2ui/source/L2TowerData/L2TowerData/PotionKamaelSouls.h
M /Lineage/L2ui/source/L2TowerData/L2TowerData/PotionSettingWrapper.h
M /Lineage/L2ui/source/L2TowerData/L2TowerData/PotionSettingsGroup.h
M /Lineage/L2ui/source/L2TowerData/L2TowerData/PveMonsterDataWrapper.h
M /Lineage/L2ui/source/L2TowerData/L2TowerData/PvpClassAggroWrapper.h
M /Lineage/L2ui/source/L2TowerData/L2TowerData/PvpClassDataWrapper.h
M /Lineage/L2ui/source/L2TowerData/L2TowerData.vcproj
D /Lineage/L2ui/source/L2TowerData/include
M /Lineage/L2ui/source/L2TowerData/src/Database.cpp
A /Lineage/L2ui/source/L2TowerData/src/PickupSettings.cpp
M /Lineage/L2ui/source/L2TowerData/src/PotionGroupBattleElixirCP.cpp
M /Lineage/L2ui/source/L2TowerData/src/PotionGroupBattleElixirHP.cpp
M /Lineage/L2ui/source/L2TowerData/src/PotionGroupBattleElixirMP.cpp
M /Lineage/L2ui/source/L2TowerData/src/PotionGroupCP.cpp
M /Lineage/L2ui/source/L2TowerData/src/PotionGroupDeathPenalty.cpp
M /Lineage/L2ui/source/L2TowerData/src/PotionGroupElixirCP.cpp
M /Lineage/L2ui/source/L2TowerData/src/PotionGroupElixirHP.cpp
M /Lineage/L2ui/source/L2TowerData/src/PotionGroupElixirMP.cpp
M /Lineage/L2ui/source/L2TowerData/src/PotionGroupHP.cpp
M /Lineage/L2ui/source/L2TowerData/src/PotionGroupMP.cpp
M /Lineage/L2ui/source/L2TowerData/src/PotionGroupPetHP.cpp
M /Lineage/L2ui/source/L2TowerData/src/PotionGroupPetMP.cpp
M /Lineage/L2ui/source/L2TowerData/src/PotionKamaelSouls.cpp
M /Lineage/L2ui/source/L2TowerData/src/PotionSettingWrapper.cpp
M /Lineage/L2ui/source/L2TowerData/src/PotionSettingsGroup.cpp
M /Lineage/L2ui/source/L2TowerData/src/PveMonsterDataWrapper.cpp
M /Lineage/L2ui/source/L2TowerData/src/PvpClassAggroWrapper.cpp
M /Lineage/L2ui/source/L2TowerData/src/PvpClassDataWrapper.cpp
A /Lineage/L2ui/source/L2TowerShared/L2TowerShared (from /Lineage/L2ui/source/L2TowerShared/include:1242)
M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/AssistSettings.h
M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/BuffsSettings.h
M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/FollowSettings.h
M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/ItemsData.h
M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/ItemsUse.h
M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/NukeSettings.h
M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/PartyBuffsSettings.h
M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/PickupSettings.h
M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/PotionSettings.h
M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/PveMonsterData.h
M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/PvpClassAggro.h
M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/ReconverySettings.h
M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/SharedConfiguration.h
M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/SharedConfigurationData.h
M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/SharedStructs.h
M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/SleepSettings.h
M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/SpoilSettings.h
M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/TargetingSettings.h
M /Lineage/L2ui/source/L2TowerShared/L2TowerShared.vcproj
D /Lineage/L2ui/source/L2TowerShared/include
M /Lineage/L2ui/source/L2TowerShared/src/AssistSettings.cpp
M /Lineage/L2ui/source/L2TowerShared/src/BuffsSettings.cpp
M /Lineage/L2ui/source/L2TowerShared/src/ConfigSerialization.cpp
M /Lineage/L2ui/source/L2TowerShared/src/FollowSettings.cpp
M /Lineage/L2ui/source/L2TowerShared/src/NukeSettings.cpp
M /Lineage/L2ui/source/L2TowerShared/src/PartyBuffsSettings.cpp
M /Lineage/L2ui/source/L2TowerShared/src/PickupSettings.cpp
M /Lineage/L2ui/source/L2TowerShared/src/PotionSettings.cpp
M /Lineage/L2ui/source/L2TowerShared/src/PveMonsterData.cpp
M /Lineage/L2ui/source/L2TowerShared/src/PvpClassAggro.cpp
M /Lineage/L2ui/source/L2TowerShared/src/ReconverySettings.cpp
M /Lineage/L2ui/source/L2TowerShared/src/SharedConfiguration.cpp
M /Lineage/L2ui/source/L2TowerShared/src/SharedConfigurationData.cpp
M /Lineage/L2ui/source/L2TowerShared/src/SleepSettings.cpp
M /Lineage/L2ui/source/L2TowerShared/src/SpoilSettings.cpp
M /Lineage/L2ui/source/L2TowerShared/src/TargetingSettings.cpp
M /Lineage/L2ui/source/L2TowerShared/src/easyzlib.c
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h
M /Lineage/L2ui/source/botEngine/Engine/include/Utils.h
M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/logic/LAssist.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/logic/LBuffs.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/logic/LNuke.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/logic/LPartyBuffs.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/logic/LReconvery.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/logic/LSleep.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/menu/HAssist.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/menu/HBuffs.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/menu/HFollow.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/menu/HNuke.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/menu/HPartyBuffs.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/menu/HPickup.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/menu/HReconvery.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/menu/HSleep.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/menu/HSpoil.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/menu/HTargeting.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/AutoTarget.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/SpoilManager.cpp
M /Lineage/L2ui/source/botEngine/stdafx.h

Zmiana nazwy katalogu z headerami z include na nazwe biblioteki
------------------------------------------------------------------------
r1243 | clockman | 2011-04-26 21:44:35 +0200 (wto, 26 kwi 2011) | 6 lines
Changed paths:
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/logic/LBuffs.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/logic/LReconvery.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/menu/HBuffs.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/TargetManager.cpp

Fixed pet buffs
Own pet, myself & party members won't be targeted with shift from now. (On l2j can't target pet with shift [and tell me that l2j isn't shity...]))
Added missing max range settings to pet buffs.
Fixed bug when monster attack blocks target.
Changes in target managment for locking target.
Fixed using heal skill InCombat. From now this option should work.
------------------------------------------------------------------------
r1240 | clockman | 2011-04-26 16:45:54 +0200 (wto, 26 kwi 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/L2Tower/scriptHelp.xml
M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h
M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptFunctions.cpp
M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp
M /Lineage/L2ui/source/botEngine/dllmain.cpp

fixy
------------------------------------------------------------------------
r1239 | clockman | 2011-04-25 23:28:41 +0200 (pon, 25 kwi 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h
M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h
M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h
M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp
M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp
M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h
M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/logic/LFollow.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/logic/LPickup.cpp
A /Lineage/L2ui/source/botEngine/Engine/src/logic/LSleep.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/menu/HSleep.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp
M /Lineage/L2ui/source/botEngine/L2ui.vcproj
M /Lineage/L2ui/source/botEngine/Managers/src/AutoTarget.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp
D /Lineage/L2ui/source/botEngine/exportedTable.h

Koniec na dzis, wykonczony...
------------------------------------------------------------------------
r1238 | clockman | 2011-04-25 15:53:59 +0200 (pon, 25 kwi 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/L2TowerEditor/Properties/licenses.licx
M /Lineage/L2ui/source/L2TowerShared/L2TowerShared.vcproj
M /Lineage/L2ui/source/L2TowerShared/include/ConfigSerialization.h
M /Lineage/L2ui/source/L2TowerShared/include/SharedStructs.h
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/menu/HTargeting.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/AutoTarget.cpp
M /Lineage/L2ui/source/testConfig/testConfig.cpp
M /Lineage/L2ui/source/testConfig/testConfig.vcproj

Targeting looks working fine... Tested only path point but who care...
------------------------------------------------------------------------
r1237 | clockman | 2011-04-25 11:27:31 +0200 (pon, 25 kwi 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/L2TowerShared/include/TargetingSettings.h
M /Lineage/L2ui/source/L2TowerShared/src/TargetingSettings.cpp
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/menu/HTargeting.cpp
M /Lineage/L2ui/source/botEngine/Managers/include/AutoTarget.h
M /Lineage/L2ui/source/botEngine/Managers/src/AutoTarget.cpp

Update, path point, targetowanie, nie testowane
------------------------------------------------------------------------
r1234 | clockman | 2011-04-24 19:41:13 +0200 (nie, 24 kwi 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/L2TowerShared/L2TowerShared.vcproj
M /Lineage/L2ui/source/L2TowerShared/include/AssistSettings.h
M /Lineage/L2ui/source/L2TowerShared/include/SharedStructs.h
M /Lineage/L2ui/source/L2TowerShared/include/TargetingSettings.h
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h
M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h
M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h
M /Lineage/L2ui/source/botEngine/Engine/include/Utils.h
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp
A /Lineage/L2ui/source/botEngine/Engine/src/logic/LAssist.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/logic/LNuke.cpp
A /Lineage/L2ui/source/botEngine/Engine/src/menu/HAssist.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/menu/HFollow.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/menu/HNuke.cpp
A /Lineage/L2ui/source/botEngine/Engine/src/menu/HSleep.cpp
A /Lineage/L2ui/source/botEngine/Engine/src/menu/HSpoil.cpp
A /Lineage/L2ui/source/botEngine/Engine/src/menu/HTargeting.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp
M /Lineage/L2ui/source/botEngine/L2ui.vcproj
M /Lineage/L2ui/source/botEngine/Managers/include/AutoTarget.h
M /Lineage/L2ui/source/botEngine/Managers/include/SpoilManager.h
M /Lineage/L2ui/source/botEngine/Managers/src/AutoTarget.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/SpoilManager.cpp

Kompiluje sie, troche logiki zakomentowane, targetowanie nie dkokonczone, sit/stan do przerobki, assisr zmieniony, nuke poprawione.
------------------------------------------------------------------------
r1232 | clockman | 2011-04-23 17:24:09 +0200 (sob, 23 kwi 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/L2Tower/L2Tower.csproj
M /Lineage/L2ui/source/L2Tower/Main.cs
M /Lineage/L2ui/source/L2Tower/NetworkData.cs
M /Lineage/L2ui/source/L2Tower.sln
M /Lineage/L2ui/source/L2TowerScript/L2TowerScript.csproj
M /Lineage/L2ui/source/L2TowerUpdate/Update.cs
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/logic/LNuke.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/menu/HNuke.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp
M /Lineage/L2ui/source/botEngine/Managers/include/SkillUseManager.h
M /Lineage/L2ui/source/botEngine/Managers/src/AutoTarget.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/TargetManager.cpp
M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptFunctions.cpp
M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptRecorder.cpp

Fixy, czesc kolejna, dodany l2towerscript do updatera, poprawki w kodzie, skille dzialaja troche lepiej, wymuszono delay 150ms pomiedzy uzyciem skilli, usunieto bug ktory sprawial ze skille sie zacinaly, zostalo do sprawdenia dlaczego nie rzuca skilli na martwym targecie... (nowy feature)
------------------------------------------------------------------------
r1231 | clockman | 2011-04-23 12:24:26 +0200 (sob, 23 kwi 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/L2TowerShared/L2TowerShared.vcproj
M /Lineage/L2ui/source/L2TowerShared/include/NukeSettings.h
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h
M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/logic/LBuffs.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/logic/LNuke.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/logic/LPartyBuffs.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/logic/LPickup.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/logic/LReconvery.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/menu/HNuke.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp
M /Lineage/L2ui/source/botEngine/L2ui.vcproj
M /Lineage/L2ui/source/botEngine/Managers/include/SkillUseManager.h
M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp
M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp

Logika do nukow, nietestowana, kompiluje sie, wywalone smieci ktore maja byc zastapione czyms lepszym
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r1230 | clockman | 2011-04-22 14:21:30 +0200 (pią, 22 kwi 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/L2TowerScript/DocumentForm.Designer.cs
M /Lineage/L2ui/source/L2TowerScript/DocumentForm.cs
M /Lineage/L2ui/source/L2TowerScript/MainForm.Designer.cs
M /Lineage/L2ui/source/L2TowerScript/MainForm.cs
M /Lineage/L2ui/source/L2TowerScript/MainForm.resx
M /Lineage/L2ui/source/L2TowerShared/L2TowerShared.vcproj
M /Lineage/L2ui/source/L2TowerShared/stdafx.h
M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/logic/LNuke.cpp
M /Lineage/L2ui/source/botEngine/L2ui.vcproj
M /Lineage/L2ui/source/botEngine/Scripts/include/Script.h
M /Lineage/L2ui/source/botEngine/Scripts/src/Script.cpp
M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp
M /Lineage/L2ui/source/botEngine/dllmain.cpp

Wsparcie by edytor skryptow byl wstanie kompilowac kod przy pisaniu... Przy uzyciu najnowszych bibliotek...
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r1228 | clockman | 2011-04-22 00:00:48 +0200 (pią, 22 kwi 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/L2Tower/NetworkData.cs
M /Lineage/L2ui/source/L2TowerData/include/Database.h
M /Lineage/L2ui/source/L2TowerData/src/Database.cpp
M /Lineage/L2ui/source/L2TowerEditor/MainForm.Designer.cs
M /Lineage/L2ui/source/L2TowerEditor/MainForm.cs
M /Lineage/L2ui/source/L2TowerShared/src/SharedConfiguration.cpp
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/menu/HNuke.cpp

Poprawki, dodano komende //xcfg do odpalania configa graficznego :P (Wysyla pakiet udp do loadera, a on laduje okno konfiguracji i je wysiwetla)
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r1227 | clockman | 2011-04-21 20:34:37 +0200 (czw, 21 kwi 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/L2ConfigurationTest/Form1.cs
M /Lineage/L2ui/source/L2TowerData/include/Database.h
M /Lineage/L2ui/source/L2TowerData/src/Database.cpp
M /Lineage/L2ui/source/L2TowerEditor/MainForm.cs
M /Lineage/L2ui/source/L2TowerShared/L2TowerShared.vcproj
M /Lineage/L2ui/source/L2TowerShared/include/SharedConfiguration.h
M /Lineage/L2ui/source/L2TowerShared/include/SharedConfigurationData.h
M /Lineage/L2ui/source/L2TowerShared/src/SharedConfiguration.cpp
M /Lineage/L2ui/source/L2TowerShared/src/SharedConfigurationData.cpp
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h
M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h
M /Lineage/L2ui/source/botEngine/Engine/src/Commands.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/DebugDump.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/logic/LNuke.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/menu/HNuke.cpp
M /Lineage/L2ui/source/botEngine/L2ui.vcproj
M /Lineage/L2ui/source/botEngine/dllmain.cpp

Troche update shared memory pod nowa konfiguracje, do popprawki PID w edytorze i bedzie super banglac...
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r1225 | clockman | 2011-04-20 23:47:41 +0200 (śro, 20 kwi 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/L2TowerShared/include/NukeSettings.h
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h
M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp
A /Lineage/L2ui/source/botEngine/Engine/src/logic/LNuke.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/menu/HFollow.cpp
A /Lineage/L2ui/source/botEngine/Engine/src/menu/HNuke.cpp
M /Lineage/L2ui/source/botEngine/L2ui.vcproj
M /Lineage/L2ui/source/botEngine/Utils/include/HtmlGenerator.h
M /Lineage/L2ui/source/botEngine/Utils/src/HtmlGenerator.cpp

Nuke, prawie skonczone, zostala tylko logika
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r1221 | clockman | 2011-04-20 08:09:20 +0200 (śro, 20 kwi 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/L2TowerShared/L2TowerShared.vcproj
M /Lineage/L2ui/source/L2TowerShared/include/SharedConfigurationData.h
M /Lineage/L2ui/source/L2TowerShared/src/SharedConfigurationData.cpp
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h
M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp
M /Lineage/L2ui/source/botEngine/L2ui.vcproj

Rozgrzebane
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r1219 | clockman | 2011-04-19 14:48:24 +0200 (wto, 19 kwi 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/L2TowerShared/L2TowerShared.vcproj
A /Lineage/L2ui/source/L2TowerShared/include/NukeSettings.h
A /Lineage/L2ui/source/L2TowerShared/src/NukeSettings.cpp
M /Lineage/L2ui/source/L2TowerShared/src/SharedConfiguration.cpp
M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h


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r1218 | clockman | 2011-04-19 11:03:55 +0200 (wto, 19 kwi 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp

Bug fix for skills usage (Target change).
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r1216 | clockman | 2011-04-19 09:25:28 +0200 (wto, 19 kwi 2011) | 1 line
Changed paths:
M /Lineage/L2ui
M /Lineage/L2ui/GameBase
M /Lineage/L2ui/GameBase/UT
M /Lineage/L2ui/GameBase/UT/Audio
M /Lineage/L2ui/GameBase/UT/Audio/Inc
M /Lineage/L2ui/GameBase/UT/Audio/Src
M /Lineage/L2ui/GameBase/UT/Core
M /Lineage/L2ui/GameBase/UT/Core/Inc
M /Lineage/L2ui/GameBase/UT/Core/Lib
M /Lineage/L2ui/GameBase/UT/D3DDrv
M /Lineage/L2ui/GameBase/UT/D3DDrv/Src
M /Lineage/L2ui/GameBase/UT/Engine
M /Lineage/L2ui/GameBase/UT/Engine/Inc
M /Lineage/L2ui/GameBase/UT/Engine/Lib
M /Lineage/L2ui/GameBase/UT/Help
M /Lineage/L2ui/GameBase/UT/OpenGLDrv
M /Lineage/L2ui/GameBase/UT/OpenGLDrv/Src
M /Lineage/L2ui/GameBase/UT/SampleNativePackage
M /Lineage/L2ui/GameBase/UT/SampleNativePackage/Classes
M /Lineage/L2ui/GameBase/UT/SampleNativePackage/Inc
M /Lineage/L2ui/GameBase/UT/SampleNativePackage/Src
M /Lineage/L2ui/GameBase/UT/SamplePackage
M /Lineage/L2ui/GameBase/UT/SamplePackage/Classes
M /Lineage/L2ui/GameBase/UT/Setup
M /Lineage/L2ui/GameBase/UT/Setup/Inc
M /Lineage/L2ui/GameBase/UT/Setup/Src
M /Lineage/L2ui/GameBase/UT/Setup/Src/Res
M /Lineage/L2ui/GameBase/UT/System
M /Lineage/L2ui/GameBase/UT/UCC
M /Lineage/L2ui/GameBase/UT/UCC/Src
M /Lineage/L2ui/GameBase/UT/Window
M /Lineage/L2ui/GameBase/UT/Window/Inc
M /Lineage/L2ui/GameBase/UT/Window/Lib
M /Lineage/L2ui/GameBase/UT/Window/Src
M /Lineage/L2ui/GameBase/UT/Window/Src/Res
M /Lineage/L2ui/GameBase/UT/XDrv
M /Lineage/L2ui/GameBase/UT/XDrv/Inc
M /Lineage/L2ui/GameBase/UT/XDrv/Src
M /Lineage/L2ui/GameBase/UT/XLaunch
M /Lineage/L2ui/GameBase/UT/XLaunch/Src
M /Lineage/L2ui/GameBase/UT/XMesaGLDrv
M /Lineage/L2ui/GameBase/UT/XMesaGLDrv/Src
M /Lineage/L2ui/GameBase/l2j-open
M /Lineage/L2ui/GameBase/l2j-open/accountmanager
M /Lineage/L2ui/GameBase/l2j-open/configurator
M /Lineage/L2ui/GameBase/l2j-open/gameserver
M /Lineage/L2ui/GameBase/l2j-open/gameserver/ai
M /Lineage/L2ui/GameBase/l2j-open/gameserver/cache
M /Lineage/L2ui/GameBase/l2j-open/gameserver/communitybbs
M /Lineage/L2ui/GameBase/l2j-open/gameserver/communitybbs/BB
M /Lineage/L2ui/GameBase/l2j-open/gameserver/communitybbs/Manager
M /Lineage/L2ui/GameBase/l2j-open/gameserver/datatables
M /Lineage/L2ui/GameBase/l2j-open/gameserver/events
M /Lineage/L2ui/GameBase/l2j-open/gameserver/geoeditorcon
M /Lineage/L2ui/GameBase/l2j-open/gameserver/handler
M /Lineage/L2ui/GameBase/l2j-open/gameserver/handler/actionhandlers
M /Lineage/L2ui/GameBase/l2j-open/gameserver/handler/admincommandhandlers
M /Lineage/L2ui/GameBase/l2j-open/gameserver/handler/aioitemhandler
M /Lineage/L2ui/GameBase/l2j-open/gameserver/handler/bypasshandlers
M /Lineage/L2ui/GameBase/l2j-open/gameserver/handler/chathandlers
M /Lineage/L2ui/GameBase/l2j-open/gameserver/handler/itemhandlers
M /Lineage/L2ui/GameBase/l2j-open/gameserver/handler/skillhandlers
M /Lineage/L2ui/GameBase/l2j-open/gameserver/handler/usercommandhandlers
M /Lineage/L2ui/GameBase/l2j-open/gameserver/handler/voicedcommandhandlers
M /Lineage/L2ui/GameBase/l2j-open/gameserver/idfactory
M /Lineage/L2ui/GameBase/l2j-open/gameserver/instancemanager
M /Lineage/L2ui/GameBase/l2j-open/gameserver/instancemanager/games
M /Lineage/L2ui/GameBase/l2j-open/gameserver/instancemanager/leaderboards
M /Lineage/L2ui/GameBase/l2j-open/gameserver/lib
M /Lineage/L2ui/GameBase/l2j-open/gameserver/model
M /Lineage/L2ui/GameBase/l2j-open/gameserver/model/actor
M /Lineage/L2ui/GameBase/l2j-open/gameserver/model/actor/appearance
M /Lineage/L2ui/GameBase/l2j-open/gameserver/model/actor/instance
M /Lineage/L2ui/GameBase/l2j-open/gameserver/model/actor/knownlist
M /Lineage/L2ui/GameBase/l2j-open/gameserver/model/actor/poly
M /Lineage/L2ui/GameBase/l2j-open/gameserver/model/actor/position
M /Lineage/L2ui/GameBase/l2j-open/gameserver/model/actor/stat
M /Lineage/L2ui/GameBase/l2j-open/gameserver/model/actor/status
M /Lineage/L2ui/GameBase/l2j-open/gameserver/model/base
M /Lineage/L2ui/GameBase/l2j-open/gameserver/model/entity
M /Lineage/L2ui/GameBase/l2j-open/gameserver/model/itemcontainer
M /Lineage/L2ui/GameBase/l2j-open/gameserver/model/olympiad
M /Lineage/L2ui/GameBase/l2j-open/gameserver/model/quest
M /Lineage/L2ui/GameBase/l2j-open/gameserver/model/quest/jython
M /Lineage/L2ui/GameBase/l2j-open/gameserver/model/waypoint
M /Lineage/L2ui/GameBase/l2j-open/gameserver/model/zone
M /Lineage/L2ui/GameBase/l2j-open/gameserver/model/zone/form
M /Lineage/L2ui/GameBase/l2j-open/gameserver/model/zone/type
M /Lineage/L2ui/GameBase/l2j-open/gameserver/network
M /Lineage/L2ui/GameBase/l2j-open/gameserver/network/clientpackets
M /Lineage/L2ui/GameBase/l2j-open/gameserver/network/communityserver
M /Lineage/L2ui/GameBase/l2j-open/gameserver/network/communityserver/readpackets
M /Lineage/L2ui/GameBase/l2j-open/gameserver/network/communityserver/writepackets
M /Lineage/L2ui/GameBase/l2j-open/gameserver/network/gameserverpackets
M /Lineage/L2ui/GameBase/l2j-open/gameserver/network/loginserverpackets
M /Lineage/L2ui/GameBase/l2j-open/gameserver/network/serverpackets
M /Lineage/L2ui/GameBase/l2j-open/gameserver/pathfinding
M /Lineage/L2ui/GameBase/l2j-open/gameserver/pathfinding/cellnodes
M /Lineage/L2ui/GameBase/l2j-open/gameserver/pathfinding/geonodes
M /Lineage/L2ui/GameBase/l2j-open/gameserver/pathfinding/utils
M /Lineage/L2ui/GameBase/l2j-open/gameserver/pathfinding/worldnodes
M /Lineage/L2ui/GameBase/l2j-open/gameserver/script
M /Lineage/L2ui/GameBase/l2j-open/gameserver/script/faenor
M /Lineage/L2ui/GameBase/l2j-open/gameserver/scripting
M /Lineage/L2ui/GameBase/l2j-open/gameserver/skills
M /Lineage/L2ui/GameBase/l2j-open/gameserver/skills/conditions
M /Lineage/L2ui/GameBase/l2j-open/gameserver/skills/effects
M /Lineage/L2ui/GameBase/l2j-open/gameserver/skills/funcs
M /Lineage/L2ui/GameBase/l2j-open/gameserver/skills/l2skills
M /Lineage/L2ui/GameBase/l2j-open/gameserver/taskmanager
M /Lineage/L2ui/GameBase/l2j-open/gameserver/taskmanager/tasks
M /Lineage/L2ui/GameBase/l2j-open/gameserver/templates
M /Lineage/L2ui/GameBase/l2j-open/gameserver/templates/chars
M /Lineage/L2ui/GameBase/l2j-open/gameserver/templates/effects
M /Lineage/L2ui/GameBase/l2j-open/gameserver/templates/item
M /Lineage/L2ui/GameBase/l2j-open/gameserver/templates/skills
M /Lineage/L2ui/GameBase/l2j-open/gameserver/util
M /Lineage/L2ui/GameBase/l2j-open/gsregistering
M /Lineage/L2ui/GameBase/l2j-open/i18n
M /Lineage/L2ui/GameBase/l2j-open/images
M /Lineage/L2ui/GameBase/l2j-open/log
M /Lineage/L2ui/GameBase/l2j-open/loginserver
M /Lineage/L2ui/GameBase/l2j-open/loginserver/clientpackets
M /Lineage/L2ui/GameBase/l2j-open/loginserver/crypt
M /Lineage/L2ui/GameBase/l2j-open/loginserver/gameserverpackets
M /Lineage/L2ui/GameBase/l2j-open/loginserver/loginserverpackets
M /Lineage/L2ui/GameBase/l2j-open/loginserver/serverpackets
M /Lineage/L2ui/GameBase/l2j-open/mmocore
M /Lineage/L2ui/GameBase/l2j-open/status
M /Lineage/L2ui/GameBase/l2j-open/util
M /Lineage/L2ui/GameBase/l2j-open/util/crypt
M /Lineage/L2ui/GameBase/l2j-open/util/lib
M /Lineage/L2ui/GameBase/l2j-open/util/network
M /Lineage/L2ui/GameBase/l2j-server
M /Lineage/L2ui/GameBase/l2j-server/.settings
M /Lineage/L2ui/GameBase/l2j-server/data
M /Lineage/L2ui/GameBase/l2j-server/data/geodata
M /Lineage/L2ui/GameBase/l2j-server/data/pathnode
M /Lineage/L2ui/GameBase/l2j-server/dist
M /Lineage/L2ui/GameBase/l2j-server/java
M /Lineage/L2ui/GameBase/l2j-server/java/config
M /Lineage/L2ui/GameBase/l2j-server/java/net
M /Lineage/L2ui/GameBase/l2j-server/java/net/sf
M /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j
M /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/accountmanager
M /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver
M /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/ai
M /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/ai2
M /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/cache
M /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/communitybbs
M /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/communitybbs/BB
M /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/communitybbs/Manager
M /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/datatables
M /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/events
M /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/geoeditorcon
M /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/handler
M /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/idfactory
M /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/instancemanager
M /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/instancemanager/games
M /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/lib
M /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model
M /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor
M /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/appearance
M /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/instance
M /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/knownlist
M /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/poly
M /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/position
M /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/stat
M /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/actor/status
M /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/base
M /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/entity
M /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/itemcontainer
M /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/olympiad
M /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/quest
M /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/quest/jython
M /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/waypoint
M /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/zone
M /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/zone/form
M /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/model/zone/type
M /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network
M /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/clientpackets
M /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/gameserverpackets
M /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/loginserverpackets
M /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/network/serverpackets
M /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/pathfinding
M /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/pathfinding/cellnodes
M /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/pathfinding/geonodes
M /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/pathfinding/utils
M /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/pathfinding/worldnodes
M /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/script
M /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/script/faenor
M /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/scripting
M /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills
M /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/conditions
M /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/effects
M /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/funcs
M /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/skills/l2skills
M /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/taskmanager
M /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/taskmanager/tasks
M /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/templates
M /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/templates/chars
M /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/templates/item
M /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/templates/skills
M /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/util
M /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gsregistering
M /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/loginserver
M /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/loginserver/clientpackets
M /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/loginserver/crypt
M /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/loginserver/gameserverpackets
M /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/loginserver/loginserverpackets
M /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/loginserver/serverpackets
M /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/status
M /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/util
M /Lineage/L2ui/GameBase/l2j-server/javaTest
M /Lineage/L2ui/GameBase/l2j-server/javaTest/net
M /Lineage/L2ui/GameBase/l2j-server/javaTest/net/sf
M /Lineage/L2ui/GameBase/l2j-server/javaTest/net/sf/l2j
M /Lineage/L2ui/GameBase/l2j-server/javaTest/net/sf/l2j/gameserver
M /Lineage/L2ui/GameBase/l2j-server/javaTest/net/sf/l2j/gameserver/idfactory
M /Lineage/L2ui/GameBase/l2j-server/launcher
M /Lineage/L2ui/GameBase/l2j-server/lib
M /Lineage/L2ui/GameBase/l2jfree-core
M /Lineage/L2ui/GameBase/l2jfree-core/ai
M /Lineage/L2ui/GameBase/l2jfree-core/cache
M /Lineage/L2ui/GameBase/l2jfree-core/communitybbs
M /Lineage/L2ui/GameBase/l2jfree-core/communitybbs/Manager
M /Lineage/L2ui/GameBase/l2jfree-core/communitybbs/bb
M /Lineage/L2ui/GameBase/l2jfree-core/datatables
M /Lineage/L2ui/GameBase/l2jfree-core/elayne
M /Lineage/L2ui/GameBase/l2jfree-core/geodata
M /Lineage/L2ui/GameBase/l2jfree-core/geodata/pathfinding
M /Lineage/L2ui/GameBase/l2jfree-core/geodata/pathfinding/cellnodes
M /Lineage/L2ui/GameBase/l2jfree-core/geodata/pathfinding/geonodes
M /Lineage/L2ui/GameBase/l2jfree-core/geodata/pathfinding/utils
M /Lineage/L2ui/GameBase/l2jfree-core/geoeditorcon
M /Lineage/L2ui/GameBase/l2jfree-core/handler
M /Lineage/L2ui/GameBase/l2jfree-core/handler/admincommandhandlers
M /Lineage/L2ui/GameBase/l2jfree-core/handler/chathandlers
M /Lineage/L2ui/GameBase/l2jfree-core/handler/irccommandhandlers
M /Lineage/L2ui/GameBase/l2jfree-core/handler/itemhandlers
M /Lineage/L2ui/GameBase/l2jfree-core/handler/skillhandlers
M /Lineage/L2ui/GameBase/l2jfree-core/handler/usercommandhandlers
M /Lineage/L2ui/GameBase/l2jfree-core/handler/voicedcommandhandlers
M /Lineage/L2ui/GameBase/l2jfree-core/idfactory
M /Lineage/L2ui/GameBase/l2jfree-core/instancemanager
M /Lineage/L2ui/GameBase/l2jfree-core/instancemanager/games
M /Lineage/L2ui/GameBase/l2jfree-core/instancemanager/grandbosses
M /Lineage/L2ui/GameBase/l2jfree-core/instancemanager/hellbound
M /Lineage/L2ui/GameBase/l2jfree-core/instancemanager/lastimperialtomb
M /Lineage/L2ui/GameBase/l2jfree-core/instancemanager/leaderboards
M /Lineage/L2ui/GameBase/l2jfree-core/items
M /Lineage/L2ui/GameBase/l2jfree-core/items/model
M /Lineage/L2ui/GameBase/l2jfree-core/model
M /Lineage/L2ui/GameBase/l2jfree-core/model/actor
M /Lineage/L2ui/GameBase/l2jfree-core/model/actor/appearance
M /Lineage/L2ui/GameBase/l2jfree-core/model/actor/effects
M /Lineage/L2ui/GameBase/l2jfree-core/model/actor/instance
M /Lineage/L2ui/GameBase/l2jfree-core/model/actor/knownlist
M /Lineage/L2ui/GameBase/l2jfree-core/model/actor/poly
M /Lineage/L2ui/GameBase/l2jfree-core/model/actor/position
M /Lineage/L2ui/GameBase/l2jfree-core/model/actor/reference
M /Lineage/L2ui/GameBase/l2jfree-core/model/actor/shot
M /Lineage/L2ui/GameBase/l2jfree-core/model/actor/skills
M /Lineage/L2ui/GameBase/l2jfree-core/model/actor/stat
M /Lineage/L2ui/GameBase/l2jfree-core/model/actor/status
M /Lineage/L2ui/GameBase/l2jfree-core/model/actor/view
M /Lineage/L2ui/GameBase/l2jfree-core/model/base
M /Lineage/L2ui/GameBase/l2jfree-core/model/entity
M /Lineage/L2ui/GameBase/l2jfree-core/model/entity/events
M /Lineage/L2ui/GameBase/l2jfree-core/model/entity/events/TvTInstanced
M /Lineage/L2ui/GameBase/l2jfree-core/model/entity/faction
M /Lineage/L2ui/GameBase/l2jfree-core/model/entity/hellbound
M /Lineage/L2ui/GameBase/l2jfree-core/model/itemcontainer
M /Lineage/L2ui/GameBase/l2jfree-core/model/mapregion
M /Lineage/L2ui/GameBase/l2jfree-core/model/olympiad
M /Lineage/L2ui/GameBase/l2jfree-core/model/quest
M /Lineage/L2ui/GameBase/l2jfree-core/model/quest/jython
M /Lineage/L2ui/GameBase/l2jfree-core/model/restriction
M /Lineage/L2ui/GameBase/l2jfree-core/model/restriction/global
M /Lineage/L2ui/GameBase/l2jfree-core/model/world
M /Lineage/L2ui/GameBase/l2jfree-core/model/zone
M /Lineage/L2ui/GameBase/l2jfree-core/model/zone/form
M /Lineage/L2ui/GameBase/l2jfree-core/network
M /Lineage/L2ui/GameBase/l2jfree-core/network/clientpackets
M /Lineage/L2ui/GameBase/l2jfree-core/network/gameserverpackets
M /Lineage/L2ui/GameBase/l2jfree-core/network/loginserverpackets
M /Lineage/L2ui/GameBase/l2jfree-core/network/serverpackets
M /Lineage/L2ui/GameBase/l2jfree-core/script
M /Lineage/L2ui/GameBase/l2jfree-core/script/faenor
M /Lineage/L2ui/GameBase/l2jfree-core/scripting
M /Lineage/L2ui/GameBase/l2jfree-core/skills
M /Lineage/L2ui/GameBase/l2jfree-core/skills/conditions
M /Lineage/L2ui/GameBase/l2jfree-core/skills/effects
M /Lineage/L2ui/GameBase/l2jfree-core/skills/funcs
M /Lineage/L2ui/GameBase/l2jfree-core/skills/l2skills
M /Lineage/L2ui/GameBase/l2jfree-core/taskmanager
M /Lineage/L2ui/GameBase/l2jfree-core/taskmanager/tasks
M /Lineage/L2ui/GameBase/l2jfree-core/templates
M /Lineage/L2ui/GameBase/l2jfree-core/templates/chars
M /Lineage/L2ui/GameBase/l2jfree-core/templates/effects
M /Lineage/L2ui/GameBase/l2jfree-core/templates/item
M /Lineage/L2ui/GameBase/l2jfree-core/templates/skills
M /Lineage/L2ui/GameBase/l2jfree-core/threadmanager
M /Lineage/L2ui/GameBase/l2jfree-core/util
M /Lineage/L2ui/GameBase/l2jfree-core/util/logging
M /Lineage/L2ui/GameBase/l2jserver-epilogue
M /Lineage/L2ui/GameBase/l2jserver-epilogue/accountmanager
M /Lineage/L2ui/GameBase/l2jserver-epilogue/configurator
M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver
M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/ai
M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/cache
M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/communitybbs
M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/communitybbs/BB
M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/communitybbs/Manager
M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/datatables
M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/events
M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/geoeditorcon
M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/handler
M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/idfactory
M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/instancemanager
M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/instancemanager/games
M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/model
M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/model/actor
M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/model/actor/appearance
M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/model/actor/instance
M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/model/actor/knownlist
M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/model/actor/poly
M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/model/actor/position
M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/model/actor/stat
M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/model/actor/status
M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/model/base
M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/model/entity
M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/model/itemcontainer
M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/model/olympiad
M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/model/quest
M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/model/quest/jython
M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/model/waypoint
M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/model/zone
M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/model/zone/form
M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/model/zone/type
M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/network
M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/network/clientpackets
M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/network/communityserver
M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/network/communityserver/readpackets
M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/network/communityserver/writepackets
M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/network/gameserverpackets
M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/network/loginserverpackets
M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/network/serverpackets
M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/pathfinding
M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/pathfinding/cellnodes
M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/pathfinding/geonodes
M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/pathfinding/utils
M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/pathfinding/worldnodes
M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/script
M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/script/faenor
M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/scripting
M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/skills
M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/skills/conditions
M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/skills/effects
M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/skills/funcs
M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/skills/l2skills
M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/taskmanager
M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/taskmanager/tasks
M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/templates
M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/templates/chars
M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/templates/effects
M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/templates/item
M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/templates/skills
M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/util
M /Lineage/L2ui/GameBase/l2jserver-epilogue/gsregistering
M /Lineage/L2ui/GameBase/l2jserver-epilogue/i18n
M /Lineage/L2ui/GameBase/l2jserver-epilogue/images
M /Lineage/L2ui/GameBase/l2jserver-epilogue/log
M /Lineage/L2ui/GameBase/l2jserver-epilogue/loginserver
M /Lineage/L2ui/GameBase/l2jserver-epilogue/loginserver/clientpackets
M /Lineage/L2ui/GameBase/l2jserver-epilogue/loginserver/gameserverpackets
M /Lineage/L2ui/GameBase/l2jserver-epilogue/loginserver/loginserverpackets
M /Lineage/L2ui/GameBase/l2jserver-epilogue/loginserver/serverpackets
M /Lineage/L2ui/GameBase/l2jserver-epilogue/status
M /Lineage/L2ui/GameBase/l2jserver-epilogue/util
M /Lineage/L2ui/GameBase/l2jserver-epilogue/util/crypt
M /Lineage/L2ui/GameBase/l2jserver-epilogue/util/lib
M /Lineage/L2ui/GameBase/l2jserver-epilogue/util/network
M /Lineage/L2ui/bin
M /Lineage/L2ui/bin/Generator
M /Lineage/L2ui/bin/Generator/data
M /Lineage/L2ui/bin/Generator/data/C4 - not supported
M /Lineage/L2ui/bin/Generator/data/C5 - not supported
M /Lineage/L2ui/bin/Generator/data/F
M /Lineage/L2ui/bin/Generator/data/GE
M /Lineage/L2ui/bin/Generator/data/GF
M /Lineage/L2ui/bin/Generator/data/GP1 - not supported
M /Lineage/L2ui/bin/Generator/data/GP2 - not supported
M /Lineage/L2ui/bin/Generator/data/H5
M /Lineage/L2ui/bin/Generator/data/HB
M /Lineage/L2ui/bin/Generator/data/IL
M /Lineage/L2ui/bin/Generator/data/IL - not supported
M /Lineage/L2ui/bin/Generator/data/K - not supported
M /Lineage/L2ui/bin/L2HtmlGenerator
M /Lineage/L2ui/bin/L2HtmlGenerator/l2jdlg_maker
M /Lineage/L2ui/bin/L2HtmlGenerator/l2jdlg_maker/data
M /Lineage/L2ui/bin/L2HtmlGenerator/l2jdlg_maker/img
M /Lineage/L2ui/bin/L2HtmlGenerator/l2jdlg_maker/img/L2UI
M /Lineage/L2ui/bin/L2HtmlGenerator/l2jdlg_maker/img/L2UI_CH3
M /Lineage/L2ui/bin/L2HtmlGenerator/l2jdlg_maker/img/L2UI_CT1
M /Lineage/L2ui/bin/L2HtmlGenerator/l2jdlg_maker/img/icon
M /Lineage/L2ui/bin/L2HtmlGenerator/l2jdlg_maker/img/sek
M /Lineage/L2ui/bin/L2HtmlGenerator/l2jdlg_maker/img/ui
M /Lineage/L2ui/bin/L2HtmlGenerator/l2jdlg_maker/reg
M /Lineage/L2ui/bin/Lineage 2 API Viewer 1.1
M /Lineage/L2ui/bin/Lineage 2 API Viewer 1.1/data
M /Lineage/L2ui/bin/PCF Hacker
M /Lineage/L2ui/doc
M /Lineage/L2ui/doc/Funkcje
M /Lineage/L2ui/doc/Funkcje/classes
M /Lineage/L2ui/source
M /Lineage/L2ui/source/Generator
M /Lineage/L2ui/source/Generator/HookGenerator
M /Lineage/L2ui/source/Generator/HookGenerator/Debug
M /Lineage/L2ui/source/Generator/HookGenerator/Properties
M /Lineage/L2ui/source/Generator/Lineage 2 API Viewer
M /Lineage/L2ui/source/Generator/Lineage 2 API Viewer/Debug
M /Lineage/L2ui/source/Generator/Lineage 2 API Viewer/Properties
M /Lineage/L2ui/source/Generator/PELIB
M /Lineage/L2ui/source/Generator/SymbolReplace
M /Lineage/L2ui/source/Generator/UTPackage
M /Lineage/L2ui/source/Injector
M /Lineage/L2ui/source/L2ConfigurationTest
M /Lineage/L2ui/source/L2ConfigurationTest/Properties
M /Lineage/L2ui/source/L2ConfigurationTest/Properties/DataSources
M /Lineage/L2ui/source/L2ProxyDll
M /Lineage/L2ui/source/L2Tower
M /Lineage/L2ui/source/L2Tower/Properties
M /Lineage/L2ui/source/L2Tower/Resources
M /Lineage/L2ui/source/L2TowerControls
M /Lineage/L2ui/source/L2TowerControls/Potions
M /Lineage/L2ui/source/L2TowerControls/Properties
M /Lineage/L2ui/source/L2TowerControls/Properties/DataSources
M /Lineage/L2ui/source/L2TowerData
M /Lineage/L2ui/source/L2TowerData/include
M /Lineage/L2ui/source/L2TowerData/src
M /Lineage/L2ui/source/L2TowerEditor
M /Lineage/L2ui/source/L2TowerEditor/Dictionaries
M /Lineage/L2ui/source/L2TowerEditor/Dictionaries/Data
M /Lineage/L2ui/source/L2TowerEditor/Images
M /Lineage/L2ui/source/L2TowerEditor/Interfaces
M /Lineage/L2ui/source/L2TowerEditor/Interfaces/PVE
M /Lineage/L2ui/source/L2TowerEditor/Interfaces/PVP
M /Lineage/L2ui/source/L2TowerEditor/Interfaces/Potions
M /Lineage/L2ui/source/L2TowerEditor/Properties
M /Lineage/L2ui/source/L2TowerEditor/Properties/DataSources
M /Lineage/L2ui/source/L2TowerHook
M /Lineage/L2ui/source/L2TowerHook/include
M /Lineage/L2ui/source/L2TowerHook/src
M /Lineage/L2ui/source/L2TowerHookTest
M /Lineage/L2ui/source/L2TowerShared
M /Lineage/L2ui/source/L2TowerShared/include
M /Lineage/L2ui/source/L2TowerShared/src
M /Lineage/L2ui/source/L2TowerUpdate
M /Lineage/L2ui/source/L2TowerUpdate/Properties
M /Lineage/L2ui/source/Lua
M /Lineage/L2ui/source/Lua/Test
M /Lineage/L2ui/source/Lua/lua5.1
M /Lineage/L2ui/source/Lua/lua5.1/etc
M /Lineage/L2ui/source/Lua/lua5.1/include
M /Lineage/L2ui/source/Lua/lua5.1/src
M /Lineage/L2ui/source/Lua/luabind-0.9.1
M /Lineage/L2ui/source/Lua/luabind-0.9.1/doc
M /Lineage/L2ui/source/Lua/luabind-0.9.1/examples
M /Lineage/L2ui/source/Lua/luabind-0.9.1/examples/any_converter
M /Lineage/L2ui/source/Lua/luabind-0.9.1/examples/cln
M /Lineage/L2ui/source/Lua/luabind-0.9.1/examples/filesystem
M /Lineage/L2ui/source/Lua/luabind-0.9.1/examples/glut
M /Lineage/L2ui/source/Lua/luabind-0.9.1/examples/hello_world
M /Lineage/L2ui/source/Lua/luabind-0.9.1/examples/intrusive_ptr
M /Lineage/L2ui/source/Lua/luabind-0.9.1/examples/regexp
M /Lineage/L2ui/source/Lua/luabind-0.9.1/luabind
M /Lineage/L2ui/source/Lua/luabind-0.9.1/luabind/detail
M /Lineage/L2ui/source/Lua/luabind-0.9.1/src
M /Lineage/L2ui/source/Lua/luabind-0.9.1/test
M /Lineage/L2ui/source/MinHook_110_src
M /Lineage/L2ui/source/MinHook_110_src/MinHook
M /Lineage/L2ui/source/MinHook_110_src/MinHook/MinHook
M /Lineage/L2ui/source/MinHook_110_src/MinHook/libMinHook
M /Lineage/L2ui/source/MinHook_110_src/MinHook/libMinHook/src
M /Lineage/L2ui/source/MinHook_110_src/MinHook/libMinHook/src/HDE32
M /Lineage/L2ui/source/MinHook_110_src/MinHook/libMinHook/src/HDE64
M /Lineage/L2ui/source/MinHook_110_src/MinHook/libMinHook/src/HDE64/include
M /Lineage/L2ui/source/MinHook_110_src/MinHook/libMinHook/src/HDE64/src
M /Lineage/L2ui/source/MinHook_110_src/MinHookSample
M /Lineage/L2ui/source/MinHook_110_src/MinHookSample/DynamicSample
M /Lineage/L2ui/source/MinHook_110_src/MinHookSample/StaticSample
M /Lineage/L2ui/source/SCide
M /Lineage/L2ui/source/SCide/Properties
M /Lineage/L2ui/source/SCide/Resources
M /Lineage/L2ui/source/Tester
M /Lineage/L2ui/source/botEngine
M /Lineage/L2ui/source/botEngine/Actions
M /Lineage/L2ui/source/botEngine/Actions/include
M /Lineage/L2ui/source/botEngine/Actions/src
M /Lineage/L2ui/source/botEngine/Commands
M /Lineage/L2ui/source/botEngine/Commands/include
M /Lineage/L2ui/source/botEngine/Commands/src
M /Lineage/L2ui/source/botEngine/Container
M /Lineage/L2ui/source/botEngine/Container/include
M /Lineage/L2ui/source/botEngine/Container/src
M /Lineage/L2ui/source/botEngine/Data
M /Lineage/L2ui/source/botEngine/Data/include
M /Lineage/L2ui/source/botEngine/Data/src
M /Lineage/L2ui/source/botEngine/Engine
M /Lineage/L2ui/source/botEngine/Engine/include
M /Lineage/L2ui/source/botEngine/Engine/src
M /Lineage/L2ui/source/botEngine/Engine/src/logic
M /Lineage/L2ui/source/botEngine/Engine/src/menu
M /Lineage/L2ui/source/botEngine/Events
M /Lineage/L2ui/source/botEngine/Events/include
M /Lineage/L2ui/source/botEngine/Events/src
M /Lineage/L2ui/source/botEngine/Lib
M /Lineage/L2ui/source/botEngine/Managers
M /Lineage/L2ui/source/botEngine/Managers/include
M /Lineage/L2ui/source/botEngine/Managers/src
M /Lineage/L2ui/source/botEngine/Scripts
M /Lineage/L2ui/source/botEngine/Scripts/include
M /Lineage/L2ui/source/botEngine/Scripts/src
M /Lineage/L2ui/source/botEngine/Utils
M /Lineage/L2ui/source/botEngine/Utils/include
M /Lineage/L2ui/source/botEngine/Utils/src
M /Lineage/L2ui/source/smsNotify
M /Lineage/L2ui/source/smsNotify/data
M /Lineage/L2ui/source/testConfig


------------------------------------------------------------------------
r1211 | clockman | 2011-04-18 21:46:59 +0200 (pon, 18 kwi 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/L2Tower/L2Tower.csproj
M /Lineage/L2ui/source/L2TowerEditor/L2TowerEditor.csproj
M /Lineage/L2ui/source/L2TowerEditor/MainForm.Designer.cs
M /Lineage/L2ui/source/L2TowerUpdate/L2TowerUpdate.csproj
M /Lineage/L2ui/source/L2TowerUpdate/Update.cs
M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/SpoilManager.cpp

Fixes part 3
------------------------------------------------------------------------
r1210 | clockman | 2011-04-18 20:46:31 +0200 (pon, 18 kwi 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Data/include/User.h
M /Lineage/L2ui/source/botEngine/Engine/src/logic/LReconvery.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/TargetManager.cpp

Fixes, part 2
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r1209 | clockman | 2011-04-18 18:45:32 +0200 (pon, 18 kwi 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/logic/LReconvery.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp

Fixes, part 1
------------------------------------------------------------------------
r1206 | clockman | 2011-04-17 22:14:36 +0200 (nie, 17 kwi 2011) | 4 lines
Changed paths:
M /Lineage/L2ui/source/L2TowerShared/include/SharedStructs.h
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/logic/LReconvery.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/menu/HBuffs.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/menu/HPartyBuffs.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/menu/HReconvery.cpp

Poprawki bugów,

Kompiluje się, gui działa poprawnie, strzałki do góry, dół działają na odwród, tzn działają dobrze ale odwrotnie do planowanej logiki, juz niebęde tego zmieniał...
Może się wykrzaczać, spoil jest wyłączony, nowa logika do zarządzania skillami, rzucania buffów i używania heal, nie testowana wogóle...
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r1205 | clockman | 2011-04-17 21:19:52 +0200 (nie, 17 kwi 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/L2TowerShared/include/ReconverySettings.h
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp
A /Lineage/L2ui/source/botEngine/Engine/src/logic/LReconvery.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/menu/HReconvery.cpp
M /Lineage/L2ui/source/botEngine/L2ui.vcproj
M /Lineage/L2ui/source/botEngine/Managers/include/SkillUseManager.h
M /Lineage/L2ui/source/botEngine/Managers/src/SpoilManager.cpp

Kompiluje sie ale czy działa...
------------------------------------------------------------------------
r1201 | clockman | 2011-04-14 14:56:03 +0200 (czw, 14 kwi 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h

Fix for GetLevel()
------------------------------------------------------------------------
r1198 | clockman | 2011-04-13 00:24:04 +0200 (śro, 13 kwi 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/L2TowerShared/src/ReconverySettings.cpp
M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h
M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/menu/HReconvery.cpp
M /Lineage/L2ui/source/botEngine/L2ui.sln

Kolejna czesc, do zrobienia commands i logika dla reconvery, menu neiwiem czy nie za duzo poupychane naraz...
------------------------------------------------------------------------
r1197 | lisev | 2011-04-12 23:58:16 +0200 (wto, 12 kwi 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/L2Tower.sln
A /Lineage/L2ui/source/L2TowerHook
A /Lineage/L2ui/source/L2TowerHook/L2TowerHook.vcproj
A /Lineage/L2ui/source/L2TowerHook/include
A /Lineage/L2ui/source/L2TowerHook/include/gd.h
A /Lineage/L2ui/source/L2TowerHook/src
A /Lineage/L2ui/source/L2TowerHook/src/gd.cpp
A /Lineage/L2ui/source/L2TowerHook/stdafx.cpp
A /Lineage/L2ui/source/L2TowerHook/stdafx.h
A /Lineage/L2ui/source/L2TowerHook/targetver.h
M /Lineage/L2ui/source/botEngine/L2ui.vcproj

L2TowerHook, narazie przeklejone, do analizy i zmiany
------------------------------------------------------------------------
r1194 | clockman | 2011-04-12 12:23:27 +0200 (wto, 12 kwi 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/L2TowerShared/L2TowerShared.vcproj
M /Lineage/L2ui/source/L2TowerShared/include/ReconverySettings.h
M /Lineage/L2ui/source/L2TowerShared/src/ReconverySettings.cpp
M /Lineage/L2ui/source/L2TowerShared/stdafx.h
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h
M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/menu/HReconvery.cpp
M /Lineage/L2ui/source/botEngine/L2ui.sln
M /Lineage/L2ui/source/botEngine/L2ui.vcproj

Poprawki, kolejna czesc...
------------------------------------------------------------------------
r1192 | clockman | 2011-04-11 22:43:33 +0200 (pon, 11 kwi 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp
A /Lineage/L2ui/source/botEngine/Engine/src/menu/HReconvery.cpp
M /Lineage/L2ui/source/botEngine/L2ui.vcproj

nie kompiluje sie, rozbabrane uzywanie skilli do hp, cp, mp
------------------------------------------------------------------------
r1189 | clockman | 2011-04-11 21:59:08 +0200 (pon, 11 kwi 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/L2TowerShared/L2TowerShared.vcproj
M /Lineage/L2ui/source/L2TowerShared/include/SharedConfigurationData.h
M /Lineage/L2ui/source/L2TowerShared/src/PartyBuffsSettings.cpp
M /Lineage/L2ui/source/L2TowerShared/src/SharedConfigurationData.cpp
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h
M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp
A /Lineage/L2ui/source/botEngine/Engine/src/logic/LBuffs.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/logic/LFollow.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/logic/LItemsUse.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/logic/LPartyBuffs.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/logic/LPickup.cpp
A /Lineage/L2ui/source/botEngine/Engine/src/menu/HBuffs.cpp
M /Lineage/L2ui/source/botEngine/L2ui.sln
M /Lineage/L2ui/source/botEngine/L2ui.vcproj
M /Lineage/L2ui/source/botEngine/Managers/include/SkillUseManager.h

Przeniesiono, songi, self buffy, dodano pet buffy, dodano delay w songach, dancach, dodano obsluge buffow bez targetu. Do dodania menu w html, ale to niebawem...
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r1188 | clockman | 2011-04-11 17:35:59 +0200 (pon, 11 kwi 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/menu/HPartyBuffs.cpp

Added command partyBuffSetNoTarget
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r1187 | clockman | 2011-04-11 17:14:35 +0200 (pon, 11 kwi 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/L2ui.sln
M /Lineage/L2ui/source/botEngine/L2ui.vcproj


------------------------------------------------------------------------
r1186 | clockman | 2011-04-11 16:21:26 +0200 (pon, 11 kwi 2011) | 1 line
Changed paths:
A /Lineage/L2ui/source/L2TowerShared/include/PartyBuffsSettings.h
M /Lineage/L2ui/source/L2TowerShared/include/SharedConfigurationData.h
M /Lineage/L2ui/source/L2TowerShared/include/SharedStructs.h
A /Lineage/L2ui/source/L2TowerShared/src/PartyBuffsSettings.cpp
M /Lineage/L2ui/source/L2TowerShared/src/SharedConfigurationData.cpp
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h
M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp
A /Lineage/L2ui/source/botEngine/Engine/src/logic/LPartyBuffs.cpp
A /Lineage/L2ui/source/botEngine/Engine/src/menu/HPartyBuffs.cpp
M /Lineage/L2ui/source/botEngine/L2ui.vcproj
M /Lineage/L2ui/source/botEngine/Managers/include/SkillUseManager.h
M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp
M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptFunctions.cpp

Dodalem wsparcie w skill manager by dalo sie ustawic wiecej niz 1-2 skille. Teraz np mozna wrzucisz do skilusemanager wszystkie buffy,a on sobie je rzuci tak by bylo jak najszybciej...
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r1185 | clockman | 2011-04-11 11:02:11 +0200 (pon, 11 kwi 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/L2TowerShared/include/SharedStructs.h
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/logic/LFollow.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/menu/HFollow.cpp
M /Lineage/L2ui/source/botEngine/L2ui.sln
M /Lineage/L2ui/source/botEngine/L2ui.vcproj
M /Lineage/L2ui/source/botEngine/Utils/src/HtmlGenerator.cpp
M /Lineage/L2ui/source/botEngine/stdafx.h

Fixy w follow, usunieto: setFollow, dodano: addFollow, followOrder, followMoveUp, followMoveDown, followDelete, do teraz follow mozna ustawic po wiecej niz jednej osobie...
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r1184 | clockman | 2011-04-11 08:15:50 +0200 (pon, 11 kwi 2011) | 1 line
Changed paths:
A /Lineage/L2ui/source/L2TowerShared/include/FollowSettings.h
M /Lineage/L2ui/source/L2TowerShared/include/SharedConfigurationData.h
M /Lineage/L2ui/source/L2TowerShared/include/SharedStructs.h
A /Lineage/L2ui/source/L2TowerShared/src/FollowSettings.cpp
M /Lineage/L2ui/source/L2TowerShared/src/SharedConfigurationData.cpp
M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h
M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp
A /Lineage/L2ui/source/botEngine/Engine/src/logic/LFollow.cpp
A /Lineage/L2ui/source/botEngine/Engine/src/menu/HFollow.cpp
M /Lineage/L2ui/source/botEngine/L2ui.vcproj

Follow moved, and changed,not finished logic...
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r1182 | clockman | 2011-04-10 22:19:48 +0200 (nie, 10 kwi 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/L2TowerControls/L2TowerControls.csproj
M /Lineage/L2ui/source/L2TowerEditor/L2TowerEditor.csproj
M /Lineage/L2ui/source/L2TowerShared/L2TowerShared.vcproj
A /Lineage/L2ui/source/L2TowerShared/include/PickupSettings.h
M /Lineage/L2ui/source/L2TowerShared/include/PotionSettings.h
M /Lineage/L2ui/source/L2TowerShared/include/SharedConfigurationData.h
A /Lineage/L2ui/source/L2TowerShared/src/PickupSettings.cpp
M /Lineage/L2ui/source/L2TowerShared/src/PotionSettings.cpp
M /Lineage/L2ui/source/L2TowerShared/src/SharedConfigurationData.cpp
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h
M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp
A /Lineage/L2ui/source/botEngine/Engine/src/logic
A /Lineage/L2ui/source/botEngine/Engine/src/logic/LItemsUse.cpp
A /Lineage/L2ui/source/botEngine/Engine/src/logic/LPickup.cpp
A /Lineage/L2ui/source/botEngine/Engine/src/menu
A /Lineage/L2ui/source/botEngine/Engine/src/menu/HItemsUse.cpp
A /Lineage/L2ui/source/botEngine/Engine/src/menu/HPickup.cpp
M /Lineage/L2ui/source/botEngine/L2ui.vcproj

Fixu, poprawki, kompilacja, przeniesiony pickup...
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r1178 | lisev | 2011-04-10 22:05:07 +0200 (nie, 10 kwi 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/L2Tower.sln
A /Lineage/L2ui/source/L2TowerControls
A /Lineage/L2ui/source/L2TowerControls/L2TowerControls.csproj
A /Lineage/L2ui/source/L2TowerControls/Potions
A /Lineage/L2ui/source/L2TowerControls/Potions/PotionSetting.Designer.cs
A /Lineage/L2ui/source/L2TowerControls/Potions/PotionSetting.cs
A /Lineage/L2ui/source/L2TowerControls/Potions/PotionSetting.resx
A /Lineage/L2ui/source/L2TowerControls/Properties
A /Lineage/L2ui/source/L2TowerControls/Properties/AssemblyInfo.cs
A /Lineage/L2ui/source/L2TowerControls/Properties/DataSources
A /Lineage/L2ui/source/L2TowerControls/Properties/DataSources/L2TowerData.PotionSettingWrapper.datasource
A /Lineage/L2ui/source/L2TowerControls/Properties/Resources.Designer.cs
A /Lineage/L2ui/source/L2TowerControls/Properties/Resources.resx
A /Lineage/L2ui/source/L2TowerControls/Properties/licenses.licx
A /Lineage/L2ui/source/L2TowerControls/UserControl1.Designer.cs
A /Lineage/L2ui/source/L2TowerControls/UserControl1.resx
M /Lineage/L2ui/source/L2TowerData/L2TowerData.vcproj
M /Lineage/L2ui/source/L2TowerData/include/Database.h
M /Lineage/L2ui/source/L2TowerData/include/PotionSettingWrapper.h
M /Lineage/L2ui/source/L2TowerData/src/Database.cpp
A /Lineage/L2ui/source/L2TowerEditor/Images
A /Lineage/L2ui/source/L2TowerEditor/Images/ABottleOfSouls.jpg
A /Lineage/L2ui/source/L2TowerEditor/Images/BattleCPRecoveryPotion.jpg
A /Lineage/L2ui/source/L2TowerEditor/Images/BattleHealthRecoveryPotion.jpg
A /Lineage/L2ui/source/L2TowerEditor/Images/BattleManaRecoveryPotion.jpg
A /Lineage/L2ui/source/L2TowerEditor/Images/BattleTournamentQuickHealingPotion.jpg
A /Lineage/L2ui/source/L2TowerEditor/Images/CPPotion.jpg
A /Lineage/L2ui/source/L2TowerEditor/Images/ElixirOfCPAGrade.jpg
A /Lineage/L2ui/source/L2TowerEditor/Images/ElixirOfCPBGrade.jpg
A /Lineage/L2ui/source/L2TowerEditor/Images/ElixirOfCPCGrade.jpg
A /Lineage/L2ui/source/L2TowerEditor/Images/ElixirOfCPDGrad.jpg
A /Lineage/L2ui/source/L2TowerEditor/Images/ElixirOfCPNoGrade.jpg
A /Lineage/L2ui/source/L2TowerEditor/Images/ElixirOfCPSGrade.jpg
A /Lineage/L2ui/source/L2TowerEditor/Images/ElixirOfLifeAGrade.jpg
A /Lineage/L2ui/source/L2TowerEditor/Images/ElixirOfLifeBGrade.jpg
A /Lineage/L2ui/source/L2TowerEditor/Images/ElixirOfLifeCGrade.jpg
A /Lineage/L2ui/source/L2TowerEditor/Images/ElixirOfLifeDGrade.jpg
A /Lineage/L2ui/source/L2TowerEditor/Images/ElixirOfLifeNoGrade.jpg
A /Lineage/L2ui/source/L2TowerEditor/Images/ElixirOfLifeSGrade.jpg
A /Lineage/L2ui/source/L2TowerEditor/Images/ElixirOfMentalStrengthAGrade.jpg
A /Lineage/L2ui/source/L2TowerEditor/Images/ElixirOfMentalStrengthBGrade.jpg
A /Lineage/L2ui/source/L2TowerEditor/Images/ElixirOfMentalStrengthCGrade.jpg
A /Lineage/L2ui/source/L2TowerEditor/Images/ElixirOfMentalStrengthDGrade.jpg
A /Lineage/L2ui/source/L2TowerEditor/Images/ElixirOfMentalStrengthNoGrade.jpg
A /Lineage/L2ui/source/L2TowerEditor/Images/ElixirOfMentalStrengthSGrade.jpg
A /Lineage/L2ui/source/L2TowerEditor/Images/FullBottleOfSouls10Souls.jpg
A /Lineage/L2ui/source/L2TowerEditor/Images/FullBottleOfSouls5Souls.jpg
A /Lineage/L2ui/source/L2TowerEditor/Images/FullBottleOfSouls5SoulsForCombat.jpg
A /Lineage/L2ui/source/L2TowerEditor/Images/GreaterCPPotion.jpg
A /Lineage/L2ui/source/L2TowerEditor/Images/GreaterHealingPotion.jpg
A /Lineage/L2ui/source/L2TowerEditor/Images/HealingPotion1.jpg
A /Lineage/L2ui/source/L2TowerEditor/Images/HealingPotion2.jpg
A /Lineage/L2ui/source/L2TowerEditor/Images/HighestPowerHealingPotion.jpg
A /Lineage/L2ui/source/L2TowerEditor/Images/LesserHealingPotion.jpg
A /Lineage/L2ui/source/L2TowerEditor/Images/ManaDrug.jpg
A /Lineage/L2ui/source/L2TowerEditor/Images/ManaPotion.jpg
A /Lineage/L2ui/source/L2TowerEditor/Images/PowerfulHealingPotion.jpg
A /Lineage/L2ui/source/L2TowerEditor/Images/QuickHealingPotion.jpg
A /Lineage/L2ui/source/L2TowerEditor/Images/ScrollRecoveryGradeA.jpg
A /Lineage/L2ui/source/L2TowerEditor/Images/ScrollRecoveryGradeB.jpg
A /Lineage/L2ui/source/L2TowerEditor/Images/ScrollRecoveryGradeC.jpg
A /Lineage/L2ui/source/L2TowerEditor/Images/ScrollRecoveryGradeD.jpg
A /Lineage/L2ui/source/L2TowerEditor/Images/ScrollRecoveryGradeS.jpg
A /Lineage/L2ui/source/L2TowerEditor/Images/ScrollRecoveryNoGrade.jpg
A /Lineage/L2ui/source/L2TowerEditor/Interfaces/Potions
A /Lineage/L2ui/source/L2TowerEditor/Interfaces/Potions/PotionGroupHP.Designer.cs
A /Lineage/L2ui/source/L2TowerEditor/Interfaces/Potions/PotionGroupHP.cs
A /Lineage/L2ui/source/L2TowerEditor/Interfaces/Potions/PotionGroupHP.resx
A /Lineage/L2ui/source/L2TowerEditor/Interfaces/Potions/Potions.Designer.cs
A /Lineage/L2ui/source/L2TowerEditor/Interfaces/Potions/Potions.cs
A /Lineage/L2ui/source/L2TowerEditor/Interfaces/Potions/Potions.resx
M /Lineage/L2ui/source/L2TowerEditor/L2TowerEditor.csproj
M /Lineage/L2ui/source/L2TowerEditor/MainForm.Designer.cs
M /Lineage/L2ui/source/L2TowerEditor/MainForm.cs
A /Lineage/L2ui/source/L2TowerEditor/Properties/DataSources/L2TowerData.PotionGroupHP.datasource
A /Lineage/L2ui/source/L2TowerEditor/Properties/DataSources/L2TowerData.PotionSettingWrapper.datasource
A /Lineage/L2ui/source/L2TowerEditor/Properties/DataSources/L2TowerData.PotionSettingsGroup.datasource
M /Lineage/L2ui/source/L2TowerEditor/Properties/licenses.licx
M /Lineage/L2ui/source/L2TowerShared/L2TowerShared.vcproj
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp

Potion editor.. ver 0.5
------------------------------------------------------------------------
r1175 | lisev | 2011-04-07 13:29:12 +0200 (czw, 07 kwi 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp

SealOfLimit now blocks potions only when hp/mp/cp is above 30%
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r1174 | lisev | 2011-04-07 11:54:05 +0200 (czw, 07 kwi 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/L2TowerShared/include/PotionSettings.h
M /Lineage/L2ui/source/L2TowerShared/src/PotionSettings.cpp
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp

Pet potions migration, ( notatnik )
------------------------------------------------------------------------
r1173 | lisev | 2011-04-07 11:18:54 +0200 (czw, 07 kwi 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/L2TowerShared/include/L2Items.h
M /Lineage/L2ui/source/L2TowerShared/include/L2Skills.h
M /Lineage/L2ui/source/L2TowerShared/include/PotionSettings.h
M /Lineage/L2ui/source/L2TowerShared/src/PotionSettings.cpp
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp

Kamael soul potion migration, ( notatnik, moze sie nie kompilic )
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r1172 | clockman | 2011-04-07 00:43:13 +0200 (czw, 07 kwi 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/L2Tower/L2Tower.csproj
M /Lineage/L2ui/source/botEngine/Data/include/User.h
M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp
M /Lineage/L2ui/source/botEngine/Scripts/include/ScriptFunctions.h
M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp
M /Lineage/L2ui/source/botEngine/Utils/src/HtmlGenerator.cpp

1.2.0.28
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r1171 | lisev | 2011-04-07 00:25:24 +0200 (czw, 07 kwi 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/L2Tower/L2Tower.csproj
M /Lineage/L2ui/source/L2TowerShared/L2TowerShared.vcproj
A /Lineage/L2ui/source/L2TowerShared/include/L2Items.h
A /Lineage/L2ui/source/L2TowerShared/include/L2Skills.h
A /Lineage/L2ui/source/L2TowerShared/include/PotionSettings.h
M /Lineage/L2ui/source/L2TowerShared/include/SharedConfigurationData.h
A /Lineage/L2ui/source/L2TowerShared/src/PotionSettings.cpp
M /Lineage/L2ui/source/L2TowerShared/src/SharedConfigurationData.cpp
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp
M /Lineage/L2ui/source/botEngine/L2ui.vcproj
M /Lineage/L2ui/source/botEngine/stdafx.h

Konfiguracja potions przeniesiona do mapy. Strona binarna
------------------------------------------------------------------------
r1170 | clockman | 2011-04-06 22:23:54 +0200 (śro, 06 kwi 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/L2TowerShared/L2TowerShared.vcproj
M /Lineage/L2ui/source/L2TowerShared/include/ConfigSerialization.h
M /Lineage/L2ui/source/L2TowerShared/src/ConfigSerialization.cpp
M /Lineage/L2ui/source/botEngine/Data/include/APawn.h
M /Lineage/L2ui/source/botEngine/Data/include/User.h
M /Lineage/L2ui/source/botEngine/Engine/include/DebugDump.h
M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp

Hellbound poprawki, teraz powinno wszystko grac...
------------------------------------------------------------------------
r1166 | clockman | 2011-04-06 01:34:33 +0200 (śro, 06 kwi 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/L2Tower/L2Tower.csproj
M /Lineage/L2ui/source/L2TowerShared/L2TowerShared.vcproj
A /Lineage/L2ui/source/L2TowerShared/include/ConfigSerialization.h
A /Lineage/L2ui/source/L2TowerShared/src/ConfigSerialization.cpp
M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h
M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp
M /Lineage/L2ui/source/botEngine/Data/include/AActor.h
M /Lineage/L2ui/source/botEngine/Data/include/ALineagePlayerController.h
M /Lineage/L2ui/source/botEngine/Data/include/APawn.h
M /Lineage/L2ui/source/botEngine/Data/include/FArray.h
M /Lineage/L2ui/source/botEngine/Data/include/FL2GameData.h
M /Lineage/L2ui/source/botEngine/Data/include/FName.h
M /Lineage/L2ui/source/botEngine/Data/include/FString.h
M /Lineage/L2ui/source/botEngine/Data/include/FVector.h
M /Lineage/L2ui/source/botEngine/Data/include/L2ParamStack.h
M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h
M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h
M /Lineage/L2ui/source/botEngine/Data/include/UObject.h
M /Lineage/L2ui/source/botEngine/Data/include/UUIScript.h
M /Lineage/L2ui/source/botEngine/Data/include/User.h
M /Lineage/L2ui/source/botEngine/Data/src/AActor.cpp
M /Lineage/L2ui/source/botEngine/Data/src/AController.cpp
M /Lineage/L2ui/source/botEngine/Data/src/ALineagePlayerController.cpp
M /Lineage/L2ui/source/botEngine/Data/src/APawn.cpp
M /Lineage/L2ui/source/botEngine/Data/src/FArray.cpp
M /Lineage/L2ui/source/botEngine/Data/src/FCoords.cpp
M /Lineage/L2ui/source/botEngine/Data/src/FFrame.cpp
M /Lineage/L2ui/source/botEngine/Data/src/FINT64.cpp
M /Lineage/L2ui/source/botEngine/Data/src/FL2GameData.cpp
M /Lineage/L2ui/source/botEngine/Data/src/FName.cpp
M /Lineage/L2ui/source/botEngine/Data/src/FPetInfo.cpp
M /Lineage/L2ui/source/botEngine/Data/src/FQuat.cpp
M /Lineage/L2ui/source/botEngine/Data/src/FRotator.cpp
M /Lineage/L2ui/source/botEngine/Data/src/FString.cpp
M /Lineage/L2ui/source/botEngine/Data/src/FVector.cpp
M /Lineage/L2ui/source/botEngine/Data/src/GLOBAL.cpp
M /Lineage/L2ui/source/botEngine/Data/src/L2ParamStack.cpp
M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp
M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp
M /Lineage/L2ui/source/botEngine/Data/src/UObject.cpp
M /Lineage/L2ui/source/botEngine/Data/src/UUIScript.cpp
M /Lineage/L2ui/source/botEngine/Data/src/User.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp
M /Lineage/L2ui/source/botEngine/Events/src/ALineagePlayerController_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/FL2GameData_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UUIScript_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp

Hellbound, poprawki w IL
------------------------------------------------------------------------
r1163 | lisev | 2011-04-05 23:30:31 +0200 (wto, 05 kwi 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Engine/src/Dictionaries.cpp

Poprawka z tworzeniem katalogu
------------------------------------------------------------------------
r1160 | clockman | 2011-04-05 01:43:18 +0200 (wto, 05 kwi 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/L2Tower/Program.cs
M /Lineage/L2ui/source/L2TowerEditor/Properties/licenses.licx
M /Lineage/L2ui/source/botEngine/Actions/include/Action.h
M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp
M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h
M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp
M /Lineage/L2ui/source/botEngine/Data/include/APawn.h
M /Lineage/L2ui/source/botEngine/Data/include/Enums.h
M /Lineage/L2ui/source/botEngine/Data/include/FVector.h
M /Lineage/L2ui/source/botEngine/Data/src/L2ParamStack.cpp
M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h
M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UUIScript_Events.cpp
M /Lineage/L2ui/source/botEngine/Managers/include/SkillUseManager.h
M /Lineage/L2ui/source/botEngine/Managers/include/TargetManager.h
M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/TargetManager.cpp
M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp
M /Lineage/L2ui/source/botEngine/Utils/include/HtmlGenerator.h

1.2.0.26
------------------------------------------------------------------------
r1158 | clockman | 2011-04-04 10:33:17 +0200 (pon, 04 kwi 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp
M /Lineage/L2ui/source/botEngine/Managers/include/TargetManager.h

moze sie nie kompilowac
------------------------------------------------------------------------
r1157 | clockman | 2011-04-04 00:31:12 +0200 (pon, 04 kwi 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp
M /Lineage/L2ui/source/botEngine/Utils/include/HtmlGenerator.h
M /Lineage/L2ui/source/botEngine/Utils/src/HtmlGenerator.cpp
M /Lineage/L2ui/source/botEngine/dllmain.cpp

Update html, kolorki ?
------------------------------------------------------------------------
r1156 | clockman | 2011-04-03 21:36:07 +0200 (nie, 03 kwi 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/L2Tower/L2Tower.csproj
M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Data/include/User.h
M /Lineage/L2ui/source/botEngine/Data/src/L2ParamStack.cpp
M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h
M /Lineage/L2ui/source/botEngine/Engine/include/DebugDump.h
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp
M /Lineage/L2ui/source/botEngine/Events/src/ALineagePlayerController_Events.cpp
M /Lineage/L2ui/source/botEngine/Utils/include/HtmlGenerator.h
M /Lineage/L2ui/source/botEngine/Utils/src/HtmlGenerator.cpp
M /Lineage/L2ui/source/botEngine/dllmain.cpp

poprawki bugow, kolejny wstep do IL
------------------------------------------------------------------------
r1154 | clockman | 2011-04-03 08:13:44 +0200 (nie, 03 kwi 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/L2Tower/L2Tower.csproj
M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp
M /Lineage/L2ui/source/botEngine/Data/include/L2ParamStack.h
M /Lineage/L2ui/source/botEngine/Data/src/L2ParamStack.cpp
M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h
M /Lineage/L2ui/source/botEngine/Engine/src/DebugDump.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp
M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp
M /Lineage/L2ui/source/botEngine/dllmain.cpp

fixy i poprawki pod IL, juz sie laduje, nawet dziala... tylko struktura User do rozczajenia
------------------------------------------------------------------------
r1152 | clockman | 2011-04-02 22:29:09 +0200 (sob, 02 kwi 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h
M /Lineage/L2ui/source/botEngine/Engine/include/Utils.h
M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp
M /Lineage/L2ui/source/botEngine/Scripts/include/ScriptFunctions.h
M /Lineage/L2ui/source/botEngine/Scripts/include/ScriptRecorder.h
M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptFunctions.cpp
M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptHtml.cpp
M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp
M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptRecorder.cpp


------------------------------------------------------------------------
r1151 | clockman | 2011-04-02 18:10:14 +0200 (sob, 02 kwi 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/L2Tower/Logs.Designer.cs
M /Lineage/L2ui/source/L2Tower/Logs.cs
M /Lineage/L2ui/source/L2Tower/Main.Designer.cs
M /Lineage/L2ui/source/L2Tower/Main.cs
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Engine/include/Commands.h
M /Lineage/L2ui/source/botEngine/Engine/src/Commands.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Messages.cpp
M /Lineage/L2ui/source/botEngine/Scripts/include/Script.h
M /Lineage/L2ui/source/botEngine/Scripts/include/ScriptFunctions.h
M /Lineage/L2ui/source/botEngine/Scripts/include/ScriptHtml.h
M /Lineage/L2ui/source/botEngine/Scripts/include/ScriptManager.h
M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptFunctions.cpp
M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptHtml.cpp
M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp
M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptManager.cpp
M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptRecorder.cpp
M /Lineage/L2ui/source/botEngine/dllmain.cpp

Fixy i poprawki
------------------------------------------------------------------------
r1149 | clockman | 2011-04-02 14:57:01 +0200 (sob, 02 kwi 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp
M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp
M /Lineage/L2ui/source/botEngine/Data/include/AActor.h
M /Lineage/L2ui/source/botEngine/Data/include/ALineagePlayerController.h
M /Lineage/L2ui/source/botEngine/Data/include/APawn.h
M /Lineage/L2ui/source/botEngine/Data/include/FArray.h
M /Lineage/L2ui/source/botEngine/Data/include/FL2GameData.h
M /Lineage/L2ui/source/botEngine/Data/include/FName.h
D /Lineage/L2ui/source/botEngine/Data/include/FPlane.h
M /Lineage/L2ui/source/botEngine/Data/include/FString.h
M /Lineage/L2ui/source/botEngine/Data/include/FVector.h
M /Lineage/L2ui/source/botEngine/Data/include/L2ParamStack.h
M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h
M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h
M /Lineage/L2ui/source/botEngine/Data/include/UObject.h
M /Lineage/L2ui/source/botEngine/Data/include/UUIScript.h
M /Lineage/L2ui/source/botEngine/Data/include/User.h
M /Lineage/L2ui/source/botEngine/Data/src/AActor.cpp
M /Lineage/L2ui/source/botEngine/Data/src/AController.cpp
M /Lineage/L2ui/source/botEngine/Data/src/ALineagePlayerController.cpp
M /Lineage/L2ui/source/botEngine/Data/src/APawn.cpp
M /Lineage/L2ui/source/botEngine/Data/src/FArray.cpp
M /Lineage/L2ui/source/botEngine/Data/src/FCoords.cpp
M /Lineage/L2ui/source/botEngine/Data/src/FFrame.cpp
M /Lineage/L2ui/source/botEngine/Data/src/FINT64.cpp
M /Lineage/L2ui/source/botEngine/Data/src/FL2GameData.cpp
M /Lineage/L2ui/source/botEngine/Data/src/FName.cpp
M /Lineage/L2ui/source/botEngine/Data/src/FPetInfo.cpp
M /Lineage/L2ui/source/botEngine/Data/src/FQuat.cpp
M /Lineage/L2ui/source/botEngine/Data/src/FRotator.cpp
M /Lineage/L2ui/source/botEngine/Data/src/FString.cpp
M /Lineage/L2ui/source/botEngine/Data/src/FVector.cpp
M /Lineage/L2ui/source/botEngine/Data/src/GLOBAL.cpp
M /Lineage/L2ui/source/botEngine/Data/src/L2ParamStack.cpp
M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp
M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp
M /Lineage/L2ui/source/botEngine/Data/src/UObject.cpp
M /Lineage/L2ui/source/botEngine/Data/src/UUIScript.cpp
M /Lineage/L2ui/source/botEngine/Data/src/User.cpp
M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h
M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h
M /Lineage/L2ui/source/botEngine/Engine/include/Utils.h
M /Lineage/L2ui/source/botEngine/Engine/src/Hook.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp
M /Lineage/L2ui/source/botEngine/Events/src/ALineagePlayerController_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/FL2GameData_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UUIScript_Events.cpp
M /Lineage/L2ui/source/botEngine/L2ui.vcproj
M /Lineage/L2ui/source/botEngine/Scripts/include/ScriptFunctions.h
A /Lineage/L2ui/source/botEngine/Scripts/include/ScriptHtml.h
A /Lineage/L2ui/source/botEngine/Scripts/src/ScriptHtml.cpp
M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp

Interlude, nie testowane jescze, kompiluje sie, poprawiono ostatnie 2 okna html - spoil i self buffy tez nie testowane jescze
------------------------------------------------------------------------
r1143 | clockman | 2011-04-02 00:10:41 +0200 (sob, 02 kwi 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h
M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp
A /Lineage/L2ui/source/botEngine/Data/include/AController.h
M /Lineage/L2ui/source/botEngine/Data/include/ALineagePlayerController.h
M /Lineage/L2ui/source/botEngine/Data/include/FRotator.h
M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h
M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h
A /Lineage/L2ui/source/botEngine/Data/src/AController.cpp
M /Lineage/L2ui/source/botEngine/Data/src/ALineagePlayerController.cpp
M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp
M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp
M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h
M /Lineage/L2ui/source/botEngine/Engine/include/Utils.h
M /Lineage/L2ui/source/botEngine/Engine/src/Hook.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp
A /Lineage/L2ui/source/botEngine/Events/src/AController_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/ALineagePlayerController_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp
M /Lineage/L2ui/source/botEngine/L2ui.vcproj
M /Lineage/L2ui/source/botEngine/Scripts/include/Script.h
M /Lineage/L2ui/source/botEngine/Scripts/include/ScriptFunctions.h
M /Lineage/L2ui/source/botEngine/Scripts/include/ScriptManager.h
A /Lineage/L2ui/source/botEngine/Scripts/include/ScriptRecorder.h
M /Lineage/L2ui/source/botEngine/Scripts/src/Script.cpp
M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptFunctions.cpp
M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp
M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptManager.cpp
A /Lineage/L2ui/source/botEngine/Scripts/src/ScriptRecorder.cpp

1.2.0.23
------------------------------------------------------------------------
r1139 | clockman | 2011-04-01 00:08:18 +0200 (pią, 01 kwi 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Container/include/DataIndexList.h
M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h
M /Lineage/L2ui/source/botEngine/Container/src/DataIndexList.cpp
M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h
M /Lineage/L2ui/source/botEngine/Engine/include/Utils.h
M /Lineage/L2ui/source/botEngine/Engine/src/Dictionaries.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp
M /Lineage/L2ui/source/botEngine/Managers/include/SkillUseManager.h
M /Lineage/L2ui/source/botEngine/Managers/include/SkillsManager.h
M /Lineage/L2ui/source/botEngine/Managers/include/TargetManager.h
M /Lineage/L2ui/source/botEngine/Managers/src/ItemManager.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/SkillsManager.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/TargetManager.cpp
M /Lineage/L2ui/source/botEngine/Scripts/include/ScriptFunctions.h
M /Lineage/L2ui/source/botEngine/Scripts/src/Script.cpp
M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptFunctions.cpp
M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp
M /Lineage/L2ui/source/botEngine/dllmain.cpp

Skrypty 0 part 1
------------------------------------------------------------------------
r1138 | clockman | 2011-03-29 16:21:34 +0200 (wto, 29 mar 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp


------------------------------------------------------------------------
r1137 | clockman | 2011-03-29 14:06:43 +0200 (wto, 29 mar 2011) | 1 line
Changed paths:
A /Lineage/L2ui/source/botEngine/Data/include/FCoords.h
A /Lineage/L2ui/source/botEngine/Data/include/FPlane.h
A /Lineage/L2ui/source/botEngine/Data/include/FQuat.h
M /Lineage/L2ui/source/botEngine/Data/include/FRotator.h
A /Lineage/L2ui/source/botEngine/Data/src/FCoords.cpp
A /Lineage/L2ui/source/botEngine/Data/src/FQuat.cpp
A /Lineage/L2ui/source/botEngine/Events/src/FCoords_Events.cpp
A /Lineage/L2ui/source/botEngine/Events/src/FQuat_Events.cpp

Smieci...
------------------------------------------------------------------------
r1136 | clockman | 2011-03-29 13:54:41 +0200 (wto, 29 mar 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h
M /Lineage/L2ui/source/botEngine/Data/include/AActor.h
M /Lineage/L2ui/source/botEngine/Data/include/ALineagePlayerController.h
M /Lineage/L2ui/source/botEngine/Data/include/APawn.h
A /Lineage/L2ui/source/botEngine/Data/include/Enums.h
M /Lineage/L2ui/source/botEngine/Data/include/FArray.h
M /Lineage/L2ui/source/botEngine/Data/include/FINT64.h
M /Lineage/L2ui/source/botEngine/Data/include/FL2GameData.h
M /Lineage/L2ui/source/botEngine/Data/include/FName.h
M /Lineage/L2ui/source/botEngine/Data/include/FString.h
M /Lineage/L2ui/source/botEngine/Data/include/FVector.h
M /Lineage/L2ui/source/botEngine/Data/include/L2ParamStack.h
M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h
M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h
M /Lineage/L2ui/source/botEngine/Data/include/UObject.h
M /Lineage/L2ui/source/botEngine/Data/include/UUIScript.h
M /Lineage/L2ui/source/botEngine/Data/include/User.h
M /Lineage/L2ui/source/botEngine/Data/src/AActor.cpp
M /Lineage/L2ui/source/botEngine/Data/src/ALineagePlayerController.cpp
M /Lineage/L2ui/source/botEngine/Data/src/APawn.cpp
M /Lineage/L2ui/source/botEngine/Data/src/FArray.cpp
M /Lineage/L2ui/source/botEngine/Data/src/FFrame.cpp
M /Lineage/L2ui/source/botEngine/Data/src/FINT64.cpp
M /Lineage/L2ui/source/botEngine/Data/src/FL2GameData.cpp
M /Lineage/L2ui/source/botEngine/Data/src/FName.cpp
M /Lineage/L2ui/source/botEngine/Data/src/FPetInfo.cpp
M /Lineage/L2ui/source/botEngine/Data/src/FRotator.cpp
M /Lineage/L2ui/source/botEngine/Data/src/FString.cpp
M /Lineage/L2ui/source/botEngine/Data/src/FVector.cpp
M /Lineage/L2ui/source/botEngine/Data/src/GLOBAL.cpp
M /Lineage/L2ui/source/botEngine/Data/src/L2ParamStack.cpp
M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp
M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp
M /Lineage/L2ui/source/botEngine/Data/src/UObject.cpp
M /Lineage/L2ui/source/botEngine/Data/src/UUIScript.cpp
M /Lineage/L2ui/source/botEngine/Data/src/User.cpp
M /Lineage/L2ui/source/botEngine/Events/src/ALineagePlayerController_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/FL2GameData_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UUIScript_Events.cpp

Poprawki drobne...
------------------------------------------------------------------------
r1129 | clockman | 2011-03-29 00:08:19 +0200 (wto, 29 mar 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp
M /Lineage/L2ui/source/botEngine/Scripts/src/Script.cpp

Skrypty dzialaja, teraz trzeba dograc funkcje....
------------------------------------------------------------------------
r1128 | clockman | 2011-03-28 23:40:11 +0200 (pon, 28 mar 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h
M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp
M /Lineage/L2ui/source/botEngine/L2ui.vcproj
A /Lineage/L2ui/source/botEngine/Scripts/include/ScriptManager.h
M /Lineage/L2ui/source/botEngine/Scripts/src/Script.cpp
A /Lineage/L2ui/source/botEngine/Scripts/src/ScriptManager.cpp

Skrypty jescze nie działają...
------------------------------------------------------------------------
r1121 | clockman | 2011-03-27 23:16:51 +0200 (nie, 27 mar 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/L2TowerEditor/L2TowerEditor.csproj
M /Lineage/L2ui/source/L2TowerEditor/Properties/licenses.licx
D /Lineage/L2ui/source/Lua/Lua.vcproj
D /Lineage/L2ui/source/Lua/lua5.1/mak.vs2005
D /Lineage/L2ui/source/Lua/lua5.1/mak.vs2008
M /Lineage/L2ui/source/Lua/lua5.1/src/lua.c
M /Lineage/L2ui/source/Lua/lua5.1/src/luac.c
M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h
M /Lineage/L2ui/source/botEngine/L2ui.vcproj
A /Lineage/L2ui/source/botEngine/Scripts
A /Lineage/L2ui/source/botEngine/Scripts/include
A /Lineage/L2ui/source/botEngine/Scripts/include/Script.h
A /Lineage/L2ui/source/botEngine/Scripts/include/ScriptFunctions.h
A /Lineage/L2ui/source/botEngine/Scripts/src
A /Lineage/L2ui/source/botEngine/Scripts/src/Script.cpp
A /Lineage/L2ui/source/botEngine/Scripts/src/ScriptFunctions.cpp
A /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp

Zaczatki skryptow...
------------------------------------------------------------------------
r1119 | lisev | 2011-03-27 15:25:58 +0200 (nie, 27 mar 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/L2TowerEditor/Interfaces/PVE/MonsterSettings.cs
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp

Inicjalizacja mapy wspoldzielonej w zlym miejscu byla
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r1118 | lisev | 2011-03-27 00:35:21 +0100 (nie, 27 mar 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Engine/src/Commands.cpp

Zle zwalnianie pamieci, moglo powodowac crashe
------------------------------------------------------------------------
r1117 | lisev | 2011-03-26 23:19:09 +0100 (sob, 26 mar 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Managers/src/AutoTarget.cpp

Spoil priority..
------------------------------------------------------------------------
r1116 | lisev | 2011-03-26 23:13:13 +0100 (sob, 26 mar 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/Generator/HookGenerator/HookGenerator.suo
M /Lineage/L2ui/source/L2Tower/L2Tower.csproj
M /Lineage/L2ui/source/L2Tower.sln
M /Lineage/L2ui/source/L2TowerData/include/PveMonsterDataWrapper.h
M /Lineage/L2ui/source/L2TowerData/src/PveMonsterDataWrapper.cpp
A /Lineage/L2ui/source/L2TowerEditor/Dictionaries/Data
A /Lineage/L2ui/source/L2TowerEditor/Dictionaries/Data/Item.cs
A /Lineage/L2ui/source/L2TowerEditor/Dictionaries/Data/Monster.cs
A /Lineage/L2ui/source/L2TowerEditor/Dictionaries/Data/Skill.cs
A /Lineage/L2ui/source/L2TowerEditor/Dictionaries/FileDictionary.cs
A /Lineage/L2ui/source/L2TowerEditor/Dictionaries/ResourceClass.Designer.cs
A /Lineage/L2ui/source/L2TowerEditor/Dictionaries/ResourceClass.resx
A /Lineage/L2ui/source/L2TowerEditor/Dictionaries/ResourceDictionary.cs
M /Lineage/L2ui/source/L2TowerEditor/Interfaces/PVE/MonsterSettings.Designer.cs
M /Lineage/L2ui/source/L2TowerEditor/Interfaces/PVE/MonsterSettings.cs
M /Lineage/L2ui/source/L2TowerEditor/Interfaces/PVE/MonsterSettings.resx
M /Lineage/L2ui/source/L2TowerEditor/Interfaces/PVP/ClassAttributes.Designer.cs
M /Lineage/L2ui/source/L2TowerEditor/Interfaces/PVP/ClassAttributes.cs
M /Lineage/L2ui/source/L2TowerEditor/L2TowerEditor.csproj
M /Lineage/L2ui/source/L2TowerEditor/MainForm.cs
A /Lineage/L2ui/source/L2TowerEditor/Properties/DataSources/L2TowerEditor.Dictionaries.Data.Item.datasource
A /Lineage/L2ui/source/L2TowerEditor/Properties/DataSources/L2TowerEditor.Dictionaries.Data.Monster.datasource
A /Lineage/L2ui/source/L2TowerEditor/Properties/DataSources/L2TowerEditor.Dictionaries.Data.MonsterType.datasource
A /Lineage/L2ui/source/L2TowerEditor/Properties/DataSources/L2TowerEditor.Dictionaries.Data.Skill.datasource
A /Lineage/L2ui/source/L2TowerEditor/Properties/DataSources/L2TowerEditor.Dictionaries.Data.Skill1.datasource
M /Lineage/L2ui/source/L2TowerShared/include/PveMonsterData.h
M /Lineage/L2ui/source/L2TowerShared/src/PveMonsterData.cpp
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h
A /Lineage/L2ui/source/botEngine/Engine/include/Dictionaries.h
M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp
A /Lineage/L2ui/source/botEngine/Engine/src/Dictionaries.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp
M /Lineage/L2ui/source/botEngine/Events/src/FL2GameData_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp
M /Lineage/L2ui/source/botEngine/L2ui.vcproj
M /Lineage/L2ui/source/botEngine/Managers/src/AutoTarget.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/SpoilManager.cpp
M /Lineage/L2ui/source/botEngine/dllmain.cpp
M /Lineage/L2ui/source/botEngine/stdafx.h

Edytor mobkow + wpiecie tych danych w targetowanie / spoil
------------------------------------------------------------------------
r1115 | clockman | 2011-03-26 10:28:44 +0100 (sob, 26 mar 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/L2Tower/L2Tower.csproj
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h
M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp
M /Lineage/L2ui/source/botEngine/Data/include/AActor.h
A /Lineage/L2ui/source/botEngine/Data/include/ALineagePlayerController.h
M /Lineage/L2ui/source/botEngine/Data/src/AActor.cpp
A /Lineage/L2ui/source/botEngine/Data/src/ALineagePlayerController.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Hook.cpp
A /Lineage/L2ui/source/botEngine/Events/src/ALineagePlayerController_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp
M /Lineage/L2ui/source/botEngine/L2ui.vcproj
M /Lineage/L2ui/source/botEngine/Managers/src/AutoTarget.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp

1.1.0.21
------------------------------------------------------------------------
r1114 | clockman | 2011-03-25 22:39:30 +0100 (pią, 25 mar 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/L2Tower/L2Tower.csproj
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h
M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp
M /Lineage/L2ui/source/botEngine/Managers/include/ItemManager.h
M /Lineage/L2ui/source/botEngine/Managers/src/ItemManager.cpp

1.1.0.20
------------------------------------------------------------------------
r1113 | clockman | 2011-03-25 22:09:40 +0100 (pią, 25 mar 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h
M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/SkillsManager.cpp

Bug fixy
------------------------------------------------------------------------
r1109 | clockman | 2011-03-25 00:18:47 +0100 (pią, 25 mar 2011) | 3 lines
Changed paths:
M /Lineage/L2ui/source/L2Tower/L2Tower.csproj
M /Lineage/L2ui/source/botEngine/Actions/include/Action.h
M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp
M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h
M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp
M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h
M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h
M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp
M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp
M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h
M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h
M /Lineage/L2ui/source/botEngine/Engine/include/Utils.h
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp
M /Lineage/L2ui/source/botEngine/Managers/include/SkillUseManager.h
M /Lineage/L2ui/source/botEngine/Managers/include/SkillsManager.h
M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/SkillsManager.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/SpoilManager.cpp

1.1.0.19

Wyglada na to ze na l2j nie dostajemy powiadomienia kiedy moby bierze kogos na target, albo ja to dziwnym trafem nie obsluguje...
------------------------------------------------------------------------
r1108 | clockman | 2011-03-24 18:37:42 +0100 (czw, 24 mar 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/L2Tower/L2Tower.csproj
M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UUIScript_Events.cpp

1.1.0.18
------------------------------------------------------------------------
r1106 | clockman | 2011-03-24 09:58:16 +0100 (czw, 24 mar 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp

Buffor updates
------------------------------------------------------------------------
r1105 | clockman | 2011-03-24 07:57:15 +0100 (czw, 24 mar 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp


------------------------------------------------------------------------
r1103 | clockman | 2011-03-23 11:13:52 +0100 (śro, 23 mar 2011) | 1 line
Changed paths:
A /Lineage/L2ui/source/Lua
A /Lineage/L2ui/source/Lua/lua5.1
A /Lineage/L2ui/source/Lua/lua5.1/Makefile.std
A /Lineage/L2ui/source/Lua/lua5.1/README
A /Lineage/L2ui/source/Lua/lua5.1/etc
A /Lineage/L2ui/source/Lua/lua5.1/etc/Makefile
A /Lineage/L2ui/source/Lua/lua5.1/etc/README
A /Lineage/L2ui/source/Lua/lua5.1/etc/all.c
A /Lineage/L2ui/source/Lua/lua5.1/etc/bin2c.c
A /Lineage/L2ui/source/Lua/lua5.1/etc/lua.hpp
A /Lineage/L2ui/source/Lua/lua5.1/etc/lua.ico
A /Lineage/L2ui/source/Lua/lua5.1/etc/lua.pc
A /Lineage/L2ui/source/Lua/lua5.1/etc/luavs.bat
A /Lineage/L2ui/source/Lua/lua5.1/etc/min.c
A /Lineage/L2ui/source/Lua/lua5.1/etc/noparser.c
A /Lineage/L2ui/source/Lua/lua5.1/etc/premake.lua
A /Lineage/L2ui/source/Lua/lua5.1/etc/strict.lua
A /Lineage/L2ui/source/Lua/lua5.1/include
A /Lineage/L2ui/source/Lua/lua5.1/include/lauxlib.h
A /Lineage/L2ui/source/Lua/lua5.1/include/lua.h
A /Lineage/L2ui/source/Lua/lua5.1/include/lua.hpp
A /Lineage/L2ui/source/Lua/lua5.1/include/luaconf.h
A /Lineage/L2ui/source/Lua/lua5.1/include/lualib.h
A /Lineage/L2ui/source/Lua/lua5.1/mak.vs2005
A /Lineage/L2ui/source/Lua/lua5.1/mak.vs2005/bin2c5.1_exe.vcproj
A /Lineage/L2ui/source/Lua/lua5.1/mak.vs2005/lua5.1.sln
A /Lineage/L2ui/source/Lua/lua5.1/mak.vs2005/lua5.1_dll.vcproj
A /Lineage/L2ui/source/Lua/lua5.1/mak.vs2005/lua5.1_exe.vcproj
A /Lineage/L2ui/source/Lua/lua5.1/mak.vs2005/lua5.1_lib.vcproj
A /Lineage/L2ui/source/Lua/lua5.1/mak.vs2005/luac5.1_exe.vcproj
A /Lineage/L2ui/source/Lua/lua5.1/mak.vs2005/wlua5.1_exe.vcproj
A /Lineage/L2ui/source/Lua/lua5.1/mak.vs2008
A /Lineage/L2ui/source/Lua/lua5.1/mak.vs2008/bin2c5.1_exe.vcproj
A /Lineage/L2ui/source/Lua/lua5.1/mak.vs2008/lua5.1.sln
A /Lineage/L2ui/source/Lua/lua5.1/mak.vs2008/lua5.1_dll.vcproj
A /Lineage/L2ui/source/Lua/lua5.1/mak.vs2008/lua5.1_exe.vcproj
A /Lineage/L2ui/source/Lua/lua5.1/mak.vs2008/lua5.1_lib.vcproj
A /Lineage/L2ui/source/Lua/lua5.1/mak.vs2008/luac5.1_exe.vcproj
A /Lineage/L2ui/source/Lua/lua5.1/mak.vs2008/wlua5.1_exe.vcproj
A /Lineage/L2ui/source/Lua/lua5.1/src
A /Lineage/L2ui/source/Lua/lua5.1/src/Makefile
A /Lineage/L2ui/source/Lua/lua5.1/src/Makefile.std
A /Lineage/L2ui/source/Lua/lua5.1/src/bin2c.mak
A /Lineage/L2ui/source/Lua/lua5.1/src/config.mak
A /Lineage/L2ui/source/Lua/lua5.1/src/dllproxy.mak
A /Lineage/L2ui/source/Lua/lua5.1/src/lapi.c
A /Lineage/L2ui/source/Lua/lua5.1/src/lapi.h
A /Lineage/L2ui/source/Lua/lua5.1/src/lauxlib.c
A /Lineage/L2ui/source/Lua/lua5.1/src/lauxlib.h
A /Lineage/L2ui/source/Lua/lua5.1/src/lbaselib.c
A /Lineage/L2ui/source/Lua/lua5.1/src/lcode.c
A /Lineage/L2ui/source/Lua/lua5.1/src/lcode.h
A /Lineage/L2ui/source/Lua/lua5.1/src/ldblib.c
A /Lineage/L2ui/source/Lua/lua5.1/src/ldebug.c
A /Lineage/L2ui/source/Lua/lua5.1/src/ldebug.h
A /Lineage/L2ui/source/Lua/lua5.1/src/ldo.c
A /Lineage/L2ui/source/Lua/lua5.1/src/ldo.h
A /Lineage/L2ui/source/Lua/lua5.1/src/ldump.c
A /Lineage/L2ui/source/Lua/lua5.1/src/lfunc.c
A /Lineage/L2ui/source/Lua/lua5.1/src/lfunc.h
A /Lineage/L2ui/source/Lua/lua5.1/src/lgc.c
A /Lineage/L2ui/source/Lua/lua5.1/src/lgc.h
A /Lineage/L2ui/source/Lua/lua5.1/src/linit.c
A /Lineage/L2ui/source/Lua/lua5.1/src/liolib.c
A /Lineage/L2ui/source/Lua/lua5.1/src/llex.c
A /Lineage/L2ui/source/Lua/lua5.1/src/llex.h
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A /Lineage/L2ui/source/Lua/lua5.1/src/lmathlib.c
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A /Lineage/L2ui/source/Lua/lua5.1/src/loadlib.c
A /Lineage/L2ui/source/Lua/lua5.1/src/lobject.c
A /Lineage/L2ui/source/Lua/lua5.1/src/lobject.h
A /Lineage/L2ui/source/Lua/lua5.1/src/lopcodes.c
A /Lineage/L2ui/source/Lua/lua5.1/src/lopcodes.h
A /Lineage/L2ui/source/Lua/lua5.1/src/loslib.c
A /Lineage/L2ui/source/Lua/lua5.1/src/lparser.c
A /Lineage/L2ui/source/Lua/lua5.1/src/lparser.h
A /Lineage/L2ui/source/Lua/lua5.1/src/lstate.c
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A /Lineage/L2ui/source/Lua/lua5.1/src/lstring.c
A /Lineage/L2ui/source/Lua/lua5.1/src/lstring.h
A /Lineage/L2ui/source/Lua/lua5.1/src/lstrlib.c
A /Lineage/L2ui/source/Lua/lua5.1/src/ltable.c
A /Lineage/L2ui/source/Lua/lua5.1/src/ltable.h
A /Lineage/L2ui/source/Lua/lua5.1/src/ltablib.c
A /Lineage/L2ui/source/Lua/lua5.1/src/ltm.c
A /Lineage/L2ui/source/Lua/lua5.1/src/ltm.h
A /Lineage/L2ui/source/Lua/lua5.1/src/lua.c
A /Lineage/L2ui/source/Lua/lua5.1/src/lua.h
A /Lineage/L2ui/source/Lua/lua5.1/src/lua.mak
A /Lineage/L2ui/source/Lua/lua5.1/src/lua.rc
A /Lineage/L2ui/source/Lua/lua5.1/src/lua5.1.def
A /Lineage/L2ui/source/Lua/lua5.1/src/lua_conf.inc
A /Lineage/L2ui/source/Lua/lua5.1/src/lua_dll.rc
A /Lineage/L2ui/source/Lua/lua5.1/src/lua_simple.rc
A /Lineage/L2ui/source/Lua/lua5.1/src/luac.c
A /Lineage/L2ui/source/Lua/lua5.1/src/luac.mak
A /Lineage/L2ui/source/Lua/lua5.1/src/luaconf.h
A /Lineage/L2ui/source/Lua/lua5.1/src/lualib.h
A /Lineage/L2ui/source/Lua/lua5.1/src/lundump.c
A /Lineage/L2ui/source/Lua/lua5.1/src/lundump.h
A /Lineage/L2ui/source/Lua/lua5.1/src/lvm.c
A /Lineage/L2ui/source/Lua/lua5.1/src/lvm.h
A /Lineage/L2ui/source/Lua/lua5.1/src/lzio.c
A /Lineage/L2ui/source/Lua/lua5.1/src/lzio.h
A /Lineage/L2ui/source/Lua/lua5.1/src/make_uname
A /Lineage/L2ui/source/Lua/lua5.1/src/make_uname.bat
A /Lineage/L2ui/source/Lua/lua5.1/src/print.c
A /Lineage/L2ui/source/Lua/lua5.1/src/tecmake_compact.mak
A /Lineage/L2ui/source/Lua/lua5.1/src/wlua.mak
A /Lineage/L2ui/source/Lua/lua5.1/src/wlua.rc
A /Lineage/L2ui/source/Lua/lua5.1/src/wlua_dll8_x64.manifest
A /Lineage/L2ui/source/Lua/lua5.1/src/wlua_dll8_x86.manifest
A /Lineage/L2ui/source/Lua/lua5.1/src/wlua_dll9_x64.manifest
A /Lineage/L2ui/source/Lua/lua5.1/src/wlua_dll9_x86.manifest
A /Lineage/L2ui/source/Lua/lua5.1/src/wmain.c
A /Lineage/L2ui/source/Lua/luabind-0.9.1
A /Lineage/L2ui/source/Lua/luabind-0.9.1/INSTALL
A /Lineage/L2ui/source/Lua/luabind-0.9.1/Jamroot
A /Lineage/L2ui/source/Lua/luabind-0.9.1/LICENSE
A /Lineage/L2ui/source/Lua/luabind-0.9.1/doc
A /Lineage/L2ui/source/Lua/luabind-0.9.1/doc/adopt.rst
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A /Lineage/L2ui/source/Lua/luabind-0.9.1/test/test_yield.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp
M /Lineage/L2ui/source/botEngine/stdafx.h

Lua - biblioteki
------------------------------------------------------------------------
r1102 | clockman | 2011-03-22 23:41:53 +0100 (wto, 22 mar 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/L2Tower/L2Tower.csproj
M /Lineage/L2ui/source/L2Tower/Program.cs
M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp
M /Lineage/L2ui/source/botEngine/Managers/include/TargetManager.h
M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/TargetManager.cpp

1.1.0.17
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r1099 | clockman | 2011-03-22 00:00:17 +0100 (wto, 22 mar 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/L2Tower/L2Tower.csproj
M /Lineage/L2ui/source/L2Tower/L2Tower.csproj.user
M /Lineage/L2ui/source/L2Tower/Main.Designer.cs
M /Lineage/L2ui/source/L2Tower/Main.cs
M /Lineage/L2ui/source/L2Tower/Update.cs
M /Lineage/L2ui/source/L2Tower.sln
M /Lineage/L2ui/source/L2TowerEditor/L2TowerEditor.csproj
M /Lineage/L2ui/source/L2TowerShared/include/SharedConfiguration.h
M /Lineage/L2ui/source/L2TowerShared/src/SharedConfiguration.cpp
M /Lineage/L2ui/source/L2TowerUpdate/Update.cs
M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp
M /Lineage/L2ui/source/botEngine/Managers/include/TargetManager.h
M /Lineage/L2ui/source/botEngine/Managers/src/AutoTarget.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/SkillsManager.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/TargetManager.cpp

1.1.0.16
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r1098 | clockman | 2011-03-21 00:00:30 +0100 (pon, 21 mar 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/L2Tower/L2Tower.csproj
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h
M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h
M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UUIScript_Events.cpp

1.1.0.15
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r1097 | lisev | 2011-03-20 18:24:02 +0100 (nie, 20 mar 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/L2Tower/L2Tower.csproj
M /Lineage/L2ui/source/L2Tower.sln
M /Lineage/L2ui/source/L2TowerData/L2TowerData.vcproj
M /Lineage/L2ui/source/L2TowerData/include/Database.h
A /Lineage/L2ui/source/L2TowerData/include/PvpClassAggroWrapper.h
M /Lineage/L2ui/source/L2TowerData/include/PvpClassDataWrapper.h
M /Lineage/L2ui/source/L2TowerData/src/Database.cpp
A /Lineage/L2ui/source/L2TowerData/src/PvpClassAggroWrapper.cpp
M /Lineage/L2ui/source/L2TowerData/src/PvpClassDataWrapper.cpp
A /Lineage/L2ui/source/L2TowerEditor
A /Lineage/L2ui/source/L2TowerEditor/Dictionaries
A /Lineage/L2ui/source/L2TowerEditor/Dictionaries/PlayerClass.Designer.cs
A /Lineage/L2ui/source/L2TowerEditor/Dictionaries/PlayerClass.resx
A /Lineage/L2ui/source/L2TowerEditor/Dictionaries/PlayerClassDesc.cs
A /Lineage/L2ui/source/L2TowerEditor/Icon1.ico
A /Lineage/L2ui/source/L2TowerEditor/Interfaces
A /Lineage/L2ui/source/L2TowerEditor/Interfaces/ISharedData.cs
A /Lineage/L2ui/source/L2TowerEditor/Interfaces/PVP
A /Lineage/L2ui/source/L2TowerEditor/Interfaces/PVP/ClassAttributes.Designer.cs
A /Lineage/L2ui/source/L2TowerEditor/Interfaces/PVP/ClassAttributes.cs
A /Lineage/L2ui/source/L2TowerEditor/Interfaces/PVP/ClassAttributes.resx
A /Lineage/L2ui/source/L2TowerEditor/Interfaces/PVP/PvpSettings.Designer.cs
A /Lineage/L2ui/source/L2TowerEditor/Interfaces/PVP/PvpSettings.cs
A /Lineage/L2ui/source/L2TowerEditor/Interfaces/PVP/PvpSettings.resx
A /Lineage/L2ui/source/L2TowerEditor/L2TowerEditor.csproj
A /Lineage/L2ui/source/L2TowerEditor/MainForm.Designer.cs
A /Lineage/L2ui/source/L2TowerEditor/MainForm.cs
A /Lineage/L2ui/source/L2TowerEditor/MainForm.resx
A /Lineage/L2ui/source/L2TowerEditor/Program.cs
A /Lineage/L2ui/source/L2TowerEditor/Properties
A /Lineage/L2ui/source/L2TowerEditor/Properties/AssemblyInfo.cs
A /Lineage/L2ui/source/L2TowerEditor/Properties/DataSources
A /Lineage/L2ui/source/L2TowerEditor/Properties/DataSources/L2TowerData.PvpClassAggroWrapper.datasource
A /Lineage/L2ui/source/L2TowerEditor/Properties/DataSources/L2TowerData.PvpClassDataWrapper.datasource
A /Lineage/L2ui/source/L2TowerEditor/Properties/Resources.Designer.cs
A /Lineage/L2ui/source/L2TowerEditor/Properties/Resources.resx
A /Lineage/L2ui/source/L2TowerEditor/Properties/Settings.Designer.cs
A /Lineage/L2ui/source/L2TowerEditor/Properties/Settings.settings
A /Lineage/L2ui/source/L2TowerEditor/Properties/licenses.licx
M /Lineage/L2ui/source/L2TowerShared/include/PvpClassAggro.h
M /Lineage/L2ui/source/L2TowerShared/src/PvpClassAggro.cpp
M /Lineage/L2ui/source/L2TowerUpdate/L2TowerUpdate.csproj
M /Lineage/L2ui/source/botEngine/Managers/src/AutoTarget.cpp

Zewnetrzny edytor shared memory, draft ver 0.1 ( pvp only ). DevExpress 10.2 konieczny do kompilacji
------------------------------------------------------------------------
r1096 | clockman | 2011-03-20 17:13:50 +0100 (nie, 20 mar 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h
M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h
M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp
M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp
M /Lineage/L2ui/source/botEngine/Managers/include/TargetManager.h
M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/TargetManager.cpp

Fix na bugi w uzyciu skilli (leczenie moba), teraz target jest lepiej sprawdzany...
------------------------------------------------------------------------
r1095 | clockman | 2011-03-19 21:55:21 +0100 (sob, 19 mar 2011) | 3 lines
Changed paths:
M /Lineage/L2ui/source/L2Tower/L2Tower.csproj
M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp
M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h
M /Lineage/L2ui/source/botEngine/Engine/include/DebugDump.h
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp
M /Lineage/L2ui/source/botEngine/Managers/include/SkillUseManager.h
M /Lineage/L2ui/source/botEngine/Managers/include/TargetManager.h
M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/TargetManager.cpp

Fixy i poprawki, glowny bug to brak kontroli nad skillami, zmienia target przy rzucaniu heal na siebie niekiedy przez co rzuca heal na moby.

1.1.0.14
------------------------------------------------------------------------
r1094 | clockman | 2011-03-19 12:19:36 +0100 (sob, 19 mar 2011) | 3 lines
Changed paths:
M /Lineage/L2ui/source/Injector/Injector.cpp
M /Lineage/L2ui/source/L2Tower/L2Tower.csproj
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/TargetManager.cpp
M /Lineage/L2ui/source/botEngine/Utils/include/HtmlGenerator.h
M /Lineage/L2ui/source/botEngine/Utils/src/HtmlGenerator.cpp

Finished party buffs, other fixes.

1.1.0.13
------------------------------------------------------------------------
r1093 | clockman | 2011-03-18 23:17:33 +0100 (pią, 18 mar 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp

Party buffs, not tested yet
------------------------------------------------------------------------
r1092 | clockman | 2011-03-18 00:54:41 +0100 (pią, 18 mar 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp

Html do party buffow, brakuje tylko dwa...
------------------------------------------------------------------------
r1091 | clockman | 2011-03-17 07:08:15 +0100 (czw, 17 mar 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Container/include/DataCollection.h
M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h
M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp
M /Lineage/L2ui/source/botEngine/Managers/include/SkillUseManager.h
M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp

Party buffs part 2
------------------------------------------------------------------------
r1089 | clockman | 2011-03-16 00:06:54 +0100 (śro, 16 mar 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp

Party buffy - part 1 (config)
------------------------------------------------------------------------
r1088 | clockman | 2011-03-14 22:41:50 +0100 (pon, 14 mar 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp

Zmiany w obslude party, recharge, zapisywanie peta powinno dzialac teraz.
------------------------------------------------------------------------
r1087 | clockman | 2011-03-14 22:07:26 +0100 (pon, 14 mar 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/L2Tower/L2Tower.csproj
M /Lineage/L2ui/source/botEngine/Actions/include/Action.h
M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp
M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h
M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp
M /Lineage/L2ui/source/botEngine/Engine/include/DebugDump.h
M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp
M /Lineage/L2ui/source/botEngine/L2ui.vcproj
M /Lineage/L2ui/source/botEngine/Managers/include/SkillUseManager.h
M /Lineage/L2ui/source/botEngine/Managers/include/SpoilManager.h
M /Lineage/L2ui/source/botEngine/Managers/include/TargetManager.h
M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/TargetManager.cpp
M /Lineage/L2ui/source/botEngine/Utils/include/HtmlGenerator.h
M /Lineage/L2ui/source/botEngine/Utils/src/HtmlGenerator.cpp

1.1.0.12
------------------------------------------------------------------------
r1086 | clockman | 2011-03-14 09:21:29 +0100 (pon, 14 mar 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp
M /Lineage/L2ui/source/botEngine/Managers/include/SpoilManager.h
M /Lineage/L2ui/source/botEngine/Managers/include/TargetManager.h

Fix for 'fire.dll' ?
------------------------------------------------------------------------
r1085 | clockman | 2011-03-14 06:55:53 +0100 (pon, 14 mar 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/L2Tower/L2Tower.csproj
M /Lineage/L2ui/source/botEngine/Data/include/APawn.h
M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h
M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h
M /Lineage/L2ui/source/botEngine/Data/src/APawn.cpp
M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp
M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp
M /Lineage/L2ui/source/botEngine/Engine/include/DebugDump.h
M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp
M /Lineage/L2ui/source/botEngine/Events/src/APawn_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp

1.1.0.11
------------------------------------------------------------------------
r1084 | clockman | 2011-03-11 11:48:16 +0100 (pią, 11 mar 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/AutoTarget.cpp
M /Lineage/L2ui/source/botEngine/Utils/src/HtmlGenerator.cpp

Zmiany w html, mam zamiar ta konfiguracje do pvp zrobic w grze, nie bedzie tego duzo...
------------------------------------------------------------------------
r1083 | clockman | 2011-03-11 00:42:50 +0100 (pią, 11 mar 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/L2ConfigurationTest/Form1.Designer.cs
M /Lineage/L2ui/source/L2ConfigurationTest/Form1.cs
M /Lineage/L2ui/source/L2Tower/L2Tower.csproj
M /Lineage/L2ui/source/L2TowerData/L2TowerData.vcproj
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h
M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp
M /Lineage/L2ui/source/botEngine/L2ui.vcproj

Fixy i zmiany
------------------------------------------------------------------------
r1082 | clockman | 2011-03-10 14:33:48 +0100 (czw, 10 mar 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Utils/src/HtmlGenerator.cpp

Fix na formatowanie tablic
------------------------------------------------------------------------
r1080 | clockman | 2011-03-09 23:09:03 +0100 (śro, 09 mar 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/L2Tower.sln
M /Lineage/L2ui/source/L2TowerData/L2TowerData.vcproj
M /Lineage/L2ui/source/L2TowerShared/L2TowerShared.vcproj
M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h
M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h
M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp
M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h
M /Lineage/L2ui/source/botEngine/Engine/src/Commands.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp
M /Lineage/L2ui/source/botEngine/L2ui.vcproj
M /Lineage/L2ui/source/botEngine/Lib/libMinHook.x86.lib
M /Lineage/L2ui/source/botEngine/Utils/include/HtmlGenerator.h
M /Lineage/L2ui/source/botEngine/Utils/src/HtmlGenerator.cpp


------------------------------------------------------------------------
r1078 | lisev | 2011-03-09 22:40:02 +0100 (śro, 09 mar 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/Injector/Injector.vcproj
A /Lineage/L2ui/source/L2ConfigurationTest
A /Lineage/L2ui/source/L2ConfigurationTest/Form1.Designer.cs
A /Lineage/L2ui/source/L2ConfigurationTest/Form1.cs
A /Lineage/L2ui/source/L2ConfigurationTest/Form1.resx
A /Lineage/L2ui/source/L2ConfigurationTest/L2ConfigurationTest.csproj
A /Lineage/L2ui/source/L2ConfigurationTest/L2ConfigurationTest.csproj.user
A /Lineage/L2ui/source/L2ConfigurationTest/Program.cs
A /Lineage/L2ui/source/L2ConfigurationTest/Properties
A /Lineage/L2ui/source/L2ConfigurationTest/Properties/AssemblyInfo.cs
A /Lineage/L2ui/source/L2ConfigurationTest/Properties/DataSources
A /Lineage/L2ui/source/L2ConfigurationTest/Properties/DataSources/L2TowerData.PvpClassDataWrapper.datasource
A /Lineage/L2ui/source/L2ConfigurationTest/Properties/Resources.Designer.cs
A /Lineage/L2ui/source/L2ConfigurationTest/Properties/Resources.resx
A /Lineage/L2ui/source/L2ConfigurationTest/Properties/Settings.Designer.cs
A /Lineage/L2ui/source/L2ConfigurationTest/Properties/Settings.settings
M /Lineage/L2ui/source/L2Tower.sln
D /Lineage/L2ui/source/L2TowerData/Database.cpp
D /Lineage/L2ui/source/L2TowerData/Database.h
M /Lineage/L2ui/source/L2TowerData/L2TowerData.vcproj
D /Lineage/L2ui/source/L2TowerData/PvpClassDataWrapper.cpp
D /Lineage/L2ui/source/L2TowerData/PvpClassDataWrapper.h
M /Lineage/L2ui/source/L2TowerData/Stdafx.h
A /Lineage/L2ui/source/L2TowerData/include
A /Lineage/L2ui/source/L2TowerData/include/Database.h
A /Lineage/L2ui/source/L2TowerData/include/PvpClassDataWrapper.h
A /Lineage/L2ui/source/L2TowerData/src
A /Lineage/L2ui/source/L2TowerData/src/Database.cpp
A /Lineage/L2ui/source/L2TowerData/src/PvpClassDataWrapper.cpp
A /Lineage/L2ui/source/L2TowerShared
A /Lineage/L2ui/source/L2TowerShared/L2TowerShared.vcproj
A /Lineage/L2ui/source/L2TowerShared/include
A /Lineage/L2ui/source/L2TowerShared/include/L2Types.h
A /Lineage/L2ui/source/L2TowerShared/include/PvpClassAggro.h
A /Lineage/L2ui/source/L2TowerShared/include/SharedConfiguration.h
A /Lineage/L2ui/source/L2TowerShared/include/SharedConfigurationData.h
A /Lineage/L2ui/source/L2TowerShared/src
A /Lineage/L2ui/source/L2TowerShared/src/PvpClassAggro.cpp
A /Lineage/L2ui/source/L2TowerShared/src/SharedConfiguration.cpp
A /Lineage/L2ui/source/L2TowerShared/src/SharedConfigurationData.cpp
A /Lineage/L2ui/source/L2TowerShared/stdafx.cpp
A /Lineage/L2ui/source/L2TowerShared/stdafx.h
A /Lineage/L2ui/source/L2TowerShared/targetver.h
M /Lineage/L2ui/source/MinHook_110_src/MinHook/libMinHook/libMinHook.vcproj
M /Lineage/L2ui/source/Tester/Tester.vcproj
M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h
M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp
M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h
D /Lineage/L2ui/source/botEngine/Engine/include/ConfigShared.h
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp
D /Lineage/L2ui/source/botEngine/Engine/src/ConfigShared.cpp
M /Lineage/L2ui/source/botEngine/L2ui.vcproj
D /Lineage/L2ui/source/botEngine/Managers/include/AutoTargetConfig.h
M /Lineage/L2ui/source/botEngine/Managers/src/AutoTarget.cpp
D /Lineage/L2ui/source/botEngine/Managers/src/AutoTargetConfig.cpp
M /Lineage/L2ui/source/botEngine/stdafx.h

Memory mapped file ver 0.1 under C#
------------------------------------------------------------------------
r1077 | clockman | 2011-03-09 13:07:55 +0100 (śro, 09 mar 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h
M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h
M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp
M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp

Sie mi potem przyda...
------------------------------------------------------------------------
r1076 | clockman | 2011-03-09 01:00:58 +0100 (śro, 09 mar 2011) | 2 lines
Changed paths:
M /Lineage/L2ui/source/L2Tower/L2Tower.csproj
M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp
M /Lineage/L2ui/source/botEngine/Data/include/L2ParamStack.h
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/AutoTarget.cpp

1.1.0.9
Fix na follow, dance, z-range i par einnych
------------------------------------------------------------------------
r1075 | clockman | 2011-03-08 18:08:09 +0100 (wto, 08 mar 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp

Fix na follow, pozostalo tylko podpiac to pod gui...
------------------------------------------------------------------------
r1074 | clockman | 2011-03-08 15:48:32 +0100 (wto, 08 mar 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp
M /Lineage/L2ui/source/botEngine/Container/src/DataCollection.cpp


------------------------------------------------------------------------
r1072 | clockman | 2011-03-07 18:03:41 +0100 (pon, 07 mar 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h
M /Lineage/L2ui/source/botEngine/Engine/include/Utils.h
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp


------------------------------------------------------------------------
r1071 | clockman | 2011-03-07 09:01:05 +0100 (pon, 07 mar 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp

Poprawka w algorytmie do liczenia nowego punktu odleglego od innego...
------------------------------------------------------------------------
r1070 | clockman | 2011-03-06 22:47:34 +0100 (nie, 06 mar 2011) | 1 line
Changed paths:
A /Lineage/L2ui/source/L2Tower/EasyHook32.dll
M /Lineage/L2ui/source/L2Tower/Inject.cs
M /Lineage/L2ui/source/L2Tower/L2Tower.csproj
M /Lineage/L2ui/source/botEngine/Actions/include/Action.h
M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp
M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h
M /Lineage/L2ui/source/botEngine/Container/src/DataCollection.cpp
M /Lineage/L2ui/source/botEngine/Data/include/UObject.h
M /Lineage/L2ui/source/botEngine/Data/src/UObject.cpp
M /Lineage/L2ui/source/botEngine/Engine/include/Commands.h
M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h
M /Lineage/L2ui/source/botEngine/Engine/include/Utils.h
M /Lineage/L2ui/source/botEngine/Engine/src/Commands.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/DebugDump.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Hook.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UUIScript_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp
M /Lineage/L2ui/source/botEngine/L2ui.vcproj
A /Lineage/L2ui/source/botEngine/Lib/EasyHook32.dll
A /Lineage/L2ui/source/botEngine/Lib/EasyHook32.lib
A /Lineage/L2ui/source/botEngine/Lib/easyhook.h
A /Lineage/L2ui/source/botEngine/Lib/libMinHook.x86.lib
M /Lineage/L2ui/source/botEngine/Managers/src/AutoTarget.cpp
A /Lineage/L2ui/source/botEngine/Utils/include/HtmlGenerator.h
A /Lineage/L2ui/source/botEngine/Utils/src/HtmlGenerator.cpp
M /Lineage/L2ui/source/botEngine/dllmain.cpp

Generator html (tablic), html'e w grze maja limit do 16kb, potem je gra ucina... poprawki drobne, powrot do easyhook
------------------------------------------------------------------------
r1068 | clockman | 2011-03-04 15:41:27 +0100 (pią, 04 mar 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/DebugDump.cpp


------------------------------------------------------------------------
r1067 | clockman | 2011-03-04 01:40:51 +0100 (pią, 04 mar 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/L2Tower/L2Tower.csproj
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Container/include/DataCollection.h
M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h
M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp
M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h
M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp
M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h
M /Lineage/L2ui/source/botEngine/Engine/include/Hook.h
M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Hook.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp
M /Lineage/L2ui/source/botEngine/Managers/include/SkillUseManager.h
M /Lineage/L2ui/source/botEngine/Managers/src/AutoTarget.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/SpoilManager.cpp
M /Lineage/L2ui/source/botEngine/dllmain.cpp

Fixes i zmianny w spoilu, spweeperze
------------------------------------------------------------------------
r1066 | clockman | 2011-03-03 18:11:32 +0100 (czw, 03 mar 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/L2Tower/L2Tower.csproj
M /Lineage/L2ui/source/botEngine/Engine/include/DebugDump.h
M /Lineage/L2ui/source/botEngine/L2ui.vcproj
M /Lineage/L2ui/source/botEngine/dllmain.cpp

Fixes
------------------------------------------------------------------------
r1065 | clockman | 2011-03-03 09:23:35 +0100 (czw, 03 mar 2011) | 2 lines
Changed paths:
M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h
M /Lineage/L2ui/source/botEngine/Data/include/User.h
M /Lineage/L2ui/source/botEngine/Managers/include/SkillUseManager.h
M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp

Fixy tak bedzie lepiej, nie udezy nas tak bardzo po performance.
Dodalem czyszczenie zmiennych w skillach...
------------------------------------------------------------------------
r1064 | clockman | 2011-03-03 08:58:43 +0100 (czw, 03 mar 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h

Crash fix - will hit performance abit..
------------------------------------------------------------------------
r1063 | clockman | 2011-03-02 20:41:42 +0100 (śro, 02 mar 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h
M /Lineage/L2ui/source/botEngine/Data/include/User.h
M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp
M /Lineage/L2ui/source/botEngine/Data/src/User.cpp
M /Lineage/L2ui/source/botEngine/Engine/include/DebugDump.h
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/DebugDump.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/User_Events.cpp
M /Lineage/L2ui/source/botEngine/L2ui.vcproj
M /Lineage/L2ui/source/botEngine/dllmain.cpp

Poprawki, obsluga bledow w sposob prowizoryczny..
------------------------------------------------------------------------
r1062 | clockman | 2011-03-02 13:04:48 +0100 (śro, 02 mar 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp
M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Container/src/DataCollection.cpp
M /Lineage/L2ui/source/botEngine/Container/src/DataIndexId.cpp
M /Lineage/L2ui/source/botEngine/Container/src/DataIndexList.cpp
M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp
M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h
M /Lineage/L2ui/source/botEngine/Data/src/AActor.cpp
M /Lineage/L2ui/source/botEngine/Data/src/APawn.cpp
M /Lineage/L2ui/source/botEngine/Data/src/FArray.cpp
M /Lineage/L2ui/source/botEngine/Data/src/FFrame.cpp
M /Lineage/L2ui/source/botEngine/Data/src/FINT64.cpp
M /Lineage/L2ui/source/botEngine/Data/src/FL2GameData.cpp
M /Lineage/L2ui/source/botEngine/Data/src/FName.cpp
M /Lineage/L2ui/source/botEngine/Data/src/FPetInfo.cpp
M /Lineage/L2ui/source/botEngine/Data/src/FRotator.cpp
M /Lineage/L2ui/source/botEngine/Data/src/FString.cpp
M /Lineage/L2ui/source/botEngine/Data/src/FVector.cpp
M /Lineage/L2ui/source/botEngine/Data/src/GLOBAL.cpp
M /Lineage/L2ui/source/botEngine/Data/src/L2ParamStack.cpp
M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp
M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp
M /Lineage/L2ui/source/botEngine/Data/src/UObject.cpp
M /Lineage/L2ui/source/botEngine/Data/src/UUIScript.cpp
M /Lineage/L2ui/source/botEngine/Data/src/User.cpp
M /Lineage/L2ui/source/botEngine/Engine/include/DebugDump.h
M /Lineage/L2ui/source/botEngine/Engine/src/Commands.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigShared.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/DebugDump.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Hook.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Logs.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Messages.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp
M /Lineage/L2ui/source/botEngine/Events/src/APawn_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/FL2GameData_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UUIScript_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp
M /Lineage/L2ui/source/botEngine/Managers/include/ItemManager.h
M /Lineage/L2ui/source/botEngine/Managers/include/Manager.h
M /Lineage/L2ui/source/botEngine/Managers/include/SkillUseManager.h
M /Lineage/L2ui/source/botEngine/Managers/include/SkillsManager.h
M /Lineage/L2ui/source/botEngine/Managers/src/AutoTarget.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/AutoTargetConfig.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/ItemManager.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/QuestManager.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/SkillsManager.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/SpoilManager.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/TargetManager.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/TitleManager.cpp
M /Lineage/L2ui/source/botEngine/dllmain.cpp

Debug info, trace, try catch - prawie dziala
------------------------------------------------------------------------
r1059 | clockman | 2011-03-02 08:02:32 +0100 (śro, 02 mar 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Container/src/DataCollection.cpp
M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h
M /Lineage/L2ui/source/botEngine/Engine/include/DebugDump.h
M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h
M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/DebugDump.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp
M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp
M /Lineage/L2ui/source/botEngine/Managers/include/SkillUseManager.h
M /Lineage/L2ui/source/botEngine/Managers/include/SkillsManager.h
M /Lineage/L2ui/source/botEngine/Managers/include/SpoilManager.h
M /Lineage/L2ui/source/botEngine/Managers/include/TargetManager.h
M /Lineage/L2ui/source/botEngine/Managers/src/ItemManager.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/SkillsManager.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/SpoilManager.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/TargetManager.cpp
M /Lineage/L2ui/source/botEngine/dllmain.cpp
M /Lineage/L2ui/source/botEngine/stdafx.h

debug dump
------------------------------------------------------------------------
r1057 | clockman | 2011-03-01 18:51:04 +0100 (wto, 01 mar 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/Injector/Injector.vcproj
A /Lineage/L2ui/source/Injector/L2Inject.cpp
M /Lineage/L2ui/source/Injector/L2Inject.h
M /Lineage/L2ui/source/L2Tower/L2Tower.csproj
M /Lineage/L2ui/source/L2Tower/L2Tower.csproj.user
M /Lineage/L2ui/source/L2Tower.sln
M /Lineage/L2ui/source/L2TowerUpdate/Update.cs
M /Lineage/L2ui/source/botEngine/Container/src/DataCollection.cpp
M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp
A /Lineage/L2ui/source/botEngine/Engine/include/DebugDump.h
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp
A /Lineage/L2ui/source/botEngine/Engine/src/DebugDump.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp
M /Lineage/L2ui/source/botEngine/L2ui.vcproj
M /Lineage/L2ui/source/botEngine/Managers/src/ItemManager.cpp
M /Lineage/L2ui/source/botEngine/stdafx.h

Fixy i poprawki, dodany L2Tower.exe.manifest do updatera... Wstep do DebugDump.
------------------------------------------------------------------------
r1056 | clockman | 2011-03-01 13:10:30 +0100 (wto, 01 mar 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Container/include/DataCollection.h
M /Lineage/L2ui/source/botEngine/Container/include/DataIndexId.h
M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h
M /Lineage/L2ui/source/botEngine/Container/src/DataCollection.cpp
M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UUIScript_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp
M /Lineage/L2ui/source/botEngine/Managers/include/ItemManager.h
M /Lineage/L2ui/source/botEngine/Managers/src/AutoTarget.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/ItemManager.cpp
M /Lineage/L2ui/source/botEngine/stdafx.h

Wstep do DataDump, czyli funkcji ktora by zrzucala wszystkie dane o bocie (liste npc, mobow, skilli, ustawien programu, for developer things, i crash reports)
------------------------------------------------------------------------
r1055 | clockman | 2011-02-28 21:43:11 +0100 (pon, 28 lut 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/L2Tower/Inject.cs
A /Lineage/L2ui/source/L2Tower/Injector.dll
M /Lineage/L2ui/source/L2Tower/L2Tower.csproj
M /Lineage/L2ui/source/L2Tower.sln
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp

1.1.0.4 - Loader update
------------------------------------------------------------------------
r1054 | clockman | 2011-02-28 20:37:25 +0100 (pon, 28 lut 2011) | 1 line
Changed paths:
A /Lineage/L2ui/source/Injector
A /Lineage/L2ui/source/Injector/AssemblyInfo.cpp
A /Lineage/L2ui/source/Injector/EnsureCleanup.h
A /Lineage/L2ui/source/Injector/Injector.cpp
A /Lineage/L2ui/source/Injector/Injector.vcproj
A /Lineage/L2ui/source/Injector/Injector.vcproj.ClockMan-Laptop.ClockMan.user
A /Lineage/L2ui/source/Injector/Injector2.h
A /Lineage/L2ui/source/Injector/L2Inject.h
A /Lineage/L2ui/source/Injector/ProcFindMethod.h
A /Lineage/L2ui/source/Injector/ReadMe.txt
A /Lineage/L2ui/source/Injector/Seh.cpp
A /Lineage/L2ui/source/Injector/Seh.h
A /Lineage/L2ui/source/Injector/Stdafx.cpp
A /Lineage/L2ui/source/Injector/Stdafx.h
A /Lineage/L2ui/source/Injector/StringWrap.h
A /Lineage/L2ui/source/Injector/app.aps
A /Lineage/L2ui/source/Injector/app.ico
A /Lineage/L2ui/source/Injector/app.rc
A /Lineage/L2ui/source/Injector/resource.h
M /Lineage/L2ui/source/L2Tower/Inject.cs
M /Lineage/L2ui/source/L2Tower/L2Tower.csproj
M /Lineage/L2ui/source/L2Tower.sln
M /Lineage/L2ui/source/L2TowerUpdate/Update.cs
M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h
M /Lineage/L2ui/source/botEngine/Data/include/APawn.h
M /Lineage/L2ui/source/botEngine/Data/src/APawn.cpp
M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/SkillsManager.cpp

1.1.0.3
------------------------------------------------------------------------
r1053 | clockman | 2011-02-28 14:49:19 +0100 (pon, 28 lut 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h
M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp
M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp

Drobne fixy - Dance & Songs
------------------------------------------------------------------------
r1052 | clockman | 2011-02-28 07:42:19 +0100 (pon, 28 lut 2011) | 4 lines
Changed paths:
M /Lineage/L2ui/source/L2Tower/L2Tower.csproj
M /Lineage/L2ui/source/botEngine/Container/include/DataCollection.h
M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h
M /Lineage/L2ui/source/botEngine/Container/src/DataCollection.cpp
M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp
M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp
M /Lineage/L2ui/source/botEngine/Events/include/VisualEvents.h
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UUIScript_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp

1.1.0.2
Poprawilem bug dla ktorego bot sie nie wlaczal po relogu (state event)
Dance i songi musze przepisac na nowo, bo cos nie graja zbyt dobrze..
Zmienilem wersje w html oknie.
------------------------------------------------------------------------
r1051 | clockman | 2011-02-28 06:41:45 +0100 (pon, 28 lut 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Engine/include/Utils.h
M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp
M /Lineage/L2ui/source/botEngine/Events/src/FL2GameData_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/User_Events.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/TitleManager.cpp

Fixy
------------------------------------------------------------------------
r1050 | lisev | 2011-02-28 00:25:25 +0100 (pon, 28 lut 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Events/src/User_Events.cpp

Title wlaczone spowrotem
------------------------------------------------------------------------
r1049 | lisev | 2011-02-28 00:05:11 +0100 (pon, 28 lut 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Managers/include/AutoTargetConfig.h
M /Lineage/L2ui/source/botEngine/Managers/src/AutoTarget.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/AutoTargetConfig.cpp

Poprawki do targetowania
------------------------------------------------------------------------
r1048 | clockman | 2011-02-27 23:58:23 +0100 (nie, 27 lut 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/L2Tower/L2Tower.csproj
A /Lineage/L2ui/source/L2Tower/Logs.Designer.cs
A /Lineage/L2ui/source/L2Tower/Logs.cs
A /Lineage/L2ui/source/L2Tower/Logs.resx
M /Lineage/L2ui/source/L2Tower/Program.cs
D /Lineage/L2ui/source/botEngine/Managers/src/NpcManager-tmp.cpp
D /Lineage/L2ui/source/botEngine/Managers/src/PvpAggro-tmp.cpp


------------------------------------------------------------------------
r1047 | lisev | 2011-02-27 23:53:42 +0100 (nie, 27 lut 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Managers/src/AutoTarget.cpp

Poprawki do targetowania
------------------------------------------------------------------------
r1046 | lisev | 2011-02-27 23:52:05 +0100 (nie, 27 lut 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp
M /Lineage/L2ui/source/botEngine/Managers/include/TargetManager.h
M /Lineage/L2ui/source/botEngine/Managers/src/AutoTarget.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/TargetManager.cpp

Poprawki do targetowania
------------------------------------------------------------------------
r1045 | clockman | 2011-02-27 23:01:53 +0100 (nie, 27 lut 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h
M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp
M /Lineage/L2ui/source/botEngine/Data/include/User.h
M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h
M /Lineage/L2ui/source/botEngine/Engine/include/Utils.h
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp

update
------------------------------------------------------------------------
r1044 | clockman | 2011-02-27 21:58:17 +0100 (nie, 27 lut 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/L2ui.vcproj


------------------------------------------------------------------------
r1043 | clockman | 2011-02-27 21:55:21 +0100 (nie, 27 lut 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/L2Tower/Inject.cs
M /Lineage/L2ui/source/L2Tower/L2Tower.csproj
M /Lineage/L2ui/source/L2Tower/Main.Designer.cs
M /Lineage/L2ui/source/L2Tower/Main.cs
M /Lineage/L2ui/source/botEngine/L2ui.vcproj

Fix, fixy, fixy, jednak niektorych opcji w visual nie nalezy wlaczac... Dziala ok wstrzykiwanie i autoupdate...
------------------------------------------------------------------------
r1042 | lisev | 2011-02-27 21:52:38 +0100 (nie, 27 lut 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/MinHook_110_src/MinHook/libMinHook/libMinHook.vcproj
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h
M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp
M /Lineage/L2ui/source/botEngine/L2ui.vcproj
M /Lineage/L2ui/source/botEngine/Managers/include/AutoTarget.h
M /Lineage/L2ui/source/botEngine/Managers/src/AutoTarget.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/AutoTargetConfig.cpp
M /Lineage/L2ui/source/botEngine/botEngine.rc

Targetowanie w wersji 0.9! (tuz tuz! )
------------------------------------------------------------------------
r1040 | clockman | 2011-02-27 20:00:45 +0100 (nie, 27 lut 2011) | 1 line
Changed paths:
D /Lineage/L2ui/source/Generator/DifferenceEngine
M /Lineage/L2ui/source/Generator/UTPackage/UTPackage.dof
M /Lineage/L2ui/source/L2Tower/L2Tower.csproj
M /Lineage/L2ui/source/L2Tower.sln
D /Lineage/L2ui/source/MinHook_110_src/MinHook/MinHook.suo
M /Lineage/L2ui/source/MinHook_110_src/MinHook/libMinHook/libMinHook.vcproj
D /Lineage/L2ui/source/VC++.sln
M /Lineage/L2ui/source/botEngine/L2ui.vcproj
D /Lineage/L2ui/source/botEngine/Lib/libMinHook.x86.lib

Czystki na SVN i w projektach
------------------------------------------------------------------------
r1038 | clockman | 2011-02-27 11:16:55 +0100 (nie, 27 lut 2011) | 2 lines
Changed paths:
M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp
M /Lineage/L2ui/source/botEngine/Managers/include/TargetManager.h
M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/SkillsManager.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/TargetManager.cpp

Pet w party i solo dziala, poprawki w skillach etc...
Niemoge tego juz testowac na l2j, ma za duzo bugow (albo ta kopia co mam ma), to jest popiepszone...
------------------------------------------------------------------------
r1037 | clockman | 2011-02-27 09:53:05 +0100 (nie, 27 lut 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h
M /Lineage/L2ui/source/botEngine/Container/src/DataCollection.cpp
M /Lineage/L2ui/source/botEngine/Data/src/L2ParamStack.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp

Fix na peta i nie tylko. Geddys ^ neguje bit a nie gasi go....
------------------------------------------------------------------------
r1036 | clockman | 2011-02-27 01:30:26 +0100 (nie, 27 lut 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Container/include/DataCollection.h
M /Lineage/L2ui/source/botEngine/Container/include/DataIndexList.h
M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h
M /Lineage/L2ui/source/botEngine/Container/src/DataCollection.cpp
M /Lineage/L2ui/source/botEngine/Container/src/DataIndexList.cpp
M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UUIScript_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp
M /Lineage/L2ui/source/botEngine/Utils/include/NpcFuncs.h
M /Lineage/L2ui/source/botEngine/Utils/src/NpcFuncs.cpp

Pet, prawie gra, bug przy wylaczaniu gry - wywala gre, cos z odwolaniem pod nie istniejacy adress odnosnie peta lub gracza... Jutro bede walczyl dalej...
------------------------------------------------------------------------
r1035 | clockman | 2011-02-26 22:57:42 +0100 (sob, 26 lut 2011) | 4 lines
Changed paths:
M /Lineage/L2ui/source/botEngine/Container/include/DataCollection.h
M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h
M /Lineage/L2ui/source/botEngine/Container/src/DataCollection.cpp
M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp
M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h
M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp

Fixes for party...
Byl bug z odczytwaniem z eventow, prowizoryczne rozwiazanie zostosowalem. (gdy bylo MasterID=2232 ID=3434 i odczytywalem ID to bralo je z MasterID)...

- to check all pet related things...
------------------------------------------------------------------------
r1034 | clockman | 2011-02-26 21:07:27 +0100 (sob, 26 lut 2011) | 2 lines
Changed paths:
M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp
M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp
M /Lineage/L2ui/source/botEngine/Container/include/DataCollection.h
M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UUIScript_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/SkillsManager.cpp

Fix, lista czlonkow party jest skopana, musze sprawdzic czemu...
- fix na uzywanie skilli + pare drobniejszych
------------------------------------------------------------------------
r1033 | clockman | 2011-02-26 18:30:45 +0100 (sob, 26 lut 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h
M /Lineage/L2ui/source/botEngine/Engine/include/Utils.h
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UUIScript_Events.cpp
M /Lineage/L2ui/source/botEngine/L2ui.vcproj

Fixed Death status of char/npc, and spoiled startus when char/npc show up, npc die.
------------------------------------------------------------------------
r1032 | clockman | 2011-02-25 18:34:39 +0100 (pią, 25 lut 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h
M /Lineage/L2ui/source/botEngine/Managers/src/AutoTarget.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/AutoTargetConfig.cpp

Teraz sie kompiluje
------------------------------------------------------------------------
r1031 | lisev | 2011-02-25 15:16:52 +0100 (pią, 25 lut 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Managers/src/AutoTarget.cpp

Male dodatki do targetowania pvp, pewnie sie nie skompiluje
------------------------------------------------------------------------
r1030 | lisev | 2011-02-25 14:52:54 +0100 (pią, 25 lut 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Managers/include/AutoTarget.h
M /Lineage/L2ui/source/botEngine/Managers/include/AutoTargetConfig.h
M /Lineage/L2ui/source/botEngine/Managers/src/AutoTarget.cpp

Male dodatki do targetowania pvp, pewnie sie nie skompiluje
------------------------------------------------------------------------
r1028 | clockman | 2011-02-25 01:06:10 +0100 (pią, 25 lut 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/L2Tower/Inject.cs
M /Lineage/L2ui/source/L2Tower/L2Tower.csproj
M /Lineage/L2ui/source/L2Tower/Main.Designer.cs
M /Lineage/L2ui/source/L2Tower/Main.cs
M /Lineage/L2ui/source/L2Tower/ProcessList.cs
M /Lineage/L2ui/source/L2Tower/Settings.cs
M /Lineage/L2ui/source/botEngine/Engine/src/Logs.cpp
M /Lineage/L2ui/source/botEngine/dllmain.cpp

Next updates in updater and program, now it wont need to be in game folder...
------------------------------------------------------------------------
r1026 | clockman | 2011-02-24 08:49:18 +0100 (czw, 24 lut 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Engine/include/ConfigShared.h
M /Lineage/L2ui/source/botEngine/Managers/include/AutoTargetConfig.h
M /Lineage/L2ui/source/botEngine/Managers/src/AutoTarget.cpp

Teraz sie kompiluje...
------------------------------------------------------------------------
r1025 | lisev | 2011-02-23 17:39:39 +0100 (śro, 23 lut 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Container/include/ActionCollection.h
M /Lineage/L2ui/source/botEngine/Container/include/ActionItem.h
M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h
M /Lineage/L2ui/source/botEngine/Engine/include/ConfigShared.h
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigShared.cpp
M /Lineage/L2ui/source/botEngine/Managers/include/AutoTargetConfig.h
M /Lineage/L2ui/source/botEngine/Managers/src/AutoTarget.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/AutoTargetConfig.cpp

poprawki w notatniku, pewnie sie nie skompiluje
------------------------------------------------------------------------
r1024 | lisev | 2011-02-23 00:18:41 +0100 (śro, 23 lut 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Container/include/ActionItem.h
M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h
A /Lineage/L2ui/source/botEngine/Engine/include/ConfigShared.h
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp
A /Lineage/L2ui/source/botEngine/Engine/src/ConfigShared.cpp
M /Lineage/L2ui/source/botEngine/L2ui.vcproj
A /Lineage/L2ui/source/botEngine/Managers/include/AutoTarget.h
A /Lineage/L2ui/source/botEngine/Managers/include/AutoTargetConfig.h
A /Lineage/L2ui/source/botEngine/Managers/src/AutoTarget.cpp
A /Lineage/L2ui/source/botEngine/Managers/src/AutoTargetConfig.cpp

Konfiguracja wspoldzielona.. versja 0.0.0.0.itd..
------------------------------------------------------------------------
r1022 | clockman | 2011-02-22 18:59:23 +0100 (wto, 22 lut 2011) | 9 lines
Changed paths:
M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp

Auto nuke, auto attack, self buff, dances, songs, spoil works.
Todo:
- Targeting pve, pvp (New algorythm needed)
- Detect if char is death (OnCharInfo)
- Cleanup pet, party data
- Recalculate User struct for freya and epilogue.
- Create new good looking updater
- Check Small and Big CP potions reuse.
- Check Quest feature...
------------------------------------------------------------------------
r1020 | clockman | 2011-02-22 13:43:09 +0100 (wto, 22 lut 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h
M /Lineage/L2ui/source/botEngine/Container/src/DataCollection.cpp
M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp
M /Lineage/L2ui/source/botEngine/Data/include/AActor.h
M /Lineage/L2ui/source/botEngine/Data/include/APawn.h
M /Lineage/L2ui/source/botEngine/Data/src/AActor.cpp
M /Lineage/L2ui/source/botEngine/Data/src/APawn.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp
D /Lineage/L2ui/source/botEngine/Managers/src/BuffsManager-tmp.cpp
D /Lineage/L2ui/source/botEngine/Managers/src/PartyManager-tmp.cpp

Fix - dances, party buffs, party heal, recharge, auto nuke ? auto attack ?
------------------------------------------------------------------------
r1019 | clockman | 2011-02-21 13:07:49 +0100 (pon, 21 lut 2011) | 2 lines
Changed paths:
M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h
M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp
M /Lineage/L2ui/source/botEngine/Data/include/User.h
M /Lineage/L2ui/source/botEngine/Data/src/User.cpp
M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h
M /Lineage/L2ui/source/botEngine/Engine/include/Hook.h
M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Hook.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UUIScript_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/User_Events.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/QuestManager.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp
M /Lineage/L2ui/source/botEngine/dllmain.cpp

Wstep do obslugi wielu kronik...
Klockwork fixy
------------------------------------------------------------------------
r1018 | clockman | 2011-02-20 23:39:52 +0100 (nie, 20 lut 2011) | 2 lines
Changed paths:
M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp
M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp
M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h
M /Lineage/L2ui/source/botEngine/Data/include/User.h
M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp
M /Lineage/L2ui/source/botEngine/L2ui.vcproj
M /Lineage/L2ui/source/botEngine/Managers/include/SkillsManager.h
M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/SkillsManager.cpp

Fix assistu, follow dziala, pickup dziala, potki naprawione, reuse w skillach naprawione, self buffy dzialaja.
Do zrobienia autotargetowanie (pvp i pve - logika), skille w party do sprawdzenia, poprawki w uzyciu skilli (aby nie bralo na target gdy skill nie wymaga), sprawdzenie pet'a, auto nuke nie dziala (widocznie wylaczony...)
------------------------------------------------------------------------
r1017 | clockman | 2011-02-20 16:59:22 +0100 (nie, 20 lut 2011) | 6 lines
Changed paths:
M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h
M /Lineage/L2ui/source/botEngine/Data/include/User.h
M /Lineage/L2ui/source/botEngine/Events/src/UUIScript_Events.cpp

Zle pobierany race, teraz poprawione i potki dzialaja dobrze.
- sprawdzic uzycie potem cp.
- sprawdzic uzycie elixirow na siege zone
- dodac uzywanie potek z souls na siege zone (tych od goscia przy fortecy)
- sprawdzic czemu bot przestaje calkiem dzialac po wylogowaniu sie i zalogowaniu ponownie.
- sprawdzic z kad jest brane reuse dla skilli - jest bledne... Uzywa tego samego skilla co 1s
------------------------------------------------------------------------
r1016 | clockman | 2011-02-20 11:20:00 +0100 (nie, 20 lut 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h
M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h
M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UUIScript_Events.cpp

Poprawki, null pointer exception, pewne eventy nie byly podpiete...
------------------------------------------------------------------------
r1015 | clockman | 2011-02-18 12:30:17 +0100 (pią, 18 lut 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Container/include/DataCollection.h
M /Lineage/L2ui/source/botEngine/Container/src/DataCollection.cpp
M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp

Fixy, drobne...
------------------------------------------------------------------------
r1007 | clockman | 2011-02-14 15:40:46 +0100 (pon, 14 lut 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Container/include/DataCollection.h
M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h
M /Lineage/L2ui/source/botEngine/Container/src/DataCollection.cpp
M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Commands.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp

Fixy na zarzadzanie obiektami, daleko do perfekcji...
------------------------------------------------------------------------
r1006 | clockman | 2011-02-14 08:06:12 +0100 (pon, 14 lut 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h
M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp
M /Lineage/L2ui/source/botEngine/Data/include/APawn.h
M /Lineage/L2ui/source/botEngine/Data/include/FPetInfo.h
M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h
M /Lineage/L2ui/source/botEngine/Data/include/User.h
M /Lineage/L2ui/source/botEngine/Data/src/APawn.cpp
M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp
M /Lineage/L2ui/source/botEngine/Data/src/User.cpp
M /Lineage/L2ui/source/botEngine/Events/src/APawn_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UUIScript_Events.cpp
M /Lineage/L2ui/source/botEngine/L2ui.vcproj

do poprawki
------------------------------------------------------------------------
r1005 | clockman | 2011-02-13 07:26:11 +0100 (nie, 13 lut 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Data/include/FINT64.h
M /Lineage/L2ui/source/botEngine/Data/include/FPetInfo.h
M /Lineage/L2ui/source/botEngine/Data/src/FINT64.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Hook.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UUIScript_Events.cpp
M /Lineage/L2ui/source/botEngine/L2ui.sln
M /Lineage/L2ui/source/botEngine/L2ui.vcproj

Brakowalo tego..., generowanie operatorow w HookGeneratorze ktore zwracaja void do poprawienia...
------------------------------------------------------------------------
r1002 | clockman | 2011-02-07 22:29:08 +0100 (pon, 07 lut 2011) | 1 line
Changed paths:
A /Lineage/L2ui/source/botEngine/Data/include/FINT64.h
A /Lineage/L2ui/source/botEngine/Data/include/FPetInfo.h
M /Lineage/L2ui/source/botEngine/Data/include/UUIScript.h
A /Lineage/L2ui/source/botEngine/Data/src/FINT64.cpp
A /Lineage/L2ui/source/botEngine/Data/src/FPetInfo.cpp
M /Lineage/L2ui/source/botEngine/Data/src/UUIScript.cpp
A /Lineage/L2ui/source/botEngine/Events/src/FINT64_Events.cpp
A /Lineage/L2ui/source/botEngine/Events/src/FPetInfo_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UUIScript_Events.cpp

kawalki kodu wyciagniete z asemblera
------------------------------------------------------------------------
r1000 | clockman | 2011-02-07 15:13:18 +0100 (pon, 07 lut 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h
M /Lineage/L2ui/source/botEngine/Container/src/DataCollection.cpp
M /Lineage/L2ui/source/botEngine/Data/include/User.h
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp
M /Lineage/L2ui/source/botEngine/L2ui.sln
M /Lineage/L2ui/source/botEngine/L2ui.vcproj

Wieksze fixy...
------------------------------------------------------------------------
r996 | clockman | 2011-02-06 22:15:53 +0100 (nie, 06 lut 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h
M /Lineage/L2ui/source/botEngine/Container/src/DataCollection.cpp
M /Lineage/L2ui/source/botEngine/Data/include/APawn.h
M /Lineage/L2ui/source/botEngine/Data/src/APawn.cpp
M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp
M /Lineage/L2ui/source/botEngine/Events/src/APawn_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UUIScript_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp
M /Lineage/L2ui/source/botEngine/L2ui.vcproj
M /Lineage/L2ui/source/botEngine/Managers/include/SkillsManager.h
M /Lineage/L2ui/source/botEngine/Managers/src/SkillsManager.cpp

Poprawki, potki powinny teraz dzialac teoretycznie zajebiscie (penalty i soule do przetestowania, mi cos nie chcialy dzialac (jakies czasy moga sie nie zgrywac)...)
------------------------------------------------------------------------
r995 | clockman | 2011-02-06 15:19:24 +0100 (nie, 06 lut 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h
M /Lineage/L2ui/source/botEngine/Engine/src/Commands.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp
M /Lineage/L2ui/source/botEngine/Events/src/FL2GameData_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp

Dziala menu i część starych funckji, buffki teraz musze podpiac...
------------------------------------------------------------------------
r994 | clockman | 2011-02-05 18:21:48 +0100 (sob, 05 lut 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp
M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h
M /Lineage/L2ui/source/botEngine/Container/src/DataIndexObject.cpp
M /Lineage/L2ui/source/botEngine/Events/src/FL2GameData_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/User_Events.cpp

debug + fixy..
------------------------------------------------------------------------
r993 | lisev | 2011-02-05 12:56:46 +0100 (sob, 05 lut 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Container/include/DataIndexList.h
M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h
M /Lineage/L2ui/source/botEngine/Container/src/DataCollection.cpp
M /Lineage/L2ui/source/botEngine/Container/src/DataIndexList.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp

Brakujace funkcje, troche bledow kompilacji poprawione
------------------------------------------------------------------------
r992 | clockman | 2011-02-04 14:50:24 +0100 (pią, 04 lut 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp


------------------------------------------------------------------------
r989 | clockman | 2011-02-02 07:41:26 +0100 (śro, 02 lut 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h
M /Lineage/L2ui/source/botEngine/Data/include/FVector.h
M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp

reszte bledow poprawie w pracy by sie ladnie kompilowalo i przejrze czy czegos nie nalezy dodac...
------------------------------------------------------------------------
r987 | lisev | 2011-02-01 19:58:07 +0100 (wto, 01 lut 2011) | 1 line
Changed paths:
A /Lineage/L2ui/source/botEngine/Container/include/ActionCollection.h
A /Lineage/L2ui/source/botEngine/Container/include/ActionEntry.h
A /Lineage/L2ui/source/botEngine/Container/include/ActionItem.h
A /Lineage/L2ui/source/botEngine/Container/src/ActionCollection.cpp
M /Lineage/L2ui/source/botEngine/L2ui.vcproj

Action container
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r984 | clockman | 2011-01-31 16:28:39 +0100 (pon, 31 sty 2011) | 11 lines
Changed paths:
M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Container/include/DataCollection.h
M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h
M /Lineage/L2ui/source/botEngine/Container/src/DataCollection.cpp
M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h
M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h
M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp
M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp
M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h
M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h
M /Lineage/L2ui/source/botEngine/Engine/include/Utils.h
M /Lineage/L2ui/source/botEngine/Engine/src/Commands.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp
D /Lineage/L2ui/source/botEngine/Events/include/PackedEvents.h
M /Lineage/L2ui/source/botEngine/Events/src/FL2GameData_Events.cpp
D /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/User_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp
A /Lineage/L2ui/source/botEngine/Managers/include/BuffsManager-tmp.h
D /Lineage/L2ui/source/botEngine/Managers/include/BuffsManager.h
A /Lineage/L2ui/source/botEngine/Managers/include/NpcManager-tmp.h
D /Lineage/L2ui/source/botEngine/Managers/include/NpcManager.h
A /Lineage/L2ui/source/botEngine/Managers/include/PartyManager-tmp.h
D /Lineage/L2ui/source/botEngine/Managers/include/PartyManager.h
D /Lineage/L2ui/source/botEngine/Managers/include/PlayersManager.h
D /Lineage/L2ui/source/botEngine/Managers/include/PvpAggro.h
M /Lineage/L2ui/source/botEngine/Managers/include/TitleManager.h
A /Lineage/L2ui/source/botEngine/Managers/src/BuffsManager-tmp.cpp
D /Lineage/L2ui/source/botEngine/Managers/src/BuffsManager.cpp
A /Lineage/L2ui/source/botEngine/Managers/src/NpcManager-tmp.cpp
D /Lineage/L2ui/source/botEngine/Managers/src/NpcManager.cpp
A /Lineage/L2ui/source/botEngine/Managers/src/PartyManager-tmp.cpp
D /Lineage/L2ui/source/botEngine/Managers/src/PartyManager.cpp
D /Lineage/L2ui/source/botEngine/Managers/src/PlayersManager.cpp
A /Lineage/L2ui/source/botEngine/Managers/src/PvpAggro-tmp.cpp
D /Lineage/L2ui/source/botEngine/Managers/src/PvpAggro.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/SkillsManager.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/SpoilManager.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/TargetManager.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/TitleManager.cpp
M /Lineage/L2ui/source/botEngine/stdafx.h

Przejscie na nowy Container - /include/DataCollection.h
Do poprawy:
- plik projektu (tu mam vs2003 i nieche mieszac)
- wszystkie miejsca w kodzie w ktorych wystepuje slowko TODO (zwykle brakujace funkcje)
- do sprawdzenia wrzucanie do indeksow
- brakuje kontenera na buffy
- auto targetowanie pvp & pve zakomentowane - do pzrerobienia, do napisania dwie odzielne klasy dla jednego id rugiego ktore beda tylko i wylacznie wyliczac "agro"
- brakuje funkcji ktore odczytaja abnormal state (czy ma stun, etc), jest imo funkcjia CheckAbnormalState, UpdateAbnormalState w APawn
- brakuje obslugi pet'a
- do poprawy to co sie nie kompiluje
- zmiany kolorkow wylaczone...
------------------------------------------------------------------------
r982 | clockman | 2011-01-28 13:54:19 +0100 (pią, 28 sty 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Actions/include/Action.h
M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp
M /Lineage/L2ui/source/botEngine/Engine/include/Utils.h
M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp
M /Lineage/L2ui/source/botEngine/Events/include/VisualEvents.h
M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp

Rozszerzenia eventow - czyli to co moze sie przydac a co znalazlem w GUI...
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r979 | clockman | 2011-01-25 19:31:12 +0100 (wto, 25 sty 2011) | 13 lines
Changed paths:
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h
M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp
M /Lineage/L2ui/source/botEngine/Data/include/FL2MagicSkillData.h
M /Lineage/L2ui/source/botEngine/Events/src/FL2GameData_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UUIScript_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/SkillsManager.cpp

Poprawki, party juz dziala (tzn to co jest w kontenerze), nie podpinalem do reszty. Problem z bufami jest taki ze niebedzimy patrzyc na "czas" bo dla togle czasem left time = 0, czasem np 2 sek, jakis random. Ale bufki przychodzi update calego paska na raz wiec w kazdej chwili wiadomo jakie jescze mamy. I ile mniej wiecej im zostalo... Potrzebny kontener na bufy(tu tak naprawde tylko dla party, siebie, peta, w sumie moze to byc pod skille podpiete by zaosczedzic miejsca, jakis pomysl ? idskilla, lvlskilla, timeleft) i na skille (kto kiedy rzucil ostatni raz na kogo skill danego typu, najlepiej po stronie celu.).

Pakiety dla party sa juz do wywalenia - wszystkie (testowalem nowa obsluge party - dziala).

ToDo:
- zarzadzanie flaga eMyPartyLeader
- usuwanie obiektow (ale to pewnie na koncu)
- wywalenie pakietow do obslugi party, w sumie do obslugi npc, user, chars tez moga wyleciec, co bedzie potrzebne to bedziemy rozczajac w strukturach.
- obsluga mojego peta (do pojawienia sie, aktualizacji, usuniecia sa eventy, tylko nic nie zawieraja poza chyba id peta - trzeba podpiac sie pod funkcje UUIScript::Pet2FPetInfo)
- obsluga bufkow (czytaj wyzej, imo trzymanie tego w DataMonster to marnowanie miejsca, chyba ze jako wskaznik, format moze byc taki jaki jest)
- podpiecie GetHP(), ... w DataMonster pod zmiene hp, mp, cp... gdy user'a niema
- dodanie aktualizacji pozycji usera z eventow (leca dla party i targetu - ten maly radar)
- przepiecie reszty funkcji na nowy kontener
------------------------------------------------------------------------
r978 | lisev | 2011-01-25 17:41:59 +0100 (wto, 25 sty 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h
M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp

Powoli sie przepinamy na nowy kontener..
------------------------------------------------------------------------
r977 | clockman | 2011-01-25 16:42:55 +0100 (wto, 25 sty 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Data/include/FL2MagicSkillData.h


------------------------------------------------------------------------
r975 | clockman | 2011-01-25 16:17:05 +0100 (wto, 25 sty 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Data/include/FString.h


------------------------------------------------------------------------
r974 | clockman | 2011-01-25 15:38:27 +0100 (wto, 25 sty 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Container/include/DataCollection.h
M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h
M /Lineage/L2ui/source/botEngine/Container/src/DataCollection.cpp
M /Lineage/L2ui/source/botEngine/Events/include/VisualEvents.h
M /Lineage/L2ui/source/botEngine/Events/src/UUIScript_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp

Info o party z eventow... - nie testowane...
------------------------------------------------------------------------
r973 | clockman | 2011-01-25 10:44:24 +0100 (wto, 25 sty 2011) | 4 lines
Changed paths:
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Engine/include/Logs.h
M /Lineage/L2ui/source/botEngine/Events/src/FL2GameData_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp
M /Lineage/L2ui/source/botEngine/Managers/include/ItemManager.h
M /Lineage/L2ui/source/botEngine/Managers/include/Manager.h
M /Lineage/L2ui/source/botEngine/Managers/include/SkillsManager.h

- Command CWH changed to DumpCWH
- Added commands: DumpWH, DumpCastleWH, DumpEtcWH, DumpInv, DumpPetInv.
- List of dumped items will be now sorted by name.
- Lists of Skills in config window will be now sorted by name.
------------------------------------------------------------------------
r972 | clockman | 2011-01-24 19:00:33 +0100 (pon, 24 sty 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Events/src/FL2GameData_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp
M /Lineage/L2ui/source/botEngine/L2ui.vcproj
M /Lineage/L2ui/source/botEngine/Managers/include/ItemManager.h
M /Lineage/L2ui/source/botEngine/Managers/include/Manager.h
M /Lineage/L2ui/source/botEngine/Managers/include/SkillsManager.h
M /Lineage/L2ui/source/botEngine/Managers/src/ItemManager.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/SkillsManager.cpp

fixy skilli...
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r971 | clockman | 2011-01-24 17:37:07 +0100 (pon, 24 sty 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/SkillsManager.cpp

by sie kompilowalo
------------------------------------------------------------------------
r970 | clockman | 2011-01-24 14:07:21 +0100 (pon, 24 sty 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Events/include/PackedEvents.h
M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp

Poprawki do uzywania skilli, czystki w obsludze pakietow...
------------------------------------------------------------------------
r969 | clockman | 2011-01-24 13:43:43 +0100 (pon, 24 sty 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h
M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp
M /Lineage/L2ui/source/botEngine/Events/include/VisualEvents.h
M /Lineage/L2ui/source/botEngine/Events/src/FL2GameData_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UUIScript_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp
M /Lineage/L2ui/source/botEngine/Managers/include/SkillsManager.h
M /Lineage/L2ui/source/botEngine/Managers/src/SkillsManager.cpp

Zmiana obslugi skilli z funkcji na eventy...
------------------------------------------------------------------------
r968 | clockman | 2011-01-24 12:56:59 +0100 (pon, 24 sty 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Data/include/FL2GameData.h
M /Lineage/L2ui/source/botEngine/Data/include/FName.h
M /Lineage/L2ui/source/botEngine/Data/src/FL2GameData.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp
M /Lineage/L2ui/source/botEngine/Events/src/FL2GameData_Events.cpp
M /Lineage/L2ui/source/botEngine/Managers/include/SkillsManager.h
M /Lineage/L2ui/source/botEngine/Managers/src/SkillsManager.cpp

Fix na problemy (crash) przy obsludze skilli
------------------------------------------------------------------------
r966 | clockman | 2011-01-23 22:33:29 +0100 (nie, 23 sty 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h
M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp
M /Lineage/L2ui/source/botEngine/Events/include/VisualEvents.h
M /Lineage/L2ui/source/botEngine/Events/src/UUIScript_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp
M /Lineage/L2ui/source/botEngine/Managers/include/ItemManager.h
M /Lineage/L2ui/source/botEngine/Managers/src/ItemManager.cpp

Update obslugi inventory, wh, teraz juz skonczone, przetestowane, dziala...
------------------------------------------------------------------------
r965 | clockman | 2011-01-23 16:52:03 +0100 (nie, 23 sty 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
A /Lineage/L2ui/source/botEngine/Data/include/GLOBAL.h
M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h
A /Lineage/L2ui/source/botEngine/Data/src/GLOBAL.cpp
M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp
M /Lineage/L2ui/source/botEngine/Engine/include/Logs.h
M /Lineage/L2ui/source/botEngine/Engine/include/Utils.h
M /Lineage/L2ui/source/botEngine/Engine/src/Hook.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp
M /Lineage/L2ui/source/botEngine/Events/include/PackedEvents.h
A /Lineage/L2ui/source/botEngine/Events/include/VisualEvents.h
A /Lineage/L2ui/source/botEngine/Events/src/GLOBAL_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UUIScript_Events.cpp
A /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp
M /Lineage/L2ui/source/botEngine/L2ui.vcproj
M /Lineage/L2ui/source/botEngine/Managers/include/ItemManager.h
M /Lineage/L2ui/source/botEngine/Managers/include/SkillsManager.h
M /Lineage/L2ui/source/botEngine/Managers/src/ItemManager.cpp
M /Lineage/L2ui/source/botEngine/stdafx.h

Przeniesiono invectory z pakietow na eventy, na mieszkaniu dokoncze, musze pet'a przetestowac...
------------------------------------------------------------------------
r960 | clockman | 2011-01-23 09:56:13 +0100 (nie, 23 sty 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Data/include/AActor.h
M /Lineage/L2ui/source/botEngine/Data/include/FArray.h
M /Lineage/L2ui/source/botEngine/Data/include/FL2GameData.h
M /Lineage/L2ui/source/botEngine/Data/include/FName.h
M /Lineage/L2ui/source/botEngine/Data/include/FString.h
M /Lineage/L2ui/source/botEngine/Data/include/FVector.h
M /Lineage/L2ui/source/botEngine/Data/include/L2ParamStack.h
M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h
M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h
M /Lineage/L2ui/source/botEngine/Data/include/UObject.h
M /Lineage/L2ui/source/botEngine/Data/include/UUIScript.h
M /Lineage/L2ui/source/botEngine/Data/include/User.h
M /Lineage/L2ui/source/botEngine/Engine/include/Logs.h
M /Lineage/L2ui/source/botEngine/Events/src/FL2GameData_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UUIScript_Events.cpp
M /Lineage/L2ui/source/botEngine/Events/src/User_Events.cpp
M /Lineage/L2ui/source/botEngine/L2ui.sln
M /Lineage/L2ui/source/botEngine/L2ui.vcproj
M /Lineage/L2ui/source/botEngine/L2ui.vcproj.ClockMan-Laptop.ClockMan.user

komentarze, poprawki, fixy.. - w skrocie smieci
------------------------------------------------------------------------
r958 | clockman | 2011-01-23 00:19:15 +0100 (nie, 23 sty 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine
M /Lineage/L2ui/source/botEngine/Actions/include/Action.h
M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp
M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Data/include/AActor.h
M /Lineage/L2ui/source/botEngine/Data/include/APawn.h
M /Lineage/L2ui/source/botEngine/Data/include/FArray.h
M /Lineage/L2ui/source/botEngine/Data/include/FFrame.h
M /Lineage/L2ui/source/botEngine/Data/include/FL2GameData.h
M /Lineage/L2ui/source/botEngine/Data/include/FL2MagicSkillData.h
M /Lineage/L2ui/source/botEngine/Data/include/FName.h
M /Lineage/L2ui/source/botEngine/Data/include/FRotator.h
M /Lineage/L2ui/source/botEngine/Data/include/FString.h
M /Lineage/L2ui/source/botEngine/Data/include/FVector.h
M /Lineage/L2ui/source/botEngine/Data/include/L2ParamStack.h
M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h
M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h
M /Lineage/L2ui/source/botEngine/Data/include/UObject.h
M /Lineage/L2ui/source/botEngine/Data/include/UUIScript.h
M /Lineage/L2ui/source/botEngine/Data/include/User.h
M /Lineage/L2ui/source/botEngine/Data/src/AActor.cpp
M /Lineage/L2ui/source/botEngine/Data/src/APawn.cpp
M /Lineage/L2ui/source/botEngine/Data/src/FArray.cpp
A /Lineage/L2ui/source/botEngine/Data/src/FFrame.cpp
M /Lineage/L2ui/source/botEngine/Data/src/FL2GameData.cpp
M /Lineage/L2ui/source/botEngine/Data/src/FName.cpp
M /Lineage/L2ui/source/botEngine/Data/src/FRotator.cpp
M /Lineage/L2ui/source/botEngine/Data/src/FString.cpp
D /Lineage/L2ui/source/botEngine/Data/src/FVariance.cpp
M /Lineage/L2ui/source/botEngine/Data/src/FVector.cpp
M /Lineage/L2ui/source/botEngine/Data/src/L2ParamStack.cpp
M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp
M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp
M /Lineage/L2ui/source/botEngine/Data/src/UObject.cpp
M /Lineage/L2ui/source/botEngine/Data/src/UUIScript.cpp
M /Lineage/L2ui/source/botEngine/Data/src/User.cpp
M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h
M /Lineage/L2ui/source/botEngine/Engine/include/Hook.h
M /Lineage/L2ui/source/botEngine/Engine/include/Logs.h
M /Lineage/L2ui/source/botEngine/Engine/include/Utils.h
M /Lineage/L2ui/source/botEngine/Engine/src/Commands.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Hook.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp
A /Lineage/L2ui/source/botEngine/Events/src/AActor_Events.cpp
D /Lineage/L2ui/source/botEngine/Events/src/APawnEvents.cpp
A /Lineage/L2ui/source/botEngine/Events/src/APawn_Events.cpp
A /Lineage/L2ui/source/botEngine/Events/src/FArray_Events.cpp
A /Lineage/L2ui/source/botEngine/Events/src/FFrame_Events.cpp
D /Lineage/L2ui/source/botEngine/Events/src/FL2GameDataEvents.cpp
A /Lineage/L2ui/source/botEngine/Events/src/FL2GameData_Events.cpp
A /Lineage/L2ui/source/botEngine/Events/src/FName_Events.cpp
A /Lineage/L2ui/source/botEngine/Events/src/FRotator_Events.cpp
A /Lineage/L2ui/source/botEngine/Events/src/FString_Events.cpp
A /Lineage/L2ui/source/botEngine/Events/src/FVector_Events.cpp
A /Lineage/L2ui/source/botEngine/Events/src/L2ParamStack_Events.cpp
D /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp
A /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp
D /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp
A /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp
A /Lineage/L2ui/source/botEngine/Events/src/UObject_Events.cpp
D /Lineage/L2ui/source/botEngine/Events/src/UUIScriptEvents.cpp
A /Lineage/L2ui/source/botEngine/Events/src/UUIScript_Events.cpp
D /Lineage/L2ui/source/botEngine/Events/src/UserEvents.cpp
A /Lineage/L2ui/source/botEngine/Events/src/User_Events.cpp
M /Lineage/L2ui/source/botEngine/L2ui.vcproj
M /Lineage/L2ui/source/botEngine/Managers/src/SkillsManager.cpp
M /Lineage/L2ui/source/botEngine/dllmain.cpp
M /Lineage/L2ui/source/botEngine/stdafx.h

Przejscie na nowy generator kodu...
------------------------------------------------------------------------
r949 | clockman | 2011-01-21 00:55:25 +0100 (pią, 21 sty 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h
M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp
M /Lineage/L2ui/source/botEngine/Events/include/PackedEvents.h
M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp
M /Lineage/L2ui/source/botEngine/L2ui.vcproj
M /Lineage/L2ui/source/botEngine/Managers/include/SkillsManager.h
M /Lineage/L2ui/source/botEngine/Managers/src/SkillsManager.cpp

Moved reading data of my skills from packets to UGameEngine methods.
------------------------------------------------------------------------
r948 | clockman | 2011-01-20 09:41:06 +0100 (czw, 20 sty 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Container/src/DataCollection.cpp
M /Lineage/L2ui/source/botEngine/Container/src/DataIndexId.cpp
M /Lineage/L2ui/source/botEngine/Container/src/DataTest.cpp
D /Lineage/L2ui/source/botEngine/Data/include/FINT64.h
D /Lineage/L2ui/source/botEngine/Data/include/FParamMap.h
M /Lineage/L2ui/source/botEngine/Data/include/FRotator.h
D /Lineage/L2ui/source/botEngine/Data/include/FVariance.h
D /Lineage/L2ui/source/botEngine/Data/src/Core.cpp
D /Lineage/L2ui/source/botEngine/Data/src/FINT64.cpp
D /Lineage/L2ui/source/botEngine/Data/src/FParamMap.cpp
M /Lineage/L2ui/source/botEngine/Data/src/FRotator.cpp
M /Lineage/L2ui/source/botEngine/Data/src/FVariance.cpp
D /Lineage/L2ui/source/botEngine/Data/src/Hook.cpp
D /Lineage/L2ui/source/botEngine/Data/src/UInput.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Hook.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Logs.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/NpcManager.cpp
M /Lineage/L2ui/source/botEngine/stdafx.h

Czystka, Klockowrk Fix, Targetowanie bug fix, jeszcze projekt do zmiany (usuniecie z niego plikow), tu mam visual 2003 i nieche mieszac...
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r947 | lisev | 2011-01-19 19:09:04 +0100 (śro, 19 sty 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Data/src/FVector.cpp
M /Lineage/L2ui/source/botEngine/L2ui.vcproj

Poprawki ladowania sie biblioteki
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r946 | clockman | 2011-01-19 17:43:34 +0100 (śro, 19 sty 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/dllmain.cpp


------------------------------------------------------------------------
r945 | clockman | 2011-01-19 17:26:51 +0100 (śro, 19 sty 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h
M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UUIScriptEvents.cpp
M /Lineage/L2ui/source/botEngine/L2ui.vcproj
M /Lineage/L2ui/source/botEngine/dllmain.cpp

nie laduje dll, zaraz dojde dlaczego, ale niech bedzie w histori
------------------------------------------------------------------------
r944 | clockman | 2011-01-18 18:18:30 +0100 (wto, 18 sty 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
A /Lineage/L2ui/source/botEngine/Data/include/FArray.h
A /Lineage/L2ui/source/botEngine/Data/include/TArray.h
A /Lineage/L2ui/source/botEngine/Data/src/FArray.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Hook.cpp
M /Lineage/L2ui/source/botEngine/L2ui.vcproj
M /Lineage/L2ui/source/botEngine/Managers/include/SkillsManager.h
M /Lineage/L2ui/source/botEngine/Managers/src/SkillsManager.cpp
M /Lineage/L2ui/source/botEngine/stdafx.h

Tablice - wsparcie...
------------------------------------------------------------------------
r943 | clockman | 2011-01-18 17:45:54 +0100 (wto, 18 sty 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp

fix - zeby niedalo sie wykrywac bota poprzez targetowanie..
------------------------------------------------------------------------
r941 | clockman | 2011-01-13 14:11:04 +0100 (czw, 13 sty 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Data/include/User.h


------------------------------------------------------------------------
r940 | lisev | 2011-01-12 22:47:15 +0100 (śro, 12 sty 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h
M /Lineage/L2ui/source/botEngine/Container/src/DataCollection.cpp

Poprawki w kontenerze
------------------------------------------------------------------------
r939 | clockman | 2011-01-11 09:31:57 +0100 (wto, 11 sty 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h
M /Lineage/L2ui/source/botEngine/Data/include/User.h


------------------------------------------------------------------------
r938 | lisev | 2011-01-10 23:49:00 +0100 (pon, 10 sty 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Container/include/DataCollection.h
M /Lineage/L2ui/source/botEngine/Container/src/DataCollection.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp
M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp

Debug info
------------------------------------------------------------------------
r937 | lisev | 2011-01-10 21:48:07 +0100 (pon, 10 sty 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Container/include/DataCollection.h
M /Lineage/L2ui/source/botEngine/Container/include/DataIndexList.h
M /Lineage/L2ui/source/botEngine/Container/src/DataCollection.cpp
M /Lineage/L2ui/source/botEngine/Container/src/DataIndexList.cpp
M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h
M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp

Debug info
------------------------------------------------------------------------
r936 | clockman | 2011-01-10 21:44:13 +0100 (pon, 10 sty 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Data/include/User.h

Update danych, numery bajtow na 100% sie zgadzaja...
------------------------------------------------------------------------
r935 | lisev | 2011-01-10 21:01:31 +0100 (pon, 10 sty 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Container/include/DataCollection.h
A /Lineage/L2ui/source/botEngine/Container/include/DataIndexList.h
A /Lineage/L2ui/source/botEngine/Container/include/DataIndexObject.h
M /Lineage/L2ui/source/botEngine/Container/src/DataCollection.cpp
A /Lineage/L2ui/source/botEngine/Container/src/DataIndexList.cpp
A /Lineage/L2ui/source/botEngine/Container/src/DataIndexObject.cpp
M /Lineage/L2ui/source/botEngine/Data/include/User.h
M /Lineage/L2ui/source/botEngine/Data/src/User.cpp
M /Lineage/L2ui/source/botEngine/L2ui.vcproj
M /Lineage/L2ui/source/botEngine/dllmain.cpp

Indeksy
------------------------------------------------------------------------
r934 | clockman | 2011-01-10 16:00:59 +0100 (pon, 10 sty 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h
M /Lineage/L2ui/source/botEngine/Data/include/User.h


------------------------------------------------------------------------
r933 | clockman | 2011-01-10 13:45:03 +0100 (pon, 10 sty 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Events/src/UserEvents.cpp

Nie zmieniajmy tytulu ani koloru nicka wlasnej postaci...
------------------------------------------------------------------------
r932 | clockman | 2011-01-10 13:29:52 +0100 (pon, 10 sty 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Managers/include/TargetManager.h
M /Lineage/L2ui/source/botEngine/Managers/src/TargetManager.cpp

Poprawki w targetownaiu przed dodaniem obslugi manora.
------------------------------------------------------------------------
r931 | clockman | 2011-01-10 13:11:38 +0100 (pon, 10 sty 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Events/src/UUIScriptEvents.cpp


------------------------------------------------------------------------
r930 | clockman | 2011-01-10 13:06:39 +0100 (pon, 10 sty 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp


------------------------------------------------------------------------
r929 | lisev | 2011-01-09 23:09:39 +0100 (nie, 09 sty 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/VC++.sln
M /Lineage/L2ui/source/botEngine/Container/include/DataCollection.h
M /Lineage/L2ui/source/botEngine/Container/include/DataHeader.h
M /Lineage/L2ui/source/botEngine/Container/include/DataIndexId.h
M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h
A /Lineage/L2ui/source/botEngine/Container/include/DataTest.h
M /Lineage/L2ui/source/botEngine/Container/src/DataCollection.cpp
M /Lineage/L2ui/source/botEngine/Container/src/DataHeader.cpp
M /Lineage/L2ui/source/botEngine/Container/src/DataIndexId.cpp
M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp
A /Lineage/L2ui/source/botEngine/Container/src/DataTest.cpp
M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h
M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp
M /Lineage/L2ui/source/botEngine/L2ui.vcproj
M /Lineage/L2ui/source/botEngine/stdafx.h

Wspolny kontener, wersja 0.5
------------------------------------------------------------------------
r928 | clockman | 2011-01-09 17:36:42 +0100 (nie, 09 sty 2011) | 2 lines
Changed paths:
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Data/include/User.h
M /Lineage/L2ui/source/botEngine/Data/src/User.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UserEvents.cpp

rozaczjanie user, czesc pierwsza

------------------------------------------------------------------------
r927 | clockman | 2011-01-09 14:40:16 +0100 (nie, 09 sty 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h
M /Lineage/L2ui/source/botEngine/Data/include/User.h
M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp
M /Lineage/L2ui/source/botEngine/Data/src/User.cpp
M /Lineage/L2ui/source/botEngine/Events/include/PackedEvents.h
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp


------------------------------------------------------------------------
r926 | lisev | 2011-01-09 14:15:02 +0100 (nie, 09 sty 2011) | 1 line
Changed paths:
A /Lineage/L2ui/source/botEngine/Container
A /Lineage/L2ui/source/botEngine/Container/include
A /Lineage/L2ui/source/botEngine/Container/include/DataCollection.h
A /Lineage/L2ui/source/botEngine/Container/include/DataEntry.h
A /Lineage/L2ui/source/botEngine/Container/include/DataHeader.h
A /Lineage/L2ui/source/botEngine/Container/include/DataIndexId.h
A /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h
A /Lineage/L2ui/source/botEngine/Container/src
A /Lineage/L2ui/source/botEngine/Container/src/DataCollection.cpp
A /Lineage/L2ui/source/botEngine/Container/src/DataEntry.cpp
A /Lineage/L2ui/source/botEngine/Container/src/DataHeader.cpp
A /Lineage/L2ui/source/botEngine/Container/src/DataIndexId.cpp
A /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp
M /Lineage/L2ui/source/botEngine/L2ui.vcproj

Wspolny kontener, wersja 0.5
------------------------------------------------------------------------
r921 | clockman | 2011-01-08 16:05:06 +0100 (sob, 08 sty 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Managers/src/QuestManager.cpp


------------------------------------------------------------------------
r920 | lisev | 2011-01-08 15:54:53 +0100 (sob, 08 sty 2011) | 1 line
Changed paths:
D /Lineage/L2ui/source/MinHook_110_src/MinHook/Debug
D /Lineage/L2ui/source/MinHook_110_src/MinHook/Release
M /Lineage/L2ui/source/MinHook_110_src/MinHook/libMinHook/libMinHook.vcproj
M /Lineage/L2ui/source/Updater/L2Tower.csproj
M /Lineage/L2ui/source/Updater/Main.Designer.cs
M /Lineage/L2ui/source/Updater/Main.cs
A /Lineage/L2ui/source/Updater/icon.ico
M /Lineage/L2ui/source/VC++.sln
M /Lineage/L2ui/source/botEngine/L2ui.vcproj


------------------------------------------------------------------------
r918 | clockman | 2011-01-08 15:33:57 +0100 (sob, 08 sty 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp


------------------------------------------------------------------------
r916 | clockman | 2011-01-08 15:14:21 +0100 (sob, 08 sty 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp
D /Lineage/L2ui/source/botEngine/Events/src/AActorEvents.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/PlayersManager.cpp

fixy
------------------------------------------------------------------------
r915 | clockman | 2011-01-08 15:07:07 +0100 (sob, 08 sty 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Data/include/AActor.h
M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h
M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h
M /Lineage/L2ui/source/botEngine/Data/src/AActor.cpp
M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp
M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp
M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h
M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp
M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UUIScriptEvents.cpp
M /Lineage/L2ui/source/botEngine/L2ui.vcproj
D /Lineage/L2ui/source/botEngine/Managers/include/BuffsAI.h
D /Lineage/L2ui/source/botEngine/Managers/include/PlayerAI.h
M /Lineage/L2ui/source/botEngine/Managers/include/PlayersManager.h
M /Lineage/L2ui/source/botEngine/Managers/include/PvpAggro.h
M /Lineage/L2ui/source/botEngine/Managers/include/TargetManager.h
D /Lineage/L2ui/source/botEngine/Managers/src/BuffsAI.cpp
D /Lineage/L2ui/source/botEngine/Managers/src/PlayerAI.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/PlayersManager.cpp
A /Lineage/L2ui/source/botEngine/botEngine.rc
A /Lineage/L2ui/source/botEngine/resource.h

Ostatnie poprawki...
------------------------------------------------------------------------
r914 | clockman | 2011-01-08 12:38:57 +0100 (sob, 08 sty 2011) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Actions/include/Action.h
M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp
M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp
M /Lineage/L2ui/source/botEngine/Data/src/User.cpp
M /Lineage/L2ui/source/botEngine/Engine/include/Commands.h
M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h
M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h
M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h
M /Lineage/L2ui/source/botEngine/Engine/src/Commands.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp
M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UUIScriptEvents.cpp
M /Lineage/L2ui/source/botEngine/L2ui.vcproj
M /Lineage/L2ui/source/botEngine/Managers/include/BuffsManager.h
M /Lineage/L2ui/source/botEngine/Managers/include/Manager.h
M /Lineage/L2ui/source/botEngine/Managers/include/NpcManager.h
M /Lineage/L2ui/source/botEngine/Managers/include/PartyManager.h
M /Lineage/L2ui/source/botEngine/Managers/include/PlayersManager.h
M /Lineage/L2ui/source/botEngine/Managers/include/SkillUseManager.h
M /Lineage/L2ui/source/botEngine/Managers/include/SkillsManager.h
A /Lineage/L2ui/source/botEngine/Managers/include/SpoilManager.h
M /Lineage/L2ui/source/botEngine/Managers/include/TargetManager.h
M /Lineage/L2ui/source/botEngine/Managers/src/BuffsAI.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/BuffsManager.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/NpcManager.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/PartyManager.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/SkillsManager.cpp
A /Lineage/L2ui/source/botEngine/Managers/src/SpoilManager.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/TargetManager.cpp
M /Lineage/L2ui/source/botEngine/dllmain.cpp

Milion poprawek i fixow...
------------------------------------------------------------------------
r881 | clockman | 2010-12-11 14:48:27 +0100 (sob, 11 gru 2010) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h
M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp
M /Lineage/L2ui/source/botEngine/Data/src/User.cpp
M /Lineage/L2ui/source/botEngine/Engine/include/Hook.h
M /Lineage/L2ui/source/botEngine/Engine/src/Hook.cpp
M /Lineage/L2ui/source/botEngine/Events/include/PackedEvents.h
M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UUIScriptEvents.cpp
M /Lineage/L2ui/source/botEngine/L2ui.vcproj
D /Lineage/L2ui/source/botEngine/Lib/EasyHook
A /Lineage/L2ui/source/botEngine/Lib/MinHook.h
A /Lineage/L2ui/source/botEngine/Lib/libMinHook.x86.lib
M /Lineage/L2ui/source/botEngine/Managers/include/SkillUseManager.h
M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp
M /Lineage/L2ui/source/botEngine/dllmain.cpp

zmiana biblioteki do hookowania
------------------------------------------------------------------------
r880 | clockman | 2010-12-09 07:53:22 +0100 (czw, 09 gru 2010) | 2 lines
Changed paths:
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp
M /Lineage/L2ui/source/botEngine/L2ui.vcproj
A /Lineage/L2ui/source/botEngine/Managers/include/SkillUseManager.h
M /Lineage/L2ui/source/botEngine/Managers/include/TargetManager.h
A /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/TargetManager.cpp

SkillUseManager jescze nie skonczony, ale dzis go skoncze... moze w robocie..

------------------------------------------------------------------------
r879 | clockman | 2010-12-08 00:49:56 +0100 (śro, 08 gru 2010) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Actions/include/Action.h
M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp
M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h
M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h
M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UUIScriptEvents.cpp
M /Lineage/L2ui/source/botEngine/Managers/include/NpcManager.h

Prowizoryczny: auto atk me & pet, auto pickup me & pet. Testwane na summonie i jakos dziala..
------------------------------------------------------------------------
r878 | lisev | 2010-12-07 23:44:07 +0100 (wto, 07 gru 2010) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp
M /Lineage/L2ui/source/botEngine/Managers/include/PartyManager.h
M /Lineage/L2ui/source/botEngine/Managers/src/BuffsAI.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/PartyManager.cpp

Buffy na party
------------------------------------------------------------------------
r877 | clockman | 2010-12-06 23:41:21 +0100 (pon, 06 gru 2010) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Actions/include/Action.h
M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp
M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp

Akcje dla peta/summona. Jutro auto attack dla summona i peta.
------------------------------------------------------------------------
r876 | lisev | 2010-12-06 23:09:48 +0100 (pon, 06 gru 2010) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp
M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp
M /Lineage/L2ui/source/botEngine/Managers/include/PartyManager.h
M /Lineage/L2ui/source/botEngine/Managers/src/BuffsAI.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/PartyManager.cpp

buffki dla party
------------------------------------------------------------------------
r875 | clockman | 2010-12-06 23:01:58 +0100 (pon, 06 gru 2010) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h
M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp
M /Lineage/L2ui/source/botEngine/Events/include/PackedEvents.h
M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp
M /Lineage/L2ui/source/botEngine/Managers/include/NpcManager.h

PetInfo
------------------------------------------------------------------------
r874 | clockman | 2010-12-06 19:51:11 +0100 (pon, 06 gru 2010) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h
M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp

pickup
------------------------------------------------------------------------
r873 | clockman | 2010-12-06 08:49:51 +0100 (pon, 06 gru 2010) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Logs.cpp
M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/PlayerAI.cpp

Klockwork fix
------------------------------------------------------------------------
r872 | lisev | 2010-12-05 22:57:07 +0100 (nie, 05 gru 2010) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp
M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h
M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp
M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UUIScriptEvents.cpp
M /Lineage/L2ui/source/botEngine/L2ui.vcproj
M /Lineage/L2ui/source/botEngine/Managers/include/BuffsAI.h
M /Lineage/L2ui/source/botEngine/Managers/include/PartyManager.h
M /Lineage/L2ui/source/botEngine/Managers/include/PlayerAI.h
M /Lineage/L2ui/source/botEngine/Managers/include/PlayersManager.h
M /Lineage/L2ui/source/botEngine/Managers/include/SkillsManager.h
M /Lineage/L2ui/source/botEngine/Managers/src/BuffsAI.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/PartyManager.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/PlayerAI.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/SkillsManager.cpp

Party buffs, niekoniecznie musi cokolwiek dzialac teraz ;)
------------------------------------------------------------------------
r871 | clockman | 2010-12-05 21:38:42 +0100 (nie, 05 gru 2010) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Actions/include/Action.h
M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp
M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp
M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h
M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp
M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h
M /Lineage/L2ui/source/botEngine/Engine/include/Utils.h
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp
M /Lineage/L2ui/source/botEngine/Managers/include/NpcManager.h
M /Lineage/L2ui/source/botEngine/Managers/src/NpcManager.cpp


------------------------------------------------------------------------
r869 | clockman | 2010-12-05 18:08:38 +0100 (nie, 05 gru 2010) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h
M /Lineage/L2ui/source/botEngine/Engine/include/Messages.h
M /Lineage/L2ui/source/botEngine/Engine/include/Utils.h
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Messages.cpp
M /Lineage/L2ui/source/botEngine/Managers/include/Manager.h
M /Lineage/L2ui/source/botEngine/Managers/include/NpcManager.h
M /Lineage/L2ui/source/botEngine/Managers/include/PlayersManager.h
M /Lineage/L2ui/source/botEngine/Managers/include/TitleManager.h
M /Lineage/L2ui/source/botEngine/Managers/src/NpcManager.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/PartyManager.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/PlayersManager.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/TargetManager.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/TitleManager.cpp
M /Lineage/L2ui/source/botEngine/stdafx.h

Fixy, fixy, fixy
------------------------------------------------------------------------
r868 | clockman | 2010-12-05 09:51:22 +0100 (nie, 05 gru 2010) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp
M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h
M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp
M /Lineage/L2ui/source/botEngine/Events/include/PackedEvents.h
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp
M /Lineage/L2ui/source/botEngine/Managers/include/TargetManager.h
M /Lineage/L2ui/source/botEngine/Managers/src/TargetManager.cpp

Fixy do targetowania, jescze mam jeden pomysl jak to synchronizowac bardziej... Targetowanie mobow dziala ok.
------------------------------------------------------------------------
r867 | clockman | 2010-12-04 18:01:25 +0100 (sob, 04 gru 2010) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Managers/include/NpcManager.h
M /Lineage/L2ui/source/botEngine/Managers/src/NpcManager.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/TargetManager.cpp

drobny fix na npc, jescze nie wszystko zostalo naprawione, do sprawdzenia...
------------------------------------------------------------------------
r866 | clockman | 2010-12-01 23:13:01 +0100 (śro, 01 gru 2010) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h
M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h
M /Lineage/L2ui/source/botEngine/Engine/include/Utils.h
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp
M /Lineage/L2ui/source/botEngine/Events/include/PackedEvents.h
M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp
M /Lineage/L2ui/source/botEngine/Managers/include/NpcManager.h
M /Lineage/L2ui/source/botEngine/Managers/include/TargetManager.h
M /Lineage/L2ui/source/botEngine/Managers/src/NpcManager.cpp

targetowanie, jest gdzies jakis bug i za pozno lub za wczesnie zmienia target.... pierwszy if cos niedziala...
------------------------------------------------------------------------
r865 | lisev | 2010-12-01 17:38:47 +0100 (śro, 01 gru 2010) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp
A /Lineage/L2ui/source/botEngine/Managers/src/PartyManager.cpp

Drobne fixy
------------------------------------------------------------------------
r864 | clockman | 2010-12-01 17:36:12 +0100 (śro, 01 gru 2010) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Engine/include/Utils.h


------------------------------------------------------------------------
r863 | clockman | 2010-12-01 15:27:01 +0100 (śro, 01 gru 2010) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h
M /Lineage/L2ui/source/botEngine/Engine/include/Utils.h
M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp


------------------------------------------------------------------------
r861 | clockman | 2010-12-01 13:43:20 +0100 (śro, 01 gru 2010) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Engine/include/Utils.h
M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp
M /Lineage/L2ui/source/botEngine/Events/include/PackedEvents.h
M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp
M /Lineage/L2ui/source/botEngine/Managers/include/NpcManager.h
M /Lineage/L2ui/source/botEngine/Managers/src/NpcManager.cpp


------------------------------------------------------------------------
r860 | lisev | 2010-12-01 11:21:09 +0100 (śro, 01 gru 2010) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp
M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp
M /Lineage/L2ui/source/botEngine/Managers/include/SkillsManager.h
M /Lineage/L2ui/source/botEngine/Managers/src/BuffsAI.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/QuestManager.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/SkillsManager.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/TitleManager.cpp

Drobne fixy
------------------------------------------------------------------------
r859 | lisev | 2010-12-01 01:02:30 +0100 (śro, 01 gru 2010) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp
M /Lineage/L2ui/source/botEngine/Managers/include/PartyManager.h
M /Lineage/L2ui/source/botEngine/Managers/include/PlayerAI.h
M /Lineage/L2ui/source/botEngine/Managers/include/SkillsManager.h
M /Lineage/L2ui/source/botEngine/Managers/src/PlayerAI.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/SkillsManager.cpp

Itemy z cwh logowane do pliku i poprawki autonuke
------------------------------------------------------------------------
r858 | lisev | 2010-11-30 20:31:57 +0100 (wto, 30 lis 2010) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h
M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp
M /Lineage/L2ui/source/botEngine/Events/include/PackedEvents.h
M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp
M /Lineage/L2ui/source/botEngine/L2ui.vcproj
M /Lineage/L2ui/source/botEngine/Managers/include/PartyManager.h

Party manager
------------------------------------------------------------------------
r857 | clockman | 2010-11-30 15:57:52 +0100 (wto, 30 lis 2010) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Events/include/PackedEvents.h


------------------------------------------------------------------------
r853 | clockman | 2010-11-30 07:40:53 +0100 (wto, 30 lis 2010) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Events/include/PackedEvents.h
M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp
M /Lineage/L2ui/source/botEngine/L2ui.vcproj
M /Lineage/L2ui/source/botEngine/Managers/include/NpcManager.h
M /Lineage/L2ui/source/botEngine/Managers/src/NpcManager.cpp
M /Lineage/L2ui/source/botEngine/Utils/include/NpcFuncs.h
A /Lineage/L2ui/source/botEngine/Utils/src/NpcFuncs.cpp
D /Lineage/L2ui/source/botEngine/Utils/src/NpcFuns.cpp


------------------------------------------------------------------------
r852 | lisev | 2010-11-29 22:05:47 +0100 (pon, 29 lis 2010) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/L2ui.vcproj
A /Lineage/L2ui/source/botEngine/Utils/include/NpcFuncs.h
A /Lineage/L2ui/source/botEngine/Utils/src/NpcFuns.cpp

Funkcje do wykrywania servitora i pet'ow
------------------------------------------------------------------------
r851 | clockman | 2010-11-29 21:27:58 +0100 (pon, 29 lis 2010) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h
M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp
M /Lineage/L2ui/source/botEngine/Events/include/PackedEvents.h
M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp
M /Lineage/L2ui/source/botEngine/Managers/include/Manager.h
M /Lineage/L2ui/source/botEngine/Managers/include/NpcManager.h
M /Lineage/L2ui/source/botEngine/Managers/include/PartyManager.h
M /Lineage/L2ui/source/botEngine/Managers/include/PlayersManager.h
M /Lineage/L2ui/source/botEngine/Managers/src/NpcManager.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/PlayersManager.cpp


------------------------------------------------------------------------
r849 | clockman | 2010-11-29 19:24:05 +0100 (pon, 29 lis 2010) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Data/include/APawn.h
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/PlayersManager.cpp
M /Lineage/L2ui/source/botEngine/stdafx.h

Krytyczne fixy, naprawiono odczytywanie X, Y, Z dowolnych postaci...
------------------------------------------------------------------------
r848 | clockman | 2010-11-29 18:41:06 +0100 (pon, 29 lis 2010) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h
M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp
M /Lineage/L2ui/source/botEngine/Managers/include/BuffsManager.h
M /Lineage/L2ui/source/botEngine/Managers/include/Manager.h
M /Lineage/L2ui/source/botEngine/Managers/src/BuffsManager.cpp

Fix na kolejne bugi
------------------------------------------------------------------------
r847 | clockman | 2010-11-29 18:00:00 +0100 (pon, 29 lis 2010) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp

fix, by sie kompilowalo
------------------------------------------------------------------------
r846 | clockman | 2010-11-29 16:17:56 +0100 (pon, 29 lis 2010) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Actions/include/Action.h
M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp
M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp
M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h
M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h
M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp

Jescze sporo porpawek pod moby etc musze zrobic, jak wroce z pracy to zrobie...
------------------------------------------------------------------------
r845 | clockman | 2010-11-29 11:36:01 +0100 (pon, 29 lis 2010) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h
M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp

Poprawki HTML'ie
------------------------------------------------------------------------
r844 | clockman | 2010-11-29 10:47:18 +0100 (pon, 29 lis 2010) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp

Fix buga - niewidoczne przyciski
------------------------------------------------------------------------
r843 | clockman | 2010-11-29 10:33:16 +0100 (pon, 29 lis 2010) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Engine/include/Logs.h
M /Lineage/L2ui/source/botEngine/Events/include/PackedEvents.h
M /Lineage/L2ui/source/botEngine/Managers/src/PvpAggro.cpp
M /Lineage/L2ui/source/botEngine/stdafx.h

Poprawki, by w robocie na vs2003 spokojnie mi sie kompilowalo...
------------------------------------------------------------------------
r842 | clockman | 2010-11-29 08:38:32 +0100 (pon, 29 lis 2010) | 1 line
Changed paths:
A /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h (from /Lineage/L2ui/source/botEngine/Engine/include/htmlMenu.h:839)
D /Lineage/L2ui/source/botEngine/Engine/include/htmlMenu.h


------------------------------------------------------------------------
r841 | clockman | 2010-11-29 08:38:08 +0100 (pon, 29 lis 2010) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Actions/include/Action.h
M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp
M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h
D /Lineage/L2ui/source/botEngine/Engine/include/Thread.h
M /Lineage/L2ui/source/botEngine/Engine/include/Utils.h
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp
A /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp
D /Lineage/L2ui/source/botEngine/Engine/src/Thread.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp
M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp
M /Lineage/L2ui/source/botEngine/L2ui.vcproj
M /Lineage/L2ui/source/botEngine/L2ui.vcproj.ClockMan-Laptop.ClockMan.user
D /Lineage/L2ui/source/botEngine/Managers/include/AssistManager.h
D /Lineage/L2ui/source/botEngine/Managers/include/FollowManager.h
M /Lineage/L2ui/source/botEngine/Managers/include/Manager.h
M /Lineage/L2ui/source/botEngine/Managers/include/PlayersManager.h
M /Lineage/L2ui/source/botEngine/Managers/include/TargetManager.h
D /Lineage/L2ui/source/botEngine/Managers/src/AssistManager.cpp
D /Lineage/L2ui/source/botEngine/Managers/src/FollowManager.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/PlayersManager.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/TargetManager.cpp
M /Lineage/L2ui/source/botEngine/dllmain.cpp
M /Lineage/L2ui/source/botEngine/stdafx.h

Zaczolem grzebac w menu html, ale mi dziwnym trafem przyciski wogole znikly, musze na to zobaczyc czemu tak... pozatym gdzies na html mi sie wieszalo jak dodalem follow...
------------------------------------------------------------------------
r840 | lisev | 2010-11-28 23:59:11 +0100 (nie, 28 lis 2010) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp
M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h
M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h
M /Lineage/L2ui/source/botEngine/Engine/include/htmlMenu.h
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp
M /Lineage/L2ui/source/botEngine/Events/include/PackedEvents.h
M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp
M /Lineage/L2ui/source/botEngine/Managers/include/PlayersManager.h
M /Lineage/L2ui/source/botEngine/Managers/src/BuffsAI.cpp

Buffy na party, draft
------------------------------------------------------------------------
r839 | lisev | 2010-11-28 21:42:01 +0100 (nie, 28 lis 2010) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Managers/include/SkillsManager.h
M /Lineage/L2ui/source/botEngine/Managers/src/PlayerAI.cpp

Nuki kamaela
------------------------------------------------------------------------
r838 | lisev | 2010-11-28 21:38:27 +0100 (nie, 28 lis 2010) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Managers/include/SkillsManager.h
M /Lineage/L2ui/source/botEngine/Managers/src/BuffsAI.cpp

Bishop AOE buffs
------------------------------------------------------------------------
r837 | lisev | 2010-11-28 21:34:36 +0100 (nie, 28 lis 2010) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h
M /Lineage/L2ui/source/botEngine/Engine/include/htmlMenu.h
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp
M /Lineage/L2ui/source/botEngine/Managers/include/BuffsAI.h
M /Lineage/L2ui/source/botEngine/Managers/include/SkillsManager.h
M /Lineage/L2ui/source/botEngine/Managers/src/BuffsAI.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/SkillsManager.cpp

Auto AOE buff
------------------------------------------------------------------------
r836 | lisev | 2010-11-28 18:48:12 +0100 (nie, 28 lis 2010) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h
M /Lineage/L2ui/source/botEngine/Engine/include/htmlMenu.h
M /Lineage/L2ui/source/botEngine/Engine/src/Logs.cpp
M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp
M /Lineage/L2ui/source/botEngine/L2ui.vcproj
A /Lineage/L2ui/source/botEngine/Managers/include/BuffsAI.h
M /Lineage/L2ui/source/botEngine/Managers/include/BuffsManager.h
M /Lineage/L2ui/source/botEngine/Managers/include/SkillsManager.h
A /Lineage/L2ui/source/botEngine/Managers/src/BuffsAI.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/BuffsManager.cpp

Auto redance
------------------------------------------------------------------------
r835 | lisev | 2010-11-28 13:38:01 +0100 (nie, 28 lis 2010) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp
M /Lineage/L2ui/source/botEngine/L2ui.vcproj
A /Lineage/L2ui/source/botEngine/Managers/include/NpcManager.h
A /Lineage/L2ui/source/botEngine/Managers/src/NpcManager.cpp

NPc manager ver 01
------------------------------------------------------------------------
r834 | lisev | 2010-11-28 02:03:49 +0100 (nie, 28 lis 2010) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Actions/include/Action.h
M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp
M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h
M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h
M /Lineage/L2ui/source/botEngine/Data/include/User.h
M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp
M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp
M /Lineage/L2ui/source/botEngine/Data/src/User.cpp
M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h
M /Lineage/L2ui/source/botEngine/Engine/include/htmlMenu.h
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Logs.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp
A /Lineage/L2ui/source/botEngine/Events/src/UserEvents.cpp
M /Lineage/L2ui/source/botEngine/L2ui.vcproj
A /Lineage/L2ui/source/botEngine/Managers/include/AssistManager.h
M /Lineage/L2ui/source/botEngine/Managers/include/PvpAggro.h
A /Lineage/L2ui/source/botEngine/Managers/include/QuestManager.h
M /Lineage/L2ui/source/botEngine/Managers/include/TitleManager.h
A /Lineage/L2ui/source/botEngine/Managers/src/AssistManager.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/FollowManager.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/PvpAggro.cpp
A /Lineage/L2ui/source/botEngine/Managers/src/QuestManager.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/TargetManager.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/TitleManager.cpp

Subclass quest + assist + duperela
------------------------------------------------------------------------
r833 | lisev | 2010-11-27 15:34:39 +0100 (sob, 27 lis 2010) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Actions/include/Action.h
M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp
M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h
M /Lineage/L2ui/source/botEngine/Data/include/User.h
M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp
M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h
M /Lineage/L2ui/source/botEngine/Engine/include/htmlMenu.h
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp
M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp
M /Lineage/L2ui/source/botEngine/L2ui.vcproj
A /Lineage/L2ui/source/botEngine/Managers/include/FollowManager.h
M /Lineage/L2ui/source/botEngine/Managers/include/PlayerAI.h
M /Lineage/L2ui/source/botEngine/Managers/include/SkillsManager.h
A /Lineage/L2ui/source/botEngine/Managers/src/FollowManager.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/PlayerAI.cpp

Follow/heal/recharge dziala
------------------------------------------------------------------------
r832 | lisev | 2010-11-26 18:03:08 +0100 (pią, 26 lis 2010) | 1 line
Changed paths:
A /Lineage/L2ui/source/botEngine/Managers/include/TitleManager.h
A /Lineage/L2ui/source/botEngine/Managers/src/TitleManager.cpp

Title manager
------------------------------------------------------------------------
r831 | lisev | 2010-11-26 00:15:20 +0100 (pią, 26 lis 2010) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Actions/include/Action.h
M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp
M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Data/include/FL2MagicSkillData.h
M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h
M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp
M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h
M /Lineage/L2ui/source/botEngine/Engine/include/htmlMenu.h
M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp
M /Lineage/L2ui/source/botEngine/L2ui.vcproj
A /Lineage/L2ui/source/botEngine/Managers/include/PlayerAI.h
M /Lineage/L2ui/source/botEngine/Managers/include/PlayersManager.h
M /Lineage/L2ui/source/botEngine/Managers/include/SkillsManager.h
A /Lineage/L2ui/source/botEngine/Managers/src/PlayerAI.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/SkillsManager.cpp

auto nuke!
------------------------------------------------------------------------
r829 | lisev | 2010-11-16 16:55:46 +0100 (wto, 16 lis 2010) | 1 line
Changed paths:
M /Lineage/L2ui/source/VC++.sln
M /Lineage/L2ui/source/botEngine/Engine/include/Hook.h
M /Lineage/L2ui/source/botEngine/L2ui.vcproj
M /Lineage/L2ui/source/botEngine/dllmain.cpp
M /Lineage/L2ui/source/smsNotify/smsNotify.vcproj

Debug & Release
------------------------------------------------------------------------
r828 | lisev | 2010-11-16 16:51:40 +0100 (wto, 16 lis 2010) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Data/include/User.h
M /Lineage/L2ui/source/botEngine/Data/src/User.cpp
M /Lineage/L2ui/source/botEngine/L2ui.vcproj
M /Lineage/L2ui/source/botEngine/Managers/include/PvpAggro.h
M /Lineage/L2ui/source/botEngine/Managers/src/PvpAggro.cpp
A /Lineage/L2ui/source/botEngine/Utils/include/L2String.h
A /Lineage/L2ui/source/botEngine/Utils/src/L2String.cpp

Targetowanie
------------------------------------------------------------------------
r823 | lisev | 2010-11-16 01:49:07 +0100 (wto, 16 lis 2010) | 1 line
Changed paths:
M /Lineage/L2ui/source/VC++.sln
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp
M /Lineage/L2ui/source/botEngine/L2ui.vcproj
M /Lineage/L2ui/source/botEngine/Managers/include/PlayersManager.h
A /Lineage/L2ui/source/botEngine/Managers/include/PvpAggro.h
M /Lineage/L2ui/source/botEngine/Managers/include/TargetManager.h
M /Lineage/L2ui/source/botEngine/Managers/src/PlayersManager.cpp
A /Lineage/L2ui/source/botEngine/Managers/src/PvpAggro.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/TargetManager.cpp
M /Lineage/L2ui/source/botEngine/stdafx.h
M /Lineage/L2ui/source/smsNotify/smsNotify.vcproj

Targetowanie pvp versja 0.3
------------------------------------------------------------------------
r822 | clockman | 2010-11-15 22:03:26 +0100 (pon, 15 lis 2010) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Actions/include/Action.h
M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp
M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp
M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h
M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp


------------------------------------------------------------------------
r821 | clockman | 2010-11-15 21:29:57 +0100 (pon, 15 lis 2010) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Actions/include/Action.h
M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp
M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp
M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h
M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp

funkcja do targetowania
------------------------------------------------------------------------
r820 | clockman | 2010-11-15 21:10:59 +0100 (pon, 15 lis 2010) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Engine/src/Commands.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp
M /Lineage/L2ui/source/botEngine/Managers/include/PlayersManager.h
M /Lineage/L2ui/source/botEngine/Managers/src/PlayersManager.cpp

Ladowanie listy znajomych + poprawki z statusem death.
------------------------------------------------------------------------
r819 | clockman | 2010-11-15 21:00:09 +0100 (pon, 15 lis 2010) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp
M /Lineage/L2ui/source/botEngine/Managers/include/PlayersManager.h
M /Lineage/L2ui/source/botEngine/Managers/src/PlayersManager.cpp

synchronizacja danych i bledy w potkach - teoretycznie
------------------------------------------------------------------------
r818 | lisev | 2010-11-15 20:43:21 +0100 (pon, 15 lis 2010) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/L2ui.vcproj
A /Lineage/L2ui/source/botEngine/Managers/include/TargetManager.h
A /Lineage/L2ui/source/botEngine/Managers/src/TargetManager.cpp

Poprawki kompilacji
------------------------------------------------------------------------
r817 | clockman | 2010-11-15 20:36:23 +0100 (pon, 15 lis 2010) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/L2ui.vcproj
A /Lineage/L2ui/source/botEngine/L2ui.vcproj.ClockMan-Laptop.ClockMan.user


------------------------------------------------------------------------
r816 | clockman | 2010-11-15 20:33:23 +0100 (pon, 15 lis 2010) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/L2ui.vcproj


------------------------------------------------------------------------
r814 | clockman | 2010-11-15 20:14:33 +0100 (pon, 15 lis 2010) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Data/include/AActor.h
M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp
M /Lineage/L2ui/source/botEngine/Managers/include/Manager.h


------------------------------------------------------------------------
r813 | clockman | 2010-11-15 19:51:55 +0100 (pon, 15 lis 2010) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp
M /Lineage/L2ui/source/botEngine/Managers/include/PlayersManager.h

fiy, poty dzialaja
------------------------------------------------------------------------
r812 | clockman | 2010-11-15 19:11:13 +0100 (pon, 15 lis 2010) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Actions/include/Action.h
M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp
M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h
M /Lineage/L2ui/source/botEngine/Engine/include/htmlMenu.h
M /Lineage/L2ui/source/botEngine/Engine/src/Commands.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp
M /Lineage/L2ui/source/botEngine/Events/include/PackedEvents.h
M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp
M /Lineage/L2ui/source/botEngine/Managers/include/PlayersManager.h
M /Lineage/L2ui/source/botEngine/Managers/src/PlayersManager.cpp
M /Lineage/L2ui/source/botEngine/Utils/src/IniReader.cpp
M /Lineage/L2ui/source/botEngine/Utils/src/IniWriter.cpp

sporo poprawek, glownie bugow
------------------------------------------------------------------------
r811 | clockman | 2010-11-14 22:38:38 +0100 (nie, 14 lis 2010) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h
M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp
M /Lineage/L2ui/source/botEngine/Engine/include/htmlMenu.h
M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp

niedokonczona obsluga okna html i komend. bug (brak nazwy postaci albo przynajmniej tak to wyglada) w engine.GetUser().name
------------------------------------------------------------------------
r810 | clockman | 2010-11-14 13:25:02 +0100 (nie, 14 lis 2010) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Data/include/AActor.h
M /Lineage/L2ui/source/botEngine/Data/include/APawn.h
M /Lineage/L2ui/source/botEngine/Data/include/User.h
M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h
M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h
A /Lineage/L2ui/source/botEngine/Engine/include/htmlMenu.h
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Hook.cpp
M /Lineage/L2ui/source/botEngine/Events/include/PackedEvents.h
M /Lineage/L2ui/source/botEngine/Events/src/AActorEvents.cpp
M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp
M /Lineage/L2ui/source/botEngine/L2ui.vcproj
M /Lineage/L2ui/source/botEngine/Managers/include/PlayersManager.h
M /Lineage/L2ui/source/botEngine/Managers/src/PlayersManager.cpp
M /Lineage/L2ui/source/botEngine/stdafx.h


------------------------------------------------------------------------
r808 | clockman | 2010-11-13 17:48:38 +0100 (sob, 13 lis 2010) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp
M /Lineage/L2ui/source/botEngine/Managers/include/PlayersManager.h


------------------------------------------------------------------------
r807 | clockman | 2010-11-13 15:39:04 +0100 (sob, 13 lis 2010) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h
M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h
M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp
M /Lineage/L2ui/source/botEngine/Events/include/PackedEvents.h
M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp
M /Lineage/L2ui/source/botEngine/Managers/include/BuffsManager.h
M /Lineage/L2ui/source/botEngine/Managers/include/ItemManager.h
M /Lineage/L2ui/source/botEngine/Managers/src/BuffsManager.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/ItemManager.cpp


------------------------------------------------------------------------
r805 | clockman | 2010-11-12 17:02:53 +0100 (pią, 12 lis 2010) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h
M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp
M /Lineage/L2ui/source/botEngine/Events/include/PackedEvents.h
M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp
M /Lineage/L2ui/source/botEngine/Managers/include/PlayersManager.h

manager dla itemow, manager dla siebie smaego, manager dla graczy
------------------------------------------------------------------------
r804 | clockman | 2010-11-12 14:19:32 +0100 (pią, 12 lis 2010) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Events/include/PackedEvents.h
M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp
M /Lineage/L2ui/source/botEngine/Managers/include/PlayersManager.h
M /Lineage/L2ui/source/botEngine/Managers/src/PlayersManager.cpp

fixy, dziala manager userow
------------------------------------------------------------------------
r803 | clockman | 2010-11-12 11:44:52 +0100 (pią, 12 lis 2010) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h
M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp
M /Lineage/L2ui/source/botEngine/Events/include/PackedEvents.h
M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp
M /Lineage/L2ui/source/botEngine/L2ui.vcproj
M /Lineage/L2ui/source/botEngine/Managers/include/ItemManager.h
M /Lineage/L2ui/source/botEngine/Managers/include/PlayersManager.h
M /Lineage/L2ui/source/botEngine/Managers/src/ItemManager.cpp
A /Lineage/L2ui/source/botEngine/Managers/src/PlayersManager.cpp
M /Lineage/L2ui/source/botEngine/stdafx.h

poprawki
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r802 | clockman | 2010-11-09 14:36:45 +0100 (wto, 09 lis 2010) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Events/include/PackedEvents.h
M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp
M /Lineage/L2ui/source/botEngine/Managers/include/PlayersManager.h


------------------------------------------------------------------------
r800 | clockman | 2010-11-08 14:09:38 +0100 (pon, 08 lis 2010) | 1 line
Changed paths:
A /Lineage/L2ui/source/botEngine/Managers/include/PlayersManager.h


------------------------------------------------------------------------
r799 | clockman | 2010-11-08 07:56:17 +0100 (pon, 08 lis 2010) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Data/include/FL2GameData.h
A /Lineage/L2ui/source/botEngine/Data/include/FL2MagicSkillData.h
D /Lineage/L2ui/source/botEngine/Data/include/UFunction.h
D /Lineage/L2ui/source/botEngine/Data/src/UFunction.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Hook.cpp
M /Lineage/L2ui/source/botEngine/L2ui.vcproj
M /Lineage/L2ui/source/botEngine/stdafx.h


------------------------------------------------------------------------
r798 | clockman | 2010-11-08 07:31:02 +0100 (pon, 08 lis 2010) | 1 line
Changed paths:
A /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp


------------------------------------------------------------------------
r797 | clockman | 2010-11-07 22:38:35 +0100 (nie, 07 lis 2010) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Engine/include/Commands.h
M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h
M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h
M /Lineage/L2ui/source/botEngine/Engine/include/Hook.h
M /Lineage/L2ui/source/botEngine/Engine/include/Messages.h
M /Lineage/L2ui/source/botEngine/Engine/src/Commands.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Hook.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Logs.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Messages.cpp
M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp
M /Lineage/L2ui/source/botEngine/Managers/include/BuffsManager.h
M /Lineage/L2ui/source/botEngine/Managers/include/ItemManager.h
M /Lineage/L2ui/source/botEngine/Managers/include/Manager.h
M /Lineage/L2ui/source/botEngine/Managers/include/PartyManager.h
M /Lineage/L2ui/source/botEngine/Managers/include/SkillsManager.h
M /Lineage/L2ui/source/botEngine/Managers/src/ItemManager.cpp
M /Lineage/L2ui/source/botEngine/Utils/include/CriticalSectionLock.h
M /Lineage/L2ui/source/botEngine/Utils/src/CriticalSectionLock.cpp
M /Lineage/L2ui/source/botEngine/stdafx.h

poprawki w obsludze mutexow, i w obsludze inv, wciaz jest jakis bug i wyglada na to ze metoda GetItemByIndex w managerze nie dziala i zwraca tylko pierwszy element... a potem puste...
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r796 | clockman | 2010-11-07 20:11:30 +0100 (nie, 07 lis 2010) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Engine/src/Commands.cpp
M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UUIScriptEvents.cpp
M /Lineage/L2ui/source/botEngine/Managers/include/Manager.h
M /Lineage/L2ui/source/botEngine/Utils/include/CriticalSectionLock.h
M /Lineage/L2ui/source/botEngine/Utils/src/CriticalSectionLock.cpp
M /Lineage/L2ui/source/botEngine/stdafx.h

mutexy 1
------------------------------------------------------------------------
r795 | clockman | 2010-11-07 19:38:07 +0100 (nie, 07 lis 2010) | 1 line
Changed paths:
A /Lineage/L2ui/source/botEngine/Actions/include/Action.h
D /Lineage/L2ui/source/botEngine/Actions/include/Actions.h
M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp
M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Data/include/AActor.h
M /Lineage/L2ui/source/botEngine/Data/include/APawn.h
M /Lineage/L2ui/source/botEngine/Data/include/FL2GameData.h
M /Lineage/L2ui/source/botEngine/Data/include/L2ParamStack.h
M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h
M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h
M /Lineage/L2ui/source/botEngine/Data/src/AActor.cpp
M /Lineage/L2ui/source/botEngine/Data/src/APawn.cpp
M /Lineage/L2ui/source/botEngine/Data/src/L2ParamStack.cpp
M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp
M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp
M /Lineage/L2ui/source/botEngine/Engine/include/Commands.h
M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h
M /Lineage/L2ui/source/botEngine/Engine/include/Hook.h
M /Lineage/L2ui/source/botEngine/Engine/include/Messages.h
M /Lineage/L2ui/source/botEngine/Engine/src/Commands.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Logs.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Thread.cpp
M /Lineage/L2ui/source/botEngine/Events/include/Events.h
M /Lineage/L2ui/source/botEngine/Events/src/APawnEvents.cpp
M /Lineage/L2ui/source/botEngine/Events/src/FL2GameDataEvents.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UUIScriptEvents.cpp
M /Lineage/L2ui/source/botEngine/L2ui.sln
M /Lineage/L2ui/source/botEngine/L2ui.vcproj
M /Lineage/L2ui/source/botEngine/Managers/include/ItemManager.h
M /Lineage/L2ui/source/botEngine/Managers/include/Manager.h
M /Lineage/L2ui/source/botEngine/Utils/include/MutexLock.h
M /Lineage/L2ui/source/botEngine/dllmain.cpp
M /Lineage/L2ui/source/botEngine/exportedTable.h
M /Lineage/L2ui/source/botEngine/stdafx.h

kilka poprawek...
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r788 | clockman | 2010-10-31 19:56:55 +0100 (nie, 31 paź 2010) | 5 lines
Changed paths:
A /Lineage/L2ui/source/botEngine/Commands
A /Lineage/L2ui/source/botEngine/Commands/include
A /Lineage/L2ui/source/botEngine/Commands/include/Command.h
A /Lineage/L2ui/source/botEngine/Commands/src
A /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp
M /Lineage/L2ui/source/botEngine/Data/include/FL2GameData.h
M /Lineage/L2ui/source/botEngine/Data/include/User.h
M /Lineage/L2ui/source/botEngine/Data/src/FL2GameData.cpp
M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp
M /Lineage/L2ui/source/botEngine/Data/src/UUIScript.cpp
M /Lineage/L2ui/source/botEngine/Data/src/User.cpp
M /Lineage/L2ui/source/botEngine/Engine/include/Commands.h
M /Lineage/L2ui/source/botEngine/Engine/src/Commands.cpp
M /Lineage/L2ui/source/botEngine/L2ui.vcproj
M /Lineage/L2ui/source/botEngine/stdafx.h

Teraz jescze:
1. zrobic jakies menu html, mysle ze moze byc statycznie
2. dodac komendy
3. dodac managerow
4. kodzic
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r786 | clockman | 2010-10-27 13:21:17 +0200 (śro, 27 paź 2010) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Data/include/User.h

update dla AActor, chyba tak to szlo..
------------------------------------------------------------------------
r779 | clockman | 2010-10-24 17:09:06 +0200 (nie, 24 paź 2010) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h
M /Lineage/L2ui/source/botEngine/Engine/include/Messages.h
M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Logs.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Messages.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Thread.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UUIScriptEvents.cpp
M /Lineage/L2ui/source/botEngine/L2ui.sln
M /Lineage/L2ui/source/botEngine/L2ui.vcproj
M /Lineage/L2ui/source/botEngine/Managers/include/BuffsManager.h
M /Lineage/L2ui/source/botEngine/Managers/include/ItemManager.h
M /Lineage/L2ui/source/botEngine/Managers/include/Manager.h
M /Lineage/L2ui/source/botEngine/Managers/include/PartyManager.h
M /Lineage/L2ui/source/botEngine/Managers/include/SkillsManager.h
M /Lineage/L2ui/source/botEngine/Managers/src/BuffsManager.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/ItemManager.cpp
M /Lineage/L2ui/source/botEngine/Managers/src/SkillsManager.cpp
M /Lineage/L2ui/source/botEngine/dllmain.cpp
M /Lineage/L2ui/source/botEngine/stdafx.h

ifdef events..
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r768 | clockman | 2010-10-01 15:17:23 +0200 (pią, 01 paź 2010) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Managers/include/PartyManager.h


------------------------------------------------------------------------
r767 | clockman | 2010-09-29 07:05:45 +0200 (śro, 29 wrz 2010) | 1 line
Changed paths:
A /Lineage/L2ui/source/botEngine/Managers/include/PartyManager.h


------------------------------------------------------------------------
r766 | clockman | 2010-09-29 07:05:19 +0200 (śro, 29 wrz 2010) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Engine/src/Commands.cpp


------------------------------------------------------------------------
r765 | clockman | 2010-09-28 20:44:41 +0200 (wto, 28 wrz 2010) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Engine/include/Commands.h
M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h
M /Lineage/L2ui/source/botEngine/Engine/include/Utils.h
M /Lineage/L2ui/source/botEngine/Engine/src/Commands.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp

poprawki, by sie kompilowalo
------------------------------------------------------------------------
r764 | clockman | 2010-09-28 16:23:46 +0200 (wto, 28 wrz 2010) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Engine/include/Commands.h
M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h
M /Lineage/L2ui/source/botEngine/Engine/src/Commands.cpp

Wciaz wiele do zrobienia...
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r763 | clockman | 2010-09-28 15:00:30 +0200 (wto, 28 wrz 2010) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Engine/include/Commands.h
M /Lineage/L2ui/source/botEngine/Engine/include/Utils.h
M /Lineage/L2ui/source/botEngine/Engine/src/Commands.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp

Dalszy wstep, do poprawki
------------------------------------------------------------------------
r762 | clockman | 2010-09-27 07:46:33 +0200 (pon, 27 wrz 2010) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Engine/include/Commands.h
M /Lineage/L2ui/source/botEngine/Engine/src/Commands.cpp


------------------------------------------------------------------------
r761 | lisev | 2010-09-21 23:23:44 +0200 (wto, 21 wrz 2010) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/L2ui.vcproj
M /Lineage/L2ui/source/botEngine/dllmain.cpp

kompilacja
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r760 | lisev | 2010-09-21 22:19:50 +0200 (wto, 21 wrz 2010) | 1 line
Changed paths:
M /Lineage/L2ui/source/VC++.sln
M /Lineage/L2ui/source/botEngine/Engine/include/Commands.h
M /Lineage/L2ui/source/botEngine/Engine/include/Utils.h
M /Lineage/L2ui/source/botEngine/Engine/src/Commands.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp
M /Lineage/L2ui/source/botEngine/Events/include/Events.h
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp
M /Lineage/L2ui/source/botEngine/L2ui.vcproj

Kompiluje sie
------------------------------------------------------------------------
r759 | clockman | 2010-09-21 20:12:25 +0200 (wto, 21 wrz 2010) | 1 line
Changed paths:
A /Lineage/L2ui/source/botEngine/Engine/include/Commands.h
M /Lineage/L2ui/source/botEngine/Engine/include/Messages.h
M /Lineage/L2ui/source/botEngine/Engine/include/Utils.h
A /Lineage/L2ui/source/botEngine/Engine/src/Commands.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp
M /Lineage/L2ui/source/botEngine/L2ui.vcproj

wstep do managera Command
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r758 | lisev | 2010-09-21 09:09:10 +0200 (wto, 21 wrz 2010) | 1 line
Changed paths:
M /Lineage/L2ui/doc/Funkcje/classes/UGameEngine.txt
M /Lineage/L2ui/doc/Funkcje/classes/UNetworkHandler.txt
M /Lineage/L2ui/doc/Funkcje/engine.decorated.dll.txt
M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp
M /Lineage/L2ui/source/botEngine/L2ui.vcproj

drobne fixy
------------------------------------------------------------------------
r756 | lisev | 2010-09-21 09:05:45 +0200 (wto, 21 wrz 2010) | 1 line
Changed paths:
A /Lineage/L2ui/source/botEngine/Managers/include/smsManager.h (from /Lineage/L2ui/source/botEngine/Managers/include/smsManager.h:747)
A /Lineage/L2ui/source/botEngine/Managers/src/smsManager.cpp (from /Lineage/L2ui/source/botEngine/Managers/src/smsManager.cpp:747)

sms manager
------------------------------------------------------------------------
r752 | lisev | 2010-08-23 18:02:04 +0200 (pon, 23 sie 2010) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Engine/src/Hook.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Logs.cpp
M /Lineage/L2ui/source/botEngine/Engine/src/Messages.cpp
M /Lineage/L2ui/source/botEngine/Managers/include/Manager.h
M /Lineage/L2ui/source/botEngine/Managers/src/ItemManager.cpp
M /Lineage/L2ui/source/botEngine/Utils/include/MutexLock.h
M /Lineage/L2ui/source/botEngine/Utils/src/MutexLock.cpp

Drobne poprawki w lockowaniu mutexem. Wrapper class poprawnie zrobi unlock na mutexie gdyby polecial wyjatek.
------------------------------------------------------------------------
r751 | clockman | 2010-08-21 17:00:44 +0200 (sob, 21 sie 2010) | 1 line
Changed paths:
M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h
M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp
M /Lineage/L2ui/source/botEngine/Events/include/Events.h
M /Lineage/L2ui/source/botEngine/Events/include/PackedEvents.h
M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp
M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp
M /Lineage/L2ui/source/botEngine/L2ui.vcproj
A /Lineage/L2ui/source/botEngine/Managers/include/BuffsManager.h
M /Lineage/L2ui/source/botEngine/Managers/include/ItemManager.h
M /Lineage/L2ui/source/botEngine/Managers/include/Manager.h
A /Lineage/L2ui/source/botEngine/Managers/include/SkillsManager.h
D /Lineage/L2ui/source/botEngine/Managers/include/SpawnedItemManager.h
A /Lineage/L2ui/source/botEngine/Managers/src/BuffsManager.cpp
A /Lineage/L2ui/source/botEngine/Managers/src/SkillsManager.cpp
M /Lineage/L2ui/source/botEngine/stdafx.h

Poprawki, kolejna czesc, zostaly itemy i userzy i mzna cos czynic...
------------------------------------------------------------------------
r750 | clockman | 2010-08-21 08:02:54 +0200 (sob, 21 sie 2010) | 2 lines
Changed paths:
A /Lineage/L2ui/source/botEngine/Data/include/AActor.h
D /Lineage/L2ui/source/botEngine/Data/include/Core.h
D /Lineage/L2ui/source/botEngine/Data/include/Hook.h
D /Lineage/L2ui/source/botEngine/Data/include/SChatType.h
D /Lineage/L2ui/source/botEngine/Data/include/UInput.h
A /Lineage/L2ui/source/botEngine/Data/src/AActor.cpp
A /Lineage/L2ui/source/botEngine/Data/src/APawn.cpp
A /Lineage/L2ui/source/botEngine/Data/src/FVector.cpp
A /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h
A /Lineage/L2ui/source/botEngine/Engine/include/Hook.h
A /Lineage/L2ui/source/botEngine/Engine/include/Logs.h
A /Lineage/L2ui/source/botEngine/Engine/include/Messages.h
A /Lineage/L2ui/source/botEngine/Engine/include/Thread.h
A /Lineage/L2ui/source/botEngine/Engine/include/Utils.h
A /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp
A /Lineage/L2ui/source/botEngine/Engine/src/Hook.cpp
A /Lineage/L2ui/source/botEngine/Engine/src/Logs.cpp
A /Lineage/L2ui/source/botEngine/Engine/src/Messages.cpp
A /Lineage/L2ui/source/botEngine/Engine/src/Thread.cpp
A /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp
A /Lineage/L2ui/source/botEngine/Events/include/PackedEvents.h
A /Lineage/L2ui/source/botEngine/Events/src/AActorEvents.cpp
A /Lineage/L2ui/source/botEngine/Events/src/APawnEvents.cpp
A /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp
D /Lineage/L2ui/source/botEngine/Events/src/UObjectEvents.cpp
A /Lineage/L2ui/source/botEngine/L2ui.sln
D /Lineage/L2ui/source/botEngine/Managers/include/CombatManager.h
D /Lineage/L2ui/source/botEngine/Managers/include/Log.h
D /Lineage/L2ui/source/botEngine/Managers/include/LogManager.h
A /Lineage/L2ui/source/botEngine/Managers/include/Manager.h
D /Lineage/L2ui/source/botEngine/Managers/include/Player.h
A /Lineage/L2ui/source/botEngine/Managers/include/SpawnedItemManager.h
D /Lineage/L2ui/source/botEngine/Managers/include/smsManager.h
D /Lineage/L2ui/source/botEngine/Managers/src/CombatManager.cpp
D /Lineage/L2ui/source/botEngine/Managers/src/Log.cpp
D /Lineage/L2ui/source/botEngine/Managers/src/LogManager.cpp
D /Lineage/L2ui/source/botEngine/Managers/src/Player.cpp
D /Lineage/L2ui/source/botEngine/Managers/src/smsManager.cpp
A /Lineage/L2ui/source/botEngine/Utils/include/CriticalSectionLock.h
A /Lineage/L2ui/source/botEngine/Utils/include/IniReader.h
A /Lineage/L2ui/source/botEngine/Utils/include/IniWriter.h
D /Lineage/L2ui/source/botEngine/Utils/include/L2String.h
A /Lineage/L2ui/source/botEngine/Utils/src/CriticalSectionLock.cpp
A /Lineage/L2ui/source/botEngine/Utils/src/IniReader.cpp
A /Lineage/L2ui/source/botEngine/Utils/src/IniWriter.cpp
D /Lineage/L2ui/source/botEngine/Utils/src/L2String.cpp

tego mi brakowalo

------------------------------------------------------------------------
r748 | clockman | 2010-08-20 21:00:35 +0200 (pią, 20 sie 2010) | 1 line
Changed paths:
A /Lineage/L2ui/GameBase
A /Lineage/L2ui/GameBase/UT
A /Lineage/L2ui/GameBase/UT/Audio
A /Lineage/L2ui/GameBase/UT/Audio/Inc
A /Lineage/L2ui/GameBase/UT/Audio/Inc/Audio.h
A /Lineage/L2ui/GameBase/UT/Audio/Inc/AudioCore.h
A /Lineage/L2ui/GameBase/UT/Audio/Inc/AudioLibrary.h
A /Lineage/L2ui/GameBase/UT/Audio/Inc/AudioMixer.h
A /Lineage/L2ui/GameBase/UT/Audio/Inc/AudioNative.h
A /Lineage/L2ui/GameBase/UT/Audio/Inc/AudioSubsystem.h
A /Lineage/L2ui/GameBase/UT/Audio/Inc/AudioTypes.h
A /Lineage/L2ui/GameBase/UT/Audio/Inc/FormatWAV.h
A /Lineage/L2ui/GameBase/UT/Audio/Src
A /Lineage/L2ui/GameBase/UT/Audio/Src/Audio.cpp
A /Lineage/L2ui/GameBase/UT/Audio/Src/AudioCoreLinux.cpp
A /Lineage/L2ui/GameBase/UT/Audio/Src/AudioLibrary.cpp
A /Lineage/L2ui/GameBase/UT/Audio/Src/AudioMixer.cpp
A /Lineage/L2ui/GameBase/UT/Audio/Src/AudioPrivate.h
A /Lineage/L2ui/GameBase/UT/Audio/Src/AudioSubsystem.cpp
A /Lineage/L2ui/GameBase/UT/Audio/Src/FormatWAV.cpp
A /Lineage/L2ui/GameBase/UT/Audio/Src/makefile
A /Lineage/L2ui/GameBase/UT/Core
A /Lineage/L2ui/GameBase/UT/Core/Inc
A /Lineage/L2ui/GameBase/UT/Core/Inc/Core.h
A /Lineage/L2ui/GameBase/UT/Core/Inc/FCodec.h
A /Lineage/L2ui/GameBase/UT/Core/Inc/FConfigCacheIni.h
A /Lineage/L2ui/GameBase/UT/Core/Inc/FFeedbackContextAnsi.h
A /Lineage/L2ui/GameBase/UT/Core/Inc/FFeedbackContextWindows.h
A /Lineage/L2ui/GameBase/UT/Core/Inc/FFileManagerAnsi.h
A /Lineage/L2ui/GameBase/UT/Core/Inc/FFileManagerArc.h
A /Lineage/L2ui/GameBase/UT/Core/Inc/FFileManagerGeneric.h
A /Lineage/L2ui/GameBase/UT/Core/Inc/FFileManagerLinux.h
A /Lineage/L2ui/GameBase/UT/Core/Inc/FFileManagerPSX2.h
A /Lineage/L2ui/GameBase/UT/Core/Inc/FFileManagerPSX2CD.h
A /Lineage/L2ui/GameBase/UT/Core/Inc/FFileManagerWindows.h
A /Lineage/L2ui/GameBase/UT/Core/Inc/FMallocAnsi.h
A /Lineage/L2ui/GameBase/UT/Core/Inc/FMallocDebug.h
A /Lineage/L2ui/GameBase/UT/Core/Inc/FMallocWindows.h
A /Lineage/L2ui/GameBase/UT/Core/Inc/FOutputDeviceAnsiError.h
A /Lineage/L2ui/GameBase/UT/Core/Inc/FOutputDeviceFile.h
A /Lineage/L2ui/GameBase/UT/Core/Inc/FOutputDeviceNull.h
A /Lineage/L2ui/GameBase/UT/Core/Inc/FOutputDeviceStdout.h
A /Lineage/L2ui/GameBase/UT/Core/Inc/FOutputDeviceWindowsError.h
A /Lineage/L2ui/GameBase/UT/Core/Inc/FRiffChunk.h
A /Lineage/L2ui/GameBase/UT/Core/Inc/UExporter.h
A /Lineage/L2ui/GameBase/UT/Core/Inc/UFactory.h
A /Lineage/L2ui/GameBase/UT/Core/Inc/UnArc.h
A /Lineage/L2ui/GameBase/UT/Core/Inc/UnBits.h
A /Lineage/L2ui/GameBase/UT/Core/Inc/UnBuild.h
A /Lineage/L2ui/GameBase/UT/Core/Inc/UnCId.h
A /Lineage/L2ui/GameBase/UT/Core/Inc/UnCache.h
A /Lineage/L2ui/GameBase/UT/Core/Inc/UnClass.h
A /Lineage/L2ui/GameBase/UT/Core/Inc/UnCorObj.h
A /Lineage/L2ui/GameBase/UT/Core/Inc/UnCoreNative.h
A /Lineage/L2ui/GameBase/UT/Core/Inc/UnCoreNet.h
A /Lineage/L2ui/GameBase/UT/Core/Inc/UnFile.h
A /Lineage/L2ui/GameBase/UT/Core/Inc/UnGnuG.h
A /Lineage/L2ui/GameBase/UT/Core/Inc/UnLinker.h
A /Lineage/L2ui/GameBase/UT/Core/Inc/UnMath.h
A /Lineage/L2ui/GameBase/UT/Core/Inc/UnMem.h
A /Lineage/L2ui/GameBase/UT/Core/Inc/UnMsg.h
A /Lineage/L2ui/GameBase/UT/Core/Inc/UnName.h
A /Lineage/L2ui/GameBase/UT/Core/Inc/UnNames.h
A /Lineage/L2ui/GameBase/UT/Core/Inc/UnObjBas.h
A /Lineage/L2ui/GameBase/UT/Core/Inc/UnObjVer.h
A /Lineage/L2ui/GameBase/UT/Core/Inc/UnScript.h
A /Lineage/L2ui/GameBase/UT/Core/Inc/UnStack.h
A /Lineage/L2ui/GameBase/UT/Core/Inc/UnTemplate.h
A /Lineage/L2ui/GameBase/UT/Core/Inc/UnType.h
A /Lineage/L2ui/GameBase/UT/Core/Inc/UnUnix.h
A /Lineage/L2ui/GameBase/UT/Core/Inc/UnVcWin32.h
A /Lineage/L2ui/GameBase/UT/Core/Inc/UnVcWn32SSE.h
A /Lineage/L2ui/GameBase/UT/Core/Inc/afxres.h
A /Lineage/L2ui/GameBase/UT/Core/Lib
A /Lineage/L2ui/GameBase/UT/Core/Lib/Core.lib
A /Lineage/L2ui/GameBase/UT/D3DDrv
A /Lineage/L2ui/GameBase/UT/D3DDrv/Src
A /Lineage/L2ui/GameBase/UT/D3DDrv/Src/D3DDrv.cpp
A /Lineage/L2ui/GameBase/UT/D3DDrv/Src/D3DDrv.dsp
A /Lineage/L2ui/GameBase/UT/D3DDrv/Src/D3DDrv.h
A /Lineage/L2ui/GameBase/UT/D3DDrv/Src/Direct3D7.cpp
A /Lineage/L2ui/GameBase/UT/D3DDrv/Src/und3d.cpp
A /Lineage/L2ui/GameBase/UT/Engine
A /Lineage/L2ui/GameBase/UT/Engine/Inc
A /Lineage/L2ui/GameBase/UT/Engine/Inc/AActor.h
A /Lineage/L2ui/GameBase/UT/Engine/Inc/AAmmo.h
A /Lineage/L2ui/GameBase/UT/Engine/Inc/ABrush.h
A /Lineage/L2ui/GameBase/UT/Engine/Inc/ACamera.h
A /Lineage/L2ui/GameBase/UT/Engine/Inc/ACarcass.h
A /Lineage/L2ui/GameBase/UT/Engine/Inc/AGameReplicationInfo.h
A /Lineage/L2ui/GameBase/UT/Engine/Inc/AInventory.h
A /Lineage/L2ui/GameBase/UT/Engine/Inc/ALevelInfo.h
A /Lineage/L2ui/GameBase/UT/Engine/Inc/AMover.h
A /Lineage/L2ui/GameBase/UT/Engine/Inc/APawn.h
A /Lineage/L2ui/GameBase/UT/Engine/Inc/APickup.h
A /Lineage/L2ui/GameBase/UT/Engine/Inc/APlayerPawn.h
A /Lineage/L2ui/GameBase/UT/Engine/Inc/APlayerReplicationInfo.h
A /Lineage/L2ui/GameBase/UT/Engine/Inc/AWeapon.h
A /Lineage/L2ui/GameBase/UT/Engine/Inc/AZoneInfo.h
A /Lineage/L2ui/GameBase/UT/Engine/Inc/ENCVAG.H
A /Lineage/L2ui/GameBase/UT/Engine/Inc/Engine.h
A /Lineage/L2ui/GameBase/UT/Engine/Inc/EngineClasses.h
A /Lineage/L2ui/GameBase/UT/Engine/Inc/Palette.h
A /Lineage/L2ui/GameBase/UT/Engine/Inc/S3tc.h
A /Lineage/L2ui/GameBase/UT/Engine/Inc/ULevelSummary.h
A /Lineage/L2ui/GameBase/UT/Engine/Inc/UnActor.h
A /Lineage/L2ui/GameBase/UT/Engine/Inc/UnAnim.h
A /Lineage/L2ui/GameBase/UT/Engine/Inc/UnAudio.h
A /Lineage/L2ui/GameBase/UT/Engine/Inc/UnBunch.h
A /Lineage/L2ui/GameBase/UT/Engine/Inc/UnCamera.h
A /Lineage/L2ui/GameBase/UT/Engine/Inc/UnChan.h
A /Lineage/L2ui/GameBase/UT/Engine/Inc/UnCon.h
A /Lineage/L2ui/GameBase/UT/Engine/Inc/UnConn.h
A /Lineage/L2ui/GameBase/UT/Engine/Inc/UnDDraw.h
A /Lineage/L2ui/GameBase/UT/Engine/Inc/UnDemoPenLev.h
A /Lineage/L2ui/GameBase/UT/Engine/Inc/UnDemoRec.h
A /Lineage/L2ui/GameBase/UT/Engine/Inc/UnDownload.h
A /Lineage/L2ui/GameBase/UT/Engine/Inc/UnDynBsp.h
A /Lineage/L2ui/GameBase/UT/Engine/Inc/UnEngine.h
A /Lineage/L2ui/GameBase/UT/Engine/Inc/UnEngineGnuG.h
A /Lineage/L2ui/GameBase/UT/Engine/Inc/UnEngineNative.h
A /Lineage/L2ui/GameBase/UT/Engine/Inc/UnEngineWin.h
A /Lineage/L2ui/GameBase/UT/Engine/Inc/UnGame.h
A /Lineage/L2ui/GameBase/UT/Engine/Inc/UnIn.h
A /Lineage/L2ui/GameBase/UT/Engine/Inc/UnLevel.h
A /Lineage/L2ui/GameBase/UT/Engine/Inc/UnMesh.h
A /Lineage/L2ui/GameBase/UT/Engine/Inc/UnModel.h
A /Lineage/L2ui/GameBase/UT/Engine/Inc/UnNet.h
A /Lineage/L2ui/GameBase/UT/Engine/Inc/UnNetDrv.h
A /Lineage/L2ui/GameBase/UT/Engine/Inc/UnObj.h
A /Lineage/L2ui/GameBase/UT/Engine/Inc/UnPenLev.h
A /Lineage/L2ui/GameBase/UT/Engine/Inc/UnPlayer.h
A /Lineage/L2ui/GameBase/UT/Engine/Inc/UnPrim.h
A /Lineage/L2ui/GameBase/UT/Engine/Inc/UnReach.h
A /Lineage/L2ui/GameBase/UT/Engine/Inc/UnRenDev.h
A /Lineage/L2ui/GameBase/UT/Engine/Inc/UnRender.h
A /Lineage/L2ui/GameBase/UT/Engine/Inc/UnRenderIterator.h
A /Lineage/L2ui/GameBase/UT/Engine/Inc/UnRenderIteratorSupport.h
A /Lineage/L2ui/GameBase/UT/Engine/Inc/UnScrTex.h
A /Lineage/L2ui/GameBase/UT/Engine/Inc/UnSkeletalMesh.h
A /Lineage/L2ui/GameBase/UT/Engine/Inc/UnTex.h
A /Lineage/L2ui/GameBase/UT/Engine/Inc/UnURL.h
A /Lineage/L2ui/GameBase/UT/Engine/Lib
A /Lineage/L2ui/GameBase/UT/Engine/Lib/Engine.lib
A /Lineage/L2ui/GameBase/UT/Help
A /Lineage/L2ui/GameBase/UT/Help/ReadMeSrc.htm
A /Lineage/L2ui/GameBase/UT/OpenGLDrv
A /Lineage/L2ui/GameBase/UT/OpenGLDrv/Src
A /Lineage/L2ui/GameBase/UT/OpenGLDrv/Src/OpenGL.cpp
A /Lineage/L2ui/GameBase/UT/OpenGLDrv/Src/OpenGLDrv.dsp
A /Lineage/L2ui/GameBase/UT/OpenGLDrv/Src/OpenGlDrv.cpp
A /Lineage/L2ui/GameBase/UT/OpenGLDrv/Src/OpenGlDrv.h
A /Lineage/L2ui/GameBase/UT/OpenGLDrv/Src/OpenGlFuncs.h
A /Lineage/L2ui/GameBase/UT/SampleNativePackage
A /Lineage/L2ui/GameBase/UT/SampleNativePackage/Classes
A /Lineage/L2ui/GameBase/UT/SampleNativePackage/Classes/SampleClass.uc
A /Lineage/L2ui/GameBase/UT/SampleNativePackage/Inc
A /Lineage/L2ui/GameBase/UT/SampleNativePackage/Inc/SampleNativePackage.h
A /Lineage/L2ui/GameBase/UT/SampleNativePackage/SampleNativePackage.dsp
A /Lineage/L2ui/GameBase/UT/SampleNativePackage/Src
A /Lineage/L2ui/GameBase/UT/SampleNativePackage/Src/SampleClass.cpp
A /Lineage/L2ui/GameBase/UT/SamplePackage
A /Lineage/L2ui/GameBase/UT/SamplePackage/Classes
A /Lineage/L2ui/GameBase/UT/SamplePackage/Classes/SampleClass.uc
A /Lineage/L2ui/GameBase/UT/Setup
A /Lineage/L2ui/GameBase/UT/Setup/Inc
A /Lineage/L2ui/GameBase/UT/Setup/Inc/Setup.h
A /Lineage/L2ui/GameBase/UT/Setup/Inc/USetupDefinitionWindows.h
A /Lineage/L2ui/GameBase/UT/Setup/Src
A /Lineage/L2ui/GameBase/UT/Setup/Src/FFileManagerArc.cpp
A /Lineage/L2ui/GameBase/UT/Setup/Src/Res
A /Lineage/L2ui/GameBase/UT/Setup/Src/Res/SetupRes.rc
A /Lineage/L2ui/GameBase/UT/Setup/Src/Res/Unreal.ico
A /Lineage/L2ui/GameBase/UT/Setup/Src/Res/idicon_s.ico
A /Lineage/L2ui/GameBase/UT/Setup/Src/Res/idicon_t.ico
A /Lineage/L2ui/GameBase/UT/Setup/Src/Res/resource.h
A /Lineage/L2ui/GameBase/UT/Setup/Src/Setup.cpp
A /Lineage/L2ui/GameBase/UT/Setup/Src/Setup.dsp
A /Lineage/L2ui/GameBase/UT/Setup/Src/SetupPrivate.h
A /Lineage/L2ui/GameBase/UT/Setup/Src/USetupDefinition.cpp
A /Lineage/L2ui/GameBase/UT/Setup/Src/USetupDefinitionWindows.cpp
A /Lineage/L2ui/GameBase/UT/System
A /Lineage/L2ui/GameBase/UT/System/SetupFusion.ini
A /Lineage/L2ui/GameBase/UT/System/SetupFusion.int
A /Lineage/L2ui/GameBase/UT/System/SetupPubSrc.ini
A /Lineage/L2ui/GameBase/UT/System/SetupPubSrc.int
A /Lineage/L2ui/GameBase/UT/System/SetupUnreal.det
A /Lineage/L2ui/GameBase/UT/System/SetupUnreal.est
A /Lineage/L2ui/GameBase/UT/System/SetupUnreal.frt
A /Lineage/L2ui/GameBase/UT/System/SetupUnreal.ini
A /Lineage/L2ui/GameBase/UT/System/SetupUnreal.int
A /Lineage/L2ui/GameBase/UT/System/SetupUnreal.itt
A /Lineage/L2ui/GameBase/UT/System/SetupUnrealPatch.ini
A /Lineage/L2ui/GameBase/UT/System/SetupUnrealPatch.int
A /Lineage/L2ui/GameBase/UT/UCC
A /Lineage/L2ui/GameBase/UT/UCC/Src
A /Lineage/L2ui/GameBase/UT/UCC/Src/UCC.cpp
A /Lineage/L2ui/GameBase/UT/UCC/Src/UCC.dsp
A /Lineage/L2ui/GameBase/UT/UnrealPubSrc.dsw
A /Lineage/L2ui/GameBase/UT/Window
A /Lineage/L2ui/GameBase/UT/Window/Inc
A /Lineage/L2ui/GameBase/UT/Window/Inc/Window.h
A /Lineage/L2ui/GameBase/UT/Window/Lib
A /Lineage/L2ui/GameBase/UT/Window/Lib/Window.lib
A /Lineage/L2ui/GameBase/UT/Window/Src
A /Lineage/L2ui/GameBase/UT/Window/Src/Res
A /Lineage/L2ui/GameBase/UT/Window/Src/Res/WindowRes.h
A /Lineage/L2ui/GameBase/UT/XDrv
A /Lineage/L2ui/GameBase/UT/XDrv/Inc
A /Lineage/L2ui/GameBase/UT/XDrv/Inc/XDrv.h
A /Lineage/L2ui/GameBase/UT/XDrv/Inc/XDrvNative.h
A /Lineage/L2ui/GameBase/UT/XDrv/Src
A /Lineage/L2ui/GameBase/UT/XDrv/Src/XClient.cpp
A /Lineage/L2ui/GameBase/UT/XDrv/Src/XDrv.cpp
A /Lineage/L2ui/GameBase/UT/XDrv/Src/XViewport.cpp
A /Lineage/L2ui/GameBase/UT/XDrv/Src/makefile
A /Lineage/L2ui/GameBase/UT/XLaunch
A /Lineage/L2ui/GameBase/UT/XLaunch/Src
A /Lineage/L2ui/GameBase/UT/XLaunch/Src/XLaunch.cpp
A /Lineage/L2ui/GameBase/UT/XLaunch/Src/XLaunchPrivate.h
A /Lineage/L2ui/GameBase/UT/XLaunch/Src/makefile
A /Lineage/L2ui/GameBase/UT/XMesaGLDrv
A /Lineage/L2ui/GameBase/UT/XMesaGLDrv/Src
A /Lineage/L2ui/GameBase/UT/XMesaGLDrv/Src/XMesaGL.cpp
A /Lineage/L2ui/GameBase/UT/XMesaGLDrv/Src/XMesaGLDrv.cpp
A /Lineage/L2ui/GameBase/UT/XMesaGLDrv/Src/XMesaGLDrv.h
A /Lineage/L2ui/GameBase/UT/XMesaGLDrv/Src/XMesaGLFuncs.h
A /Lineage/L2ui/GameBase/UT/XMesaGLDrv/Src/makefile
A /Lineage/L2ui/GameBase/UT/makefile
A /Lineage/L2ui/GameBase/UT/makefile-general
A /Lineage/L2ui/GameBase/UT/makefile-header
A /Lineage/L2ui/GameBase/l2j-server
A /Lineage/L2ui/GameBase/l2j-server/.classpath
A /Lineage/L2ui/GameBase/l2j-server/.project
A /Lineage/L2ui/GameBase/l2j-server/.settings
A /Lineage/L2ui/GameBase/l2j-server/.settings/org.eclipse.jdt.core.prefs
A /Lineage/L2ui/GameBase/l2j-server/.settings/org.eclipse.jdt.ui.prefs
A /Lineage/L2ui/GameBase/l2j-server/.settings/org.eclipse.ltk.core.refactoring.prefs
A /Lineage/L2ui/GameBase/l2j-server/LICENSE.txt
A /Lineage/L2ui/GameBase/l2j-server/README.txt
A /Lineage/L2ui/GameBase/l2j-server/build.xml
A /Lineage/L2ui/GameBase/l2j-server/data
A /Lineage/L2ui/GameBase/l2j-server/data/announcements.txt
A /Lineage/L2ui/GameBase/l2j-server/data/geodata
A /Lineage/L2ui/GameBase/l2j-server/data/geodata/Readme.txt
A /Lineage/L2ui/GameBase/l2j-server/data/pathnode
A /Lineage/L2ui/GameBase/l2j-server/data/pathnode/Readme.txt
A /Lineage/L2ui/GameBase/l2j-server/dist
A /Lineage/L2ui/GameBase/l2j-server/dist/GameServer_loop.sh
A /Lineage/L2ui/GameBase/l2j-server/dist/LoginServer_loop.sh
A /Lineage/L2ui/GameBase/l2j-server/dist/RegisterGameServer.bat
A /Lineage/L2ui/GameBase/l2j-server/dist/RegisterGameServer.sh
A /Lineage/L2ui/GameBase/l2j-server/dist/startGameServer.bat
A /Lineage/L2ui/GameBase/l2j-server/dist/startGameServer.sh
A /Lineage/L2ui/GameBase/l2j-server/dist/startLoginServer.bat
A /Lineage/L2ui/GameBase/l2j-server/dist/startLoginServer.sh
A /Lineage/L2ui/GameBase/l2j-server/dist/startSQLAccountManager.bat
A /Lineage/L2ui/GameBase/l2j-server/dist/startSQLAccountManager.sh
A /Lineage/L2ui/GameBase/l2j-server/java
A /Lineage/L2ui/GameBase/l2j-server/java/banned_ip.cfg
A /Lineage/L2ui/GameBase/l2j-server/java/config
A /Lineage/L2ui/GameBase/l2j-server/java/config/Character.properties
A /Lineage/L2ui/GameBase/l2j-server/java/config/Feature.properties
A /Lineage/L2ui/GameBase/l2j-server/java/config/General.properties
A /Lineage/L2ui/GameBase/l2j-server/java/config/NPC.properties
A /Lineage/L2ui/GameBase/l2j-server/java/config/extensions.properties
A /Lineage/L2ui/GameBase/l2j-server/java/config/floodprotector.properties
A /Lineage/L2ui/GameBase/l2j-server/java/config/fortsiege.properties
A /Lineage/L2ui/GameBase/l2j-server/java/config/idfactory.properties
A /Lineage/L2ui/GameBase/l2j-server/java/config/l2jmods.properties
A /Lineage/L2ui/GameBase/l2j-server/java/config/loginserver.properties
A /Lineage/L2ui/GameBase/l2j-server/java/config/olympiad.properties
A /Lineage/L2ui/GameBase/l2j-server/java/config/pvp.properties
A /Lineage/L2ui/GameBase/l2j-server/java/config/rates.properties
A /Lineage/L2ui/GameBase/l2j-server/java/config/server.properties
A /Lineage/L2ui/GameBase/l2j-server/java/config/siege.properties
A /Lineage/L2ui/GameBase/l2j-server/java/config/telnet.properties
A /Lineage/L2ui/GameBase/l2j-server/java/console.cfg
A /Lineage/L2ui/GameBase/l2j-server/java/log.cfg
A /Lineage/L2ui/GameBase/l2j-server/java/net
A /Lineage/L2ui/GameBase/l2j-server/java/net/sf
A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j
A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/AuditFilter.java
A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/AuditFormatter.java
A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/AuditLogHandler.java
A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/Base64.java
A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/ChatFilter.java
A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/ChatLogFormatter.java
A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/ChatLogHandler.java
A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/Config.java
A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/ConsoleLogFormatter.java
A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/ErrorFilter.java
A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/ErrorLogHandler.java
A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/FileLogFormatter.java
A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/GMAuditFilter.java
A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/GMAuditFormatter.java
A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/GMAuditLogHandler.java
A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/ItemFilter.java
A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/ItemLogFormatter.java
A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/ItemLogHandler.java
A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/L2DatabaseFactory.java
A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/Server.java
A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/accountmanager
A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/accountmanager/SQLAccountManager.java
A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver
A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/Announcements.java
A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/CastleUpdater.java
A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/Crypt.java
A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/CustomPacketHandlerInterface.java
A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/FortUpdater.java
A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/GameServer.java
A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/GameTimeController.java
A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/GeoData.java
A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/GeoEngine.java
A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/GmListTable.java
A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/Item.java
A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/ItemsAutoDestroy.java
A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/LoginServerThread.java
A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/MonsterRace.java
A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/PacketHistory.java
A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/RecipeController.java
A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/SevenSigns.java
A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/SevenSignsFestival.java
A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/Shutdown.java
A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/TaskPriority.java
A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/Territory.java
A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/ThreadPoolManager.java
A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/TradeController.java
A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/Universe.java
A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/ai
A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/ai/AbstractAI.java
A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/ai/Ctrl.java
A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/ai/CtrlEvent.java
A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/ai/CtrlIntention.java
A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/ai/L2AttackableAI.java
A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/ai/L2CharacterAI.java
A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/ai/L2ControllableMobAI.java
A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/ai/L2DoorAI.java
A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/ai/L2FortSiegeGuardAI.java
A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/ai/L2NpcWalkerAI.java
A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/ai/L2PlayerAI.java
A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/ai/L2SiegeGuardAI.java
A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/ai/L2SummonAI.java
A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/ai2
A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/ai2/AiEvent.java
A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/ai2/AiEventType.java
A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/ai2/AiInstance.java
A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/ai2/AiManager.java
A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/ai2/AiParameters.java
A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/ai2/AiPlugingParameters.java
A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/ai2/AiUtil.java
A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/ai2/EventHandler.java
A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/ai2/EventHandlerSet.java
A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/ai2/ISpecificAiManager.java
A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/cache
A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/cache/CrestCache.java
A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/cache/FastMRUCache.java
A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/cache/HtmCache.java
A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/cache/WarehouseCacheManager.java
A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/communitybbs
A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/communitybbs/BB
A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/communitybbs/BB/Forum.java
A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/communitybbs/BB/Post.java
A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/communitybbs/BB/Topic.java
A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/communitybbs/CommunityBoard.java
A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/communitybbs/Manager
A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/communitybbs/Manager/AdminBBSManager.java
A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/communitybbs/Manager/BaseBBSManager.java
A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/communitybbs/Manager/ClanBBSManager.java
A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/communitybbs/Manager/ForumsBBSManager.java
A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/communitybbs/Manager/PostBBSManager.java
A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/communitybbs/Manager/RegionBBSManager.java
A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/com