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Lineage 2 Tower 1.0 - 1.4
Next bot to lineage 2 Base Features
Auto HP, MP, CP potions/elixirs use Auto Souls bottle use/fill Auto penalty scrolls use Auto party heal & recharge (pets, summons supported) Auto folorw Auto Multi Assist Auto Dance, Songs Auto Self Buffs & Aoe Buffs Auto Item Pickup Auto Pet Item Pickup Auto PVE Target Auto PVP Target Auto Nuke Attack Auto Mele Attack Auto Pet, Summon Mele Attack Auto Spoil Auto Subclass Quest (Chest Quest [experimental]) Changed players nick colors depend on target. Target name in user title
------------------------------------------------------------------------ r1474 | clockman | 2011-08-15 20:24:59 +0200 (pon, 15 sie 2011) | 1 line Changed paths: A /Lineage/L2ui/public/data A /Lineage/L2ui/public/data/animations A /Lineage/L2ui/public/data/animations/example.xml A /Lineage/L2ui/public/data/configs A /Lineage/L2ui/public/data/fonts A /Lineage/L2ui/public/data/fonts/ARIALUNI.TTF A /Lineage/L2ui/public/data/fonts/Arial License.txt A /Lineage/L2ui/public/data/fonts/Arial.fontdef A /Lineage/L2ui/public/data/fonts/ArialUNI-10.font A /Lineage/L2ui/public/data/fonts/DejaVuSans-10.font A /Lineage/L2ui/public/data/fonts/DejaVuSans-14.font A /Lineage/L2ui/public/data/fonts/DejaVuSans-8.font A /Lineage/L2ui/public/data/fonts/DejaVuSans.ttf A /Lineage/L2ui/public/data/fonts/Tahoma-10.font A /Lineage/L2ui/public/data/fonts/Tahoma-7.font A /Lineage/L2ui/public/data/fonts/Tahoma-8.font A /Lineage/L2ui/public/data/fonts/Tahoma-9.font A /Lineage/L2ui/public/data/fonts/tahoma.ttf A /Lineage/L2ui/public/data/imagesets A /Lineage/L2ui/public/data/imagesets/Album.png A /Lineage/L2ui/public/data/imagesets/BlackSquare.jpg A /Lineage/L2ui/public/data/imagesets/Crystal_Clear_action_back.png A /Lineage/L2ui/public/data/imagesets/Crystal_Clear_action_down.png A /Lineage/L2ui/public/data/imagesets/Crystal_Clear_action_editdelete.png A /Lineage/L2ui/public/data/imagesets/Crystal_Clear_action_pause.png A /Lineage/L2ui/public/data/imagesets/Crystal_Clear_action_up.png A /Lineage/L2ui/public/data/imagesets/Crystal_Clear_action_window_fullscreen.png A /Lineage/L2ui/public/data/imagesets/Crystal_Clear_action_window_nofullscreen.png A /Lineage/L2ui/public/data/imagesets/Crystal_Clear_app_Internet_Connection_Tools.png A /Lineage/L2ui/public/data/imagesets/Crystal_Clear_filesystem_folder_yellow.png A /Lineage/L2ui/public/data/imagesets/Cube.material A /Lineage/L2ui/public/data/imagesets/CubeSkin.imageset A /Lineage/L2ui/public/data/imagesets/CubeSkin.tga A /Lineage/L2ui/public/data/imagesets/Cube_Default_Skin.cfg A /Lineage/L2ui/public/data/imagesets/Cube_default_skin.lua A /Lineage/L2ui/public/data/imagesets/DumpIcon.imageset A /Lineage/L2ui/public/data/imagesets/FullScreen.imageset A /Lineage/L2ui/public/data/imagesets/Internetconnection.imageset A /Lineage/L2ui/public/data/imagesets/MMiXMe128x128.png A /Lineage/L2ui/public/data/imagesets/MMiXeRZ.imageset A /Lineage/L2ui/public/data/imagesets/Minimize.imageset A /Lineage/L2ui/public/data/imagesets/WindowsLook.imageset A /Lineage/L2ui/public/data/imagesets/WindowsLook.tga A /Lineage/L2ui/public/data/imagesets/clouds.jpg A /Lineage/L2ui/public/data/imagesets/cube.mesh A /Lineage/L2ui/public/data/imagesets/dump-truck-transparent.png A /Lineage/L2ui/public/data/imagesets/editdelete.imageset A /Lineage/L2ui/public/data/imagesets/folder.imageset A /Lineage/L2ui/public/data/imagesets/pause.imageset A /Lineage/L2ui/public/data/imagesets/spacesky.jpg A /Lineage/L2ui/public/data/layouts A /Lineage/L2ui/public/data/layouts/default.layout A /Lineage/L2ui/public/data/logic A /Lineage/L2ui/public/data/logic/default.lua A /Lineage/L2ui/public/data/looknfeel A /Lineage/L2ui/public/data/looknfeel/Cube.looknfeel A /Lineage/L2ui/public/data/looknfeel/WindowsLook.looknfeel A /Lineage/L2ui/public/data/schemas A /Lineage/L2ui/public/data/schemas/Animation.xsd A /Lineage/L2ui/public/data/schemas/CEGUIConfig.xsd A /Lineage/L2ui/public/data/schemas/Falagard.xsd A /Lineage/L2ui/public/data/schemas/Font.xsd A /Lineage/L2ui/public/data/schemas/GUILayout.xsd A /Lineage/L2ui/public/data/schemas/GUIScheme.xsd A /Lineage/L2ui/public/data/schemas/Imageset.xsd A /Lineage/L2ui/public/data/schemes A /Lineage/L2ui/public/data/schemes/Cube.scheme A /Lineage/L2ui/public/data/schemes/CubeAliases.scheme A /Lineage/L2ui/public/data/schemes/WindowsLook.scheme A /Lineage/L2ui/public/data/schemes/WindowsLookWidgets.scheme A /Lineage/L2ui/public/libs/CEGUIBase.dll A /Lineage/L2ui/public/libs/CEGUIDirect3D9Renderer.dll A /Lineage/L2ui/public/libs/CEGUIExpatParser.dll A /Lineage/L2ui/public/libs/CEGUIFalagardWRBase.dll A /Lineage/L2ui/public/libs/CEGUILuaScriptModule.dll A /Lineage/L2ui/public/libs/CEGUISILLYImageCodec.dll M /Lineage/L2ui/public/libs/L2Tower.dll A /Lineage/L2ui/public/libs/SILLY.dll A /Lineage/L2ui/public/libs/lua.dll A /Lineage/L2ui/public/libs/tolua++.dll M /Lineage/L2ui/source/CEGUI/cegui/include/RendererModules/Direct3D9/CEGUIDirect3D9Renderer.h A /Lineage/L2ui/source/CEGUI/dependencies/lib/D3DX11Effects.lib A /Lineage/L2ui/source/CEGUI/dependencies/lib/D3DX11EffectsD.lib A /Lineage/L2ui/source/CEGUI/dependencies/lib/D3DX11EffectsD_static.lib A /Lineage/L2ui/source/CEGUI/dependencies/lib/D3DX11Effects_static.lib A /Lineage/L2ui/source/CEGUI/dependencies/lib/DevIL.lib A /Lineage/L2ui/source/CEGUI/dependencies/lib/DevIL_d.lib A /Lineage/L2ui/source/CEGUI/dependencies/lib/DevIL_d_static.lib A /Lineage/L2ui/source/CEGUI/dependencies/lib/DevIL_static.lib A /Lineage/L2ui/source/CEGUI/dependencies/lib/FreeImage.lib A /Lineage/L2ui/source/CEGUI/dependencies/lib/FreeImage_static.lib A /Lineage/L2ui/source/CEGUI/dependencies/lib/FreeImaged.lib A /Lineage/L2ui/source/CEGUI/dependencies/lib/FreeImaged_static.lib A /Lineage/L2ui/source/CEGUI/dependencies/lib/ILU.lib A /Lineage/L2ui/source/CEGUI/dependencies/lib/ILU_d.lib A /Lineage/L2ui/source/CEGUI/dependencies/lib/ILU_d_static.lib A /Lineage/L2ui/source/CEGUI/dependencies/lib/ILU_static.lib A /Lineage/L2ui/source/CEGUI/dependencies/lib/SILLY.lib A /Lineage/L2ui/source/CEGUI/dependencies/lib/SILLY_d.lib A /Lineage/L2ui/source/CEGUI/dependencies/lib/SILLY_d_static.lib A /Lineage/L2ui/source/CEGUI/dependencies/lib/SILLY_static.lib A /Lineage/L2ui/source/CEGUI/dependencies/lib/corona.lib A /Lineage/L2ui/source/CEGUI/dependencies/lib/corona_d.lib A /Lineage/L2ui/source/CEGUI/dependencies/lib/corona_d_static.lib A /Lineage/L2ui/source/CEGUI/dependencies/lib/corona_static.lib D /Lineage/L2ui/source/CEGUI/dependencies/lib/dynamic A /Lineage/L2ui/source/CEGUI/dependencies/lib/expat.lib A /Lineage/L2ui/source/CEGUI/dependencies/lib/expat_d.lib A /Lineage/L2ui/source/CEGUI/dependencies/lib/expat_d_static.lib A /Lineage/L2ui/source/CEGUI/dependencies/lib/expat_static.lib A /Lineage/L2ui/source/CEGUI/dependencies/lib/freeglut.lib A /Lineage/L2ui/source/CEGUI/dependencies/lib/freeglut_d.lib A /Lineage/L2ui/source/CEGUI/dependencies/lib/freeglut_d_static.lib A /Lineage/L2ui/source/CEGUI/dependencies/lib/freeglut_static.lib A /Lineage/L2ui/source/CEGUI/dependencies/lib/freetype.lib A /Lineage/L2ui/source/CEGUI/dependencies/lib/freetype_d.lib A /Lineage/L2ui/source/CEGUI/dependencies/lib/freetype_d_static.lib A /Lineage/L2ui/source/CEGUI/dependencies/lib/freetype_static.lib A /Lineage/L2ui/source/CEGUI/dependencies/lib/jpeg.lib A /Lineage/L2ui/source/CEGUI/dependencies/lib/jpeg_d.lib A /Lineage/L2ui/source/CEGUI/dependencies/lib/jpeg_d_static.lib A /Lineage/L2ui/source/CEGUI/dependencies/lib/jpeg_static.lib A /Lineage/L2ui/source/CEGUI/dependencies/lib/libmng.lib A /Lineage/L2ui/source/CEGUI/dependencies/lib/libmng_d.lib A /Lineage/L2ui/source/CEGUI/dependencies/lib/libmng_d_static.lib A /Lineage/L2ui/source/CEGUI/dependencies/lib/libmng_static.lib A /Lineage/L2ui/source/CEGUI/dependencies/lib/libpng.lib A /Lineage/L2ui/source/CEGUI/dependencies/lib/libpng_d.lib A /Lineage/L2ui/source/CEGUI/dependencies/lib/libpng_d_static.lib A /Lineage/L2ui/source/CEGUI/dependencies/lib/libpng_static.lib A /Lineage/L2ui/source/CEGUI/dependencies/lib/libtiff.lib A /Lineage/L2ui/source/CEGUI/dependencies/lib/libtiff_d.lib A /Lineage/L2ui/source/CEGUI/dependencies/lib/libtiff_d_static.lib A /Lineage/L2ui/source/CEGUI/dependencies/lib/libtiff_static.lib A /Lineage/L2ui/source/CEGUI/dependencies/lib/lua.lib A /Lineage/L2ui/source/CEGUI/dependencies/lib/lua_d.lib A /Lineage/L2ui/source/CEGUI/dependencies/lib/lua_d_static.lib A /Lineage/L2ui/source/CEGUI/dependencies/lib/lua_static.lib A /Lineage/L2ui/source/CEGUI/dependencies/lib/pcre.lib A /Lineage/L2ui/source/CEGUI/dependencies/lib/pcre_d.lib A /Lineage/L2ui/source/CEGUI/dependencies/lib/pcre_d_static.lib A /Lineage/L2ui/source/CEGUI/dependencies/lib/pcre_static.lib D /Lineage/L2ui/source/CEGUI/dependencies/lib/static A /Lineage/L2ui/source/CEGUI/dependencies/lib/xerces-c_3.lib A /Lineage/L2ui/source/CEGUI/dependencies/lib/xerces-c_3D.lib A /Lineage/L2ui/source/CEGUI/dependencies/lib/xerces-c_static_3D_static.lib A /Lineage/L2ui/source/CEGUI/dependencies/lib/xerces-c_static_3_static.lib A /Lineage/L2ui/source/CEGUI/dependencies/lib/zlib.lib A /Lineage/L2ui/source/CEGUI/dependencies/lib/zlib_d.lib A /Lineage/L2ui/source/CEGUI/dependencies/lib/zlib_d_static.lib A /Lineage/L2ui/source/CEGUI/dependencies/lib/zlib_static.lib M /Lineage/L2ui/source/L2Tower.sln M /Lineage/L2ui/source/L2TowerShared/L2TowerShared.vcproj M /Lineage/L2ui/source/L2TowerUpdate/UpdateWindow.Designer.cs M /Lineage/L2ui/source/botEngine/Engine/include/DebugDump.h M /Lineage/L2ui/source/botEngine/Engine/src/DebugDump.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Hook.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp M /Lineage/L2ui/source/botEngine/dllmain.cpp CEGUI & DirectX Integration - 0.9 ------------------------------------------------------------------------ r1472 | clockman | 2011-08-15 18:04:04 +0200 (pon, 15 sie 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/dllmain.cpp dodano automatyczne ladowanie konfiuracji default.l2t ------------------------------------------------------------------------ r1471 | lisev | 2011-08-15 17:19:39 +0200 (pon, 15 sie 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp Pickup filtering ------------------------------------------------------------------------ r1470 | clockman | 2011-08-14 10:12:46 +0200 (nie, 14 sie 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/GlobalSettings.h M /Lineage/L2ui/source/L2TowerShared/src/GlobalSettings.cpp M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Container/src/DataCollection.cpp M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp M /Lineage/L2ui/source/botEngine/Data/include/User.h M /Lineage/L2ui/source/botEngine/Data/src/User.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/Events/src/User_Events.cpp M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp Dodany target do NickName ------------------------------------------------------------------------ r1468 | lisev | 2011-08-11 23:24:40 +0200 (czw, 11 sie 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2TowerShared/src/PickupSettings.cpp M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Container/include/ItemData.h M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Engine/src/menu/HPickup.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp Drop filtering.. prawie juz dziala, filtry do dopracowania ------------------------------------------------------------------------ r1467 | lisev | 2011-08-11 18:03:52 +0200 (czw, 11 sie 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/PickupSettings.h M /Lineage/L2ui/source/L2TowerShared/src/PickupSettings.cpp M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp pickup filtering... ------------------------------------------------------------------------ r1466 | lisev | 2011-08-09 16:50:39 +0200 (wto, 09 sie 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/PickupSettings.h M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/PveMonsterData.h M /Lineage/L2ui/source/L2TowerShared/src/PickupSettings.cpp M /Lineage/L2ui/source/L2TowerShared/src/PveMonsterData.cpp M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Container/include/ItemData.h M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp M /Lineage/L2ui/source/botEngine/Container/src/ItemData.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp drop filtering.. ------------------------------------------------------------------------ r1465 | clockman | 2011-08-04 15:09:25 +0200 (czw, 04 sie 2011) | 1 line Changed paths: A /Lineage/L2ui/source/botEngine/Engine/include/Logic.h A /Lineage/L2ui/source/botEngine/Engine/include/LogicEngine.h A /Lineage/L2ui/source/botEngine/Engine/src/Logic.cpp A /Lineage/L2ui/source/botEngine/Engine/src/LogicEngine.cpp Manager do logiki, Notepad++ ------------------------------------------------------------------------ r1463 | clockman | 2011-08-03 22:15:53 +0200 (śro, 03 sie 2011) | 1 line Changed paths: M /Lineage/L2ui/L2TowerPublisher.exe M /Lineage/L2ui/public/L2TowerUpdate.exe M /Lineage/L2ui/public/libs/L2Tower.dll M /Lineage/L2ui/source/L2TowerPublisher/Form1.cs D /Lineage/L2ui/source/L2TowerUpdate/Form1.Designer.cs D /Lineage/L2ui/source/L2TowerUpdate/Form1.cs M /Lineage/L2ui/source/L2TowerUpdate/L2TowerUpdate.csproj M /Lineage/L2ui/source/L2TowerUpdate/L2TowerUpdate.csproj.user M /Lineage/L2ui/source/L2TowerUpdate/UpdateDatabase.cs M /Lineage/L2ui/source/L2TowerUpdate/UpdateWindow.Designer.cs M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp M /Lineage/L2ui/source/botEngine/dllmain.cpp 1.4.0.38 + Fixy w updaterze ------------------------------------------------------------------------ r1462 | clockman | 2011-08-03 14:02:01 +0200 (śro, 03 sie 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp GetSkills fix ------------------------------------------------------------------------ r1461 | clockman | 2011-08-02 19:10:51 +0200 (wto, 02 sie 2011) | 1 line Changed paths: M /Lineage/L2ui/public/L2Tower.exe M /Lineage/L2ui/public/L2TowerEditor.exe M /Lineage/L2ui/public/L2TowerUpdate.exe M /Lineage/L2ui/public/libs/L2T.dll M /Lineage/L2ui/public/libs/L2Tower.dll M /Lineage/L2ui/public/libs/L2Tower2.dll M /Lineage/L2ui/public/libs/L2TowerControls.dll M /Lineage/L2ui/public/libs/L2TowerData.dll M /Lineage/L2ui/source/L2Tower/Inject.cs M /Lineage/L2ui/source/L2Tower/Main.Designer.cs M /Lineage/L2ui/source/L2Tower/Main.cs M /Lineage/L2ui/source/L2Tower/Main.resx M /Lineage/L2ui/source/L2Tower/Program.cs M /Lineage/L2ui/source/L2Tower/Settings.cs M /Lineage/L2ui/source/L2TowerEditor/MainForm.cs M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/FishingSettings.h M /Lineage/L2ui/source/L2TowerShared/src/FishingSettings.cpp M /Lineage/L2ui/source/L2TowerUpdate/UpdateWindow.Designer.cs M /Lineage/L2ui/source/L2TowerUpdate/UpdateWindow.cs M /Lineage/L2ui/source/botEngine/Actions/include/Action.h M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp M /Lineage/L2ui/source/botEngine/Engine/src/menu/HFishing.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp 1.4.0.37 ------------------------------------------------------------------------ r1458 | sakaszli | 2011-08-02 16:33:50 +0200 (wto, 02 sie 2011) | 2 lines Changed paths: M /Lineage/L2ui/source/botEngine/Actions/include/Action.h M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp poprawka ss'ow dodano logout ------------------------------------------------------------------------ r1457 | sakaszli | 2011-08-02 13:01:01 +0200 (wto, 02 sie 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Actions/include/Action.h M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp Aktywacja SoulShotow przez skrypt. "ActiveSoulShot(itemID)" ------------------------------------------------------------------------ r1456 | clockman | 2011-08-01 18:03:50 +0200 (pon, 01 sie 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/src/menu/HFishing.cpp Fix gui ------------------------------------------------------------------------ r1455 | clockman | 2011-08-01 15:49:56 +0200 (pon, 01 sie 2011) | 1 line Changed paths: M /Lineage/L2ui/L2TowerPublisher.exe M /Lineage/L2ui/source/L2TowerPublisher/Form1.Designer.cs M /Lineage/L2ui/source/L2TowerPublisher/Form1.cs M /Lineage/L2ui/source/L2TowerPublisher/UpdateDatabase.cs M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/SleepSettings.h M /Lineage/L2ui/source/L2TowerUpdate/UpdateDatabase.cs M /Lineage/L2ui/source/botEngine/Engine/src/menu/HResurrect.cpp Update updatera, + fixy ------------------------------------------------------------------------ r1452 | clockman | 2011-07-31 22:18:50 +0200 (nie, 31 lip 2011) | 1 line Changed paths: M /Lineage/L2ui/public/L2Tower.exe M /Lineage/L2ui/public/L2TowerEditor.exe M /Lineage/L2ui/public/libs/L2Tower.dll M /Lineage/L2ui/source/botEngine/Engine/src/menu/HPartyBuffs.cpp Fix ------------------------------------------------------------------------ r1450 | clockman | 2011-07-31 20:47:53 +0200 (nie, 31 lip 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2TowerShared/src/GlobalSettings.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/Engine/src/menu/HParty.cpp M /Lineage/L2ui/source/botEngine/Managers/include/PartyManager.h M /Lineage/L2ui/source/botEngine/Managers/src/PartyManager.cpp ------------------------------------------------------------------------ r1449 | clockman | 2011-07-31 20:07:22 +0200 (nie, 31 lip 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2Tower/Main.cs M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/PartySettings.h M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/SharedStructs.h M /Lineage/L2ui/source/L2TowerShared/src/PartySettings.cpp M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/menu/HParty.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp M /Lineage/L2ui/source/botEngine/Managers/include/PartyManager.h M /Lineage/L2ui/source/botEngine/Managers/src/PartyManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/ResurrectionManager.cpp Party - podstawowe opcje ------------------------------------------------------------------------ r1448 | clockman | 2011-07-31 17:08:22 +0200 (nie, 31 lip 2011) | 1 line Changed paths: M /Lineage/L2ui/public/L2Tower.exe M /Lineage/L2ui/public/L2TowerEditor.exe M /Lineage/L2ui/public/L2TowerUpdate.exe M /Lineage/L2ui/public/libs/L2Tower.dll M /Lineage/L2ui/public/libs/L2TowerControls.dll M /Lineage/L2ui/public/libs/L2TowerData.dll M /Lineage/L2ui/source/Generator/HookGenerator/HookGenerator.suo M /Lineage/L2ui/source/L2Tower/Main.Designer.cs M /Lineage/L2ui/source/L2Tower/Main.cs M /Lineage/L2ui/source/L2Tower/Main.resx M /Lineage/L2ui/source/L2Tower/NetworkData.cs M /Lineage/L2ui/source/L2Tower/Settings.cs A /Lineage/L2ui/source/L2TowerShared/L2TowerShared/PartySettings.h M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/SharedConfigurationData.h M /Lineage/L2ui/source/L2TowerShared/L2TowerShared.vcproj A /Lineage/L2ui/source/L2TowerShared/src/PartySettings.cpp M /Lineage/L2ui/source/L2TowerShared/src/SharedConfigurationData.cpp M /Lineage/L2ui/source/botEngine/Actions/include/Action.h M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp M /Lineage/L2ui/source/botEngine/Engine/include/DataHolder.h M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h M /Lineage/L2ui/source/botEngine/Engine/src/DataHolder.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Messages.cpp M /Lineage/L2ui/source/botEngine/Engine/src/menu/HFishing.cpp A /Lineage/L2ui/source/botEngine/Engine/src/menu/HParty.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Managers/src/ResurrectionManager.cpp Party Manager - Ustawienia +GUI ------------------------------------------------------------------------ r1447 | lisev | 2011-07-31 03:10:02 +0200 (nie, 31 lip 2011) | 1 line Changed paths: M /Lineage/L2ui/source/Generator/HookGenerator/Debug/PELIB.dll M /Lineage/L2ui/source/Generator/HookGenerator/DiffWindow.Designer.cs M /Lineage/L2ui/source/Generator/HookGenerator/DiffWindow.cs M /Lineage/L2ui/source/Generator/HookGenerator/HookGenerator.csproj M /Lineage/L2ui/source/Generator/HookGenerator/UTPackage.cs M /Lineage/L2ui/source/L2Tower/L2Tower.csproj M /Lineage/L2ui/source/L2Tower/Settings.cs M /Lineage/L2ui/source/L2TowerEditor/L2TowerEditor.csproj M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/FishingSettings.h M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/L2Skills.h M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/SharedConfigurationData.h M /Lineage/L2ui/source/L2TowerShared/L2TowerShared.vcproj M /Lineage/L2ui/source/L2TowerShared/src/FishingSettings.cpp M /Lineage/L2ui/source/L2TowerShared/src/SharedConfigurationData.cpp M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp A /Lineage/L2ui/source/botEngine/Engine/src/menu/HFishing.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Managers/include/FishingManager.h M /Lineage/L2ui/source/botEngine/Managers/src/FishingManager.cpp Fishing. Nawet dziala ------------------------------------------------------------------------ r1446 | clockman | 2011-07-30 22:33:13 +0200 (sob, 30 lip 2011) | 2 lines Changed paths: A /Lineage/L2ui/bin/L2FileEdit A /Lineage/L2ui/bin/L2FileEdit/L2 File Editor Freya.exe A /Lineage/L2ui/bin/L2FileEdit/L2 File Editor Freya.ini A /Lineage/L2ui/bin/L2FileEdit/data A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/CREDITS A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/Changelog A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C4 A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C4/actionname-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C4/armorgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C4/castlename-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C4/chargrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C4/classinfo-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C4/commandname-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C4/creditgrp-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C4/entereventgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C4/etcitemgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C4/eula-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C4/hairaccessorylocgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C4/hairgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C4/hennagrp-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C4/itemname-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C4/logongrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C4/mobskillanimgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C4/musicinfo.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C4/npcgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C4/npcname-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C4/obscene-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C4/questname-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C4/recipe-c.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C4/servername-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C4/skillgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C4/skillname-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C4/skillsoundgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C4/staticobject-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C4/symbolname-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C4/sysstring-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C4/systemmsg-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C4/weapongrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C4/zonename-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C5 A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C5/actionname-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C5/armorgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C5/castlename-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C5/chargrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C5/classinfo-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C5/commandname-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C5/creditgrp-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C5/entereventgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C5/etcitemgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C5/eula-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C5/gametip-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C5/hairaccessorylocgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C5/hairgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C5/hennagrp-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C5/huntingzone-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C5/itemname-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C5/logongrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C5/mobskillanimgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C5/musicinfo.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C5/npcgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C5/npcname-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C5/obscene-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C5/questname-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C5/raiddata-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C5/recipe-c.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C5/servername-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C5/skillgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C5/skillname-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C5/skillsoundgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C5/staticobject-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C5/symbolname-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C5/sysstring-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C5/systemmsg-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C5/weapongrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/C5/zonename-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_0 A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_0/actionname-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_0/armorgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_0/castlename-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_0/chargrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_0/classinfo-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_0/commandname-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_0/creditgrp-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_0/entereventgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_0/etcitemgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_0/eula-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_0/gametip-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_0/hairaccessorylocgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_0/hennagrp-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_0/huntingzone-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_0/instantzonedata-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_0/itemname-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_0/logongrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_0/mobskillanimgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_0/musicinfo.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_0/npcgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_0/npcname-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_0/obscene-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_0/optiondata_client-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_0/questname-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_0/raiddata-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_0/recipe-c.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_0/servername-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_0/shortcutalias.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_0/skillgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_0/skillname-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_0/skillsoundgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_0/staticobject-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_0/symbolname-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_0/sysstring-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_0/systemmsg-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_0/transformdata.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_0/variationeffectgrp-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_0/weapongrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_0/zonename-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_5 A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_5/actionname-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_5/armorgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_5/castlename-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_5/chargrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_5/classinfo-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_5/commandname-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_5/creditgrp-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT1_5/entereventgrp.ddf A 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/Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_1ru/variationeffectgrp-ru.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_1ru/weapongrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_1ru/zonename-ru.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2en A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2en/actionname-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2en/armorgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2en/castlename-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2en/chargrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2en/classinfo-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2en/commandname-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2en/creditgrp-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2en/entereventgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2en/etcitemgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2en/eula-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2en/gametip-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2en/hairaccessorylocgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2en/hennagrp-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2en/huntingzone-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2en/instantzonedata-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2en/itemname-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2en/logongrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2en/mobskillanimgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2en/musicinfo.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2en/npcgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2en/npcname-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2en/obscene-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2en/optiondata_client-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2en/questname-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2en/raiddata-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2en/recipe-c.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2en/servername-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2en/shortcutalias.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2en/skillgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2en/skillname-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2en/skillsoundgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2en/staticobject-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2en/symbolname-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2en/sysstring-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2en/systemmsg-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2en/transformdata.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2en/variationeffectgrp-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2en/weapongrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2en/zonename-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2ru A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2ru/ItemPrime.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2ru/ProductName-ru.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2ru/actionname-ru.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2ru/armorgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2ru/castlename-ru.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2ru/chargrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2ru/classinfo-ru.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2ru/commandname-ru.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2ru/creditgrp-ru.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2ru/entereventgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2ru/etcitemgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2ru/eula-ru.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2ru/gametip-ru.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2ru/hairaccessorylocgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2ru/hennagrp-ru.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2ru/huntingzone-ru.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2ru/instantzonedata-ru.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2ru/itemname-ru.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2ru/logongrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2ru/mobskillanimgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2ru/musicinfo.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2ru/npcgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2ru/npcname-ru.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2ru/obscene-ru.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2ru/optiondata_client-ru.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2ru/questname-ru.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2ru/raiddata-ru.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2ru/recipe-c.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2ru/servername-ru.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2ru/shortcutalias.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2ru/skillgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2ru/skillname-ru.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2ru/skillsoundgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2ru/staticobject-ru.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2ru/symbolname-ru.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2ru/sysstring-ru.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2ru/systemmsg-ru.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2ru/transformdata.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2ru/variationeffectgrp-ru.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2ru/weapongrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_2ru/zonename-ru.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3en A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3en/ItemPrime.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3en/ProductName-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3en/actionname-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3en/armorgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3en/castlename-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3en/chargrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3en/classinfo-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3en/commandname-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3en/creditgrp-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3en/entereventgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3en/etcitemgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3en/eula-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3en/gametip-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3en/hairaccessorylocgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3en/hennagrp-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3en/huntingzone-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3en/instantzonedata-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3en/itemname-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3en/logongrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3en/mobskillanimgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3en/musicinfo.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3en/npcgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3en/npcname-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3en/obscene-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3en/optiondata_client-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3en/questname-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3en/raiddata-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3en/recipe-c.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3en/ridedata.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3en/sceneplayerdata.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3en/servername-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3en/shortcutalias.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3en/skillgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3en/skillname-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3en/skillsoundgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3en/staticobject-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3en/symbolname-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3en/sysstring-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3en/systemmsg-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3en/transformdata.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3en/variationeffectgrp-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3en/vehiclepartsgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3en/weapongrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3en/zonename-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3kr A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3kr/actionname-k.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3kr/armorgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3kr/castlename-k.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3kr/chargrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3kr/classinfo-k.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3kr/commandname-k.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3kr/creditgrp-k.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3kr/entereventgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3kr/etcitemgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3kr/eula-k.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3kr/gametip-k.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3kr/hairaccessorylocgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3kr/hennagrp-k.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3kr/huntingzone-k.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3kr/instantzonedata-k.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3kr/itemname-k.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3kr/logongrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3kr/mobskillanimgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3kr/musicinfo.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3kr/npcgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3kr/npcname-k.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3kr/obscene-k.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3kr/optiondata_client-k.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3kr/questname-k.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3kr/raiddata-k.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3kr/recipe-c.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3kr/ridedata.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3kr/sceneplayerdata.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3kr/servername-k.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3kr/shortcutalias.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3kr/skillgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3kr/skillname-k.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3kr/skillsoundgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3kr/staticobject-k.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3kr/symbolname-k.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3kr/sysstring-k.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3kr/systemmsg-k.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3kr/transformdata.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3kr/variationeffectgrp-k.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3kr/vehiclepartsgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3kr/warningnotice-k.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3kr/weapongrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3kr/zonename-k.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3ru A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3ru/ItemPrime.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3ru/ProductName-ru.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3ru/actionname-ru.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3ru/armorgrp.ddf A 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/Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3ru/instantzonedata-ru.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3ru/itemname-ru.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3ru/logongrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3ru/mobskillanimgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3ru/musicinfo.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3ru/npcgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3ru/npcname-ru.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3ru/obscene-ru.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3ru/optiondata_client-ru.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3ru/questname-ru.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3ru/raiddata-ru.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3ru/recipe-c.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3ru/ridedata.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3ru/sceneplayerdata.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3ru/servername-ru.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3ru/shortcutalias.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3ru/skillgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3ru/skillname-ru.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3ru/skillsoundgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3ru/staticobject-ru.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3ru/symbolname-ru.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3ru/sysstring-ru.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3ru/systemmsg-ru.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3ru/transformdata.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3ru/variationeffectgrp-ru.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3ru/vehiclepartsgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3ru/weapongrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_3ru/zonename-ru.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4en A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4en/ItemPrime.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4en/ProductName-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4en/actionname-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4en/armorgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4en/britemgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4en/castlename-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4en/charcreategrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4en/chargrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4en/classinfo-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4en/commandname-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4en/creditgrp-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4en/entereventgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4en/etcitemgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4en/eula-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4en/gametip-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4en/hairaccessorylocgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4en/hennagrp-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4en/huntingzone-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4en/instantzonedata-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4en/itemname-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4en/logongrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4en/mobskillanimgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4en/musicinfo.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4en/npcgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4en/npcname-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4en/obscene-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4en/optiondata_client-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4en/questname-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4en/raiddata-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4en/recipe-c.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4en/ridedata.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4en/sceneplayerdata.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4en/servername-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4en/shortcutalias.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4en/skillgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4en/skillname-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4en/skillsoundgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4en/staticobject-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4en/symbolname-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4en/sysstring-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4en/systemmsg-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4en/transformdata.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4en/variationeffectgrp-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4en/vehiclepartsgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4en/weapongrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4en/zonename-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4ru A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4ru/ItemPrime.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4ru/ProductName-ru.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4ru/actionname-ru.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4ru/armorgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4ru/britemgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4ru/castlename-ru.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4ru/charcreategrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4ru/chargrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4ru/classinfo-ru.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4ru/commandname-ru.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4ru/creditgrp-ru.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4ru/entereventgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4ru/etcitemgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4ru/eula-ru.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4ru/gametip-ru.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4ru/hairaccessorylocgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4ru/hennagrp-ru.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4ru/huntingzone-ru.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4ru/instantzonedata-ru.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4ru/itemname-ru.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4ru/logongrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4ru/mobskillanimgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4ru/musicinfo.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4ru/npcgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4ru/npcname-ru.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4ru/obscene-ru.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4ru/optiondata_client-ru.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4ru/questname-ru.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4ru/raiddata-ru.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4ru/recipe-c.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4ru/ridedata.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4ru/sceneplayerdata.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4ru/servername-ru.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4ru/shortcutalias.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4ru/skillgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4ru/skillname-ru.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4ru/skillsoundgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4ru/staticobject-ru.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4ru/symbolname-ru.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4ru/sysstring-ru.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4ru/systemmsg-ru.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4ru/transformdata.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4ru/variationeffectgrp-ru.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4ru/vehiclepartsgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4ru/weapongrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/CT2_4ru/zonename-ru.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/Interlude A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/Interlude/actionname-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/Interlude/armorgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/Interlude/castlename-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/Interlude/chargrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/Interlude/classinfo-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/Interlude/clientdata.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/Interlude/commandname-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/Interlude/creditgrp-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/Interlude/entereventgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/Interlude/etcitemgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/Interlude/eula-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/Interlude/gametip-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/Interlude/hairaccessorylocgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/Interlude/hairgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/Interlude/hennagrp-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/Interlude/huntingzone-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/Interlude/itemname-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/Interlude/logongrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/Interlude/mobskillanimgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/Interlude/musicinfo.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/Interlude/npcgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/Interlude/npcname-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/Interlude/obscene-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/Interlude/optiondata_client-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/Interlude/questname-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/Interlude/raiddata-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/Interlude/recipe-c.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/Interlude/servername-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/Interlude/skillgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/Interlude/skillname-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/Interlude/skillsoundgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/Interlude/staticobject-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/Interlude/symbolname-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/Interlude/sysstring-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/Interlude/systemmsg-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/Interlude/variationeffectgrp-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/Interlude/weapongrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/Interlude/zonename-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/ct2_5 A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/ct2_5/ProductName-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/ct2_5/actionname-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/ct2_5/additionaleffect.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/ct2_5/armorgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/ct2_5/britemgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/ct2_5/castlename-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/ct2_5/charcreategrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/ct2_5/chargrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/ct2_5/classinfo-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/ct2_5/commandname-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/ct2_5/creditgrp-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/ct2_5/entereventgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/ct2_5/etcitemgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/ct2_5/eula-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/ct2_5/gametip-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/ct2_5/hairaccessorylocgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/ct2_5/hennagrp-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/ct2_5/huntingzone-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/ct2_5/instantzonedata-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/ct2_5/itemname-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/ct2_5/logongrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/ct2_5/mobskillanimgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/ct2_5/musicinfo.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/ct2_5/npcgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/ct2_5/npcname-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/ct2_5/npcstring-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/ct2_5/obscene-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/ct2_5/optiondata_client-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/ct2_5/questname-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/ct2_5/raiddata-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/ct2_5/recipe-c.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/ct2_5/ridedata.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/ct2_5/sceneplayerdata.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/ct2_5/servername-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/ct2_5/shortcutalias.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/ct2_5/skillgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/ct2_5/skillname-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/ct2_5/skillsoundgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/ct2_5/skillsoundsource.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/ct2_5/staticobject-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/ct2_5/symbolname-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/ct2_5/sysstring-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/ct2_5/systemmsg-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/ct2_5/transformdata.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/ct2_5/variationeffectgrp-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/ct2_5/vehiclepartsgrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/ct2_5/weapongrp.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/DAT_defs/ct2_5/zonename-e.ddf A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/ISSUES A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/MANUAL A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/l2asm.exe A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/l2disasm.exe A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/libiconv-2.dll A /Lineage/L2ui/bin/L2FileEdit/data/l2asm-disasm/libmysql_d.dll A /Lineage/L2ui/bin/L2FileEdit/data/l2encdec A /Lineage/L2ui/bin/L2FileEdit/data/l2encdec/!l2encdec.cmd A /Lineage/L2ui/bin/L2FileEdit/data/l2encdec/Changelog A /Lineage/L2ui/bin/L2FileEdit/data/l2encdec/USAGE A /Lineage/L2ui/bin/L2FileEdit/data/l2encdec/l2encdec.exe A /Lineage/L2ui/bin/L2FileEdit/data/l2encdec/libgmp-10.dll A /Lineage/L2ui/bin/L2FileEdit/data/l2encdec/libmysql_d.dll A /Lineage/L2ui/bin/L2FileEdit/data/l2encdec/libz-1.dll A /Lineage/L2ui/bin/L2FileEdit/data/l2encdec/loader.exe A /Lineage/L2ui/bin/L2FileEdit/data/l2encdec/loaderCT1++.exe A /Lineage/L2ui/bin/L2FileEdit/data/l2encdec/patcher.exe M /Lineage/L2ui/public/L2Tower.exe M /Lineage/L2ui/public/L2TowerEditor.exe M /Lineage/L2ui/source/L2Tower/Inject.cs M /Lineage/L2ui/source/L2Tower/L2Tower.csproj M /Lineage/L2ui/source/L2Tower/NetworkData.cs M /Lineage/L2ui/source/L2Tower.sln M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/ResurrectSettings.h M /Lineage/L2ui/source/botEngine/Actions/include/Action.h M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp M /Lineage/L2ui/source/botEngine/Data/include/APawn.h M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h M /Lineage/L2ui/source/botEngine/Data/include/UObject.h M /Lineage/L2ui/source/botEngine/Data/src/APawn.cpp M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp M /Lineage/L2ui/source/botEngine/Data/src/UObject.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Hook.cpp M /Lineage/L2ui/source/botEngine/Engine/src/menu/HResurrect.cpp A /Lineage/L2ui/source/botEngine/Events/include/PackedEvents.h A /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Managers/include/ResurrectionManager.h M /Lineage/L2ui/source/botEngine/Managers/src/ResurrectionManager.cpp M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp Fixy i poprawki, Skonczono akceptacje resa... ------------------------------------------------------------------------ r1437 | lisev | 2011-07-28 17:50:34 +0200 (czw, 28 lip 2011) | 1 line Changed paths: A /Lineage/L2ui/source/L2TowerShared/L2TowerShared/FishingSettings.h A /Lineage/L2ui/source/L2TowerShared/src/FishingSettings.cpp A /Lineage/L2ui/source/botEngine/Managers/include/FishingManager.h A /Lineage/L2ui/source/botEngine/Managers/src/FishingManager.cpp Fishing.. notatnik ------------------------------------------------------------------------ r1436 | clockman | 2011-07-26 09:36:20 +0200 (wto, 26 lip 2011) | 1 line Changed paths: A /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInitConfig.cpp Nie, testowane, tak trzeba to dokonczyc... ------------------------------------------------------------------------ r1435 | clockman | 2011-07-24 17:15:30 +0200 (nie, 24 lip 2011) | 77 lines Changed paths: D /Lineage/L2ui/source/L2Tower/Injector.dll M /Lineage/L2ui/source/L2TowerData/L2TowerData.vcproj M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Data/include/User.h M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp Added to user class: int GetUserType() --user type, 0 - player, 1 - npc int GetSummonType() --summon type, 1 - pet/sevitor int GetNpcType() --npc type, 0 - npc, 1 - monster int GetGenderId() --sex, 0 - male, 1 - female __int64 GetEXP() int GetMeleAttackRange() int GetEquip_UnderwearId() int GetEquip_RightEarringId() int GetEquip_LeftEarringId() int GetEquip_NecklaceId() int GetEquip_LeftRingId() int GetEquip_RightRingId() int GetEquip_HelmId() int GetEquip_TwoHandedWeaponId() int GetEquip_Unknown1Id() int GetEquip_Unknown2Id() int GetEquip_Unknown3Id() int GetEquip_BraceletId() int GetEquip_AgationId() int GetEquip_Talizman1Id() int GetEquip_Talizman2Id() int GetEquip_Talizman3Id() int GetEquip_Talizman4Id() int GetEquip_Talizman5Id() int GetEquip_Talizman6Id() int GetEquip_BeltId() int GetEquip_GlovesId() int GetEquip_BodyUpId() int GetEquip_BodyDownId() int GetEquip_BootsId() int GetEquip_CloakId() int GetEquip_Accessory1Id() int GetEquip_Accessory2Id() int GetEquip_WeaponId() int GetEquip_ShieldId() int GetTitleColor() int GetKarma() int GetRunSpeed() int GetWalkSpeed() int GetSwimRunSpeed() int GetSwimWalkSpeed() int GetFlRunSpeed() int GetFlWalkSpeed() int GetFlyRunSpeed() int GetFlyWalkSpeed() int GetSP() int GetShopStatus() int GetPKCount() int GetPvPCount() L2User_Class GetSubClass() short GetEvalPointsLeft() short GetEvalPoints() short GetInventoryLimit() int GetWeaponEnchantLevel() int GetDuelTeam() bool IsHero() bool IsNobles() int GetNickColor() L2User_ClanRank GetClanRank() int GetHeadAccessoryId() int GetMasterId2() int GetTransformId() short GetAttribute_AttackType() short GetAttribute_AttackValue() short GetAttribute_DefenseFireValue() short GetAttribute_DefenseWaterValue() short GetAttribute_DefenseWindValue() short GetAttribute_DefenseEarthValue() short GetAttribute_DefenseHolyValue() short GetAttribute_DefenseUnHolyValue() bool HasBootsSound() int GetFlameRestrain() int GetFlame() int GetVitality() int GetTalismanNum() ------------------------------------------------------------------------ r1433 | clockman | 2011-07-24 15:11:39 +0200 (nie, 24 lip 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2TowerShared/L2TowerShared.vcproj A /Lineage/L2ui/source/Other/HookLib_TitanEngine A /Lineage/L2ui/source/Other/HookLib_TitanEngine/HookLib.vcproj A /Lineage/L2ui/source/Other/HookLib_TitanEngine/HookLib.vcproj.ClockMan-Laptop.ClockMan.user A /Lineage/L2ui/source/Other/HookLib_TitanEngine/HookLib_DetourXS.sln A /Lineage/L2ui/source/Other/HookLib_TitanEngine/TH.h A /Lineage/L2ui/source/Other/HookLib_TitanEngine/TitaniumHooks.dll A /Lineage/L2ui/source/Other/HookLib_TitanEngine/TitaniumHooks_x86.lib A /Lineage/L2ui/source/Other/HookLib_TitanEngine/dllmain.cpp A /Lineage/L2ui/source/Other/HookLib_TitanEngine/stdafx.cpp A /Lineage/L2ui/source/Other/HookLib_TitanEngine/stdafx.h A /Lineage/L2ui/source/Other/HookLib_TitanEngine/targetver.h M /Lineage/L2ui/source/botEngine/L2ui.vcproj /MP ------------------------------------------------------------------------ r1424 | clockman | 2011-07-23 21:18:21 +0200 (sob, 23 lip 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp M /Lineage/L2ui/source/botEngine/Data/include/AActor.h M /Lineage/L2ui/source/botEngine/Data/include/AController.h M /Lineage/L2ui/source/botEngine/Data/include/ALineagePlayerController.h M /Lineage/L2ui/source/botEngine/Data/include/APawn.h M /Lineage/L2ui/source/botEngine/Data/include/FArray.h M /Lineage/L2ui/source/botEngine/Data/include/FCoords.h M /Lineage/L2ui/source/botEngine/Data/include/FFrame.h M /Lineage/L2ui/source/botEngine/Data/include/FINT64.h M /Lineage/L2ui/source/botEngine/Data/include/FL2GameData.h M /Lineage/L2ui/source/botEngine/Data/include/FName.h M /Lineage/L2ui/source/botEngine/Data/include/FPetInfo.h M /Lineage/L2ui/source/botEngine/Data/include/FQuat.h M /Lineage/L2ui/source/botEngine/Data/include/FRotator.h M /Lineage/L2ui/source/botEngine/Data/include/FString.h M /Lineage/L2ui/source/botEngine/Data/include/FVector.h M /Lineage/L2ui/source/botEngine/Data/include/GLOBAL.h M /Lineage/L2ui/source/botEngine/Data/include/L2ParamStack.h M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h M /Lineage/L2ui/source/botEngine/Data/include/UObject.h M /Lineage/L2ui/source/botEngine/Data/include/UUIScript.h M /Lineage/L2ui/source/botEngine/Data/include/User.h M /Lineage/L2ui/source/botEngine/Data/src/AActor.cpp M /Lineage/L2ui/source/botEngine/Data/src/AController.cpp M /Lineage/L2ui/source/botEngine/Data/src/ALineagePlayerController.cpp M /Lineage/L2ui/source/botEngine/Data/src/APawn.cpp M /Lineage/L2ui/source/botEngine/Data/src/FArray.cpp M /Lineage/L2ui/source/botEngine/Data/src/FCoords.cpp M /Lineage/L2ui/source/botEngine/Data/src/FFrame.cpp M /Lineage/L2ui/source/botEngine/Data/src/FINT64.cpp M /Lineage/L2ui/source/botEngine/Data/src/FL2GameData.cpp M /Lineage/L2ui/source/botEngine/Data/src/FName.cpp M /Lineage/L2ui/source/botEngine/Data/src/FPetInfo.cpp M /Lineage/L2ui/source/botEngine/Data/src/FQuat.cpp M /Lineage/L2ui/source/botEngine/Data/src/FRotator.cpp M /Lineage/L2ui/source/botEngine/Data/src/FString.cpp M /Lineage/L2ui/source/botEngine/Data/src/FVector.cpp M /Lineage/L2ui/source/botEngine/Data/src/GLOBAL.cpp M /Lineage/L2ui/source/botEngine/Data/src/L2ParamStack.cpp M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp M /Lineage/L2ui/source/botEngine/Data/src/UObject.cpp M /Lineage/L2ui/source/botEngine/Data/src/UUIScript.cpp M /Lineage/L2ui/source/botEngine/Data/src/User.cpp M /Lineage/L2ui/source/botEngine/Engine/include/DebugDump.h M /Lineage/L2ui/source/botEngine/Engine/include/Hook.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Hook.cpp M /Lineage/L2ui/source/botEngine/Events/src/FL2GameData_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/GLOBAL_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UUIScript_Events.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Managers/include/SkillUseManager.h M /Lineage/L2ui/source/botEngine/Managers/src/EnchantManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp M /Lineage/L2ui/source/botEngine/Utils/include/IniReader.h M /Lineage/L2ui/source/botEngine/Utils/src/IniReader.cpp M /Lineage/L2ui/source/botEngine/dllmain.cpp Zmienilem chyba wszystko co sie dalo :P ------------------------------------------------------------------------ r1407 | lisev | 2011-07-18 23:12:50 +0200 (pon, 18 lip 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp ConfirmDlg ------------------------------------------------------------------------ r1406 | lisev | 2011-07-18 21:07:53 +0200 (pon, 18 lip 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp ConfirmDlg ------------------------------------------------------------------------ r1405 | lisev | 2011-07-17 23:58:45 +0200 (nie, 17 lip 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp Resurrection dialog.. ------------------------------------------------------------------------ r1404 | lisev | 2011-07-17 23:25:28 +0200 (nie, 17 lip 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h M /Lineage/L2ui/source/botEngine/Engine/src/Hook.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp M /Lineage/L2ui/source/botEngine/Managers/src/ResurrectionManager.cpp M /Lineage/L2ui/source/botEngine/dllmain.cpp Resurrection dialog.. ------------------------------------------------------------------------ r1403 | lisev | 2011-07-17 22:21:19 +0200 (nie, 17 lip 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp ConfirmDlg ------------------------------------------------------------------------ r1402 | lisev | 2011-07-17 22:15:24 +0200 (nie, 17 lip 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp Auto revive.. ------------------------------------------------------------------------ r1401 | lisev | 2011-07-17 21:54:04 +0200 (nie, 17 lip 2011) | 1 line Changed paths: A /Lineage/L2ui/source/L2TowerShared/L2TowerShared/GlobalSettings.h A /Lineage/L2ui/source/L2TowerShared/L2TowerShared/ResurrectSettings.h M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/SharedConfigurationData.h M /Lineage/L2ui/source/L2TowerShared/L2TowerShared.vcproj A /Lineage/L2ui/source/L2TowerShared/src/GlobalSettings.cpp A /Lineage/L2ui/source/L2TowerShared/src/ResurrectSettings.cpp M /Lineage/L2ui/source/L2TowerShared/src/SharedConfigurationData.cpp M /Lineage/L2ui/source/botEngine/Actions/include/Action.h M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp A /Lineage/L2ui/source/botEngine/Engine/src/menu/HResurrect.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Managers/include/ResurrectionManager.h M /Lineage/L2ui/source/botEngine/Managers/src/AutoTarget.cpp M /Lineage/L2ui/source/botEngine/Managers/src/ResurrectionManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/TargetManager.cpp M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp Auto revive.. ------------------------------------------------------------------------ r1368 | lisev | 2011-07-12 20:35:53 +0200 (wto, 12 lip 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Actions/include/Action.h M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp M /Lineage/L2ui/source/botEngine/Events/include/VisualEvents.h M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UUIScript_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp M /Lineage/L2ui/source/botEngine/Managers/include/ResurrectionManager.h M /Lineage/L2ui/source/botEngine/Managers/src/ResurrectionManager.cpp Compilation fix ------------------------------------------------------------------------ r1367 | lisev | 2011-07-04 17:57:23 +0200 (pon, 04 lip 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Managers/include/ResurrectionManager.h M /Lineage/L2ui/source/botEngine/Managers/src/ResurrectionManager.cpp Resurrection, part3, notatnik ------------------------------------------------------------------------ r1366 | lisev | 2011-06-30 23:09:41 +0200 (czw, 30 cze 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Actions/include/Action.h M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Managers/include/ResurrectionManager.h M /Lineage/L2ui/source/botEngine/Managers/src/ResurrectionManager.cpp M /Lineage/L2ui/source/botEngine/Scripts/include/ScriptFunctions.h M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp Resurrection.. part2 ------------------------------------------------------------------------ r1365 | sakaszli | 2011-06-30 17:51:52 +0200 (czw, 30 cze 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Actions/include/Action.h M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp M /Lineage/L2ui/source/botEngine/Events/include/VisualEvents.h M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UUIScript_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp ToVillage v1. ------------------------------------------------------------------------ r1364 | lisev | 2011-06-29 23:20:17 +0200 (śro, 29 cze 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Managers/include/PartyManager.h M /Lineage/L2ui/source/botEngine/Managers/src/PartyManager.cpp Pusta implementacja party.. ------------------------------------------------------------------------ r1360 | clockman | 2011-06-29 00:02:22 +0200 (śro, 29 cze 2011) | 1 line Changed paths: M /Lineage/L2ui/source/Generator/PELIB/PELIB.cpp M /Lineage/L2ui/source/Generator/PELIB/PELIB.sln M /Lineage/L2ui/source/Generator/PELIB/PELIB.vcproj M /Lineage/L2ui/source/botEngine/Data/include/AActor.h M /Lineage/L2ui/source/botEngine/Data/include/ALineagePlayerController.h M /Lineage/L2ui/source/botEngine/Data/include/APawn.h M /Lineage/L2ui/source/botEngine/Data/include/FArray.h M /Lineage/L2ui/source/botEngine/Data/include/FL2GameData.h M /Lineage/L2ui/source/botEngine/Data/include/FName.h M /Lineage/L2ui/source/botEngine/Data/include/FString.h M /Lineage/L2ui/source/botEngine/Data/include/FVector.h M /Lineage/L2ui/source/botEngine/Data/include/GLOBAL.h M /Lineage/L2ui/source/botEngine/Data/include/L2ParamStack.h M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h M /Lineage/L2ui/source/botEngine/Data/include/UObject.h M /Lineage/L2ui/source/botEngine/Data/include/UUIScript.h M /Lineage/L2ui/source/botEngine/Data/include/User.h M /Lineage/L2ui/source/botEngine/Data/src/AActor.cpp M /Lineage/L2ui/source/botEngine/Data/src/AController.cpp M /Lineage/L2ui/source/botEngine/Data/src/ALineagePlayerController.cpp M /Lineage/L2ui/source/botEngine/Data/src/APawn.cpp M /Lineage/L2ui/source/botEngine/Data/src/FArray.cpp M /Lineage/L2ui/source/botEngine/Data/src/FCoords.cpp M /Lineage/L2ui/source/botEngine/Data/src/FFrame.cpp M /Lineage/L2ui/source/botEngine/Data/src/FINT64.cpp M /Lineage/L2ui/source/botEngine/Data/src/FL2GameData.cpp M /Lineage/L2ui/source/botEngine/Data/src/FName.cpp M /Lineage/L2ui/source/botEngine/Data/src/FPetInfo.cpp M /Lineage/L2ui/source/botEngine/Data/src/FQuat.cpp M /Lineage/L2ui/source/botEngine/Data/src/FRotator.cpp M /Lineage/L2ui/source/botEngine/Data/src/FString.cpp M /Lineage/L2ui/source/botEngine/Data/src/FVector.cpp M /Lineage/L2ui/source/botEngine/Data/src/GLOBAL.cpp M /Lineage/L2ui/source/botEngine/Data/src/L2ParamStack.cpp M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp M /Lineage/L2ui/source/botEngine/Data/src/UObject.cpp M /Lineage/L2ui/source/botEngine/Data/src/UUIScript.cpp M /Lineage/L2ui/source/botEngine/Data/src/User.cpp M /Lineage/L2ui/source/botEngine/Events/src/FL2GameData_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/GLOBAL_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UUIScript_Events.cpp Wsparcie dla Kamel - brakuje struktury Usera, narazie same dll, zmieniony sposob odczytu wyexportowanych funkcji z dll. Part 1 ------------------------------------------------------------------------ r1358 | sakaszli | 2011-06-28 15:00:29 +0200 (wto, 28 cze 2011) | 2 lines Changed paths: M /Lineage/L2ui/source/botEngine/Actions/include/Action.h M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp CraftItem v.1 Baza itemow: recipe-c.dat (0-name,1-id). ------------------------------------------------------------------------ r1357 | clockman | 2011-06-22 23:13:32 +0200 (śro, 22 cze 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Data/include/User.h ------------------------------------------------------------------------ r1356 | lisev | 2011-06-22 00:45:10 +0200 (śro, 22 cze 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Actions/include/Action.h M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp M /Lineage/L2ui/source/botEngine/Scripts/include/ScriptFunctions.h M /Lineage/L2ui/source/botEngine/Scripts/include/ScriptRecorder.h M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptFunctions.cpp M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptHtml.cpp M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptRecorder.cpp Augment, last part! ------------------------------------------------------------------------ r1355 | clockman | 2011-06-21 21:54:43 +0200 (wto, 21 cze 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp M /Lineage/L2ui/source/botEngine/Events/src/FL2GameData_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp hook ------------------------------------------------------------------------ r1353 | lisev | 2011-06-21 14:35:05 +0200 (wto, 21 cze 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2TowerData/L2TowerData/PotionGroupMP.h M /Lineage/L2ui/source/L2TowerData/src/PotionGroupMP.cpp M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/L2Items.h M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/PotionSettings.h M /Lineage/L2ui/source/L2TowerShared/src/PotionSettings.cpp M /Lineage/L2ui/source/botEngine/Engine/src/logic/LItemsUse.cpp Enhanced Mana Potion for Dragon Network, notatnik ------------------------------------------------------------------------ r1352 | lisev | 2011-06-21 01:12:35 +0200 (wto, 21 cze 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2Tower/L2Tower.csproj A /Lineage/L2ui/source/L2TowerControls/Dictionaries/DoubleNameDictionary.cs M /Lineage/L2ui/source/L2TowerControls/L2TowerControls.csproj A /Lineage/L2ui/source/L2TowerControls/Properties/DataSources/L2TowerControls.Dictionaries.MonsterTypeEntry.datasource A /Lineage/L2ui/source/L2TowerControls/Properties/DataSources/L2TowerControls.Dictionaries.PriorityEntry.datasource A /Lineage/L2ui/source/L2TowerControls/Properties/DataSources/L2TowerData.AugmentData.datasource A /Lineage/L2ui/source/L2TowerControls/Settings/AugmentSettings.Designer.cs A /Lineage/L2ui/source/L2TowerControls/Settings/AugmentSettings.cs A /Lineage/L2ui/source/L2TowerControls/Settings/AugmentSettings.resx M /Lineage/L2ui/source/L2TowerControls/Settings/PickupItems.Designer.cs M /Lineage/L2ui/source/L2TowerControls/Settings/PickupItems.resx A /Lineage/L2ui/source/L2TowerData/L2TowerData/AugmentData.h M /Lineage/L2ui/source/L2TowerData/L2TowerData/Database.h M /Lineage/L2ui/source/L2TowerData/L2TowerData.vcproj A /Lineage/L2ui/source/L2TowerData/src/AugmentData.cpp M /Lineage/L2ui/source/L2TowerData/src/Database.cpp M /Lineage/L2ui/source/L2TowerEditor/Dictionaries/FileDictionary.cs A /Lineage/L2ui/source/L2TowerEditor/Interfaces/Misc A /Lineage/L2ui/source/L2TowerEditor/Interfaces/Misc/Augmentation.Designer.cs A /Lineage/L2ui/source/L2TowerEditor/Interfaces/Misc/Augmentation.cs A /Lineage/L2ui/source/L2TowerEditor/Interfaces/Misc/Augmentation.resx M /Lineage/L2ui/source/L2TowerEditor/Interfaces/PVE/MonsterSettings.Designer.cs M /Lineage/L2ui/source/L2TowerEditor/Interfaces/PVE/PickupSettings.Designer.cs M /Lineage/L2ui/source/L2TowerEditor/Interfaces/PVP/ClassAttributes.Designer.cs M /Lineage/L2ui/source/L2TowerEditor/Interfaces/PVP/PvpSettings.Designer.cs M /Lineage/L2ui/source/L2TowerEditor/Interfaces/Potions/PotionGroupBattleElixirCP.Designer.cs M /Lineage/L2ui/source/L2TowerEditor/Interfaces/Potions/PotionGroupBattleElixirCP.resx M /Lineage/L2ui/source/L2TowerEditor/Interfaces/Potions/PotionGroupBattleElixirHP.Designer.cs M /Lineage/L2ui/source/L2TowerEditor/Interfaces/Potions/PotionGroupBattleElixirHP.resx M /Lineage/L2ui/source/L2TowerEditor/Interfaces/Potions/PotionGroupBattleElixirMP.Designer.cs M /Lineage/L2ui/source/L2TowerEditor/Interfaces/Potions/PotionGroupBattleElixirMP.resx M /Lineage/L2ui/source/L2TowerEditor/Interfaces/Potions/PotionGroupCP.Designer.cs M /Lineage/L2ui/source/L2TowerEditor/Interfaces/Potions/PotionGroupCP.resx M /Lineage/L2ui/source/L2TowerEditor/Interfaces/Potions/PotionGroupDeathPenalty.Designer.cs M /Lineage/L2ui/source/L2TowerEditor/Interfaces/Potions/PotionGroupElixirCP.Designer.cs M /Lineage/L2ui/source/L2TowerEditor/Interfaces/Potions/PotionGroupElixirCP.resx M /Lineage/L2ui/source/L2TowerEditor/Interfaces/Potions/PotionGroupElixirHP.Designer.cs M /Lineage/L2ui/source/L2TowerEditor/Interfaces/Potions/PotionGroupElixirMP.Designer.cs M /Lineage/L2ui/source/L2TowerEditor/Interfaces/Potions/PotionGroupElixirMP.resx M /Lineage/L2ui/source/L2TowerEditor/Interfaces/Potions/PotionGroupHP.Designer.cs M /Lineage/L2ui/source/L2TowerEditor/Interfaces/Potions/PotionGroupMP.Designer.cs M /Lineage/L2ui/source/L2TowerEditor/Interfaces/Potions/PotionGroupPetHP.Designer.cs M /Lineage/L2ui/source/L2TowerEditor/Interfaces/Potions/PotionGroupPetMP.Designer.cs M /Lineage/L2ui/source/L2TowerEditor/Interfaces/Potions/PotionGroupPetMP.resx M /Lineage/L2ui/source/L2TowerEditor/Interfaces/Potions/PotionKamaelSouls.Designer.cs M /Lineage/L2ui/source/L2TowerEditor/L2TowerEditor.csproj M /Lineage/L2ui/source/L2TowerEditor/MainForm.Designer.cs M /Lineage/L2ui/source/L2TowerEditor/MainForm.cs M /Lineage/L2ui/source/L2TowerLoader/L2TowerLoader.vcproj A /Lineage/L2ui/source/L2TowerShared/L2TowerShared/AugmentData.h M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/SharedConfigurationData.h M /Lineage/L2ui/source/L2TowerShared/L2TowerShared.vcproj A /Lineage/L2ui/source/L2TowerShared/src/AugmentData.cpp M /Lineage/L2ui/source/L2TowerShared/src/SharedConfigurationData.cpp M /Lineage/L2ui/source/botEngine/Data/include/FL2GameData.h A /Lineage/L2ui/source/botEngine/Data/include/FL2VariationOptionData.h M /Lineage/L2ui/source/botEngine/Data/src/FL2GameData.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Dictionaries.cpp M /Lineage/L2ui/source/botEngine/Events/src/FL2GameData_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Managers/include/AugmentManager.h M /Lineage/L2ui/source/botEngine/Managers/src/AugmentManager.cpp M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptHtml.cpp M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp M /Lineage/L2ui/source/botEngine/stdafx.h Augmentacja part3. ------------------------------------------------------------------------ r1351 | clockman | 2011-06-20 23:42:57 +0200 (pon, 20 cze 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Data/include/FL2GameData.h M /Lineage/L2ui/source/botEngine/Data/src/FL2GameData.cpp ------------------------------------------------------------------------ r1350 | clockman | 2011-06-20 21:13:51 +0200 (pon, 20 cze 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Data/include/FL2GameData.h M /Lineage/L2ui/source/botEngine/Data/src/FL2GameData.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Logs.cpp M /Lineage/L2ui/source/botEngine/Events/src/FL2GameData_Events.cpp ------------------------------------------------------------------------ r1349 | lisev | 2011-06-20 16:52:59 +0200 (pon, 20 cze 2011) | 1 line Changed paths: A /Lineage/L2ui/source/botEngine/Managers/include/PartyManager.h A /Lineage/L2ui/source/botEngine/Managers/include/ResurrectionManager.h A /Lineage/L2ui/source/botEngine/Managers/src/PartyManager.cpp A /Lineage/L2ui/source/botEngine/Managers/src/ResurrectionManager.cpp Prototyp Resurrect & Party manager, do zaimplementowania ------------------------------------------------------------------------ r1348 | lisev | 2011-06-18 00:05:54 +0200 (sob, 18 cze 2011) | 2 lines Changed paths: M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp M /Lineage/L2ui/source/botEngine/Managers/include/AugmentManager.h M /Lineage/L2ui/source/botEngine/Managers/src/AugmentManager.cpp M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp Augmentacja, dziala. Jeszcze tylko funkcje pomocnicze tlumaczace augment id na cos bardziej przejrzystego ------------------------------------------------------------------------ r1346 | sakaszli | 2011-06-15 19:17:12 +0200 (śro, 15 cze 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Actions/include/Action.h M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp DeleteItem i CrystallizeItem. Dodane do skryptów. Testowane na frey'i. OnScreenMsg jutro/dzis wieczorem. ------------------------------------------------------------------------ r1345 | lisev | 2011-06-15 13:26:51 +0200 (śro, 15 cze 2011) | 2 lines Changed paths: M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Managers/include/AugmentManager.h M /Lineage/L2ui/source/botEngine/Managers/src/AugmentManager.cpp Augmentacja, part2 ( notatnik ) ------------------------------------------------------------------------ r1344 | sakaszli | 2011-06-15 12:27:12 +0200 (śro, 15 cze 2011) | 4 lines Changed paths: M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp Rybki, myślę ze wszystko wyjaśnione dokładnie (jest kilka niewiadomych) W razie czego zostawiłem ShowToclient by na szybko sprawdzić czy działa. Geddys... napraw sobie funckje w UGameEngine_Events.cpp :D ------------------------------------------------------------------------ r1343 | lisev | 2011-06-15 00:57:46 +0200 (śro, 15 cze 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj A /Lineage/L2ui/source/botEngine/Managers/include/AugmentManager.h A /Lineage/L2ui/source/botEngine/Managers/src/AugmentManager.cpp M /Lineage/L2ui/source/botEngine/Scripts/include/ScriptFunctions.h M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp M /Lineage/L2ui/source/botEngine/dllmain.cpp Augmentacja, part1 ------------------------------------------------------------------------ r1332 | clockman | 2011-06-14 11:13:32 +0200 (wto, 14 cze 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/src/menu/HNuke.cpp Literowka... ------------------------------------------------------------------------ r1331 | clockman | 2011-06-12 23:39:04 +0200 (nie, 12 cze 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2Tower/L2Tower.csproj M /Lineage/L2ui/source/L2TowerControls/L2TowerControls.csproj M /Lineage/L2ui/source/L2TowerEditor/L2TowerEditor.csproj M /Lineage/L2ui/source/L2TowerEditor/L2TowerEditor.csproj.user M /Lineage/L2ui/source/L2TowerUpdate/Update.cs M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp 1.3.0.34 ------------------------------------------------------------------------ r1330 | clockman | 2011-06-12 22:30:34 +0200 (nie, 12 cze 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2Tower/Inject.cs M /Lineage/L2ui/source/L2Tower/Main.Designer.cs M /Lineage/L2ui/source/L2Tower/Main.cs M /Lineage/L2ui/source/L2Tower/NetworkData.cs M /Lineage/L2ui/source/L2Tower.sln M /Lineage/L2ui/source/L2TowerEditor/MainForm.cs M /Lineage/L2ui/source/L2TowerEditor/Program.cs M /Lineage/L2ui/source/L2TowerLoader/L2TowerLoader.vcproj M /Lineage/L2ui/source/L2TowerLoader/dllmain.cpp M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/testConfig/testConfig.cpp Fixy i poprawki, zmiana uruchamiana //xcfg jak i oprawki w loadeze. ------------------------------------------------------------------------ r1329 | clockman | 2011-06-12 20:44:46 +0200 (nie, 12 cze 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2TowerLoader/dllmain.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj Fixes, part 2 ------------------------------------------------------------------------ r1327 | clockman | 2011-06-12 19:39:27 +0200 (nie, 12 cze 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp Hooki dla Geda ------------------------------------------------------------------------ r1326 | clockman | 2011-06-12 16:37:05 +0200 (nie, 12 cze 2011) | 1 line Changed paths: D /Lineage/L2ui/source/L2Tower/EasyHook32.dll M /Lineage/L2ui/source/L2Tower/Inject.cs M /Lineage/L2ui/source/L2Tower/L2Tower.csproj M /Lineage/L2ui/source/L2Tower/Main.Designer.cs M /Lineage/L2ui/source/L2Tower/Main.cs M /Lineage/L2ui/source/L2Tower/Main.resx A /Lineage/L2ui/source/L2Tower/Patcher.cs M /Lineage/L2ui/source/L2Tower.sln A /Lineage/L2ui/source/L2TowerLoader A /Lineage/L2ui/source/L2TowerLoader/L2TowerLoader.vcproj A /Lineage/L2ui/source/L2TowerLoader/L2TowerLoader.vcproj.ClockMan-Laptop.ClockMan.user A /Lineage/L2ui/source/L2TowerLoader/dllmain.cpp M /Lineage/L2ui/source/botEngine/dllmain.cpp Przerobiony loader, funkcja wstrzykiwania przez user32.dll nie testowana jescze, chodz powinna dzialac juz w pelni... Loader czesciowo testowany. Powinno to pomoc w przyszlosci.. ------------------------------------------------------------------------ r1325 | lisev | 2011-06-12 15:29:01 +0200 (nie, 12 cze 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj A /Lineage/L2ui/source/botEngine/Managers/include/EnchantManager.h A /Lineage/L2ui/source/botEngine/Managers/src/EnchantManager.cpp M /Lineage/L2ui/source/botEngine/Scripts/include/ScriptFunctions.h M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp Item enchanting ------------------------------------------------------------------------ r1323 | clockman | 2011-06-11 13:01:03 +0200 (sob, 11 cze 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2Tower/L2Tower.csproj M /Lineage/L2ui/source/L2TowerShared/L2TowerShared.vcproj M /Lineage/L2ui/source/botEngine/L2ui.vcproj Poprawki w post build events... ------------------------------------------------------------------------ r1322 | clockman | 2011-06-08 22:47:04 +0200 (śro, 08 cze 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2TowerShared/L2TowerShared.vcproj M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h M /Lineage/L2ui/source/botEngine/Engine/include/Logs.h M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Hook.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Logs.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj D /Lineage/L2ui/source/botEngine/Lib/EasyHook32.dll M /Lineage/L2ui/source/botEngine/Lib/EasyHook32.lib M /Lineage/L2ui/source/botEngine/Lib/easyhook.h M /Lineage/L2ui/source/botEngine/dllmain.cpp M /Lineage/L2ui/source/botEngine/stdafx.h Integracja statyczna EasyHook + fixy i poprawki w dllmain.cpp ------------------------------------------------------------------------ r1319 | clockman | 2011-06-08 13:23:51 +0200 (śro, 08 cze 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Data/include/User.h Kolejny fix... ------------------------------------------------------------------------ r1317 | clockman | 2011-06-08 12:20:59 +0200 (śro, 08 cze 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Data/include/User.h Kolejna czesc w rozczajaniu struktury User'a ------------------------------------------------------------------------ r1316 | clockman | 2011-06-07 23:30:53 +0200 (wto, 07 cze 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Data/include/User.h Czesciowy update struktury usera, jescze kilka drobnych pol musze rozczaic i bedzie gicio...(Narazie sama Freya) ------------------------------------------------------------------------ r1315 | clockman | 2011-06-07 20:43:40 +0200 (wto, 07 cze 2011) | 1 line Changed paths: M /Lineage/L2ui/bin/Generator/HookGenerator.exe M /Lineage/L2ui/source/Generator/HookGenerator/ClassDatabase.cs M /Lineage/L2ui/source/Generator/HookGenerator/CodeGenerate.cs M /Lineage/L2ui/source/Generator/HookGenerator/HookGenerator.csproj M /Lineage/L2ui/source/Generator/HookGenerator/HookGenerator.suo M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp M /Lineage/L2ui/source/botEngine/Data/include/AActor.h M /Lineage/L2ui/source/botEngine/Data/include/ALineagePlayerController.h M /Lineage/L2ui/source/botEngine/Data/include/APawn.h M /Lineage/L2ui/source/botEngine/Data/include/FArray.h M /Lineage/L2ui/source/botEngine/Data/include/FL2GameData.h M /Lineage/L2ui/source/botEngine/Data/include/FName.h M /Lineage/L2ui/source/botEngine/Data/include/FString.h M /Lineage/L2ui/source/botEngine/Data/include/FVector.h M /Lineage/L2ui/source/botEngine/Data/include/GLOBAL.h M /Lineage/L2ui/source/botEngine/Data/include/L2ParamStack.h M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h M /Lineage/L2ui/source/botEngine/Data/include/UObject.h M /Lineage/L2ui/source/botEngine/Data/include/UUIScript.h M /Lineage/L2ui/source/botEngine/Data/include/User.h M /Lineage/L2ui/source/botEngine/Data/src/AActor.cpp M /Lineage/L2ui/source/botEngine/Data/src/AController.cpp M /Lineage/L2ui/source/botEngine/Data/src/ALineagePlayerController.cpp M /Lineage/L2ui/source/botEngine/Data/src/APawn.cpp M /Lineage/L2ui/source/botEngine/Data/src/FArray.cpp M /Lineage/L2ui/source/botEngine/Data/src/FCoords.cpp M /Lineage/L2ui/source/botEngine/Data/src/FFrame.cpp M /Lineage/L2ui/source/botEngine/Data/src/FINT64.cpp M /Lineage/L2ui/source/botEngine/Data/src/FL2GameData.cpp M /Lineage/L2ui/source/botEngine/Data/src/FName.cpp M /Lineage/L2ui/source/botEngine/Data/src/FPetInfo.cpp M /Lineage/L2ui/source/botEngine/Data/src/FQuat.cpp M /Lineage/L2ui/source/botEngine/Data/src/FRotator.cpp M /Lineage/L2ui/source/botEngine/Data/src/FString.cpp M /Lineage/L2ui/source/botEngine/Data/src/FVector.cpp M /Lineage/L2ui/source/botEngine/Data/src/GLOBAL.cpp M /Lineage/L2ui/source/botEngine/Data/src/L2ParamStack.cpp M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp M /Lineage/L2ui/source/botEngine/Data/src/UObject.cpp M /Lineage/L2ui/source/botEngine/Data/src/UUIScript.cpp M /Lineage/L2ui/source/botEngine/Data/src/User.cpp M /Lineage/L2ui/source/botEngine/Engine/include/DebugDump.h M /Lineage/L2ui/source/botEngine/Engine/src/DebugDump.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Logs.cpp M /Lineage/L2ui/source/botEngine/Events/src/FL2GameData_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/GLOBAL_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UUIScript_Events.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/dllmain.cpp Update - call stack podpiety pod UT. ------------------------------------------------------------------------ r1313 | clockman | 2011-06-07 15:18:32 +0200 (wto, 07 cze 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Container/include/DataCollection.h M /Lineage/L2ui/source/botEngine/Container/include/DataIndexList.h M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Container/include/ItemCollection.h M /Lineage/L2ui/source/botEngine/Container/include/ItemData.h M /Lineage/L2ui/source/botEngine/Container/src/DataCollection.cpp M /Lineage/L2ui/source/botEngine/Container/src/DataIndexId.cpp M /Lineage/L2ui/source/botEngine/Container/src/DataIndexList.cpp M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp M /Lineage/L2ui/source/botEngine/Container/src/ItemCollection.cpp M /Lineage/L2ui/source/botEngine/Container/src/ItemIndexId.cpp M /Lineage/L2ui/source/botEngine/Container/src/ItemIndexList.cpp M /Lineage/L2ui/source/botEngine/Data/include/GLOBAL.h M /Lineage/L2ui/source/botEngine/Data/src/GLOBAL.cpp M /Lineage/L2ui/source/botEngine/Data/src/L2ParamStack.cpp M /Lineage/L2ui/source/botEngine/Engine/include/DebugDump.h M /Lineage/L2ui/source/botEngine/Engine/src/Commands.cpp M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/DebugDump.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Dictionaries.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Hook.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Logs.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Messages.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp M /Lineage/L2ui/source/botEngine/Engine/src/logic/LAssist.cpp M /Lineage/L2ui/source/botEngine/Engine/src/logic/LBuffs.cpp M /Lineage/L2ui/source/botEngine/Engine/src/logic/LFollow.cpp M /Lineage/L2ui/source/botEngine/Engine/src/logic/LItemsUse.cpp M /Lineage/L2ui/source/botEngine/Engine/src/logic/LNuke.cpp M /Lineage/L2ui/source/botEngine/Engine/src/logic/LPartyBuffs.cpp M /Lineage/L2ui/source/botEngine/Engine/src/logic/LPickup.cpp M /Lineage/L2ui/source/botEngine/Engine/src/logic/LReconvery.cpp M /Lineage/L2ui/source/botEngine/Engine/src/logic/LSleep.cpp M /Lineage/L2ui/source/botEngine/Engine/src/menu/HAssist.cpp M /Lineage/L2ui/source/botEngine/Engine/src/menu/HBuffs.cpp M /Lineage/L2ui/source/botEngine/Engine/src/menu/HFollow.cpp M /Lineage/L2ui/source/botEngine/Engine/src/menu/HItemsUse.cpp M /Lineage/L2ui/source/botEngine/Engine/src/menu/HLua.cpp M /Lineage/L2ui/source/botEngine/Engine/src/menu/HNuke.cpp M /Lineage/L2ui/source/botEngine/Engine/src/menu/HPartyBuffs.cpp M /Lineage/L2ui/source/botEngine/Engine/src/menu/HPickup.cpp M /Lineage/L2ui/source/botEngine/Engine/src/menu/HReconvery.cpp M /Lineage/L2ui/source/botEngine/Engine/src/menu/HSleep.cpp M /Lineage/L2ui/source/botEngine/Engine/src/menu/HSpoil.cpp M /Lineage/L2ui/source/botEngine/Engine/src/menu/HTargeting.cpp M /Lineage/L2ui/source/botEngine/Events/src/FL2GameData_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/GLOBAL_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UUIScript_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp M /Lineage/L2ui/source/botEngine/Managers/include/ItemManager.h M /Lineage/L2ui/source/botEngine/Managers/include/Manager.h M /Lineage/L2ui/source/botEngine/Managers/include/SkillUseManager.h M /Lineage/L2ui/source/botEngine/Managers/include/SkillsManager.h M /Lineage/L2ui/source/botEngine/Managers/src/AutoTarget.cpp M /Lineage/L2ui/source/botEngine/Managers/src/ItemManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/QuestManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SkillsManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SpoilManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/TargetManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/TitleManager.cpp M /Lineage/L2ui/source/botEngine/Scripts/include/PluginManager.h M /Lineage/L2ui/source/botEngine/Scripts/include/ScriptFunctions.h M /Lineage/L2ui/source/botEngine/Scripts/src/Plugin.cpp M /Lineage/L2ui/source/botEngine/Scripts/src/PluginManager.cpp M /Lineage/L2ui/source/botEngine/Scripts/src/Script.cpp M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptFunctions.cpp M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptHtml.cpp M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptManager.cpp M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptRecorder.cpp M /Lineage/L2ui/source/botEngine/Utils/src/HtmlGenerator.cpp M /Lineage/L2ui/source/botEngine/dllmain.cpp Wstep do integracji systemu DEBUG z Lineage 2. ------------------------------------------------------------------------ r1310 | clockman | 2011-06-07 00:54:38 +0200 (wto, 07 cze 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Data/include/User.h M /Lineage/L2ui/source/botEngine/Engine/include/Utils.h M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp Fix na bug który wprowadziłem zmieniająć strukture usera ostatnio... ------------------------------------------------------------------------ r1305 | clockman | 2011-06-05 08:14:23 +0200 (nie, 05 cze 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Container/src/ItemCollection.cpp M /Lineage/L2ui/source/botEngine/Engine/include/DebugDump.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/DebugDump.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp Fix na kompilacje, zakomentowane to co bedzie zmienione ------------------------------------------------------------------------ r1303 | clockman | 2011-05-27 15:02:11 +0200 (pią, 27 maj 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Data/include/User.h M /Lineage/L2ui/source/botEngine/Engine/include/DebugDump.h M /Lineage/L2ui/source/botEngine/Scripts/include/PluginManager.h Exceptiony, zaczatki usera, tak chce by to wygladalo ------------------------------------------------------------------------ r1302 | clockman | 2011-05-26 20:41:39 +0200 (czw, 26 maj 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2Tower/L2Tower.csproj M /Lineage/L2ui/source/L2TowerControls/L2TowerControls.csproj M /Lineage/L2ui/source/L2TowerEditor/MainForm.Designer.cs M /Lineage/L2ui/source/L2TowerEditor/MainForm.cs M /Lineage/L2ui/source/L2TowerShared/src/ConfigSerialization.cpp M /Lineage/L2ui/source/L2TowerUpdate/Update.cs M /Lineage/L2ui/source/Lua/LuaJIT/src/buildvm.c M /Lineage/L2ui/source/Lua/LuaJIT/src/lauxlib.h M /Lineage/L2ui/source/Lua/LuaJIT/src/lua.h M /Lineage/L2ui/source/Lua/LuaJIT/src/lua.hpp M /Lineage/L2ui/source/Lua/LuaJIT/src/luaconf.h M /Lineage/L2ui/source/Lua/LuaJIT/src/luajit.h M /Lineage/L2ui/source/Lua/LuaJIT/src/lualib.h M /Lineage/L2ui/source/Lua/LuaJIT/src/msvcbuild.bat M /Lineage/L2ui/source/botEngine/Actions/include/Action.h M /Lineage/L2ui/source/botEngine/Engine/include/Utils.h M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Scripts/include/ScriptFunctions.h M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp M /Lineage/L2ui/source/testConfig/testConfig.cpp Drobne fixy, glownie w updater i gui - part 1 ------------------------------------------------------------------------ r1298 | lisev | 2011-05-25 21:50:57 +0200 (śro, 25 maj 2011) | 1 line Changed paths: A /Lineage/L2ui/source/L2TowerControls/Dictionaries A /Lineage/L2ui/source/L2TowerControls/Dictionaries/EnumDictionary.cs A /Lineage/L2ui/source/L2TowerControls/Dictionaries/MonsterType.cs A /Lineage/L2ui/source/L2TowerControls/Dictionaries/NameDictionary.cs A /Lineage/L2ui/source/L2TowerControls/Dictionaries/PickupMode.cs A /Lineage/L2ui/source/L2TowerControls/Dictionaries/Priority.cs M /Lineage/L2ui/source/L2TowerControls/L2TowerControls.csproj A /Lineage/L2ui/source/L2TowerControls/Properties/DataSources/L2TowerControls.Dictionaries.MonsterType.datasource A /Lineage/L2ui/source/L2TowerControls/Properties/DataSources/L2TowerControls.Dictionaries.NameDictionary.datasource A /Lineage/L2ui/source/L2TowerControls/Properties/DataSources/L2TowerControls.Dictionaries.PickupMode.datasource A /Lineage/L2ui/source/L2TowerControls/Properties/DataSources/L2TowerControls.Dictionaries.Priority.datasource A /Lineage/L2ui/source/L2TowerControls/Properties/DataSources/L2TowerData.ItemData.datasource A /Lineage/L2ui/source/L2TowerControls/Properties/DataSources/L2TowerData.PickupSetting.datasource A /Lineage/L2ui/source/L2TowerControls/Properties/DataSources/L2TowerData.PveMonsterDataWrapper.datasource A /Lineage/L2ui/source/L2TowerControls/Settings/Monster.Designer.cs A /Lineage/L2ui/source/L2TowerControls/Settings/Monster.cs A /Lineage/L2ui/source/L2TowerControls/Settings/Monster.resx A /Lineage/L2ui/source/L2TowerControls/Settings/PickupItems.Designer.cs A /Lineage/L2ui/source/L2TowerControls/Settings/PickupItems.cs A /Lineage/L2ui/source/L2TowerControls/Settings/PickupItems.resx A /Lineage/L2ui/source/L2TowerControls/Settings/PickupSetting.Designer.cs A /Lineage/L2ui/source/L2TowerControls/Settings/PickupSetting.cs A /Lineage/L2ui/source/L2TowerControls/Settings/PickupSetting.resx D /Lineage/L2ui/source/L2TowerControls/Settings/PickupSettings.Designer.cs D /Lineage/L2ui/source/L2TowerControls/Settings/PickupSettings.cs D /Lineage/L2ui/source/L2TowerControls/Settings/PickupSettings.resx M /Lineage/L2ui/source/L2TowerData/L2TowerData/Database.h A /Lineage/L2ui/source/L2TowerData/L2TowerData/EnumDescription.h A /Lineage/L2ui/source/L2TowerData/L2TowerData/ItemData.h M /Lineage/L2ui/source/L2TowerData/L2TowerData/PickupSettings.h M /Lineage/L2ui/source/L2TowerData/L2TowerData/PveMonsterDataWrapper.h M /Lineage/L2ui/source/L2TowerData/L2TowerData.vcproj M /Lineage/L2ui/source/L2TowerData/src/Database.cpp A /Lineage/L2ui/source/L2TowerData/src/EnumDescription.cpp A /Lineage/L2ui/source/L2TowerData/src/ItemData.cpp M /Lineage/L2ui/source/L2TowerData/src/PickupSettings.cpp M /Lineage/L2ui/source/L2TowerData/src/PveMonsterDataWrapper.cpp M /Lineage/L2ui/source/L2TowerEditor/Dictionaries/Data/Monster.cs M /Lineage/L2ui/source/L2TowerEditor/Dictionaries/FileDictionary.cs M /Lineage/L2ui/source/L2TowerEditor/Interfaces/PVE/MonsterSettings.Designer.cs M /Lineage/L2ui/source/L2TowerEditor/Interfaces/PVE/MonsterSettings.cs M /Lineage/L2ui/source/L2TowerEditor/Interfaces/PVE/MonsterSettings.resx A /Lineage/L2ui/source/L2TowerEditor/Interfaces/PVE/PickupSettings.Designer.cs A /Lineage/L2ui/source/L2TowerEditor/Interfaces/PVE/PickupSettings.cs A /Lineage/L2ui/source/L2TowerEditor/Interfaces/PVE/PickupSettings.resx M /Lineage/L2ui/source/L2TowerEditor/L2TowerEditor.csproj M /Lineage/L2ui/source/L2TowerEditor/MainForm.Designer.cs M /Lineage/L2ui/source/L2TowerEditor/MainForm.cs A /Lineage/L2ui/source/L2TowerEditor/Properties/DataSources/L2TowerControls.Dictionaries.MonsterType.datasource A /Lineage/L2ui/source/L2TowerEditor/Properties/DataSources/L2TowerControls.Dictionaries.NameDictionary.datasource A /Lineage/L2ui/source/L2TowerEditor/Properties/DataSources/L2TowerControls.Dictionaries.Priority.datasource A /Lineage/L2ui/source/L2TowerEditor/Properties/DataSources/L2TowerData.ItemData.datasource A /Lineage/L2ui/source/L2TowerEditor/Properties/DataSources/L2TowerData.PickupSettings.datasource M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/PickupSettings.h M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/PveMonsterData.h M /Lineage/L2ui/source/L2TowerShared/src/PickupSettings.cpp M /Lineage/L2ui/source/L2TowerShared/src/PveMonsterData.cpp M /Lineage/L2ui/source/botEngine/Engine/src/logic/LPickup.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj Ustawienia itemkow ------------------------------------------------------------------------ r1293 | lisev | 2011-05-15 17:15:37 +0200 (nie, 15 maj 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp Podnoszenie itemkow ------------------------------------------------------------------------ r1291 | clockman | 2011-05-15 13:32:46 +0200 (nie, 15 maj 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp Fix na kompilacje w Debug ------------------------------------------------------------------------ r1290 | clockman | 2011-05-14 23:21:31 +0200 (sob, 14 maj 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2TowerControls/Settings/DebugTreeView.Designer.cs M /Lineage/L2ui/source/L2TowerControls/Settings/DebugTreeView.cs M /Lineage/L2ui/source/L2TowerEditor/MainForm.Designer.cs M /Lineage/L2ui/source/L2TowerEditor/MainForm.cs M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/ConfigSerialization.h M /Lineage/L2ui/source/L2TowerShared/src/ConfigSerialization.cpp M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Container/include/DataCollection.h M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Container/src/DataCollection.cpp M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp M /Lineage/L2ui/source/botEngine/Engine/src/DebugDump.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Managers/include/ItemManager.h M /Lineage/L2ui/source/botEngine/Managers/include/SkillUseManager.h M /Lineage/L2ui/source/botEngine/Managers/include/SkillsManager.h M /Lineage/L2ui/source/botEngine/Managers/include/SpoilManager.h M /Lineage/L2ui/source/botEngine/Managers/include/TargetManager.h M /Lineage/L2ui/source/botEngine/Managers/src/ItemManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SkillsManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SpoilManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/TargetManager.cpp Nowy system debugow, jeszcze cos crasuje... ------------------------------------------------------------------------ r1289 | sakaszli | 2011-05-14 19:26:47 +0200 (sob, 14 maj 2011) | 2 lines Changed paths: M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp Info o enchancie. Lowienie dzis wieczorem albo jutro. ------------------------------------------------------------------------ r1287 | clockman | 2011-05-13 17:45:03 +0200 (pią, 13 maj 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2TowerData/L2TowerData/Database.h M /Lineage/L2ui/source/L2TowerData/src/Database.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp Small fixes, tree loading working in 50% ------------------------------------------------------------------------ r1286 | clockman | 2011-05-13 15:47:18 +0200 (pią, 13 maj 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp Drobny fix na targetowanie... ------------------------------------------------------------------------ r1285 | clockman | 2011-05-13 14:52:07 +0200 (pią, 13 maj 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/include/Commands.h M /Lineage/L2ui/source/botEngine/Engine/src/Commands.cpp M /Lineage/L2ui/source/botEngine/Scripts/include/Plugin.h M /Lineage/L2ui/source/botEngine/Scripts/include/ScriptFunctions.h M /Lineage/L2ui/source/botEngine/Scripts/src/Plugin.cpp M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp Commands dla pluginow ------------------------------------------------------------------------ r1282 | clockman | 2011-05-13 00:20:38 +0200 (pią, 13 maj 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp Dodatkowe metody dla Geddysa do obslugi spawn itemkow ------------------------------------------------------------------------ r1281 | lisev | 2011-05-12 23:18:59 +0200 (czw, 12 maj 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Container/include/ItemData.h GetLocation fix ------------------------------------------------------------------------ r1280 | clockman | 2011-05-12 00:36:36 +0200 (czw, 12 maj 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2TowerData/L2TowerData/Database.h M /Lineage/L2ui/source/L2TowerData/src/Database.cpp M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/ConfigSerialization.h M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/SharedConfiguration.h M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/SharedConfigurationData.h M /Lineage/L2ui/source/L2TowerShared/src/ConfigSerialization.cpp M /Lineage/L2ui/source/L2TowerShared/src/SharedConfiguration.cpp M /Lineage/L2ui/source/L2TowerShared/src/SharedConfigurationData.cpp M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp Skonczony nowe format pliku, nie testowany wprawdzie jeszcze... ------------------------------------------------------------------------ r1279 | clockman | 2011-05-11 23:34:40 +0200 (śro, 11 maj 2011) | 2 lines Changed paths: M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/ConfigSerialization.h M /Lineage/L2ui/source/L2TowerShared/L2TowerShared.vcproj M /Lineage/L2ui/source/L2TowerShared/src/ConfigSerialization.cpp M /Lineage/L2ui/source/Lua/CInvoke/bindings/lua/cinvoke_lua.c M /Lineage/L2ui/source/Lua/CInvoke/lib/cinvoke-arch.h M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Container/include/ItemData.h M /Lineage/L2ui/source/botEngine/Container/include/ItemIndexList.h M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp M /Lineage/L2ui/source/botEngine/Container/src/ItemIndexList.cpp M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp Fixy na kompilacje i inne drobniutkie. Dodano biblioteke CInvoke do skryptow/pluginow Lua. ------------------------------------------------------------------------ r1278 | lisev | 2011-05-11 13:42:28 +0200 (śro, 11 maj 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp Podnoszenie itemkow.. logiczny blad ------------------------------------------------------------------------ r1277 | lisev | 2011-05-11 13:40:09 +0200 (śro, 11 maj 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/ItemData.h M /Lineage/L2ui/source/botEngine/Container/include/ItemData.h M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp Podnoszenie itemkow.. notatnik ------------------------------------------------------------------------ r1276 | clockman | 2011-05-11 13:08:46 +0200 (śro, 11 maj 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/include/Messages.h M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Messages.cpp D /Lineage/L2ui/source/botEngine/Events/include/Events.h M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Managers/include/ItemManager.h M /Lineage/L2ui/source/botEngine/Managers/include/Manager.h M /Lineage/L2ui/source/botEngine/Managers/include/QuestManager.h M /Lineage/L2ui/source/botEngine/Managers/include/SkillsManager.h M /Lineage/L2ui/source/botEngine/Managers/src/ItemManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SkillsManager.cpp M /Lineage/L2ui/source/botEngine/stdafx.h Usunieto przestarzaly event system... ------------------------------------------------------------------------ r1275 | lisev | 2011-05-11 11:52:51 +0200 (śro, 11 maj 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Container/include/ItemIndexList.h M /Lineage/L2ui/source/botEngine/Container/src/ItemIndexList.cpp Zwracanie sumy itemow o podanym NameId ------------------------------------------------------------------------ r1274 | lisev | 2011-05-11 11:42:57 +0200 (śro, 11 maj 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Container/include/ItemCollection.h A /Lineage/L2ui/source/botEngine/Container/include/ItemIndexList.h M /Lineage/L2ui/source/botEngine/Container/src/ItemCollection.cpp A /Lineage/L2ui/source/botEngine/Container/src/ItemIndexList.cpp Indeks posortowany po ItemNameId ------------------------------------------------------------------------ r1271 | lisev | 2011-05-10 00:12:47 +0200 (wto, 10 maj 2011) | 1 line Changed paths: D /Lineage/L2ui/source/L2TowerShared/L2TowerShared/ItemsData.h M /Lineage/L2ui/source/L2TowerShared/L2TowerShared.vcproj M /Lineage/L2ui/source/L2TowerShared/src/ItemData.cpp D /Lineage/L2ui/source/L2TowerShared/src/ItemsData.cpp M /Lineage/L2ui/source/L2TowerShared/src/SharedConfigurationData.cpp M /Lineage/L2ui/source/botEngine/Container/include/ItemCollection.h M /Lineage/L2ui/source/botEngine/Container/src/ItemCollection.cpp M /Lineage/L2ui/source/botEngine/Container/src/ItemData.cpp M /Lineage/L2ui/source/botEngine/Container/src/ItemIndexId.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj Compilation fixes ------------------------------------------------------------------------ r1269 | clockman | 2011-05-09 21:13:44 +0200 (pon, 09 maj 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/ItemData.h M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp Fixy 1 ------------------------------------------------------------------------ r1268 | lisev | 2011-05-09 15:07:30 +0200 (pon, 09 maj 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Container/include/ItemData.h ItemData field added ------------------------------------------------------------------------ r1267 | lisev | 2011-05-09 14:08:32 +0200 (pon, 09 maj 2011) | 1 line Changed paths: A /Lineage/L2ui/source/L2TowerShared/L2TowerShared/ItemData.h M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/SharedConfigurationData.h A /Lineage/L2ui/source/L2TowerShared/src/ItemData.cpp M /Lineage/L2ui/source/L2TowerShared/src/SharedConfigurationData.cpp A /Lineage/L2ui/source/botEngine/Container/include/ItemCollection.h A /Lineage/L2ui/source/botEngine/Container/include/ItemData.h A /Lineage/L2ui/source/botEngine/Container/include/ItemEntry.h A /Lineage/L2ui/source/botEngine/Container/include/ItemHeader.h A /Lineage/L2ui/source/botEngine/Container/include/ItemIndexId.h A /Lineage/L2ui/source/botEngine/Container/src/ItemCollection.cpp A /Lineage/L2ui/source/botEngine/Container/src/ItemData.cpp A /Lineage/L2ui/source/botEngine/Container/src/ItemEntry.cpp A /Lineage/L2ui/source/botEngine/Container/src/ItemHeader.cpp A /Lineage/L2ui/source/botEngine/Container/src/ItemIndexId.cpp ItemCollection container + shared config addition, notepad ------------------------------------------------------------------------ r1266 | clockman | 2011-05-09 00:53:06 +0200 (pon, 09 maj 2011) | 2 lines Changed paths: M /Lineage/L2ui/source/L2Tower.sln M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/ConfigSerialization.h M /Lineage/L2ui/source/L2TowerShared/src/ConfigSerialization.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj Wywalilem niektore projekty z kompilacji. Zmiany w configserialization - dodalem czesciowo zapiswanie debug + hash mapa z nazwami, tez jest wrzucana do pliku... ------------------------------------------------------------------------ r1263 | clockman | 2011-05-06 19:50:56 +0200 (pią, 06 maj 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp Small update, powinno dzialac lepiej... ale nie recze... ------------------------------------------------------------------------ r1262 | clockman | 2011-05-06 18:37:18 +0200 (pią, 06 maj 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2TestUI/dllmain.cpp M /Lineage/L2ui/source/L2TowerShared/L2TowerShared.vcproj M /Lineage/L2ui/source/L2TowerShared/src/ConfigSerialization.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Logs.cpp M /Lineage/L2ui/source/testConfig/testConfig.cpp M /Lineage/L2ui/source/testConfig/testConfig.vcproj ------------------------------------------------------------------------ r1259 | clockman | 2011-05-03 21:07:18 +0200 (wto, 03 maj 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2Tower/L2Tower.csproj M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp M /Lineage/L2ui/source/botEngine/Scripts/include/PluginManager.h M /Lineage/L2ui/source/botEngine/dllmain.cpp 1.3.0.33 ------------------------------------------------------------------------ r1258 | clockman | 2011-05-01 17:04:19 +0200 (nie, 01 maj 2011) | 2 lines Changed paths: M /Lineage/L2ui/source/L2Tower/L2Tower.csproj M /Lineage/L2ui/source/botEngine/Engine/src/logic/LItemsUse.cpp M /Lineage/L2ui/source/botEngine/Engine/src/menu/HLua.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp M /Lineage/L2ui/source/botEngine/Scripts/include/Plugin.h M /Lineage/L2ui/source/botEngine/Scripts/include/PluginManager.h M /Lineage/L2ui/source/botEngine/Scripts/src/Plugin.cpp M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp M /Lineage/L2ui/source/botEngine/Utils/include/HtmlGenerator.h M /Lineage/L2ui/source/botEngine/Utils/src/HtmlGenerator.cpp 1.3.0.32 Plugins ------------------------------------------------------------------------ r1257 | clockman | 2011-05-01 11:56:17 +0200 (nie, 01 maj 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2TowerScript/MainForm.cs M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp A /Lineage/L2ui/source/botEngine/Engine/src/menu/HLua.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Scripts/include/Plugin.h M /Lineage/L2ui/source/botEngine/Scripts/include/PluginManager.h M /Lineage/L2ui/source/botEngine/Scripts/src/Plugin.cpp A /Lineage/L2ui/source/botEngine/Scripts/src/PluginManager.cpp M /Lineage/L2ui/source/botEngine/dllmain.cpp Pluginy - wstep... ------------------------------------------------------------------------ r1256 | clockman | 2011-04-30 22:35:59 +0200 (sob, 30 kwi 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Data/include/ALineagePlayerController.h M /Lineage/L2ui/source/botEngine/Data/src/ALineagePlayerController.cpp M /Lineage/L2ui/source/botEngine/Events/src/ALineagePlayerController_Events.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj ------------------------------------------------------------------------ r1255 | clockman | 2011-04-30 22:35:49 +0200 (sob, 30 kwi 2011) | 1 line Changed paths: A /Lineage/L2ui/source/botEngine/Scripts/include/Plugin.h A /Lineage/L2ui/source/botEngine/Scripts/include/PluginManager.h A /Lineage/L2ui/source/botEngine/Scripts/src/Plugin.cpp M /Lineage/L2ui/source/botEngine/Scripts/src/Script.cpp M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp ------------------------------------------------------------------------ r1254 | clockman | 2011-04-30 17:50:30 +0200 (sob, 30 kwi 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2Tower/L2Tower.csproj M /Lineage/L2ui/source/L2TowerControls/Potions/PotionSetting.Designer.cs M /Lineage/L2ui/source/L2TowerShared/src/SleepSettings.cpp M /Lineage/L2ui/source/botEngine/Engine/include/Utils.h M /Lineage/L2ui/source/botEngine/Engine/src/Hook.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp M /Lineage/L2ui/source/botEngine/Engine/src/logic/LItemsUse.cpp M /Lineage/L2ui/source/botEngine/Engine/src/logic/LSleep.cpp M /Lineage/L2ui/source/botEngine/Engine/src/menu/HReconvery.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Managers/src/AutoTarget.cpp M /Lineage/L2ui/source/botEngine/Managers/src/TargetManager.cpp M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp M /Lineage/L2ui/source/botEngine/Utils/src/MassImport.cpp M /Lineage/L2ui/source/botEngine/dllmain.cpp 1.2.0.31 ------------------------------------------------------------------------ r1252 | clockman | 2011-04-30 12:33:03 +0200 (sob, 30 kwi 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Utils/src/MassImport.cpp ------------------------------------------------------------------------ r1250 | clockman | 2011-04-27 15:57:09 +0200 (śro, 27 kwi 2011) | 1 line Changed paths: A /Lineage/L2ui/source/botEngine/Lib/LDE64.lib A /Lineage/L2ui/source/botEngine/Lib/LDE64x64.lib A /Lineage/L2ui/source/botEngine/Lib/detourxs.cpp A /Lineage/L2ui/source/botEngine/Lib/detourxs.h ------------------------------------------------------------------------ r1249 | clockman | 2011-04-27 15:16:44 +0200 (śro, 27 kwi 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/dllmain.cpp ------------------------------------------------------------------------ r1248 | clockman | 2011-04-27 15:16:24 +0200 (śro, 27 kwi 2011) | 1 line Changed paths: A /Lineage/L2ui/source/botEngine/Utils/include/Masker.h A /Lineage/L2ui/source/botEngine/Utils/include/MaskerDef.h A /Lineage/L2ui/source/botEngine/Utils/include/MassImport.h A /Lineage/L2ui/source/botEngine/Utils/src/Masker.cpp A /Lineage/L2ui/source/botEngine/Utils/src/MaskerDef.cpp A /Lineage/L2ui/source/botEngine/Utils/src/Masker_x64.asm A /Lineage/L2ui/source/botEngine/Utils/src/Masker_x86.asm A /Lineage/L2ui/source/botEngine/Utils/src/MassImport.cpp ------------------------------------------------------------------------ r1247 | clockman | 2011-04-27 00:12:42 +0200 (śro, 27 kwi 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2Tower/L2Tower.csproj M /Lineage/L2ui/source/L2TowerUpdate/Update.cs M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp M /Lineage/L2ui/source/botEngine/Engine/src/logic/LNuke.cpp M /Lineage/L2ui/source/botEngine/Engine/src/logic/LPickup.cpp M /Lineage/L2ui/source/botEngine/Engine/src/logic/LSleep.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Managers/src/AutoTarget.cpp 1.2.0.30 ------------------------------------------------------------------------ r1246 | clockman | 2011-04-26 23:09:30 +0200 (wto, 26 kwi 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/src/menu/HPartyBuffs.cpp M /Lineage/L2ui/source/botEngine/Engine/src/menu/HReconvery.cpp Fixy ------------------------------------------------------------------------ r1245 | lisev | 2011-04-26 22:42:57 +0200 (wto, 26 kwi 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2TowerControls/L2TowerControls.csproj A /Lineage/L2ui/source/L2TowerControls/Settings A /Lineage/L2ui/source/L2TowerControls/Settings/PickupSettings.Designer.cs A /Lineage/L2ui/source/L2TowerControls/Settings/PickupSettings.cs A /Lineage/L2ui/source/L2TowerControls/Settings/PickupSettings.resx A /Lineage/L2ui/source/L2TowerData/L2TowerData (from /Lineage/L2ui/source/L2TowerData/include:1242) M /Lineage/L2ui/source/L2TowerData/L2TowerData/Database.h A /Lineage/L2ui/source/L2TowerData/L2TowerData/PickupSettings.h M /Lineage/L2ui/source/L2TowerData/L2TowerData/PotionGroupBattleElixirCP.h M /Lineage/L2ui/source/L2TowerData/L2TowerData/PotionGroupBattleElixirHP.h M /Lineage/L2ui/source/L2TowerData/L2TowerData/PotionGroupBattleElixirMP.h M /Lineage/L2ui/source/L2TowerData/L2TowerData/PotionGroupCP.h M /Lineage/L2ui/source/L2TowerData/L2TowerData/PotionGroupDeathPenalty.h M /Lineage/L2ui/source/L2TowerData/L2TowerData/PotionGroupElixirCP.h M /Lineage/L2ui/source/L2TowerData/L2TowerData/PotionGroupElixirHP.h M /Lineage/L2ui/source/L2TowerData/L2TowerData/PotionGroupElixirMP.h M /Lineage/L2ui/source/L2TowerData/L2TowerData/PotionGroupHP.h M /Lineage/L2ui/source/L2TowerData/L2TowerData/PotionGroupMP.h M /Lineage/L2ui/source/L2TowerData/L2TowerData/PotionGroupPetHP.h M /Lineage/L2ui/source/L2TowerData/L2TowerData/PotionGroupPetMP.h M /Lineage/L2ui/source/L2TowerData/L2TowerData/PotionKamaelSouls.h M /Lineage/L2ui/source/L2TowerData/L2TowerData/PotionSettingWrapper.h M /Lineage/L2ui/source/L2TowerData/L2TowerData/PotionSettingsGroup.h M /Lineage/L2ui/source/L2TowerData/L2TowerData/PveMonsterDataWrapper.h M /Lineage/L2ui/source/L2TowerData/L2TowerData/PvpClassAggroWrapper.h M /Lineage/L2ui/source/L2TowerData/L2TowerData/PvpClassDataWrapper.h M /Lineage/L2ui/source/L2TowerData/L2TowerData.vcproj D /Lineage/L2ui/source/L2TowerData/include M /Lineage/L2ui/source/L2TowerData/src/Database.cpp A /Lineage/L2ui/source/L2TowerData/src/PickupSettings.cpp M /Lineage/L2ui/source/L2TowerData/src/PotionGroupBattleElixirCP.cpp M /Lineage/L2ui/source/L2TowerData/src/PotionGroupBattleElixirHP.cpp M /Lineage/L2ui/source/L2TowerData/src/PotionGroupBattleElixirMP.cpp M /Lineage/L2ui/source/L2TowerData/src/PotionGroupCP.cpp M /Lineage/L2ui/source/L2TowerData/src/PotionGroupDeathPenalty.cpp M /Lineage/L2ui/source/L2TowerData/src/PotionGroupElixirCP.cpp M /Lineage/L2ui/source/L2TowerData/src/PotionGroupElixirHP.cpp M /Lineage/L2ui/source/L2TowerData/src/PotionGroupElixirMP.cpp M /Lineage/L2ui/source/L2TowerData/src/PotionGroupHP.cpp M /Lineage/L2ui/source/L2TowerData/src/PotionGroupMP.cpp M /Lineage/L2ui/source/L2TowerData/src/PotionGroupPetHP.cpp M /Lineage/L2ui/source/L2TowerData/src/PotionGroupPetMP.cpp M /Lineage/L2ui/source/L2TowerData/src/PotionKamaelSouls.cpp M /Lineage/L2ui/source/L2TowerData/src/PotionSettingWrapper.cpp M /Lineage/L2ui/source/L2TowerData/src/PotionSettingsGroup.cpp M /Lineage/L2ui/source/L2TowerData/src/PveMonsterDataWrapper.cpp M /Lineage/L2ui/source/L2TowerData/src/PvpClassAggroWrapper.cpp M /Lineage/L2ui/source/L2TowerData/src/PvpClassDataWrapper.cpp A /Lineage/L2ui/source/L2TowerShared/L2TowerShared (from /Lineage/L2ui/source/L2TowerShared/include:1242) M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/AssistSettings.h M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/BuffsSettings.h M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/FollowSettings.h M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/ItemsData.h M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/ItemsUse.h M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/NukeSettings.h M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/PartyBuffsSettings.h M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/PickupSettings.h M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/PotionSettings.h M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/PveMonsterData.h M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/PvpClassAggro.h M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/ReconverySettings.h M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/SharedConfiguration.h M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/SharedConfigurationData.h M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/SharedStructs.h M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/SleepSettings.h M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/SpoilSettings.h M /Lineage/L2ui/source/L2TowerShared/L2TowerShared/TargetingSettings.h M /Lineage/L2ui/source/L2TowerShared/L2TowerShared.vcproj D /Lineage/L2ui/source/L2TowerShared/include M /Lineage/L2ui/source/L2TowerShared/src/AssistSettings.cpp M /Lineage/L2ui/source/L2TowerShared/src/BuffsSettings.cpp M /Lineage/L2ui/source/L2TowerShared/src/ConfigSerialization.cpp M /Lineage/L2ui/source/L2TowerShared/src/FollowSettings.cpp M /Lineage/L2ui/source/L2TowerShared/src/NukeSettings.cpp M /Lineage/L2ui/source/L2TowerShared/src/PartyBuffsSettings.cpp M /Lineage/L2ui/source/L2TowerShared/src/PickupSettings.cpp M /Lineage/L2ui/source/L2TowerShared/src/PotionSettings.cpp M /Lineage/L2ui/source/L2TowerShared/src/PveMonsterData.cpp M /Lineage/L2ui/source/L2TowerShared/src/PvpClassAggro.cpp M /Lineage/L2ui/source/L2TowerShared/src/ReconverySettings.cpp M /Lineage/L2ui/source/L2TowerShared/src/SharedConfiguration.cpp M /Lineage/L2ui/source/L2TowerShared/src/SharedConfigurationData.cpp M /Lineage/L2ui/source/L2TowerShared/src/SleepSettings.cpp M /Lineage/L2ui/source/L2TowerShared/src/SpoilSettings.cpp M /Lineage/L2ui/source/L2TowerShared/src/TargetingSettings.cpp M /Lineage/L2ui/source/L2TowerShared/src/easyzlib.c M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/include/Utils.h M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/Engine/src/logic/LAssist.cpp M /Lineage/L2ui/source/botEngine/Engine/src/logic/LBuffs.cpp M /Lineage/L2ui/source/botEngine/Engine/src/logic/LNuke.cpp M /Lineage/L2ui/source/botEngine/Engine/src/logic/LPartyBuffs.cpp M /Lineage/L2ui/source/botEngine/Engine/src/logic/LReconvery.cpp M /Lineage/L2ui/source/botEngine/Engine/src/logic/LSleep.cpp M /Lineage/L2ui/source/botEngine/Engine/src/menu/HAssist.cpp M /Lineage/L2ui/source/botEngine/Engine/src/menu/HBuffs.cpp M /Lineage/L2ui/source/botEngine/Engine/src/menu/HFollow.cpp M /Lineage/L2ui/source/botEngine/Engine/src/menu/HNuke.cpp M /Lineage/L2ui/source/botEngine/Engine/src/menu/HPartyBuffs.cpp M /Lineage/L2ui/source/botEngine/Engine/src/menu/HPickup.cpp M /Lineage/L2ui/source/botEngine/Engine/src/menu/HReconvery.cpp M /Lineage/L2ui/source/botEngine/Engine/src/menu/HSleep.cpp M /Lineage/L2ui/source/botEngine/Engine/src/menu/HSpoil.cpp M /Lineage/L2ui/source/botEngine/Engine/src/menu/HTargeting.cpp M /Lineage/L2ui/source/botEngine/Managers/src/AutoTarget.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SpoilManager.cpp M /Lineage/L2ui/source/botEngine/stdafx.h Zmiana nazwy katalogu z headerami z include na nazwe biblioteki ------------------------------------------------------------------------ r1243 | clockman | 2011-04-26 21:44:35 +0200 (wto, 26 kwi 2011) | 6 lines Changed paths: M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/Engine/src/logic/LBuffs.cpp M /Lineage/L2ui/source/botEngine/Engine/src/logic/LReconvery.cpp M /Lineage/L2ui/source/botEngine/Engine/src/menu/HBuffs.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp M /Lineage/L2ui/source/botEngine/Managers/src/TargetManager.cpp Fixed pet buffs Own pet, myself & party members won't be targeted with shift from now. (On l2j can't target pet with shift [and tell me that l2j isn't shity...])) Added missing max range settings to pet buffs. Fixed bug when monster attack blocks target. Changes in target managment for locking target. Fixed using heal skill InCombat. From now this option should work. ------------------------------------------------------------------------ r1240 | clockman | 2011-04-26 16:45:54 +0200 (wto, 26 kwi 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2Tower/scriptHelp.xml M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptFunctions.cpp M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp M /Lineage/L2ui/source/botEngine/dllmain.cpp fixy ------------------------------------------------------------------------ r1239 | clockman | 2011-04-25 23:28:41 +0200 (pon, 25 kwi 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Engine/src/logic/LFollow.cpp M /Lineage/L2ui/source/botEngine/Engine/src/logic/LPickup.cpp A /Lineage/L2ui/source/botEngine/Engine/src/logic/LSleep.cpp M /Lineage/L2ui/source/botEngine/Engine/src/menu/HSleep.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Managers/src/AutoTarget.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp D /Lineage/L2ui/source/botEngine/exportedTable.h Koniec na dzis, wykonczony... ------------------------------------------------------------------------ r1238 | clockman | 2011-04-25 15:53:59 +0200 (pon, 25 kwi 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2TowerEditor/Properties/licenses.licx M /Lineage/L2ui/source/L2TowerShared/L2TowerShared.vcproj M /Lineage/L2ui/source/L2TowerShared/include/ConfigSerialization.h M /Lineage/L2ui/source/L2TowerShared/include/SharedStructs.h M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/src/menu/HTargeting.cpp M /Lineage/L2ui/source/botEngine/Managers/src/AutoTarget.cpp M /Lineage/L2ui/source/testConfig/testConfig.cpp M /Lineage/L2ui/source/testConfig/testConfig.vcproj Targeting looks working fine... Tested only path point but who care... ------------------------------------------------------------------------ r1237 | clockman | 2011-04-25 11:27:31 +0200 (pon, 25 kwi 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2TowerShared/include/TargetingSettings.h M /Lineage/L2ui/source/L2TowerShared/src/TargetingSettings.cpp M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/src/menu/HTargeting.cpp M /Lineage/L2ui/source/botEngine/Managers/include/AutoTarget.h M /Lineage/L2ui/source/botEngine/Managers/src/AutoTarget.cpp Update, path point, targetowanie, nie testowane ------------------------------------------------------------------------ r1234 | clockman | 2011-04-24 19:41:13 +0200 (nie, 24 kwi 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2TowerShared/L2TowerShared.vcproj M /Lineage/L2ui/source/L2TowerShared/include/AssistSettings.h M /Lineage/L2ui/source/L2TowerShared/include/SharedStructs.h M /Lineage/L2ui/source/L2TowerShared/include/TargetingSettings.h M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h M /Lineage/L2ui/source/botEngine/Engine/include/Utils.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp A /Lineage/L2ui/source/botEngine/Engine/src/logic/LAssist.cpp M /Lineage/L2ui/source/botEngine/Engine/src/logic/LNuke.cpp A /Lineage/L2ui/source/botEngine/Engine/src/menu/HAssist.cpp M /Lineage/L2ui/source/botEngine/Engine/src/menu/HFollow.cpp M /Lineage/L2ui/source/botEngine/Engine/src/menu/HNuke.cpp A /Lineage/L2ui/source/botEngine/Engine/src/menu/HSleep.cpp A /Lineage/L2ui/source/botEngine/Engine/src/menu/HSpoil.cpp A /Lineage/L2ui/source/botEngine/Engine/src/menu/HTargeting.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Managers/include/AutoTarget.h M /Lineage/L2ui/source/botEngine/Managers/include/SpoilManager.h M /Lineage/L2ui/source/botEngine/Managers/src/AutoTarget.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SpoilManager.cpp Kompiluje sie, troche logiki zakomentowane, targetowanie nie dkokonczone, sit/stan do przerobki, assisr zmieniony, nuke poprawione. ------------------------------------------------------------------------ r1232 | clockman | 2011-04-23 17:24:09 +0200 (sob, 23 kwi 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2Tower/L2Tower.csproj M /Lineage/L2ui/source/L2Tower/Main.cs M /Lineage/L2ui/source/L2Tower/NetworkData.cs M /Lineage/L2ui/source/L2Tower.sln M /Lineage/L2ui/source/L2TowerScript/L2TowerScript.csproj M /Lineage/L2ui/source/L2TowerUpdate/Update.cs M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/src/logic/LNuke.cpp M /Lineage/L2ui/source/botEngine/Engine/src/menu/HNuke.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Managers/include/SkillUseManager.h M /Lineage/L2ui/source/botEngine/Managers/src/AutoTarget.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/TargetManager.cpp M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptFunctions.cpp M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptRecorder.cpp Fixy, czesc kolejna, dodany l2towerscript do updatera, poprawki w kodzie, skille dzialaja troche lepiej, wymuszono delay 150ms pomiedzy uzyciem skilli, usunieto bug ktory sprawial ze skille sie zacinaly, zostalo do sprawdenia dlaczego nie rzuca skilli na martwym targecie... (nowy feature) ------------------------------------------------------------------------ r1231 | clockman | 2011-04-23 12:24:26 +0200 (sob, 23 kwi 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2TowerShared/L2TowerShared.vcproj M /Lineage/L2ui/source/L2TowerShared/include/NukeSettings.h M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/logic/LBuffs.cpp M /Lineage/L2ui/source/botEngine/Engine/src/logic/LNuke.cpp M /Lineage/L2ui/source/botEngine/Engine/src/logic/LPartyBuffs.cpp M /Lineage/L2ui/source/botEngine/Engine/src/logic/LPickup.cpp M /Lineage/L2ui/source/botEngine/Engine/src/logic/LReconvery.cpp M /Lineage/L2ui/source/botEngine/Engine/src/menu/HNuke.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Managers/include/SkillUseManager.h M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp Logika do nukow, nietestowana, kompiluje sie, wywalone smieci ktore maja byc zastapione czyms lepszym ------------------------------------------------------------------------ r1230 | clockman | 2011-04-22 14:21:30 +0200 (pią, 22 kwi 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2TowerScript/DocumentForm.Designer.cs M /Lineage/L2ui/source/L2TowerScript/DocumentForm.cs M /Lineage/L2ui/source/L2TowerScript/MainForm.Designer.cs M /Lineage/L2ui/source/L2TowerScript/MainForm.cs M /Lineage/L2ui/source/L2TowerScript/MainForm.resx M /Lineage/L2ui/source/L2TowerShared/L2TowerShared.vcproj M /Lineage/L2ui/source/L2TowerShared/stdafx.h M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/logic/LNuke.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Scripts/include/Script.h M /Lineage/L2ui/source/botEngine/Scripts/src/Script.cpp M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp M /Lineage/L2ui/source/botEngine/dllmain.cpp Wsparcie by edytor skryptow byl wstanie kompilowac kod przy pisaniu... Przy uzyciu najnowszych bibliotek... ------------------------------------------------------------------------ r1228 | clockman | 2011-04-22 00:00:48 +0200 (pią, 22 kwi 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2Tower/NetworkData.cs M /Lineage/L2ui/source/L2TowerData/include/Database.h M /Lineage/L2ui/source/L2TowerData/src/Database.cpp M /Lineage/L2ui/source/L2TowerEditor/MainForm.Designer.cs M /Lineage/L2ui/source/L2TowerEditor/MainForm.cs M /Lineage/L2ui/source/L2TowerShared/src/SharedConfiguration.cpp M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/menu/HNuke.cpp Poprawki, dodano komende //xcfg do odpalania configa graficznego :P (Wysyla pakiet udp do loadera, a on laduje okno konfiguracji i je wysiwetla) ------------------------------------------------------------------------ r1227 | clockman | 2011-04-21 20:34:37 +0200 (czw, 21 kwi 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2ConfigurationTest/Form1.cs M /Lineage/L2ui/source/L2TowerData/include/Database.h M /Lineage/L2ui/source/L2TowerData/src/Database.cpp M /Lineage/L2ui/source/L2TowerEditor/MainForm.cs M /Lineage/L2ui/source/L2TowerShared/L2TowerShared.vcproj M /Lineage/L2ui/source/L2TowerShared/include/SharedConfiguration.h M /Lineage/L2ui/source/L2TowerShared/include/SharedConfigurationData.h M /Lineage/L2ui/source/L2TowerShared/src/SharedConfiguration.cpp M /Lineage/L2ui/source/L2TowerShared/src/SharedConfigurationData.cpp M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h M /Lineage/L2ui/source/botEngine/Engine/src/Commands.cpp M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/DebugDump.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Engine/src/logic/LNuke.cpp M /Lineage/L2ui/source/botEngine/Engine/src/menu/HNuke.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/dllmain.cpp Troche update shared memory pod nowa konfiguracje, do popprawki PID w edytorze i bedzie super banglac... ------------------------------------------------------------------------ r1225 | clockman | 2011-04-20 23:47:41 +0200 (śro, 20 kwi 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2TowerShared/include/NukeSettings.h M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp A /Lineage/L2ui/source/botEngine/Engine/src/logic/LNuke.cpp M /Lineage/L2ui/source/botEngine/Engine/src/menu/HFollow.cpp A /Lineage/L2ui/source/botEngine/Engine/src/menu/HNuke.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Utils/include/HtmlGenerator.h M /Lineage/L2ui/source/botEngine/Utils/src/HtmlGenerator.cpp Nuke, prawie skonczone, zostala tylko logika ------------------------------------------------------------------------ r1221 | clockman | 2011-04-20 08:09:20 +0200 (śro, 20 kwi 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2TowerShared/L2TowerShared.vcproj M /Lineage/L2ui/source/L2TowerShared/include/SharedConfigurationData.h M /Lineage/L2ui/source/L2TowerShared/src/SharedConfigurationData.cpp M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj Rozgrzebane ------------------------------------------------------------------------ r1219 | clockman | 2011-04-19 14:48:24 +0200 (wto, 19 kwi 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2TowerShared/L2TowerShared.vcproj A /Lineage/L2ui/source/L2TowerShared/include/NukeSettings.h A /Lineage/L2ui/source/L2TowerShared/src/NukeSettings.cpp M /Lineage/L2ui/source/L2TowerShared/src/SharedConfiguration.cpp M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h ------------------------------------------------------------------------ r1218 | clockman | 2011-04-19 11:03:55 +0200 (wto, 19 kwi 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp Bug fix for skills usage (Target change). ------------------------------------------------------------------------ r1216 | clockman | 2011-04-19 09:25:28 +0200 (wto, 19 kwi 2011) | 1 line Changed paths: M /Lineage/L2ui M /Lineage/L2ui/GameBase M /Lineage/L2ui/GameBase/UT M /Lineage/L2ui/GameBase/UT/Audio M /Lineage/L2ui/GameBase/UT/Audio/Inc M /Lineage/L2ui/GameBase/UT/Audio/Src M /Lineage/L2ui/GameBase/UT/Core M /Lineage/L2ui/GameBase/UT/Core/Inc M /Lineage/L2ui/GameBase/UT/Core/Lib M /Lineage/L2ui/GameBase/UT/D3DDrv M /Lineage/L2ui/GameBase/UT/D3DDrv/Src M /Lineage/L2ui/GameBase/UT/Engine M /Lineage/L2ui/GameBase/UT/Engine/Inc M /Lineage/L2ui/GameBase/UT/Engine/Lib M /Lineage/L2ui/GameBase/UT/Help M /Lineage/L2ui/GameBase/UT/OpenGLDrv M /Lineage/L2ui/GameBase/UT/OpenGLDrv/Src M /Lineage/L2ui/GameBase/UT/SampleNativePackage M /Lineage/L2ui/GameBase/UT/SampleNativePackage/Classes M /Lineage/L2ui/GameBase/UT/SampleNativePackage/Inc M /Lineage/L2ui/GameBase/UT/SampleNativePackage/Src M /Lineage/L2ui/GameBase/UT/SamplePackage M /Lineage/L2ui/GameBase/UT/SamplePackage/Classes M /Lineage/L2ui/GameBase/UT/Setup M /Lineage/L2ui/GameBase/UT/Setup/Inc M /Lineage/L2ui/GameBase/UT/Setup/Src M /Lineage/L2ui/GameBase/UT/Setup/Src/Res M /Lineage/L2ui/GameBase/UT/System M /Lineage/L2ui/GameBase/UT/UCC M /Lineage/L2ui/GameBase/UT/UCC/Src M /Lineage/L2ui/GameBase/UT/Window M /Lineage/L2ui/GameBase/UT/Window/Inc M /Lineage/L2ui/GameBase/UT/Window/Lib M /Lineage/L2ui/GameBase/UT/Window/Src M /Lineage/L2ui/GameBase/UT/Window/Src/Res M /Lineage/L2ui/GameBase/UT/XDrv M /Lineage/L2ui/GameBase/UT/XDrv/Inc M /Lineage/L2ui/GameBase/UT/XDrv/Src M /Lineage/L2ui/GameBase/UT/XLaunch M /Lineage/L2ui/GameBase/UT/XLaunch/Src M /Lineage/L2ui/GameBase/UT/XMesaGLDrv M /Lineage/L2ui/GameBase/UT/XMesaGLDrv/Src M /Lineage/L2ui/GameBase/l2j-open M /Lineage/L2ui/GameBase/l2j-open/accountmanager M /Lineage/L2ui/GameBase/l2j-open/configurator M /Lineage/L2ui/GameBase/l2j-open/gameserver M /Lineage/L2ui/GameBase/l2j-open/gameserver/ai M /Lineage/L2ui/GameBase/l2j-open/gameserver/cache M /Lineage/L2ui/GameBase/l2j-open/gameserver/communitybbs M /Lineage/L2ui/GameBase/l2j-open/gameserver/communitybbs/BB M /Lineage/L2ui/GameBase/l2j-open/gameserver/communitybbs/Manager M /Lineage/L2ui/GameBase/l2j-open/gameserver/datatables M /Lineage/L2ui/GameBase/l2j-open/gameserver/events M 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/Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/instancemanager/games M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/model M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/model/actor M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/model/actor/appearance M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/model/actor/instance M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/model/actor/knownlist M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/model/actor/poly M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/model/actor/position M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/model/actor/stat M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/model/actor/status M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/model/base M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/model/entity M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/model/itemcontainer M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/model/olympiad M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/model/quest M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/model/quest/jython M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/model/waypoint M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/model/zone M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/model/zone/form M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/model/zone/type M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/network M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/network/clientpackets M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/network/communityserver M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/network/communityserver/readpackets M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/network/communityserver/writepackets M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/network/gameserverpackets M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/network/loginserverpackets M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/network/serverpackets M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/pathfinding M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/pathfinding/cellnodes M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/pathfinding/geonodes M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/pathfinding/utils M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/pathfinding/worldnodes M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/script M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/script/faenor M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/scripting M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/skills M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/skills/conditions M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/skills/effects M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/skills/funcs M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/skills/l2skills M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/taskmanager M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/taskmanager/tasks M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/templates M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/templates/chars M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/templates/effects M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/templates/item M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/templates/skills M /Lineage/L2ui/GameBase/l2jserver-epilogue/gameserver/util M /Lineage/L2ui/GameBase/l2jserver-epilogue/gsregistering M /Lineage/L2ui/GameBase/l2jserver-epilogue/i18n M /Lineage/L2ui/GameBase/l2jserver-epilogue/images M /Lineage/L2ui/GameBase/l2jserver-epilogue/log M /Lineage/L2ui/GameBase/l2jserver-epilogue/loginserver M /Lineage/L2ui/GameBase/l2jserver-epilogue/loginserver/clientpackets M /Lineage/L2ui/GameBase/l2jserver-epilogue/loginserver/gameserverpackets M /Lineage/L2ui/GameBase/l2jserver-epilogue/loginserver/loginserverpackets M /Lineage/L2ui/GameBase/l2jserver-epilogue/loginserver/serverpackets M /Lineage/L2ui/GameBase/l2jserver-epilogue/status M /Lineage/L2ui/GameBase/l2jserver-epilogue/util M /Lineage/L2ui/GameBase/l2jserver-epilogue/util/crypt M /Lineage/L2ui/GameBase/l2jserver-epilogue/util/lib M /Lineage/L2ui/GameBase/l2jserver-epilogue/util/network M /Lineage/L2ui/bin M /Lineage/L2ui/bin/Generator M /Lineage/L2ui/bin/Generator/data M /Lineage/L2ui/bin/Generator/data/C4 - not supported M /Lineage/L2ui/bin/Generator/data/C5 - not supported M /Lineage/L2ui/bin/Generator/data/F M /Lineage/L2ui/bin/Generator/data/GE M /Lineage/L2ui/bin/Generator/data/GF M /Lineage/L2ui/bin/Generator/data/GP1 - not supported M /Lineage/L2ui/bin/Generator/data/GP2 - not supported M /Lineage/L2ui/bin/Generator/data/H5 M /Lineage/L2ui/bin/Generator/data/HB M /Lineage/L2ui/bin/Generator/data/IL M /Lineage/L2ui/bin/Generator/data/IL - not supported M /Lineage/L2ui/bin/Generator/data/K - not supported M /Lineage/L2ui/bin/L2HtmlGenerator M /Lineage/L2ui/bin/L2HtmlGenerator/l2jdlg_maker M /Lineage/L2ui/bin/L2HtmlGenerator/l2jdlg_maker/data M /Lineage/L2ui/bin/L2HtmlGenerator/l2jdlg_maker/img M /Lineage/L2ui/bin/L2HtmlGenerator/l2jdlg_maker/img/L2UI M /Lineage/L2ui/bin/L2HtmlGenerator/l2jdlg_maker/img/L2UI_CH3 M /Lineage/L2ui/bin/L2HtmlGenerator/l2jdlg_maker/img/L2UI_CT1 M /Lineage/L2ui/bin/L2HtmlGenerator/l2jdlg_maker/img/icon M /Lineage/L2ui/bin/L2HtmlGenerator/l2jdlg_maker/img/sek M /Lineage/L2ui/bin/L2HtmlGenerator/l2jdlg_maker/img/ui M /Lineage/L2ui/bin/L2HtmlGenerator/l2jdlg_maker/reg M /Lineage/L2ui/bin/Lineage 2 API Viewer 1.1 M /Lineage/L2ui/bin/Lineage 2 API Viewer 1.1/data M /Lineage/L2ui/bin/PCF Hacker M /Lineage/L2ui/doc M /Lineage/L2ui/doc/Funkcje M /Lineage/L2ui/doc/Funkcje/classes M /Lineage/L2ui/source M /Lineage/L2ui/source/Generator M /Lineage/L2ui/source/Generator/HookGenerator M /Lineage/L2ui/source/Generator/HookGenerator/Debug M /Lineage/L2ui/source/Generator/HookGenerator/Properties M /Lineage/L2ui/source/Generator/Lineage 2 API Viewer M /Lineage/L2ui/source/Generator/Lineage 2 API Viewer/Debug M /Lineage/L2ui/source/Generator/Lineage 2 API Viewer/Properties M /Lineage/L2ui/source/Generator/PELIB M /Lineage/L2ui/source/Generator/SymbolReplace M /Lineage/L2ui/source/Generator/UTPackage M /Lineage/L2ui/source/Injector M /Lineage/L2ui/source/L2ConfigurationTest M /Lineage/L2ui/source/L2ConfigurationTest/Properties M /Lineage/L2ui/source/L2ConfigurationTest/Properties/DataSources M /Lineage/L2ui/source/L2ProxyDll M /Lineage/L2ui/source/L2Tower M /Lineage/L2ui/source/L2Tower/Properties M /Lineage/L2ui/source/L2Tower/Resources M /Lineage/L2ui/source/L2TowerControls M /Lineage/L2ui/source/L2TowerControls/Potions M /Lineage/L2ui/source/L2TowerControls/Properties M /Lineage/L2ui/source/L2TowerControls/Properties/DataSources M /Lineage/L2ui/source/L2TowerData M /Lineage/L2ui/source/L2TowerData/include M /Lineage/L2ui/source/L2TowerData/src M /Lineage/L2ui/source/L2TowerEditor M /Lineage/L2ui/source/L2TowerEditor/Dictionaries M /Lineage/L2ui/source/L2TowerEditor/Dictionaries/Data M /Lineage/L2ui/source/L2TowerEditor/Images M /Lineage/L2ui/source/L2TowerEditor/Interfaces M /Lineage/L2ui/source/L2TowerEditor/Interfaces/PVE M /Lineage/L2ui/source/L2TowerEditor/Interfaces/PVP M /Lineage/L2ui/source/L2TowerEditor/Interfaces/Potions M /Lineage/L2ui/source/L2TowerEditor/Properties M /Lineage/L2ui/source/L2TowerEditor/Properties/DataSources M /Lineage/L2ui/source/L2TowerHook M /Lineage/L2ui/source/L2TowerHook/include M /Lineage/L2ui/source/L2TowerHook/src M /Lineage/L2ui/source/L2TowerHookTest M /Lineage/L2ui/source/L2TowerShared M /Lineage/L2ui/source/L2TowerShared/include M /Lineage/L2ui/source/L2TowerShared/src M /Lineage/L2ui/source/L2TowerUpdate M /Lineage/L2ui/source/L2TowerUpdate/Properties M /Lineage/L2ui/source/Lua M /Lineage/L2ui/source/Lua/Test M /Lineage/L2ui/source/Lua/lua5.1 M /Lineage/L2ui/source/Lua/lua5.1/etc M /Lineage/L2ui/source/Lua/lua5.1/include M /Lineage/L2ui/source/Lua/lua5.1/src M /Lineage/L2ui/source/Lua/luabind-0.9.1 M /Lineage/L2ui/source/Lua/luabind-0.9.1/doc M /Lineage/L2ui/source/Lua/luabind-0.9.1/examples M /Lineage/L2ui/source/Lua/luabind-0.9.1/examples/any_converter M /Lineage/L2ui/source/Lua/luabind-0.9.1/examples/cln M /Lineage/L2ui/source/Lua/luabind-0.9.1/examples/filesystem M /Lineage/L2ui/source/Lua/luabind-0.9.1/examples/glut M /Lineage/L2ui/source/Lua/luabind-0.9.1/examples/hello_world M /Lineage/L2ui/source/Lua/luabind-0.9.1/examples/intrusive_ptr M /Lineage/L2ui/source/Lua/luabind-0.9.1/examples/regexp M /Lineage/L2ui/source/Lua/luabind-0.9.1/luabind M /Lineage/L2ui/source/Lua/luabind-0.9.1/luabind/detail M /Lineage/L2ui/source/Lua/luabind-0.9.1/src M /Lineage/L2ui/source/Lua/luabind-0.9.1/test M /Lineage/L2ui/source/MinHook_110_src M /Lineage/L2ui/source/MinHook_110_src/MinHook M /Lineage/L2ui/source/MinHook_110_src/MinHook/MinHook M /Lineage/L2ui/source/MinHook_110_src/MinHook/libMinHook M /Lineage/L2ui/source/MinHook_110_src/MinHook/libMinHook/src M /Lineage/L2ui/source/MinHook_110_src/MinHook/libMinHook/src/HDE32 M /Lineage/L2ui/source/MinHook_110_src/MinHook/libMinHook/src/HDE64 M /Lineage/L2ui/source/MinHook_110_src/MinHook/libMinHook/src/HDE64/include M /Lineage/L2ui/source/MinHook_110_src/MinHook/libMinHook/src/HDE64/src M /Lineage/L2ui/source/MinHook_110_src/MinHookSample M /Lineage/L2ui/source/MinHook_110_src/MinHookSample/DynamicSample M /Lineage/L2ui/source/MinHook_110_src/MinHookSample/StaticSample M /Lineage/L2ui/source/SCide M /Lineage/L2ui/source/SCide/Properties M /Lineage/L2ui/source/SCide/Resources M /Lineage/L2ui/source/Tester M /Lineage/L2ui/source/botEngine M /Lineage/L2ui/source/botEngine/Actions M /Lineage/L2ui/source/botEngine/Actions/include M /Lineage/L2ui/source/botEngine/Actions/src M /Lineage/L2ui/source/botEngine/Commands M /Lineage/L2ui/source/botEngine/Commands/include M /Lineage/L2ui/source/botEngine/Commands/src M /Lineage/L2ui/source/botEngine/Container M /Lineage/L2ui/source/botEngine/Container/include M /Lineage/L2ui/source/botEngine/Container/src M /Lineage/L2ui/source/botEngine/Data M /Lineage/L2ui/source/botEngine/Data/include M /Lineage/L2ui/source/botEngine/Data/src M /Lineage/L2ui/source/botEngine/Engine M /Lineage/L2ui/source/botEngine/Engine/include M /Lineage/L2ui/source/botEngine/Engine/src M /Lineage/L2ui/source/botEngine/Engine/src/logic M /Lineage/L2ui/source/botEngine/Engine/src/menu M /Lineage/L2ui/source/botEngine/Events M /Lineage/L2ui/source/botEngine/Events/include M /Lineage/L2ui/source/botEngine/Events/src M /Lineage/L2ui/source/botEngine/Lib M /Lineage/L2ui/source/botEngine/Managers M /Lineage/L2ui/source/botEngine/Managers/include M /Lineage/L2ui/source/botEngine/Managers/src M /Lineage/L2ui/source/botEngine/Scripts M /Lineage/L2ui/source/botEngine/Scripts/include M /Lineage/L2ui/source/botEngine/Scripts/src M /Lineage/L2ui/source/botEngine/Utils M /Lineage/L2ui/source/botEngine/Utils/include M /Lineage/L2ui/source/botEngine/Utils/src M /Lineage/L2ui/source/smsNotify M /Lineage/L2ui/source/smsNotify/data M /Lineage/L2ui/source/testConfig ------------------------------------------------------------------------ r1211 | clockman | 2011-04-18 21:46:59 +0200 (pon, 18 kwi 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2Tower/L2Tower.csproj M /Lineage/L2ui/source/L2TowerEditor/L2TowerEditor.csproj M /Lineage/L2ui/source/L2TowerEditor/MainForm.Designer.cs M /Lineage/L2ui/source/L2TowerUpdate/L2TowerUpdate.csproj M /Lineage/L2ui/source/L2TowerUpdate/Update.cs M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SpoilManager.cpp Fixes part 3 ------------------------------------------------------------------------ r1210 | clockman | 2011-04-18 20:46:31 +0200 (pon, 18 kwi 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Data/include/User.h M /Lineage/L2ui/source/botEngine/Engine/src/logic/LReconvery.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/TargetManager.cpp Fixes, part 2 ------------------------------------------------------------------------ r1209 | clockman | 2011-04-18 18:45:32 +0200 (pon, 18 kwi 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/logic/LReconvery.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp Fixes, part 1 ------------------------------------------------------------------------ r1206 | clockman | 2011-04-17 22:14:36 +0200 (nie, 17 kwi 2011) | 4 lines Changed paths: M /Lineage/L2ui/source/L2TowerShared/include/SharedStructs.h M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/src/logic/LReconvery.cpp M /Lineage/L2ui/source/botEngine/Engine/src/menu/HBuffs.cpp M /Lineage/L2ui/source/botEngine/Engine/src/menu/HPartyBuffs.cpp M /Lineage/L2ui/source/botEngine/Engine/src/menu/HReconvery.cpp Poprawki bugów, Kompiluje się, gui działa poprawnie, strzałki do góry, dół działają na odwród, tzn działają dobrze ale odwrotnie do planowanej logiki, juz niebęde tego zmieniał... Może się wykrzaczać, spoil jest wyłączony, nowa logika do zarządzania skillami, rzucania buffów i używania heal, nie testowana wogóle... ------------------------------------------------------------------------ r1205 | clockman | 2011-04-17 21:19:52 +0200 (nie, 17 kwi 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2TowerShared/include/ReconverySettings.h M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp A /Lineage/L2ui/source/botEngine/Engine/src/logic/LReconvery.cpp M /Lineage/L2ui/source/botEngine/Engine/src/menu/HReconvery.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Managers/include/SkillUseManager.h M /Lineage/L2ui/source/botEngine/Managers/src/SpoilManager.cpp Kompiluje sie ale czy działa... ------------------------------------------------------------------------ r1201 | clockman | 2011-04-14 14:56:03 +0200 (czw, 14 kwi 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h Fix for GetLevel() ------------------------------------------------------------------------ r1198 | clockman | 2011-04-13 00:24:04 +0200 (śro, 13 kwi 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2TowerShared/src/ReconverySettings.cpp M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/Engine/src/menu/HReconvery.cpp M /Lineage/L2ui/source/botEngine/L2ui.sln Kolejna czesc, do zrobienia commands i logika dla reconvery, menu neiwiem czy nie za duzo poupychane naraz... ------------------------------------------------------------------------ r1197 | lisev | 2011-04-12 23:58:16 +0200 (wto, 12 kwi 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2Tower.sln A /Lineage/L2ui/source/L2TowerHook A /Lineage/L2ui/source/L2TowerHook/L2TowerHook.vcproj A /Lineage/L2ui/source/L2TowerHook/include A /Lineage/L2ui/source/L2TowerHook/include/gd.h A /Lineage/L2ui/source/L2TowerHook/src A /Lineage/L2ui/source/L2TowerHook/src/gd.cpp A /Lineage/L2ui/source/L2TowerHook/stdafx.cpp A /Lineage/L2ui/source/L2TowerHook/stdafx.h A /Lineage/L2ui/source/L2TowerHook/targetver.h M /Lineage/L2ui/source/botEngine/L2ui.vcproj L2TowerHook, narazie przeklejone, do analizy i zmiany ------------------------------------------------------------------------ r1194 | clockman | 2011-04-12 12:23:27 +0200 (wto, 12 kwi 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2TowerShared/L2TowerShared.vcproj M /Lineage/L2ui/source/L2TowerShared/include/ReconverySettings.h M /Lineage/L2ui/source/L2TowerShared/src/ReconverySettings.cpp M /Lineage/L2ui/source/L2TowerShared/stdafx.h M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/Engine/src/menu/HReconvery.cpp M /Lineage/L2ui/source/botEngine/L2ui.sln M /Lineage/L2ui/source/botEngine/L2ui.vcproj Poprawki, kolejna czesc... ------------------------------------------------------------------------ r1192 | clockman | 2011-04-11 22:43:33 +0200 (pon, 11 kwi 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp A /Lineage/L2ui/source/botEngine/Engine/src/menu/HReconvery.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj nie kompiluje sie, rozbabrane uzywanie skilli do hp, cp, mp ------------------------------------------------------------------------ r1189 | clockman | 2011-04-11 21:59:08 +0200 (pon, 11 kwi 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2TowerShared/L2TowerShared.vcproj M /Lineage/L2ui/source/L2TowerShared/include/SharedConfigurationData.h M /Lineage/L2ui/source/L2TowerShared/src/PartyBuffsSettings.cpp M /Lineage/L2ui/source/L2TowerShared/src/SharedConfigurationData.cpp M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp A /Lineage/L2ui/source/botEngine/Engine/src/logic/LBuffs.cpp M /Lineage/L2ui/source/botEngine/Engine/src/logic/LFollow.cpp M /Lineage/L2ui/source/botEngine/Engine/src/logic/LItemsUse.cpp M /Lineage/L2ui/source/botEngine/Engine/src/logic/LPartyBuffs.cpp M /Lineage/L2ui/source/botEngine/Engine/src/logic/LPickup.cpp A /Lineage/L2ui/source/botEngine/Engine/src/menu/HBuffs.cpp M /Lineage/L2ui/source/botEngine/L2ui.sln M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Managers/include/SkillUseManager.h Przeniesiono, songi, self buffy, dodano pet buffy, dodano delay w songach, dancach, dodano obsluge buffow bez targetu. Do dodania menu w html, ale to niebawem... ------------------------------------------------------------------------ r1188 | clockman | 2011-04-11 17:35:59 +0200 (pon, 11 kwi 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/src/menu/HPartyBuffs.cpp Added command partyBuffSetNoTarget ------------------------------------------------------------------------ r1187 | clockman | 2011-04-11 17:14:35 +0200 (pon, 11 kwi 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/L2ui.sln M /Lineage/L2ui/source/botEngine/L2ui.vcproj ------------------------------------------------------------------------ r1186 | clockman | 2011-04-11 16:21:26 +0200 (pon, 11 kwi 2011) | 1 line Changed paths: A /Lineage/L2ui/source/L2TowerShared/include/PartyBuffsSettings.h M /Lineage/L2ui/source/L2TowerShared/include/SharedConfigurationData.h M /Lineage/L2ui/source/L2TowerShared/include/SharedStructs.h A /Lineage/L2ui/source/L2TowerShared/src/PartyBuffsSettings.cpp M /Lineage/L2ui/source/L2TowerShared/src/SharedConfigurationData.cpp M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp A /Lineage/L2ui/source/botEngine/Engine/src/logic/LPartyBuffs.cpp A /Lineage/L2ui/source/botEngine/Engine/src/menu/HPartyBuffs.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Managers/include/SkillUseManager.h M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptFunctions.cpp Dodalem wsparcie w skill manager by dalo sie ustawic wiecej niz 1-2 skille. Teraz np mozna wrzucisz do skilusemanager wszystkie buffy,a on sobie je rzuci tak by bylo jak najszybciej... ------------------------------------------------------------------------ r1185 | clockman | 2011-04-11 11:02:11 +0200 (pon, 11 kwi 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2TowerShared/include/SharedStructs.h M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/src/logic/LFollow.cpp M /Lineage/L2ui/source/botEngine/Engine/src/menu/HFollow.cpp M /Lineage/L2ui/source/botEngine/L2ui.sln M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Utils/src/HtmlGenerator.cpp M /Lineage/L2ui/source/botEngine/stdafx.h Fixy w follow, usunieto: setFollow, dodano: addFollow, followOrder, followMoveUp, followMoveDown, followDelete, do teraz follow mozna ustawic po wiecej niz jednej osobie... ------------------------------------------------------------------------ r1184 | clockman | 2011-04-11 08:15:50 +0200 (pon, 11 kwi 2011) | 1 line Changed paths: A /Lineage/L2ui/source/L2TowerShared/include/FollowSettings.h M /Lineage/L2ui/source/L2TowerShared/include/SharedConfigurationData.h M /Lineage/L2ui/source/L2TowerShared/include/SharedStructs.h A /Lineage/L2ui/source/L2TowerShared/src/FollowSettings.cpp M /Lineage/L2ui/source/L2TowerShared/src/SharedConfigurationData.cpp M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp A /Lineage/L2ui/source/botEngine/Engine/src/logic/LFollow.cpp A /Lineage/L2ui/source/botEngine/Engine/src/menu/HFollow.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj Follow moved, and changed,not finished logic... ------------------------------------------------------------------------ r1182 | clockman | 2011-04-10 22:19:48 +0200 (nie, 10 kwi 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2TowerControls/L2TowerControls.csproj M /Lineage/L2ui/source/L2TowerEditor/L2TowerEditor.csproj M /Lineage/L2ui/source/L2TowerShared/L2TowerShared.vcproj A /Lineage/L2ui/source/L2TowerShared/include/PickupSettings.h M /Lineage/L2ui/source/L2TowerShared/include/PotionSettings.h M /Lineage/L2ui/source/L2TowerShared/include/SharedConfigurationData.h A /Lineage/L2ui/source/L2TowerShared/src/PickupSettings.cpp M /Lineage/L2ui/source/L2TowerShared/src/PotionSettings.cpp M /Lineage/L2ui/source/L2TowerShared/src/SharedConfigurationData.cpp M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp A /Lineage/L2ui/source/botEngine/Engine/src/logic A /Lineage/L2ui/source/botEngine/Engine/src/logic/LItemsUse.cpp A /Lineage/L2ui/source/botEngine/Engine/src/logic/LPickup.cpp A /Lineage/L2ui/source/botEngine/Engine/src/menu A /Lineage/L2ui/source/botEngine/Engine/src/menu/HItemsUse.cpp A /Lineage/L2ui/source/botEngine/Engine/src/menu/HPickup.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj Fixu, poprawki, kompilacja, przeniesiony pickup... ------------------------------------------------------------------------ r1178 | lisev | 2011-04-10 22:05:07 +0200 (nie, 10 kwi 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2Tower.sln A /Lineage/L2ui/source/L2TowerControls A /Lineage/L2ui/source/L2TowerControls/L2TowerControls.csproj A /Lineage/L2ui/source/L2TowerControls/Potions A /Lineage/L2ui/source/L2TowerControls/Potions/PotionSetting.Designer.cs A /Lineage/L2ui/source/L2TowerControls/Potions/PotionSetting.cs A /Lineage/L2ui/source/L2TowerControls/Potions/PotionSetting.resx A /Lineage/L2ui/source/L2TowerControls/Properties A /Lineage/L2ui/source/L2TowerControls/Properties/AssemblyInfo.cs A /Lineage/L2ui/source/L2TowerControls/Properties/DataSources A /Lineage/L2ui/source/L2TowerControls/Properties/DataSources/L2TowerData.PotionSettingWrapper.datasource A /Lineage/L2ui/source/L2TowerControls/Properties/Resources.Designer.cs A /Lineage/L2ui/source/L2TowerControls/Properties/Resources.resx A /Lineage/L2ui/source/L2TowerControls/Properties/licenses.licx A /Lineage/L2ui/source/L2TowerControls/UserControl1.Designer.cs A /Lineage/L2ui/source/L2TowerControls/UserControl1.resx M /Lineage/L2ui/source/L2TowerData/L2TowerData.vcproj M /Lineage/L2ui/source/L2TowerData/include/Database.h M /Lineage/L2ui/source/L2TowerData/include/PotionSettingWrapper.h M /Lineage/L2ui/source/L2TowerData/src/Database.cpp A /Lineage/L2ui/source/L2TowerEditor/Images A /Lineage/L2ui/source/L2TowerEditor/Images/ABottleOfSouls.jpg A /Lineage/L2ui/source/L2TowerEditor/Images/BattleCPRecoveryPotion.jpg A /Lineage/L2ui/source/L2TowerEditor/Images/BattleHealthRecoveryPotion.jpg A /Lineage/L2ui/source/L2TowerEditor/Images/BattleManaRecoveryPotion.jpg A /Lineage/L2ui/source/L2TowerEditor/Images/BattleTournamentQuickHealingPotion.jpg A /Lineage/L2ui/source/L2TowerEditor/Images/CPPotion.jpg A /Lineage/L2ui/source/L2TowerEditor/Images/ElixirOfCPAGrade.jpg A /Lineage/L2ui/source/L2TowerEditor/Images/ElixirOfCPBGrade.jpg A /Lineage/L2ui/source/L2TowerEditor/Images/ElixirOfCPCGrade.jpg A /Lineage/L2ui/source/L2TowerEditor/Images/ElixirOfCPDGrad.jpg A /Lineage/L2ui/source/L2TowerEditor/Images/ElixirOfCPNoGrade.jpg A /Lineage/L2ui/source/L2TowerEditor/Images/ElixirOfCPSGrade.jpg A /Lineage/L2ui/source/L2TowerEditor/Images/ElixirOfLifeAGrade.jpg A /Lineage/L2ui/source/L2TowerEditor/Images/ElixirOfLifeBGrade.jpg A /Lineage/L2ui/source/L2TowerEditor/Images/ElixirOfLifeCGrade.jpg A /Lineage/L2ui/source/L2TowerEditor/Images/ElixirOfLifeDGrade.jpg A /Lineage/L2ui/source/L2TowerEditor/Images/ElixirOfLifeNoGrade.jpg A /Lineage/L2ui/source/L2TowerEditor/Images/ElixirOfLifeSGrade.jpg A /Lineage/L2ui/source/L2TowerEditor/Images/ElixirOfMentalStrengthAGrade.jpg A /Lineage/L2ui/source/L2TowerEditor/Images/ElixirOfMentalStrengthBGrade.jpg A /Lineage/L2ui/source/L2TowerEditor/Images/ElixirOfMentalStrengthCGrade.jpg A /Lineage/L2ui/source/L2TowerEditor/Images/ElixirOfMentalStrengthDGrade.jpg A /Lineage/L2ui/source/L2TowerEditor/Images/ElixirOfMentalStrengthNoGrade.jpg A /Lineage/L2ui/source/L2TowerEditor/Images/ElixirOfMentalStrengthSGrade.jpg A /Lineage/L2ui/source/L2TowerEditor/Images/FullBottleOfSouls10Souls.jpg A /Lineage/L2ui/source/L2TowerEditor/Images/FullBottleOfSouls5Souls.jpg A /Lineage/L2ui/source/L2TowerEditor/Images/FullBottleOfSouls5SoulsForCombat.jpg A /Lineage/L2ui/source/L2TowerEditor/Images/GreaterCPPotion.jpg A /Lineage/L2ui/source/L2TowerEditor/Images/GreaterHealingPotion.jpg A /Lineage/L2ui/source/L2TowerEditor/Images/HealingPotion1.jpg A /Lineage/L2ui/source/L2TowerEditor/Images/HealingPotion2.jpg A /Lineage/L2ui/source/L2TowerEditor/Images/HighestPowerHealingPotion.jpg A /Lineage/L2ui/source/L2TowerEditor/Images/LesserHealingPotion.jpg A /Lineage/L2ui/source/L2TowerEditor/Images/ManaDrug.jpg A /Lineage/L2ui/source/L2TowerEditor/Images/ManaPotion.jpg A /Lineage/L2ui/source/L2TowerEditor/Images/PowerfulHealingPotion.jpg A /Lineage/L2ui/source/L2TowerEditor/Images/QuickHealingPotion.jpg A /Lineage/L2ui/source/L2TowerEditor/Images/ScrollRecoveryGradeA.jpg A /Lineage/L2ui/source/L2TowerEditor/Images/ScrollRecoveryGradeB.jpg A /Lineage/L2ui/source/L2TowerEditor/Images/ScrollRecoveryGradeC.jpg A /Lineage/L2ui/source/L2TowerEditor/Images/ScrollRecoveryGradeD.jpg A /Lineage/L2ui/source/L2TowerEditor/Images/ScrollRecoveryGradeS.jpg A /Lineage/L2ui/source/L2TowerEditor/Images/ScrollRecoveryNoGrade.jpg A /Lineage/L2ui/source/L2TowerEditor/Interfaces/Potions A /Lineage/L2ui/source/L2TowerEditor/Interfaces/Potions/PotionGroupHP.Designer.cs A /Lineage/L2ui/source/L2TowerEditor/Interfaces/Potions/PotionGroupHP.cs A /Lineage/L2ui/source/L2TowerEditor/Interfaces/Potions/PotionGroupHP.resx A /Lineage/L2ui/source/L2TowerEditor/Interfaces/Potions/Potions.Designer.cs A /Lineage/L2ui/source/L2TowerEditor/Interfaces/Potions/Potions.cs A /Lineage/L2ui/source/L2TowerEditor/Interfaces/Potions/Potions.resx M /Lineage/L2ui/source/L2TowerEditor/L2TowerEditor.csproj M /Lineage/L2ui/source/L2TowerEditor/MainForm.Designer.cs M /Lineage/L2ui/source/L2TowerEditor/MainForm.cs A /Lineage/L2ui/source/L2TowerEditor/Properties/DataSources/L2TowerData.PotionGroupHP.datasource A /Lineage/L2ui/source/L2TowerEditor/Properties/DataSources/L2TowerData.PotionSettingWrapper.datasource A /Lineage/L2ui/source/L2TowerEditor/Properties/DataSources/L2TowerData.PotionSettingsGroup.datasource M /Lineage/L2ui/source/L2TowerEditor/Properties/licenses.licx M /Lineage/L2ui/source/L2TowerShared/L2TowerShared.vcproj M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp Potion editor.. ver 0.5 ------------------------------------------------------------------------ r1175 | lisev | 2011-04-07 13:29:12 +0200 (czw, 07 kwi 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp SealOfLimit now blocks potions only when hp/mp/cp is above 30% ------------------------------------------------------------------------ r1174 | lisev | 2011-04-07 11:54:05 +0200 (czw, 07 kwi 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2TowerShared/include/PotionSettings.h M /Lineage/L2ui/source/L2TowerShared/src/PotionSettings.cpp M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp Pet potions migration, ( notatnik ) ------------------------------------------------------------------------ r1173 | lisev | 2011-04-07 11:18:54 +0200 (czw, 07 kwi 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2TowerShared/include/L2Items.h M /Lineage/L2ui/source/L2TowerShared/include/L2Skills.h M /Lineage/L2ui/source/L2TowerShared/include/PotionSettings.h M /Lineage/L2ui/source/L2TowerShared/src/PotionSettings.cpp M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp Kamael soul potion migration, ( notatnik, moze sie nie kompilic ) ------------------------------------------------------------------------ r1172 | clockman | 2011-04-07 00:43:13 +0200 (czw, 07 kwi 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2Tower/L2Tower.csproj M /Lineage/L2ui/source/botEngine/Data/include/User.h M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/Scripts/include/ScriptFunctions.h M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp M /Lineage/L2ui/source/botEngine/Utils/src/HtmlGenerator.cpp 1.2.0.28 ------------------------------------------------------------------------ r1171 | lisev | 2011-04-07 00:25:24 +0200 (czw, 07 kwi 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2Tower/L2Tower.csproj M /Lineage/L2ui/source/L2TowerShared/L2TowerShared.vcproj A /Lineage/L2ui/source/L2TowerShared/include/L2Items.h A /Lineage/L2ui/source/L2TowerShared/include/L2Skills.h A /Lineage/L2ui/source/L2TowerShared/include/PotionSettings.h M /Lineage/L2ui/source/L2TowerShared/include/SharedConfigurationData.h A /Lineage/L2ui/source/L2TowerShared/src/PotionSettings.cpp M /Lineage/L2ui/source/L2TowerShared/src/SharedConfigurationData.cpp M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/stdafx.h Konfiguracja potions przeniesiona do mapy. Strona binarna ------------------------------------------------------------------------ r1170 | clockman | 2011-04-06 22:23:54 +0200 (śro, 06 kwi 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2TowerShared/L2TowerShared.vcproj M /Lineage/L2ui/source/L2TowerShared/include/ConfigSerialization.h M /Lineage/L2ui/source/L2TowerShared/src/ConfigSerialization.cpp M /Lineage/L2ui/source/botEngine/Data/include/APawn.h M /Lineage/L2ui/source/botEngine/Data/include/User.h M /Lineage/L2ui/source/botEngine/Engine/include/DebugDump.h M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp Hellbound poprawki, teraz powinno wszystko grac... ------------------------------------------------------------------------ r1166 | clockman | 2011-04-06 01:34:33 +0200 (śro, 06 kwi 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2Tower/L2Tower.csproj M /Lineage/L2ui/source/L2TowerShared/L2TowerShared.vcproj A /Lineage/L2ui/source/L2TowerShared/include/ConfigSerialization.h A /Lineage/L2ui/source/L2TowerShared/src/ConfigSerialization.cpp M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp M /Lineage/L2ui/source/botEngine/Data/include/AActor.h M /Lineage/L2ui/source/botEngine/Data/include/ALineagePlayerController.h M /Lineage/L2ui/source/botEngine/Data/include/APawn.h M /Lineage/L2ui/source/botEngine/Data/include/FArray.h M /Lineage/L2ui/source/botEngine/Data/include/FL2GameData.h M /Lineage/L2ui/source/botEngine/Data/include/FName.h M /Lineage/L2ui/source/botEngine/Data/include/FString.h M /Lineage/L2ui/source/botEngine/Data/include/FVector.h M /Lineage/L2ui/source/botEngine/Data/include/L2ParamStack.h M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h M /Lineage/L2ui/source/botEngine/Data/include/UObject.h M /Lineage/L2ui/source/botEngine/Data/include/UUIScript.h M /Lineage/L2ui/source/botEngine/Data/include/User.h M /Lineage/L2ui/source/botEngine/Data/src/AActor.cpp M /Lineage/L2ui/source/botEngine/Data/src/AController.cpp M /Lineage/L2ui/source/botEngine/Data/src/ALineagePlayerController.cpp M /Lineage/L2ui/source/botEngine/Data/src/APawn.cpp M /Lineage/L2ui/source/botEngine/Data/src/FArray.cpp M /Lineage/L2ui/source/botEngine/Data/src/FCoords.cpp M /Lineage/L2ui/source/botEngine/Data/src/FFrame.cpp M /Lineage/L2ui/source/botEngine/Data/src/FINT64.cpp M /Lineage/L2ui/source/botEngine/Data/src/FL2GameData.cpp M /Lineage/L2ui/source/botEngine/Data/src/FName.cpp M /Lineage/L2ui/source/botEngine/Data/src/FPetInfo.cpp M /Lineage/L2ui/source/botEngine/Data/src/FQuat.cpp M /Lineage/L2ui/source/botEngine/Data/src/FRotator.cpp M /Lineage/L2ui/source/botEngine/Data/src/FString.cpp M /Lineage/L2ui/source/botEngine/Data/src/FVector.cpp M /Lineage/L2ui/source/botEngine/Data/src/GLOBAL.cpp M /Lineage/L2ui/source/botEngine/Data/src/L2ParamStack.cpp M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp M /Lineage/L2ui/source/botEngine/Data/src/UObject.cpp M /Lineage/L2ui/source/botEngine/Data/src/UUIScript.cpp M /Lineage/L2ui/source/botEngine/Data/src/User.cpp M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/Events/src/ALineagePlayerController_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/FL2GameData_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UUIScript_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp Hellbound, poprawki w IL ------------------------------------------------------------------------ r1163 | lisev | 2011-04-05 23:30:31 +0200 (wto, 05 kwi 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/src/Dictionaries.cpp Poprawka z tworzeniem katalogu ------------------------------------------------------------------------ r1160 | clockman | 2011-04-05 01:43:18 +0200 (wto, 05 kwi 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2Tower/Program.cs M /Lineage/L2ui/source/L2TowerEditor/Properties/licenses.licx M /Lineage/L2ui/source/botEngine/Actions/include/Action.h M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp M /Lineage/L2ui/source/botEngine/Data/include/APawn.h M /Lineage/L2ui/source/botEngine/Data/include/Enums.h M /Lineage/L2ui/source/botEngine/Data/include/FVector.h M /Lineage/L2ui/source/botEngine/Data/src/L2ParamStack.cpp M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UUIScript_Events.cpp M /Lineage/L2ui/source/botEngine/Managers/include/SkillUseManager.h M /Lineage/L2ui/source/botEngine/Managers/include/TargetManager.h M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/TargetManager.cpp M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp M /Lineage/L2ui/source/botEngine/Utils/include/HtmlGenerator.h 1.2.0.26 ------------------------------------------------------------------------ r1158 | clockman | 2011-04-04 10:33:17 +0200 (pon, 04 kwi 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/Managers/include/TargetManager.h moze sie nie kompilowac ------------------------------------------------------------------------ r1157 | clockman | 2011-04-04 00:31:12 +0200 (pon, 04 kwi 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/Utils/include/HtmlGenerator.h M /Lineage/L2ui/source/botEngine/Utils/src/HtmlGenerator.cpp M /Lineage/L2ui/source/botEngine/dllmain.cpp Update html, kolorki ? ------------------------------------------------------------------------ r1156 | clockman | 2011-04-03 21:36:07 +0200 (nie, 03 kwi 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2Tower/L2Tower.csproj M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Data/include/User.h M /Lineage/L2ui/source/botEngine/Data/src/L2ParamStack.cpp M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/include/DebugDump.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/Events/src/ALineagePlayerController_Events.cpp M /Lineage/L2ui/source/botEngine/Utils/include/HtmlGenerator.h M /Lineage/L2ui/source/botEngine/Utils/src/HtmlGenerator.cpp M /Lineage/L2ui/source/botEngine/dllmain.cpp poprawki bugow, kolejny wstep do IL ------------------------------------------------------------------------ r1154 | clockman | 2011-04-03 08:13:44 +0200 (nie, 03 kwi 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2Tower/L2Tower.csproj M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp M /Lineage/L2ui/source/botEngine/Data/include/L2ParamStack.h M /Lineage/L2ui/source/botEngine/Data/src/L2ParamStack.cpp M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h M /Lineage/L2ui/source/botEngine/Engine/src/DebugDump.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp M /Lineage/L2ui/source/botEngine/dllmain.cpp fixy i poprawki pod IL, juz sie laduje, nawet dziala... tylko struktura User do rozczajenia ------------------------------------------------------------------------ r1152 | clockman | 2011-04-02 22:29:09 +0200 (sob, 02 kwi 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h M /Lineage/L2ui/source/botEngine/Engine/include/Utils.h M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Scripts/include/ScriptFunctions.h M /Lineage/L2ui/source/botEngine/Scripts/include/ScriptRecorder.h M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptFunctions.cpp M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptHtml.cpp M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptRecorder.cpp ------------------------------------------------------------------------ r1151 | clockman | 2011-04-02 18:10:14 +0200 (sob, 02 kwi 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2Tower/Logs.Designer.cs M /Lineage/L2ui/source/L2Tower/Logs.cs M /Lineage/L2ui/source/L2Tower/Main.Designer.cs M /Lineage/L2ui/source/L2Tower/Main.cs M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/include/Commands.h M /Lineage/L2ui/source/botEngine/Engine/src/Commands.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Messages.cpp M /Lineage/L2ui/source/botEngine/Scripts/include/Script.h M /Lineage/L2ui/source/botEngine/Scripts/include/ScriptFunctions.h M /Lineage/L2ui/source/botEngine/Scripts/include/ScriptHtml.h M /Lineage/L2ui/source/botEngine/Scripts/include/ScriptManager.h M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptFunctions.cpp M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptHtml.cpp M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptManager.cpp M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptRecorder.cpp M /Lineage/L2ui/source/botEngine/dllmain.cpp Fixy i poprawki ------------------------------------------------------------------------ r1149 | clockman | 2011-04-02 14:57:01 +0200 (sob, 02 kwi 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp M /Lineage/L2ui/source/botEngine/Data/include/AActor.h M /Lineage/L2ui/source/botEngine/Data/include/ALineagePlayerController.h M /Lineage/L2ui/source/botEngine/Data/include/APawn.h M /Lineage/L2ui/source/botEngine/Data/include/FArray.h M /Lineage/L2ui/source/botEngine/Data/include/FL2GameData.h M /Lineage/L2ui/source/botEngine/Data/include/FName.h D /Lineage/L2ui/source/botEngine/Data/include/FPlane.h M /Lineage/L2ui/source/botEngine/Data/include/FString.h M /Lineage/L2ui/source/botEngine/Data/include/FVector.h M /Lineage/L2ui/source/botEngine/Data/include/L2ParamStack.h M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h M /Lineage/L2ui/source/botEngine/Data/include/UObject.h M /Lineage/L2ui/source/botEngine/Data/include/UUIScript.h M /Lineage/L2ui/source/botEngine/Data/include/User.h M /Lineage/L2ui/source/botEngine/Data/src/AActor.cpp M /Lineage/L2ui/source/botEngine/Data/src/AController.cpp M /Lineage/L2ui/source/botEngine/Data/src/ALineagePlayerController.cpp M /Lineage/L2ui/source/botEngine/Data/src/APawn.cpp M /Lineage/L2ui/source/botEngine/Data/src/FArray.cpp M /Lineage/L2ui/source/botEngine/Data/src/FCoords.cpp M /Lineage/L2ui/source/botEngine/Data/src/FFrame.cpp M /Lineage/L2ui/source/botEngine/Data/src/FINT64.cpp M /Lineage/L2ui/source/botEngine/Data/src/FL2GameData.cpp M /Lineage/L2ui/source/botEngine/Data/src/FName.cpp M /Lineage/L2ui/source/botEngine/Data/src/FPetInfo.cpp M /Lineage/L2ui/source/botEngine/Data/src/FQuat.cpp M /Lineage/L2ui/source/botEngine/Data/src/FRotator.cpp M /Lineage/L2ui/source/botEngine/Data/src/FString.cpp M /Lineage/L2ui/source/botEngine/Data/src/FVector.cpp M /Lineage/L2ui/source/botEngine/Data/src/GLOBAL.cpp M /Lineage/L2ui/source/botEngine/Data/src/L2ParamStack.cpp M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp M /Lineage/L2ui/source/botEngine/Data/src/UObject.cpp M /Lineage/L2ui/source/botEngine/Data/src/UUIScript.cpp M /Lineage/L2ui/source/botEngine/Data/src/User.cpp M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h M /Lineage/L2ui/source/botEngine/Engine/include/Utils.h M /Lineage/L2ui/source/botEngine/Engine/src/Hook.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp M /Lineage/L2ui/source/botEngine/Events/src/ALineagePlayerController_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/FL2GameData_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UUIScript_Events.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Scripts/include/ScriptFunctions.h A /Lineage/L2ui/source/botEngine/Scripts/include/ScriptHtml.h A /Lineage/L2ui/source/botEngine/Scripts/src/ScriptHtml.cpp M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp Interlude, nie testowane jescze, kompiluje sie, poprawiono ostatnie 2 okna html - spoil i self buffy tez nie testowane jescze ------------------------------------------------------------------------ r1143 | clockman | 2011-04-02 00:10:41 +0200 (sob, 02 kwi 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp A /Lineage/L2ui/source/botEngine/Data/include/AController.h M /Lineage/L2ui/source/botEngine/Data/include/ALineagePlayerController.h M /Lineage/L2ui/source/botEngine/Data/include/FRotator.h M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h A /Lineage/L2ui/source/botEngine/Data/src/AController.cpp M /Lineage/L2ui/source/botEngine/Data/src/ALineagePlayerController.cpp M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h M /Lineage/L2ui/source/botEngine/Engine/include/Utils.h M /Lineage/L2ui/source/botEngine/Engine/src/Hook.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp A /Lineage/L2ui/source/botEngine/Events/src/AController_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/ALineagePlayerController_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Scripts/include/Script.h M /Lineage/L2ui/source/botEngine/Scripts/include/ScriptFunctions.h M /Lineage/L2ui/source/botEngine/Scripts/include/ScriptManager.h A /Lineage/L2ui/source/botEngine/Scripts/include/ScriptRecorder.h M /Lineage/L2ui/source/botEngine/Scripts/src/Script.cpp M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptFunctions.cpp M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptManager.cpp A /Lineage/L2ui/source/botEngine/Scripts/src/ScriptRecorder.cpp 1.2.0.23 ------------------------------------------------------------------------ r1139 | clockman | 2011-04-01 00:08:18 +0200 (pią, 01 kwi 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Container/include/DataIndexList.h M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Container/src/DataIndexList.cpp M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h M /Lineage/L2ui/source/botEngine/Engine/include/Utils.h M /Lineage/L2ui/source/botEngine/Engine/src/Dictionaries.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp M /Lineage/L2ui/source/botEngine/Managers/include/SkillUseManager.h M /Lineage/L2ui/source/botEngine/Managers/include/SkillsManager.h M /Lineage/L2ui/source/botEngine/Managers/include/TargetManager.h M /Lineage/L2ui/source/botEngine/Managers/src/ItemManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SkillsManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/TargetManager.cpp M /Lineage/L2ui/source/botEngine/Scripts/include/ScriptFunctions.h M /Lineage/L2ui/source/botEngine/Scripts/src/Script.cpp M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptFunctions.cpp M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp M /Lineage/L2ui/source/botEngine/dllmain.cpp Skrypty 0 part 1 ------------------------------------------------------------------------ r1138 | clockman | 2011-03-29 16:21:34 +0200 (wto, 29 mar 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp ------------------------------------------------------------------------ r1137 | clockman | 2011-03-29 14:06:43 +0200 (wto, 29 mar 2011) | 1 line Changed paths: A /Lineage/L2ui/source/botEngine/Data/include/FCoords.h A /Lineage/L2ui/source/botEngine/Data/include/FPlane.h A /Lineage/L2ui/source/botEngine/Data/include/FQuat.h M /Lineage/L2ui/source/botEngine/Data/include/FRotator.h A /Lineage/L2ui/source/botEngine/Data/src/FCoords.cpp A /Lineage/L2ui/source/botEngine/Data/src/FQuat.cpp A /Lineage/L2ui/source/botEngine/Events/src/FCoords_Events.cpp A /Lineage/L2ui/source/botEngine/Events/src/FQuat_Events.cpp Smieci... ------------------------------------------------------------------------ r1136 | clockman | 2011-03-29 13:54:41 +0200 (wto, 29 mar 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Data/include/AActor.h M /Lineage/L2ui/source/botEngine/Data/include/ALineagePlayerController.h M /Lineage/L2ui/source/botEngine/Data/include/APawn.h A /Lineage/L2ui/source/botEngine/Data/include/Enums.h M /Lineage/L2ui/source/botEngine/Data/include/FArray.h M /Lineage/L2ui/source/botEngine/Data/include/FINT64.h M /Lineage/L2ui/source/botEngine/Data/include/FL2GameData.h M /Lineage/L2ui/source/botEngine/Data/include/FName.h M /Lineage/L2ui/source/botEngine/Data/include/FString.h M /Lineage/L2ui/source/botEngine/Data/include/FVector.h M /Lineage/L2ui/source/botEngine/Data/include/L2ParamStack.h M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h M /Lineage/L2ui/source/botEngine/Data/include/UObject.h M /Lineage/L2ui/source/botEngine/Data/include/UUIScript.h M /Lineage/L2ui/source/botEngine/Data/include/User.h M /Lineage/L2ui/source/botEngine/Data/src/AActor.cpp M /Lineage/L2ui/source/botEngine/Data/src/ALineagePlayerController.cpp M /Lineage/L2ui/source/botEngine/Data/src/APawn.cpp M /Lineage/L2ui/source/botEngine/Data/src/FArray.cpp M /Lineage/L2ui/source/botEngine/Data/src/FFrame.cpp M /Lineage/L2ui/source/botEngine/Data/src/FINT64.cpp M /Lineage/L2ui/source/botEngine/Data/src/FL2GameData.cpp M /Lineage/L2ui/source/botEngine/Data/src/FName.cpp M /Lineage/L2ui/source/botEngine/Data/src/FPetInfo.cpp M /Lineage/L2ui/source/botEngine/Data/src/FRotator.cpp M /Lineage/L2ui/source/botEngine/Data/src/FString.cpp M /Lineage/L2ui/source/botEngine/Data/src/FVector.cpp M /Lineage/L2ui/source/botEngine/Data/src/GLOBAL.cpp M /Lineage/L2ui/source/botEngine/Data/src/L2ParamStack.cpp M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp M /Lineage/L2ui/source/botEngine/Data/src/UObject.cpp M /Lineage/L2ui/source/botEngine/Data/src/UUIScript.cpp M /Lineage/L2ui/source/botEngine/Data/src/User.cpp M /Lineage/L2ui/source/botEngine/Events/src/ALineagePlayerController_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/FL2GameData_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UUIScript_Events.cpp Poprawki drobne... ------------------------------------------------------------------------ r1129 | clockman | 2011-03-29 00:08:19 +0200 (wto, 29 mar 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Scripts/src/Script.cpp Skrypty dzialaja, teraz trzeba dograc funkcje.... ------------------------------------------------------------------------ r1128 | clockman | 2011-03-28 23:40:11 +0200 (pon, 28 mar 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj A /Lineage/L2ui/source/botEngine/Scripts/include/ScriptManager.h M /Lineage/L2ui/source/botEngine/Scripts/src/Script.cpp A /Lineage/L2ui/source/botEngine/Scripts/src/ScriptManager.cpp Skrypty jescze nie działają... ------------------------------------------------------------------------ r1121 | clockman | 2011-03-27 23:16:51 +0200 (nie, 27 mar 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2TowerEditor/L2TowerEditor.csproj M /Lineage/L2ui/source/L2TowerEditor/Properties/licenses.licx D /Lineage/L2ui/source/Lua/Lua.vcproj D /Lineage/L2ui/source/Lua/lua5.1/mak.vs2005 D /Lineage/L2ui/source/Lua/lua5.1/mak.vs2008 M /Lineage/L2ui/source/Lua/lua5.1/src/lua.c M /Lineage/L2ui/source/Lua/lua5.1/src/luac.c M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/L2ui.vcproj A /Lineage/L2ui/source/botEngine/Scripts A /Lineage/L2ui/source/botEngine/Scripts/include A /Lineage/L2ui/source/botEngine/Scripts/include/Script.h A /Lineage/L2ui/source/botEngine/Scripts/include/ScriptFunctions.h A /Lineage/L2ui/source/botEngine/Scripts/src A /Lineage/L2ui/source/botEngine/Scripts/src/Script.cpp A /Lineage/L2ui/source/botEngine/Scripts/src/ScriptFunctions.cpp A /Lineage/L2ui/source/botEngine/Scripts/src/ScriptInit.cpp Zaczatki skryptow... ------------------------------------------------------------------------ r1119 | lisev | 2011-03-27 15:25:58 +0200 (nie, 27 mar 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2TowerEditor/Interfaces/PVE/MonsterSettings.cs M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp Inicjalizacja mapy wspoldzielonej w zlym miejscu byla ------------------------------------------------------------------------ r1118 | lisev | 2011-03-27 00:35:21 +0100 (nie, 27 mar 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/src/Commands.cpp Zle zwalnianie pamieci, moglo powodowac crashe ------------------------------------------------------------------------ r1117 | lisev | 2011-03-26 23:19:09 +0100 (sob, 26 mar 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Managers/src/AutoTarget.cpp Spoil priority.. ------------------------------------------------------------------------ r1116 | lisev | 2011-03-26 23:13:13 +0100 (sob, 26 mar 2011) | 1 line Changed paths: M /Lineage/L2ui/source/Generator/HookGenerator/HookGenerator.suo M /Lineage/L2ui/source/L2Tower/L2Tower.csproj M /Lineage/L2ui/source/L2Tower.sln M /Lineage/L2ui/source/L2TowerData/include/PveMonsterDataWrapper.h M /Lineage/L2ui/source/L2TowerData/src/PveMonsterDataWrapper.cpp A /Lineage/L2ui/source/L2TowerEditor/Dictionaries/Data A /Lineage/L2ui/source/L2TowerEditor/Dictionaries/Data/Item.cs A /Lineage/L2ui/source/L2TowerEditor/Dictionaries/Data/Monster.cs A /Lineage/L2ui/source/L2TowerEditor/Dictionaries/Data/Skill.cs A /Lineage/L2ui/source/L2TowerEditor/Dictionaries/FileDictionary.cs A /Lineage/L2ui/source/L2TowerEditor/Dictionaries/ResourceClass.Designer.cs A /Lineage/L2ui/source/L2TowerEditor/Dictionaries/ResourceClass.resx A /Lineage/L2ui/source/L2TowerEditor/Dictionaries/ResourceDictionary.cs M /Lineage/L2ui/source/L2TowerEditor/Interfaces/PVE/MonsterSettings.Designer.cs M /Lineage/L2ui/source/L2TowerEditor/Interfaces/PVE/MonsterSettings.cs M /Lineage/L2ui/source/L2TowerEditor/Interfaces/PVE/MonsterSettings.resx M /Lineage/L2ui/source/L2TowerEditor/Interfaces/PVP/ClassAttributes.Designer.cs M /Lineage/L2ui/source/L2TowerEditor/Interfaces/PVP/ClassAttributes.cs M /Lineage/L2ui/source/L2TowerEditor/L2TowerEditor.csproj M /Lineage/L2ui/source/L2TowerEditor/MainForm.cs A /Lineage/L2ui/source/L2TowerEditor/Properties/DataSources/L2TowerEditor.Dictionaries.Data.Item.datasource A /Lineage/L2ui/source/L2TowerEditor/Properties/DataSources/L2TowerEditor.Dictionaries.Data.Monster.datasource A /Lineage/L2ui/source/L2TowerEditor/Properties/DataSources/L2TowerEditor.Dictionaries.Data.MonsterType.datasource A /Lineage/L2ui/source/L2TowerEditor/Properties/DataSources/L2TowerEditor.Dictionaries.Data.Skill.datasource A /Lineage/L2ui/source/L2TowerEditor/Properties/DataSources/L2TowerEditor.Dictionaries.Data.Skill1.datasource M /Lineage/L2ui/source/L2TowerShared/include/PveMonsterData.h M /Lineage/L2ui/source/L2TowerShared/src/PveMonsterData.cpp M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h A /Lineage/L2ui/source/botEngine/Engine/include/Dictionaries.h M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp A /Lineage/L2ui/source/botEngine/Engine/src/Dictionaries.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Events/src/FL2GameData_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Managers/src/AutoTarget.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SpoilManager.cpp M /Lineage/L2ui/source/botEngine/dllmain.cpp M /Lineage/L2ui/source/botEngine/stdafx.h Edytor mobkow + wpiecie tych danych w targetowanie / spoil ------------------------------------------------------------------------ r1115 | clockman | 2011-03-26 10:28:44 +0100 (sob, 26 mar 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2Tower/L2Tower.csproj M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp M /Lineage/L2ui/source/botEngine/Data/include/AActor.h A /Lineage/L2ui/source/botEngine/Data/include/ALineagePlayerController.h M /Lineage/L2ui/source/botEngine/Data/src/AActor.cpp A /Lineage/L2ui/source/botEngine/Data/src/ALineagePlayerController.cpp M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Hook.cpp A /Lineage/L2ui/source/botEngine/Events/src/ALineagePlayerController_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Managers/src/AutoTarget.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp 1.1.0.21 ------------------------------------------------------------------------ r1114 | clockman | 2011-03-25 22:39:30 +0100 (pią, 25 mar 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2Tower/L2Tower.csproj M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/Managers/include/ItemManager.h M /Lineage/L2ui/source/botEngine/Managers/src/ItemManager.cpp 1.1.0.20 ------------------------------------------------------------------------ r1113 | clockman | 2011-03-25 22:09:40 +0100 (pią, 25 mar 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SkillsManager.cpp Bug fixy ------------------------------------------------------------------------ r1109 | clockman | 2011-03-25 00:18:47 +0100 (pią, 25 mar 2011) | 3 lines Changed paths: M /Lineage/L2ui/source/L2Tower/L2Tower.csproj M /Lineage/L2ui/source/botEngine/Actions/include/Action.h M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h M /Lineage/L2ui/source/botEngine/Engine/include/Utils.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp M /Lineage/L2ui/source/botEngine/Managers/include/SkillUseManager.h M /Lineage/L2ui/source/botEngine/Managers/include/SkillsManager.h M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SkillsManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SpoilManager.cpp 1.1.0.19 Wyglada na to ze na l2j nie dostajemy powiadomienia kiedy moby bierze kogos na target, albo ja to dziwnym trafem nie obsluguje... ------------------------------------------------------------------------ r1108 | clockman | 2011-03-24 18:37:42 +0100 (czw, 24 mar 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2Tower/L2Tower.csproj M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp M /Lineage/L2ui/source/botEngine/Events/src/UUIScript_Events.cpp 1.1.0.18 ------------------------------------------------------------------------ r1106 | clockman | 2011-03-24 09:58:16 +0100 (czw, 24 mar 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp Buffor updates ------------------------------------------------------------------------ r1105 | clockman | 2011-03-24 07:57:15 +0100 (czw, 24 mar 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp ------------------------------------------------------------------------ r1103 | clockman | 2011-03-23 11:13:52 +0100 (śro, 23 mar 2011) | 1 line Changed paths: A /Lineage/L2ui/source/Lua A /Lineage/L2ui/source/Lua/lua5.1 A /Lineage/L2ui/source/Lua/lua5.1/Makefile.std A /Lineage/L2ui/source/Lua/lua5.1/README A /Lineage/L2ui/source/Lua/lua5.1/etc A /Lineage/L2ui/source/Lua/lua5.1/etc/Makefile A /Lineage/L2ui/source/Lua/lua5.1/etc/README A /Lineage/L2ui/source/Lua/lua5.1/etc/all.c A /Lineage/L2ui/source/Lua/lua5.1/etc/bin2c.c A /Lineage/L2ui/source/Lua/lua5.1/etc/lua.hpp A /Lineage/L2ui/source/Lua/lua5.1/etc/lua.ico A /Lineage/L2ui/source/Lua/lua5.1/etc/lua.pc A /Lineage/L2ui/source/Lua/lua5.1/etc/luavs.bat A /Lineage/L2ui/source/Lua/lua5.1/etc/min.c A /Lineage/L2ui/source/Lua/lua5.1/etc/noparser.c A /Lineage/L2ui/source/Lua/lua5.1/etc/premake.lua A /Lineage/L2ui/source/Lua/lua5.1/etc/strict.lua A /Lineage/L2ui/source/Lua/lua5.1/include A /Lineage/L2ui/source/Lua/lua5.1/include/lauxlib.h A /Lineage/L2ui/source/Lua/lua5.1/include/lua.h A /Lineage/L2ui/source/Lua/lua5.1/include/lua.hpp A /Lineage/L2ui/source/Lua/lua5.1/include/luaconf.h A /Lineage/L2ui/source/Lua/lua5.1/include/lualib.h A /Lineage/L2ui/source/Lua/lua5.1/mak.vs2005 A /Lineage/L2ui/source/Lua/lua5.1/mak.vs2005/bin2c5.1_exe.vcproj A /Lineage/L2ui/source/Lua/lua5.1/mak.vs2005/lua5.1.sln A /Lineage/L2ui/source/Lua/lua5.1/mak.vs2005/lua5.1_dll.vcproj A /Lineage/L2ui/source/Lua/lua5.1/mak.vs2005/lua5.1_exe.vcproj A 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A /Lineage/L2ui/source/Lua/lua5.1/src/lapi.h A /Lineage/L2ui/source/Lua/lua5.1/src/lauxlib.c A /Lineage/L2ui/source/Lua/lua5.1/src/lauxlib.h A /Lineage/L2ui/source/Lua/lua5.1/src/lbaselib.c A /Lineage/L2ui/source/Lua/lua5.1/src/lcode.c A /Lineage/L2ui/source/Lua/lua5.1/src/lcode.h A /Lineage/L2ui/source/Lua/lua5.1/src/ldblib.c A /Lineage/L2ui/source/Lua/lua5.1/src/ldebug.c A /Lineage/L2ui/source/Lua/lua5.1/src/ldebug.h A /Lineage/L2ui/source/Lua/lua5.1/src/ldo.c A /Lineage/L2ui/source/Lua/lua5.1/src/ldo.h A /Lineage/L2ui/source/Lua/lua5.1/src/ldump.c A /Lineage/L2ui/source/Lua/lua5.1/src/lfunc.c A /Lineage/L2ui/source/Lua/lua5.1/src/lfunc.h A /Lineage/L2ui/source/Lua/lua5.1/src/lgc.c A /Lineage/L2ui/source/Lua/lua5.1/src/lgc.h A /Lineage/L2ui/source/Lua/lua5.1/src/linit.c A /Lineage/L2ui/source/Lua/lua5.1/src/liolib.c A /Lineage/L2ui/source/Lua/lua5.1/src/llex.c A /Lineage/L2ui/source/Lua/lua5.1/src/llex.h A /Lineage/L2ui/source/Lua/lua5.1/src/llimits.h A 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/Lineage/L2ui/source/Lua/luabind-0.9.1/test/test_typetraits.cpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/test/test_unsigned_int.cpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/test/test_user_defined_converter.cpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/test/test_value_wrapper.cpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/test/test_vector_of_object.cpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/test/test_virtual_inheritance.cpp A /Lineage/L2ui/source/Lua/luabind-0.9.1/test/test_yield.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/stdafx.h Lua - biblioteki ------------------------------------------------------------------------ r1102 | clockman | 2011-03-22 23:41:53 +0100 (wto, 22 mar 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2Tower/L2Tower.csproj M /Lineage/L2ui/source/L2Tower/Program.cs M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Managers/include/TargetManager.h M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/TargetManager.cpp 1.1.0.17 ------------------------------------------------------------------------ r1099 | clockman | 2011-03-22 00:00:17 +0100 (wto, 22 mar 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2Tower/L2Tower.csproj M /Lineage/L2ui/source/L2Tower/L2Tower.csproj.user M /Lineage/L2ui/source/L2Tower/Main.Designer.cs M /Lineage/L2ui/source/L2Tower/Main.cs M /Lineage/L2ui/source/L2Tower/Update.cs M /Lineage/L2ui/source/L2Tower.sln M /Lineage/L2ui/source/L2TowerEditor/L2TowerEditor.csproj M /Lineage/L2ui/source/L2TowerShared/include/SharedConfiguration.h M /Lineage/L2ui/source/L2TowerShared/src/SharedConfiguration.cpp M /Lineage/L2ui/source/L2TowerUpdate/Update.cs M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/Managers/include/TargetManager.h M /Lineage/L2ui/source/botEngine/Managers/src/AutoTarget.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SkillsManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/TargetManager.cpp 1.1.0.16 ------------------------------------------------------------------------ r1098 | clockman | 2011-03-21 00:00:30 +0100 (pon, 21 mar 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2Tower/L2Tower.csproj M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UUIScript_Events.cpp 1.1.0.15 ------------------------------------------------------------------------ r1097 | lisev | 2011-03-20 18:24:02 +0100 (nie, 20 mar 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2Tower/L2Tower.csproj M /Lineage/L2ui/source/L2Tower.sln M /Lineage/L2ui/source/L2TowerData/L2TowerData.vcproj M /Lineage/L2ui/source/L2TowerData/include/Database.h A /Lineage/L2ui/source/L2TowerData/include/PvpClassAggroWrapper.h M /Lineage/L2ui/source/L2TowerData/include/PvpClassDataWrapper.h M /Lineage/L2ui/source/L2TowerData/src/Database.cpp A /Lineage/L2ui/source/L2TowerData/src/PvpClassAggroWrapper.cpp M /Lineage/L2ui/source/L2TowerData/src/PvpClassDataWrapper.cpp A /Lineage/L2ui/source/L2TowerEditor A /Lineage/L2ui/source/L2TowerEditor/Dictionaries A /Lineage/L2ui/source/L2TowerEditor/Dictionaries/PlayerClass.Designer.cs A /Lineage/L2ui/source/L2TowerEditor/Dictionaries/PlayerClass.resx A /Lineage/L2ui/source/L2TowerEditor/Dictionaries/PlayerClassDesc.cs A /Lineage/L2ui/source/L2TowerEditor/Icon1.ico A /Lineage/L2ui/source/L2TowerEditor/Interfaces A /Lineage/L2ui/source/L2TowerEditor/Interfaces/ISharedData.cs A /Lineage/L2ui/source/L2TowerEditor/Interfaces/PVP A /Lineage/L2ui/source/L2TowerEditor/Interfaces/PVP/ClassAttributes.Designer.cs A /Lineage/L2ui/source/L2TowerEditor/Interfaces/PVP/ClassAttributes.cs A /Lineage/L2ui/source/L2TowerEditor/Interfaces/PVP/ClassAttributes.resx A /Lineage/L2ui/source/L2TowerEditor/Interfaces/PVP/PvpSettings.Designer.cs A /Lineage/L2ui/source/L2TowerEditor/Interfaces/PVP/PvpSettings.cs A /Lineage/L2ui/source/L2TowerEditor/Interfaces/PVP/PvpSettings.resx A /Lineage/L2ui/source/L2TowerEditor/L2TowerEditor.csproj A /Lineage/L2ui/source/L2TowerEditor/MainForm.Designer.cs A /Lineage/L2ui/source/L2TowerEditor/MainForm.cs A /Lineage/L2ui/source/L2TowerEditor/MainForm.resx A /Lineage/L2ui/source/L2TowerEditor/Program.cs A /Lineage/L2ui/source/L2TowerEditor/Properties A /Lineage/L2ui/source/L2TowerEditor/Properties/AssemblyInfo.cs A /Lineage/L2ui/source/L2TowerEditor/Properties/DataSources A /Lineage/L2ui/source/L2TowerEditor/Properties/DataSources/L2TowerData.PvpClassAggroWrapper.datasource A /Lineage/L2ui/source/L2TowerEditor/Properties/DataSources/L2TowerData.PvpClassDataWrapper.datasource A /Lineage/L2ui/source/L2TowerEditor/Properties/Resources.Designer.cs A /Lineage/L2ui/source/L2TowerEditor/Properties/Resources.resx A /Lineage/L2ui/source/L2TowerEditor/Properties/Settings.Designer.cs A /Lineage/L2ui/source/L2TowerEditor/Properties/Settings.settings A /Lineage/L2ui/source/L2TowerEditor/Properties/licenses.licx M /Lineage/L2ui/source/L2TowerShared/include/PvpClassAggro.h M /Lineage/L2ui/source/L2TowerShared/src/PvpClassAggro.cpp M /Lineage/L2ui/source/L2TowerUpdate/L2TowerUpdate.csproj M /Lineage/L2ui/source/botEngine/Managers/src/AutoTarget.cpp Zewnetrzny edytor shared memory, draft ver 0.1 ( pvp only ). DevExpress 10.2 konieczny do kompilacji ------------------------------------------------------------------------ r1096 | clockman | 2011-03-20 17:13:50 +0100 (nie, 20 mar 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp M /Lineage/L2ui/source/botEngine/Managers/include/TargetManager.h M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/TargetManager.cpp Fix na bugi w uzyciu skilli (leczenie moba), teraz target jest lepiej sprawdzany... ------------------------------------------------------------------------ r1095 | clockman | 2011-03-19 21:55:21 +0100 (sob, 19 mar 2011) | 3 lines Changed paths: M /Lineage/L2ui/source/L2Tower/L2Tower.csproj M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/include/DebugDump.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp M /Lineage/L2ui/source/botEngine/Managers/include/SkillUseManager.h M /Lineage/L2ui/source/botEngine/Managers/include/TargetManager.h M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/TargetManager.cpp Fixy i poprawki, glowny bug to brak kontroli nad skillami, zmienia target przy rzucaniu heal na siebie niekiedy przez co rzuca heal na moby. 1.1.0.14 ------------------------------------------------------------------------ r1094 | clockman | 2011-03-19 12:19:36 +0100 (sob, 19 mar 2011) | 3 lines Changed paths: M /Lineage/L2ui/source/Injector/Injector.cpp M /Lineage/L2ui/source/L2Tower/L2Tower.csproj M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp M /Lineage/L2ui/source/botEngine/Managers/src/TargetManager.cpp M /Lineage/L2ui/source/botEngine/Utils/include/HtmlGenerator.h M /Lineage/L2ui/source/botEngine/Utils/src/HtmlGenerator.cpp Finished party buffs, other fixes. 1.1.0.13 ------------------------------------------------------------------------ r1093 | clockman | 2011-03-18 23:17:33 +0100 (pią, 18 mar 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp Party buffs, not tested yet ------------------------------------------------------------------------ r1092 | clockman | 2011-03-18 00:54:41 +0100 (pią, 18 mar 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp Html do party buffow, brakuje tylko dwa... ------------------------------------------------------------------------ r1091 | clockman | 2011-03-17 07:08:15 +0100 (czw, 17 mar 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Container/include/DataCollection.h M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/Managers/include/SkillUseManager.h M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp Party buffs part 2 ------------------------------------------------------------------------ r1089 | clockman | 2011-03-16 00:06:54 +0100 (śro, 16 mar 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp Party buffy - part 1 (config) ------------------------------------------------------------------------ r1088 | clockman | 2011-03-14 22:41:50 +0100 (pon, 14 mar 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp Zmiany w obslude party, recharge, zapisywanie peta powinno dzialac teraz. ------------------------------------------------------------------------ r1087 | clockman | 2011-03-14 22:07:26 +0100 (pon, 14 mar 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2Tower/L2Tower.csproj M /Lineage/L2ui/source/botEngine/Actions/include/Action.h M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp M /Lineage/L2ui/source/botEngine/Engine/include/DebugDump.h M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Managers/include/SkillUseManager.h M /Lineage/L2ui/source/botEngine/Managers/include/SpoilManager.h M /Lineage/L2ui/source/botEngine/Managers/include/TargetManager.h M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/TargetManager.cpp M /Lineage/L2ui/source/botEngine/Utils/include/HtmlGenerator.h M /Lineage/L2ui/source/botEngine/Utils/src/HtmlGenerator.cpp 1.1.0.12 ------------------------------------------------------------------------ r1086 | clockman | 2011-03-14 09:21:29 +0100 (pon, 14 mar 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Managers/include/SpoilManager.h M /Lineage/L2ui/source/botEngine/Managers/include/TargetManager.h Fix for 'fire.dll' ? ------------------------------------------------------------------------ r1085 | clockman | 2011-03-14 06:55:53 +0100 (pon, 14 mar 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2Tower/L2Tower.csproj M /Lineage/L2ui/source/botEngine/Data/include/APawn.h M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h M /Lineage/L2ui/source/botEngine/Data/src/APawn.cpp M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp M /Lineage/L2ui/source/botEngine/Engine/include/DebugDump.h M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/Events/src/APawn_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp 1.1.0.11 ------------------------------------------------------------------------ r1084 | clockman | 2011-03-11 11:48:16 +0100 (pią, 11 mar 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/Managers/src/AutoTarget.cpp M /Lineage/L2ui/source/botEngine/Utils/src/HtmlGenerator.cpp Zmiany w html, mam zamiar ta konfiguracje do pvp zrobic w grze, nie bedzie tego duzo... ------------------------------------------------------------------------ r1083 | clockman | 2011-03-11 00:42:50 +0100 (pią, 11 mar 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2ConfigurationTest/Form1.Designer.cs M /Lineage/L2ui/source/L2ConfigurationTest/Form1.cs M /Lineage/L2ui/source/L2Tower/L2Tower.csproj M /Lineage/L2ui/source/L2TowerData/L2TowerData.vcproj M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj Fixy i zmiany ------------------------------------------------------------------------ r1082 | clockman | 2011-03-10 14:33:48 +0100 (czw, 10 mar 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Utils/src/HtmlGenerator.cpp Fix na formatowanie tablic ------------------------------------------------------------------------ r1080 | clockman | 2011-03-09 23:09:03 +0100 (śro, 09 mar 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2Tower.sln M /Lineage/L2ui/source/L2TowerData/L2TowerData.vcproj M /Lineage/L2ui/source/L2TowerShared/L2TowerShared.vcproj M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h M /Lineage/L2ui/source/botEngine/Engine/src/Commands.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Lib/libMinHook.x86.lib M /Lineage/L2ui/source/botEngine/Utils/include/HtmlGenerator.h M /Lineage/L2ui/source/botEngine/Utils/src/HtmlGenerator.cpp ------------------------------------------------------------------------ r1078 | lisev | 2011-03-09 22:40:02 +0100 (śro, 09 mar 2011) | 1 line Changed paths: M /Lineage/L2ui/source/Injector/Injector.vcproj A /Lineage/L2ui/source/L2ConfigurationTest A /Lineage/L2ui/source/L2ConfigurationTest/Form1.Designer.cs A /Lineage/L2ui/source/L2ConfigurationTest/Form1.cs A /Lineage/L2ui/source/L2ConfigurationTest/Form1.resx A /Lineage/L2ui/source/L2ConfigurationTest/L2ConfigurationTest.csproj A /Lineage/L2ui/source/L2ConfigurationTest/L2ConfigurationTest.csproj.user A /Lineage/L2ui/source/L2ConfigurationTest/Program.cs A /Lineage/L2ui/source/L2ConfigurationTest/Properties A /Lineage/L2ui/source/L2ConfigurationTest/Properties/AssemblyInfo.cs A /Lineage/L2ui/source/L2ConfigurationTest/Properties/DataSources A /Lineage/L2ui/source/L2ConfigurationTest/Properties/DataSources/L2TowerData.PvpClassDataWrapper.datasource A /Lineage/L2ui/source/L2ConfigurationTest/Properties/Resources.Designer.cs A /Lineage/L2ui/source/L2ConfigurationTest/Properties/Resources.resx A /Lineage/L2ui/source/L2ConfigurationTest/Properties/Settings.Designer.cs A /Lineage/L2ui/source/L2ConfigurationTest/Properties/Settings.settings M /Lineage/L2ui/source/L2Tower.sln D /Lineage/L2ui/source/L2TowerData/Database.cpp D /Lineage/L2ui/source/L2TowerData/Database.h M /Lineage/L2ui/source/L2TowerData/L2TowerData.vcproj D /Lineage/L2ui/source/L2TowerData/PvpClassDataWrapper.cpp D /Lineage/L2ui/source/L2TowerData/PvpClassDataWrapper.h M /Lineage/L2ui/source/L2TowerData/Stdafx.h A /Lineage/L2ui/source/L2TowerData/include A /Lineage/L2ui/source/L2TowerData/include/Database.h A /Lineage/L2ui/source/L2TowerData/include/PvpClassDataWrapper.h A /Lineage/L2ui/source/L2TowerData/src A /Lineage/L2ui/source/L2TowerData/src/Database.cpp A /Lineage/L2ui/source/L2TowerData/src/PvpClassDataWrapper.cpp A /Lineage/L2ui/source/L2TowerShared A /Lineage/L2ui/source/L2TowerShared/L2TowerShared.vcproj A /Lineage/L2ui/source/L2TowerShared/include A /Lineage/L2ui/source/L2TowerShared/include/L2Types.h A /Lineage/L2ui/source/L2TowerShared/include/PvpClassAggro.h A /Lineage/L2ui/source/L2TowerShared/include/SharedConfiguration.h A /Lineage/L2ui/source/L2TowerShared/include/SharedConfigurationData.h A /Lineage/L2ui/source/L2TowerShared/src A /Lineage/L2ui/source/L2TowerShared/src/PvpClassAggro.cpp A /Lineage/L2ui/source/L2TowerShared/src/SharedConfiguration.cpp A /Lineage/L2ui/source/L2TowerShared/src/SharedConfigurationData.cpp A /Lineage/L2ui/source/L2TowerShared/stdafx.cpp A /Lineage/L2ui/source/L2TowerShared/stdafx.h A /Lineage/L2ui/source/L2TowerShared/targetver.h M /Lineage/L2ui/source/MinHook_110_src/MinHook/libMinHook/libMinHook.vcproj M /Lineage/L2ui/source/Tester/Tester.vcproj M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h D /Lineage/L2ui/source/botEngine/Engine/include/ConfigShared.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp D /Lineage/L2ui/source/botEngine/Engine/src/ConfigShared.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj D /Lineage/L2ui/source/botEngine/Managers/include/AutoTargetConfig.h M /Lineage/L2ui/source/botEngine/Managers/src/AutoTarget.cpp D /Lineage/L2ui/source/botEngine/Managers/src/AutoTargetConfig.cpp M /Lineage/L2ui/source/botEngine/stdafx.h Memory mapped file ver 0.1 under C# ------------------------------------------------------------------------ r1077 | clockman | 2011-03-09 13:07:55 +0100 (śro, 09 mar 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp Sie mi potem przyda... ------------------------------------------------------------------------ r1076 | clockman | 2011-03-09 01:00:58 +0100 (śro, 09 mar 2011) | 2 lines Changed paths: M /Lineage/L2ui/source/L2Tower/L2Tower.csproj M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp M /Lineage/L2ui/source/botEngine/Data/include/L2ParamStack.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp M /Lineage/L2ui/source/botEngine/Managers/src/AutoTarget.cpp 1.1.0.9 Fix na follow, dance, z-range i par einnych ------------------------------------------------------------------------ r1075 | clockman | 2011-03-08 18:08:09 +0100 (wto, 08 mar 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp Fix na follow, pozostalo tylko podpiac to pod gui... ------------------------------------------------------------------------ r1074 | clockman | 2011-03-08 15:48:32 +0100 (wto, 08 mar 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp M /Lineage/L2ui/source/botEngine/Container/src/DataCollection.cpp ------------------------------------------------------------------------ r1072 | clockman | 2011-03-07 18:03:41 +0100 (pon, 07 mar 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/include/Utils.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp ------------------------------------------------------------------------ r1071 | clockman | 2011-03-07 09:01:05 +0100 (pon, 07 mar 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp Poprawka w algorytmie do liczenia nowego punktu odleglego od innego... ------------------------------------------------------------------------ r1070 | clockman | 2011-03-06 22:47:34 +0100 (nie, 06 mar 2011) | 1 line Changed paths: A /Lineage/L2ui/source/L2Tower/EasyHook32.dll M /Lineage/L2ui/source/L2Tower/Inject.cs M /Lineage/L2ui/source/L2Tower/L2Tower.csproj M /Lineage/L2ui/source/botEngine/Actions/include/Action.h M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Container/src/DataCollection.cpp M /Lineage/L2ui/source/botEngine/Data/include/UObject.h M /Lineage/L2ui/source/botEngine/Data/src/UObject.cpp M /Lineage/L2ui/source/botEngine/Engine/include/Commands.h M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h M /Lineage/L2ui/source/botEngine/Engine/include/Utils.h M /Lineage/L2ui/source/botEngine/Engine/src/Commands.cpp M /Lineage/L2ui/source/botEngine/Engine/src/DebugDump.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Hook.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UUIScript_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj A /Lineage/L2ui/source/botEngine/Lib/EasyHook32.dll A /Lineage/L2ui/source/botEngine/Lib/EasyHook32.lib A /Lineage/L2ui/source/botEngine/Lib/easyhook.h A /Lineage/L2ui/source/botEngine/Lib/libMinHook.x86.lib M /Lineage/L2ui/source/botEngine/Managers/src/AutoTarget.cpp A /Lineage/L2ui/source/botEngine/Utils/include/HtmlGenerator.h A /Lineage/L2ui/source/botEngine/Utils/src/HtmlGenerator.cpp M /Lineage/L2ui/source/botEngine/dllmain.cpp Generator html (tablic), html'e w grze maja limit do 16kb, potem je gra ucina... poprawki drobne, powrot do easyhook ------------------------------------------------------------------------ r1068 | clockman | 2011-03-04 15:41:27 +0100 (pią, 04 mar 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp M /Lineage/L2ui/source/botEngine/Engine/src/DebugDump.cpp ------------------------------------------------------------------------ r1067 | clockman | 2011-03-04 01:40:51 +0100 (pią, 04 mar 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2Tower/L2Tower.csproj M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Container/include/DataCollection.h M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/include/Hook.h M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Hook.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp M /Lineage/L2ui/source/botEngine/Managers/include/SkillUseManager.h M /Lineage/L2ui/source/botEngine/Managers/src/AutoTarget.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SpoilManager.cpp M /Lineage/L2ui/source/botEngine/dllmain.cpp Fixes i zmianny w spoilu, spweeperze ------------------------------------------------------------------------ r1066 | clockman | 2011-03-03 18:11:32 +0100 (czw, 03 mar 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2Tower/L2Tower.csproj M /Lineage/L2ui/source/botEngine/Engine/include/DebugDump.h M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/dllmain.cpp Fixes ------------------------------------------------------------------------ r1065 | clockman | 2011-03-03 09:23:35 +0100 (czw, 03 mar 2011) | 2 lines Changed paths: M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Data/include/User.h M /Lineage/L2ui/source/botEngine/Managers/include/SkillUseManager.h M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp Fixy tak bedzie lepiej, nie udezy nas tak bardzo po performance. Dodalem czyszczenie zmiennych w skillach... ------------------------------------------------------------------------ r1064 | clockman | 2011-03-03 08:58:43 +0100 (czw, 03 mar 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h Crash fix - will hit performance abit.. ------------------------------------------------------------------------ r1063 | clockman | 2011-03-02 20:41:42 +0100 (śro, 02 mar 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h M /Lineage/L2ui/source/botEngine/Data/include/User.h M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp M /Lineage/L2ui/source/botEngine/Data/src/User.cpp M /Lineage/L2ui/source/botEngine/Engine/include/DebugDump.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/DebugDump.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/User_Events.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/dllmain.cpp Poprawki, obsluga bledow w sposob prowizoryczny.. ------------------------------------------------------------------------ r1062 | clockman | 2011-03-02 13:04:48 +0100 (śro, 02 mar 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Container/src/DataCollection.cpp M /Lineage/L2ui/source/botEngine/Container/src/DataIndexId.cpp M /Lineage/L2ui/source/botEngine/Container/src/DataIndexList.cpp M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h M /Lineage/L2ui/source/botEngine/Data/src/AActor.cpp M /Lineage/L2ui/source/botEngine/Data/src/APawn.cpp M /Lineage/L2ui/source/botEngine/Data/src/FArray.cpp M /Lineage/L2ui/source/botEngine/Data/src/FFrame.cpp M /Lineage/L2ui/source/botEngine/Data/src/FINT64.cpp M /Lineage/L2ui/source/botEngine/Data/src/FL2GameData.cpp M /Lineage/L2ui/source/botEngine/Data/src/FName.cpp M /Lineage/L2ui/source/botEngine/Data/src/FPetInfo.cpp M /Lineage/L2ui/source/botEngine/Data/src/FRotator.cpp M /Lineage/L2ui/source/botEngine/Data/src/FString.cpp M /Lineage/L2ui/source/botEngine/Data/src/FVector.cpp M /Lineage/L2ui/source/botEngine/Data/src/GLOBAL.cpp M /Lineage/L2ui/source/botEngine/Data/src/L2ParamStack.cpp M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp M /Lineage/L2ui/source/botEngine/Data/src/UObject.cpp M /Lineage/L2ui/source/botEngine/Data/src/UUIScript.cpp M /Lineage/L2ui/source/botEngine/Data/src/User.cpp M /Lineage/L2ui/source/botEngine/Engine/include/DebugDump.h M /Lineage/L2ui/source/botEngine/Engine/src/Commands.cpp M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/ConfigShared.cpp M /Lineage/L2ui/source/botEngine/Engine/src/DebugDump.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Hook.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Logs.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Messages.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp M /Lineage/L2ui/source/botEngine/Events/src/APawn_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/FL2GameData_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UUIScript_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp M /Lineage/L2ui/source/botEngine/Managers/include/ItemManager.h M /Lineage/L2ui/source/botEngine/Managers/include/Manager.h M /Lineage/L2ui/source/botEngine/Managers/include/SkillUseManager.h M /Lineage/L2ui/source/botEngine/Managers/include/SkillsManager.h M /Lineage/L2ui/source/botEngine/Managers/src/AutoTarget.cpp M /Lineage/L2ui/source/botEngine/Managers/src/AutoTargetConfig.cpp M /Lineage/L2ui/source/botEngine/Managers/src/ItemManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/QuestManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SkillsManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SpoilManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/TargetManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/TitleManager.cpp M /Lineage/L2ui/source/botEngine/dllmain.cpp Debug info, trace, try catch - prawie dziala ------------------------------------------------------------------------ r1059 | clockman | 2011-03-02 08:02:32 +0100 (śro, 02 mar 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Container/src/DataCollection.cpp M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/include/DebugDump.h M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/DebugDump.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp M /Lineage/L2ui/source/botEngine/Managers/include/SkillUseManager.h M /Lineage/L2ui/source/botEngine/Managers/include/SkillsManager.h M /Lineage/L2ui/source/botEngine/Managers/include/SpoilManager.h M /Lineage/L2ui/source/botEngine/Managers/include/TargetManager.h M /Lineage/L2ui/source/botEngine/Managers/src/ItemManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SkillsManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SpoilManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/TargetManager.cpp M /Lineage/L2ui/source/botEngine/dllmain.cpp M /Lineage/L2ui/source/botEngine/stdafx.h debug dump ------------------------------------------------------------------------ r1057 | clockman | 2011-03-01 18:51:04 +0100 (wto, 01 mar 2011) | 1 line Changed paths: M /Lineage/L2ui/source/Injector/Injector.vcproj A /Lineage/L2ui/source/Injector/L2Inject.cpp M /Lineage/L2ui/source/Injector/L2Inject.h M /Lineage/L2ui/source/L2Tower/L2Tower.csproj M /Lineage/L2ui/source/L2Tower/L2Tower.csproj.user M /Lineage/L2ui/source/L2Tower.sln M /Lineage/L2ui/source/L2TowerUpdate/Update.cs M /Lineage/L2ui/source/botEngine/Container/src/DataCollection.cpp M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp A /Lineage/L2ui/source/botEngine/Engine/include/DebugDump.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp A /Lineage/L2ui/source/botEngine/Engine/src/DebugDump.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Managers/src/ItemManager.cpp M /Lineage/L2ui/source/botEngine/stdafx.h Fixy i poprawki, dodany L2Tower.exe.manifest do updatera... Wstep do DebugDump. ------------------------------------------------------------------------ r1056 | clockman | 2011-03-01 13:10:30 +0100 (wto, 01 mar 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Container/include/DataCollection.h M /Lineage/L2ui/source/botEngine/Container/include/DataIndexId.h M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Container/src/DataCollection.cpp M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UUIScript_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp M /Lineage/L2ui/source/botEngine/Managers/include/ItemManager.h M /Lineage/L2ui/source/botEngine/Managers/src/AutoTarget.cpp M /Lineage/L2ui/source/botEngine/Managers/src/ItemManager.cpp M /Lineage/L2ui/source/botEngine/stdafx.h Wstep do DataDump, czyli funkcji ktora by zrzucala wszystkie dane o bocie (liste npc, mobow, skilli, ustawien programu, for developer things, i crash reports) ------------------------------------------------------------------------ r1055 | clockman | 2011-02-28 21:43:11 +0100 (pon, 28 lut 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2Tower/Inject.cs A /Lineage/L2ui/source/L2Tower/Injector.dll M /Lineage/L2ui/source/L2Tower/L2Tower.csproj M /Lineage/L2ui/source/L2Tower.sln M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp 1.1.0.4 - Loader update ------------------------------------------------------------------------ r1054 | clockman | 2011-02-28 20:37:25 +0100 (pon, 28 lut 2011) | 1 line Changed paths: A /Lineage/L2ui/source/Injector A /Lineage/L2ui/source/Injector/AssemblyInfo.cpp A /Lineage/L2ui/source/Injector/EnsureCleanup.h A /Lineage/L2ui/source/Injector/Injector.cpp A /Lineage/L2ui/source/Injector/Injector.vcproj A /Lineage/L2ui/source/Injector/Injector.vcproj.ClockMan-Laptop.ClockMan.user A /Lineage/L2ui/source/Injector/Injector2.h A /Lineage/L2ui/source/Injector/L2Inject.h A /Lineage/L2ui/source/Injector/ProcFindMethod.h A /Lineage/L2ui/source/Injector/ReadMe.txt A /Lineage/L2ui/source/Injector/Seh.cpp A /Lineage/L2ui/source/Injector/Seh.h A /Lineage/L2ui/source/Injector/Stdafx.cpp A /Lineage/L2ui/source/Injector/Stdafx.h A /Lineage/L2ui/source/Injector/StringWrap.h A /Lineage/L2ui/source/Injector/app.aps A /Lineage/L2ui/source/Injector/app.ico A /Lineage/L2ui/source/Injector/app.rc A /Lineage/L2ui/source/Injector/resource.h M /Lineage/L2ui/source/L2Tower/Inject.cs M /Lineage/L2ui/source/L2Tower/L2Tower.csproj M /Lineage/L2ui/source/L2Tower.sln M /Lineage/L2ui/source/L2TowerUpdate/Update.cs M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Data/include/APawn.h M /Lineage/L2ui/source/botEngine/Data/src/APawn.cpp M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SkillsManager.cpp 1.1.0.3 ------------------------------------------------------------------------ r1053 | clockman | 2011-02-28 14:49:19 +0100 (pon, 28 lut 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp Drobne fixy - Dance & Songs ------------------------------------------------------------------------ r1052 | clockman | 2011-02-28 07:42:19 +0100 (pon, 28 lut 2011) | 4 lines Changed paths: M /Lineage/L2ui/source/L2Tower/L2Tower.csproj M /Lineage/L2ui/source/botEngine/Container/include/DataCollection.h M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Container/src/DataCollection.cpp M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Events/include/VisualEvents.h M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UUIScript_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp 1.1.0.2 Poprawilem bug dla ktorego bot sie nie wlaczal po relogu (state event) Dance i songi musze przepisac na nowo, bo cos nie graja zbyt dobrze.. Zmienilem wersje w html oknie. ------------------------------------------------------------------------ r1051 | clockman | 2011-02-28 06:41:45 +0100 (pon, 28 lut 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/include/Utils.h M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/Events/src/FL2GameData_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/User_Events.cpp M /Lineage/L2ui/source/botEngine/Managers/src/TitleManager.cpp Fixy ------------------------------------------------------------------------ r1050 | lisev | 2011-02-28 00:25:25 +0100 (pon, 28 lut 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Events/src/User_Events.cpp Title wlaczone spowrotem ------------------------------------------------------------------------ r1049 | lisev | 2011-02-28 00:05:11 +0100 (pon, 28 lut 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Managers/include/AutoTargetConfig.h M /Lineage/L2ui/source/botEngine/Managers/src/AutoTarget.cpp M /Lineage/L2ui/source/botEngine/Managers/src/AutoTargetConfig.cpp Poprawki do targetowania ------------------------------------------------------------------------ r1048 | clockman | 2011-02-27 23:58:23 +0100 (nie, 27 lut 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2Tower/L2Tower.csproj A /Lineage/L2ui/source/L2Tower/Logs.Designer.cs A /Lineage/L2ui/source/L2Tower/Logs.cs A /Lineage/L2ui/source/L2Tower/Logs.resx M /Lineage/L2ui/source/L2Tower/Program.cs D /Lineage/L2ui/source/botEngine/Managers/src/NpcManager-tmp.cpp D /Lineage/L2ui/source/botEngine/Managers/src/PvpAggro-tmp.cpp ------------------------------------------------------------------------ r1047 | lisev | 2011-02-27 23:53:42 +0100 (nie, 27 lut 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Managers/src/AutoTarget.cpp Poprawki do targetowania ------------------------------------------------------------------------ r1046 | lisev | 2011-02-27 23:52:05 +0100 (nie, 27 lut 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp M /Lineage/L2ui/source/botEngine/Managers/include/TargetManager.h M /Lineage/L2ui/source/botEngine/Managers/src/AutoTarget.cpp M /Lineage/L2ui/source/botEngine/Managers/src/TargetManager.cpp Poprawki do targetowania ------------------------------------------------------------------------ r1045 | clockman | 2011-02-27 23:01:53 +0100 (nie, 27 lut 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp M /Lineage/L2ui/source/botEngine/Data/include/User.h M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/include/Utils.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp update ------------------------------------------------------------------------ r1044 | clockman | 2011-02-27 21:58:17 +0100 (nie, 27 lut 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/L2ui.vcproj ------------------------------------------------------------------------ r1043 | clockman | 2011-02-27 21:55:21 +0100 (nie, 27 lut 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2Tower/Inject.cs M /Lineage/L2ui/source/L2Tower/L2Tower.csproj M /Lineage/L2ui/source/L2Tower/Main.Designer.cs M /Lineage/L2ui/source/L2Tower/Main.cs M /Lineage/L2ui/source/botEngine/L2ui.vcproj Fix, fixy, fixy, jednak niektorych opcji w visual nie nalezy wlaczac... Dziala ok wstrzykiwanie i autoupdate... ------------------------------------------------------------------------ r1042 | lisev | 2011-02-27 21:52:38 +0100 (nie, 27 lut 2011) | 1 line Changed paths: M /Lineage/L2ui/source/MinHook_110_src/MinHook/libMinHook/libMinHook.vcproj M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Managers/include/AutoTarget.h M /Lineage/L2ui/source/botEngine/Managers/src/AutoTarget.cpp M /Lineage/L2ui/source/botEngine/Managers/src/AutoTargetConfig.cpp M /Lineage/L2ui/source/botEngine/botEngine.rc Targetowanie w wersji 0.9! (tuz tuz! ) ------------------------------------------------------------------------ r1040 | clockman | 2011-02-27 20:00:45 +0100 (nie, 27 lut 2011) | 1 line Changed paths: D /Lineage/L2ui/source/Generator/DifferenceEngine M /Lineage/L2ui/source/Generator/UTPackage/UTPackage.dof M /Lineage/L2ui/source/L2Tower/L2Tower.csproj M /Lineage/L2ui/source/L2Tower.sln D /Lineage/L2ui/source/MinHook_110_src/MinHook/MinHook.suo M /Lineage/L2ui/source/MinHook_110_src/MinHook/libMinHook/libMinHook.vcproj D /Lineage/L2ui/source/VC++.sln M /Lineage/L2ui/source/botEngine/L2ui.vcproj D /Lineage/L2ui/source/botEngine/Lib/libMinHook.x86.lib Czystki na SVN i w projektach ------------------------------------------------------------------------ r1038 | clockman | 2011-02-27 11:16:55 +0100 (nie, 27 lut 2011) | 2 lines Changed paths: M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Managers/include/TargetManager.h M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SkillsManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/TargetManager.cpp Pet w party i solo dziala, poprawki w skillach etc... Niemoge tego juz testowac na l2j, ma za duzo bugow (albo ta kopia co mam ma), to jest popiepszone... ------------------------------------------------------------------------ r1037 | clockman | 2011-02-27 09:53:05 +0100 (nie, 27 lut 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Container/src/DataCollection.cpp M /Lineage/L2ui/source/botEngine/Data/src/L2ParamStack.cpp M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp Fix na peta i nie tylko. Geddys ^ neguje bit a nie gasi go.... ------------------------------------------------------------------------ r1036 | clockman | 2011-02-27 01:30:26 +0100 (nie, 27 lut 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Container/include/DataCollection.h M /Lineage/L2ui/source/botEngine/Container/include/DataIndexList.h M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Container/src/DataCollection.cpp M /Lineage/L2ui/source/botEngine/Container/src/DataIndexList.cpp M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UUIScript_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp M /Lineage/L2ui/source/botEngine/Utils/include/NpcFuncs.h M /Lineage/L2ui/source/botEngine/Utils/src/NpcFuncs.cpp Pet, prawie gra, bug przy wylaczaniu gry - wywala gre, cos z odwolaniem pod nie istniejacy adress odnosnie peta lub gracza... Jutro bede walczyl dalej... ------------------------------------------------------------------------ r1035 | clockman | 2011-02-26 22:57:42 +0100 (sob, 26 lut 2011) | 4 lines Changed paths: M /Lineage/L2ui/source/botEngine/Container/include/DataCollection.h M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Container/src/DataCollection.cpp M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp Fixes for party... Byl bug z odczytwaniem z eventow, prowizoryczne rozwiazanie zostosowalem. (gdy bylo MasterID=2232 ID=3434 i odczytywalem ID to bralo je z MasterID)... - to check all pet related things... ------------------------------------------------------------------------ r1034 | clockman | 2011-02-26 21:07:27 +0100 (sob, 26 lut 2011) | 2 lines Changed paths: M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp M /Lineage/L2ui/source/botEngine/Container/include/DataCollection.h M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UUIScript_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SkillsManager.cpp Fix, lista czlonkow party jest skopana, musze sprawdzic czemu... - fix na uzywanie skilli + pare drobniejszych ------------------------------------------------------------------------ r1033 | clockman | 2011-02-26 18:30:45 +0100 (sob, 26 lut 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Engine/include/Utils.h M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UUIScript_Events.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj Fixed Death status of char/npc, and spoiled startus when char/npc show up, npc die. ------------------------------------------------------------------------ r1032 | clockman | 2011-02-25 18:34:39 +0100 (pią, 25 lut 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Managers/src/AutoTarget.cpp M /Lineage/L2ui/source/botEngine/Managers/src/AutoTargetConfig.cpp Teraz sie kompiluje ------------------------------------------------------------------------ r1031 | lisev | 2011-02-25 15:16:52 +0100 (pią, 25 lut 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Managers/src/AutoTarget.cpp Male dodatki do targetowania pvp, pewnie sie nie skompiluje ------------------------------------------------------------------------ r1030 | lisev | 2011-02-25 14:52:54 +0100 (pią, 25 lut 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Managers/include/AutoTarget.h M /Lineage/L2ui/source/botEngine/Managers/include/AutoTargetConfig.h M /Lineage/L2ui/source/botEngine/Managers/src/AutoTarget.cpp Male dodatki do targetowania pvp, pewnie sie nie skompiluje ------------------------------------------------------------------------ r1028 | clockman | 2011-02-25 01:06:10 +0100 (pią, 25 lut 2011) | 1 line Changed paths: M /Lineage/L2ui/source/L2Tower/Inject.cs M /Lineage/L2ui/source/L2Tower/L2Tower.csproj M /Lineage/L2ui/source/L2Tower/Main.Designer.cs M /Lineage/L2ui/source/L2Tower/Main.cs M /Lineage/L2ui/source/L2Tower/ProcessList.cs M /Lineage/L2ui/source/L2Tower/Settings.cs M /Lineage/L2ui/source/botEngine/Engine/src/Logs.cpp M /Lineage/L2ui/source/botEngine/dllmain.cpp Next updates in updater and program, now it wont need to be in game folder... ------------------------------------------------------------------------ r1026 | clockman | 2011-02-24 08:49:18 +0100 (czw, 24 lut 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/include/ConfigShared.h M /Lineage/L2ui/source/botEngine/Managers/include/AutoTargetConfig.h M /Lineage/L2ui/source/botEngine/Managers/src/AutoTarget.cpp Teraz sie kompiluje... ------------------------------------------------------------------------ r1025 | lisev | 2011-02-23 17:39:39 +0100 (śro, 23 lut 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Container/include/ActionCollection.h M /Lineage/L2ui/source/botEngine/Container/include/ActionItem.h M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Engine/include/ConfigShared.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigShared.cpp M /Lineage/L2ui/source/botEngine/Managers/include/AutoTargetConfig.h M /Lineage/L2ui/source/botEngine/Managers/src/AutoTarget.cpp M /Lineage/L2ui/source/botEngine/Managers/src/AutoTargetConfig.cpp poprawki w notatniku, pewnie sie nie skompiluje ------------------------------------------------------------------------ r1024 | lisev | 2011-02-23 00:18:41 +0100 (śro, 23 lut 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Container/include/ActionItem.h M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h A /Lineage/L2ui/source/botEngine/Engine/include/ConfigShared.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp A /Lineage/L2ui/source/botEngine/Engine/src/ConfigShared.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj A /Lineage/L2ui/source/botEngine/Managers/include/AutoTarget.h A /Lineage/L2ui/source/botEngine/Managers/include/AutoTargetConfig.h A /Lineage/L2ui/source/botEngine/Managers/src/AutoTarget.cpp A /Lineage/L2ui/source/botEngine/Managers/src/AutoTargetConfig.cpp Konfiguracja wspoldzielona.. versja 0.0.0.0.itd.. ------------------------------------------------------------------------ r1022 | clockman | 2011-02-22 18:59:23 +0100 (wto, 22 lut 2011) | 9 lines Changed paths: M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp Auto nuke, auto attack, self buff, dances, songs, spoil works. Todo: - Targeting pve, pvp (New algorythm needed) - Detect if char is death (OnCharInfo) - Cleanup pet, party data - Recalculate User struct for freya and epilogue. - Create new good looking updater - Check Small and Big CP potions reuse. - Check Quest feature... ------------------------------------------------------------------------ r1020 | clockman | 2011-02-22 13:43:09 +0100 (wto, 22 lut 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Container/src/DataCollection.cpp M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp M /Lineage/L2ui/source/botEngine/Data/include/AActor.h M /Lineage/L2ui/source/botEngine/Data/include/APawn.h M /Lineage/L2ui/source/botEngine/Data/src/AActor.cpp M /Lineage/L2ui/source/botEngine/Data/src/APawn.cpp M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp D /Lineage/L2ui/source/botEngine/Managers/src/BuffsManager-tmp.cpp D /Lineage/L2ui/source/botEngine/Managers/src/PartyManager-tmp.cpp Fix - dances, party buffs, party heal, recharge, auto nuke ? auto attack ? ------------------------------------------------------------------------ r1019 | clockman | 2011-02-21 13:07:49 +0100 (pon, 21 lut 2011) | 2 lines Changed paths: M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp M /Lineage/L2ui/source/botEngine/Data/include/User.h M /Lineage/L2ui/source/botEngine/Data/src/User.cpp M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h M /Lineage/L2ui/source/botEngine/Engine/include/Hook.h M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Hook.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UUIScript_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/User_Events.cpp M /Lineage/L2ui/source/botEngine/Managers/src/QuestManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp M /Lineage/L2ui/source/botEngine/dllmain.cpp Wstep do obslugi wielu kronik... Klockwork fixy ------------------------------------------------------------------------ r1018 | clockman | 2011-02-20 23:39:52 +0100 (nie, 20 lut 2011) | 2 lines Changed paths: M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Data/include/User.h M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Managers/include/SkillsManager.h M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SkillsManager.cpp Fix assistu, follow dziala, pickup dziala, potki naprawione, reuse w skillach naprawione, self buffy dzialaja. Do zrobienia autotargetowanie (pvp i pve - logika), skille w party do sprawdzenia, poprawki w uzyciu skilli (aby nie bralo na target gdy skill nie wymaga), sprawdzenie pet'a, auto nuke nie dziala (widocznie wylaczony...) ------------------------------------------------------------------------ r1017 | clockman | 2011-02-20 16:59:22 +0100 (nie, 20 lut 2011) | 6 lines Changed paths: M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Data/include/User.h M /Lineage/L2ui/source/botEngine/Events/src/UUIScript_Events.cpp Zle pobierany race, teraz poprawione i potki dzialaja dobrze. - sprawdzic uzycie potem cp. - sprawdzic uzycie elixirow na siege zone - dodac uzywanie potek z souls na siege zone (tych od goscia przy fortecy) - sprawdzic czemu bot przestaje calkiem dzialac po wylogowaniu sie i zalogowaniu ponownie. - sprawdzic z kad jest brane reuse dla skilli - jest bledne... Uzywa tego samego skilla co 1s ------------------------------------------------------------------------ r1016 | clockman | 2011-02-20 11:20:00 +0100 (nie, 20 lut 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UUIScript_Events.cpp Poprawki, null pointer exception, pewne eventy nie byly podpiete... ------------------------------------------------------------------------ r1015 | clockman | 2011-02-18 12:30:17 +0100 (pią, 18 lut 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Container/include/DataCollection.h M /Lineage/L2ui/source/botEngine/Container/src/DataCollection.cpp M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp Fixy, drobne... ------------------------------------------------------------------------ r1007 | clockman | 2011-02-14 15:40:46 +0100 (pon, 14 lut 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Container/include/DataCollection.h M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Container/src/DataCollection.cpp M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Commands.cpp M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp Fixy na zarzadzanie obiektami, daleko do perfekcji... ------------------------------------------------------------------------ r1006 | clockman | 2011-02-14 08:06:12 +0100 (pon, 14 lut 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp M /Lineage/L2ui/source/botEngine/Data/include/APawn.h M /Lineage/L2ui/source/botEngine/Data/include/FPetInfo.h M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h M /Lineage/L2ui/source/botEngine/Data/include/User.h M /Lineage/L2ui/source/botEngine/Data/src/APawn.cpp M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp M /Lineage/L2ui/source/botEngine/Data/src/User.cpp M /Lineage/L2ui/source/botEngine/Events/src/APawn_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UUIScript_Events.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj do poprawki ------------------------------------------------------------------------ r1005 | clockman | 2011-02-13 07:26:11 +0100 (nie, 13 lut 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Data/include/FINT64.h M /Lineage/L2ui/source/botEngine/Data/include/FPetInfo.h M /Lineage/L2ui/source/botEngine/Data/src/FINT64.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Hook.cpp M /Lineage/L2ui/source/botEngine/Events/src/UUIScript_Events.cpp M /Lineage/L2ui/source/botEngine/L2ui.sln M /Lineage/L2ui/source/botEngine/L2ui.vcproj Brakowalo tego..., generowanie operatorow w HookGeneratorze ktore zwracaja void do poprawienia... ------------------------------------------------------------------------ r1002 | clockman | 2011-02-07 22:29:08 +0100 (pon, 07 lut 2011) | 1 line Changed paths: A /Lineage/L2ui/source/botEngine/Data/include/FINT64.h A /Lineage/L2ui/source/botEngine/Data/include/FPetInfo.h M /Lineage/L2ui/source/botEngine/Data/include/UUIScript.h A /Lineage/L2ui/source/botEngine/Data/src/FINT64.cpp A /Lineage/L2ui/source/botEngine/Data/src/FPetInfo.cpp M /Lineage/L2ui/source/botEngine/Data/src/UUIScript.cpp A /Lineage/L2ui/source/botEngine/Events/src/FINT64_Events.cpp A /Lineage/L2ui/source/botEngine/Events/src/FPetInfo_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UUIScript_Events.cpp kawalki kodu wyciagniete z asemblera ------------------------------------------------------------------------ r1000 | clockman | 2011-02-07 15:13:18 +0100 (pon, 07 lut 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Container/src/DataCollection.cpp M /Lineage/L2ui/source/botEngine/Data/include/User.h M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp M /Lineage/L2ui/source/botEngine/L2ui.sln M /Lineage/L2ui/source/botEngine/L2ui.vcproj Wieksze fixy... ------------------------------------------------------------------------ r996 | clockman | 2011-02-06 22:15:53 +0100 (nie, 06 lut 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Container/src/DataCollection.cpp M /Lineage/L2ui/source/botEngine/Data/include/APawn.h M /Lineage/L2ui/source/botEngine/Data/src/APawn.cpp M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Events/src/APawn_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UUIScript_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Managers/include/SkillsManager.h M /Lineage/L2ui/source/botEngine/Managers/src/SkillsManager.cpp Poprawki, potki powinny teraz dzialac teoretycznie zajebiscie (penalty i soule do przetestowania, mi cos nie chcialy dzialac (jakies czasy moga sie nie zgrywac)...) ------------------------------------------------------------------------ r995 | clockman | 2011-02-06 15:19:24 +0100 (nie, 06 lut 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Engine/src/Commands.cpp M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/Events/src/FL2GameData_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp Dziala menu i część starych funckji, buffki teraz musze podpiac... ------------------------------------------------------------------------ r994 | clockman | 2011-02-05 18:21:48 +0100 (sob, 05 lut 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Container/src/DataIndexObject.cpp M /Lineage/L2ui/source/botEngine/Events/src/FL2GameData_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/User_Events.cpp debug + fixy.. ------------------------------------------------------------------------ r993 | lisev | 2011-02-05 12:56:46 +0100 (sob, 05 lut 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Container/include/DataIndexList.h M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Container/src/DataCollection.cpp M /Lineage/L2ui/source/botEngine/Container/src/DataIndexList.cpp M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp Brakujace funkcje, troche bledow kompilacji poprawione ------------------------------------------------------------------------ r992 | clockman | 2011-02-04 14:50:24 +0100 (pią, 04 lut 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp ------------------------------------------------------------------------ r989 | clockman | 2011-02-02 07:41:26 +0100 (śro, 02 lut 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Data/include/FVector.h M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp reszte bledow poprawie w pracy by sie ladnie kompilowalo i przejrze czy czegos nie nalezy dodac... ------------------------------------------------------------------------ r987 | lisev | 2011-02-01 19:58:07 +0100 (wto, 01 lut 2011) | 1 line Changed paths: A /Lineage/L2ui/source/botEngine/Container/include/ActionCollection.h A /Lineage/L2ui/source/botEngine/Container/include/ActionEntry.h A /Lineage/L2ui/source/botEngine/Container/include/ActionItem.h A /Lineage/L2ui/source/botEngine/Container/src/ActionCollection.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj Action container ------------------------------------------------------------------------ r984 | clockman | 2011-01-31 16:28:39 +0100 (pon, 31 sty 2011) | 11 lines Changed paths: M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Container/include/DataCollection.h M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Container/src/DataCollection.cpp M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h M /Lineage/L2ui/source/botEngine/Engine/include/Utils.h M /Lineage/L2ui/source/botEngine/Engine/src/Commands.cpp M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp D /Lineage/L2ui/source/botEngine/Events/include/PackedEvents.h M /Lineage/L2ui/source/botEngine/Events/src/FL2GameData_Events.cpp D /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/User_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp A /Lineage/L2ui/source/botEngine/Managers/include/BuffsManager-tmp.h D /Lineage/L2ui/source/botEngine/Managers/include/BuffsManager.h A /Lineage/L2ui/source/botEngine/Managers/include/NpcManager-tmp.h D /Lineage/L2ui/source/botEngine/Managers/include/NpcManager.h A /Lineage/L2ui/source/botEngine/Managers/include/PartyManager-tmp.h D /Lineage/L2ui/source/botEngine/Managers/include/PartyManager.h D /Lineage/L2ui/source/botEngine/Managers/include/PlayersManager.h D /Lineage/L2ui/source/botEngine/Managers/include/PvpAggro.h M /Lineage/L2ui/source/botEngine/Managers/include/TitleManager.h A /Lineage/L2ui/source/botEngine/Managers/src/BuffsManager-tmp.cpp D /Lineage/L2ui/source/botEngine/Managers/src/BuffsManager.cpp A /Lineage/L2ui/source/botEngine/Managers/src/NpcManager-tmp.cpp D /Lineage/L2ui/source/botEngine/Managers/src/NpcManager.cpp A /Lineage/L2ui/source/botEngine/Managers/src/PartyManager-tmp.cpp D /Lineage/L2ui/source/botEngine/Managers/src/PartyManager.cpp D /Lineage/L2ui/source/botEngine/Managers/src/PlayersManager.cpp A /Lineage/L2ui/source/botEngine/Managers/src/PvpAggro-tmp.cpp D /Lineage/L2ui/source/botEngine/Managers/src/PvpAggro.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SkillsManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SpoilManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/TargetManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/TitleManager.cpp M /Lineage/L2ui/source/botEngine/stdafx.h Przejscie na nowy Container - /include/DataCollection.h Do poprawy: - plik projektu (tu mam vs2003 i nieche mieszac) - wszystkie miejsca w kodzie w ktorych wystepuje slowko TODO (zwykle brakujace funkcje) - do sprawdzenia wrzucanie do indeksow - brakuje kontenera na buffy - auto targetowanie pvp & pve zakomentowane - do pzrerobienia, do napisania dwie odzielne klasy dla jednego id rugiego ktore beda tylko i wylacznie wyliczac "agro" - brakuje funkcji ktore odczytaja abnormal state (czy ma stun, etc), jest imo funkcjia CheckAbnormalState, UpdateAbnormalState w APawn - brakuje obslugi pet'a - do poprawy to co sie nie kompiluje - zmiany kolorkow wylaczone... ------------------------------------------------------------------------ r982 | clockman | 2011-01-28 13:54:19 +0100 (pią, 28 sty 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Actions/include/Action.h M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp M /Lineage/L2ui/source/botEngine/Engine/include/Utils.h M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp M /Lineage/L2ui/source/botEngine/Events/include/VisualEvents.h M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp Rozszerzenia eventow - czyli to co moze sie przydac a co znalazlem w GUI... ------------------------------------------------------------------------ r979 | clockman | 2011-01-25 19:31:12 +0100 (wto, 25 sty 2011) | 13 lines Changed paths: M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp M /Lineage/L2ui/source/botEngine/Data/include/FL2MagicSkillData.h M /Lineage/L2ui/source/botEngine/Events/src/FL2GameData_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UUIScript_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SkillsManager.cpp Poprawki, party juz dziala (tzn to co jest w kontenerze), nie podpinalem do reszty. Problem z bufami jest taki ze niebedzimy patrzyc na "czas" bo dla togle czasem left time = 0, czasem np 2 sek, jakis random. Ale bufki przychodzi update calego paska na raz wiec w kazdej chwili wiadomo jakie jescze mamy. I ile mniej wiecej im zostalo... Potrzebny kontener na bufy(tu tak naprawde tylko dla party, siebie, peta, w sumie moze to byc pod skille podpiete by zaosczedzic miejsca, jakis pomysl ? idskilla, lvlskilla, timeleft) i na skille (kto kiedy rzucil ostatni raz na kogo skill danego typu, najlepiej po stronie celu.). Pakiety dla party sa juz do wywalenia - wszystkie (testowalem nowa obsluge party - dziala). ToDo: - zarzadzanie flaga eMyPartyLeader - usuwanie obiektow (ale to pewnie na koncu) - wywalenie pakietow do obslugi party, w sumie do obslugi npc, user, chars tez moga wyleciec, co bedzie potrzebne to bedziemy rozczajac w strukturach. - obsluga mojego peta (do pojawienia sie, aktualizacji, usuniecia sa eventy, tylko nic nie zawieraja poza chyba id peta - trzeba podpiac sie pod funkcje UUIScript::Pet2FPetInfo) - obsluga bufkow (czytaj wyzej, imo trzymanie tego w DataMonster to marnowanie miejsca, chyba ze jako wskaznik, format moze byc taki jaki jest) - podpiecie GetHP(), ... w DataMonster pod zmiene hp, mp, cp... gdy user'a niema - dodanie aktualizacji pozycji usera z eventow (leca dla party i targetu - ten maly radar) - przepiecie reszty funkcji na nowy kontener ------------------------------------------------------------------------ r978 | lisev | 2011-01-25 17:41:59 +0100 (wto, 25 sty 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp Powoli sie przepinamy na nowy kontener.. ------------------------------------------------------------------------ r977 | clockman | 2011-01-25 16:42:55 +0100 (wto, 25 sty 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Data/include/FL2MagicSkillData.h ------------------------------------------------------------------------ r975 | clockman | 2011-01-25 16:17:05 +0100 (wto, 25 sty 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Data/include/FString.h ------------------------------------------------------------------------ r974 | clockman | 2011-01-25 15:38:27 +0100 (wto, 25 sty 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Container/include/DataCollection.h M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Container/src/DataCollection.cpp M /Lineage/L2ui/source/botEngine/Events/include/VisualEvents.h M /Lineage/L2ui/source/botEngine/Events/src/UUIScript_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp Info o party z eventow... - nie testowane... ------------------------------------------------------------------------ r973 | clockman | 2011-01-25 10:44:24 +0100 (wto, 25 sty 2011) | 4 lines Changed paths: M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/include/Logs.h M /Lineage/L2ui/source/botEngine/Events/src/FL2GameData_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Managers/include/ItemManager.h M /Lineage/L2ui/source/botEngine/Managers/include/Manager.h M /Lineage/L2ui/source/botEngine/Managers/include/SkillsManager.h - Command CWH changed to DumpCWH - Added commands: DumpWH, DumpCastleWH, DumpEtcWH, DumpInv, DumpPetInv. - List of dumped items will be now sorted by name. - Lists of Skills in config window will be now sorted by name. ------------------------------------------------------------------------ r972 | clockman | 2011-01-24 19:00:33 +0100 (pon, 24 sty 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Events/src/FL2GameData_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Managers/include/ItemManager.h M /Lineage/L2ui/source/botEngine/Managers/include/Manager.h M /Lineage/L2ui/source/botEngine/Managers/include/SkillsManager.h M /Lineage/L2ui/source/botEngine/Managers/src/ItemManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SkillsManager.cpp fixy skilli... ------------------------------------------------------------------------ r971 | clockman | 2011-01-24 17:37:07 +0100 (pon, 24 sty 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SkillsManager.cpp by sie kompilowalo ------------------------------------------------------------------------ r970 | clockman | 2011-01-24 14:07:21 +0100 (pon, 24 sty 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Events/include/PackedEvents.h M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp Poprawki do uzywania skilli, czystki w obsludze pakietow... ------------------------------------------------------------------------ r969 | clockman | 2011-01-24 13:43:43 +0100 (pon, 24 sty 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp M /Lineage/L2ui/source/botEngine/Events/include/VisualEvents.h M /Lineage/L2ui/source/botEngine/Events/src/FL2GameData_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UUIScript_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp M /Lineage/L2ui/source/botEngine/Managers/include/SkillsManager.h M /Lineage/L2ui/source/botEngine/Managers/src/SkillsManager.cpp Zmiana obslugi skilli z funkcji na eventy... ------------------------------------------------------------------------ r968 | clockman | 2011-01-24 12:56:59 +0100 (pon, 24 sty 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Data/include/FL2GameData.h M /Lineage/L2ui/source/botEngine/Data/include/FName.h M /Lineage/L2ui/source/botEngine/Data/src/FL2GameData.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/Events/src/FL2GameData_Events.cpp M /Lineage/L2ui/source/botEngine/Managers/include/SkillsManager.h M /Lineage/L2ui/source/botEngine/Managers/src/SkillsManager.cpp Fix na problemy (crash) przy obsludze skilli ------------------------------------------------------------------------ r966 | clockman | 2011-01-23 22:33:29 +0100 (nie, 23 sty 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Events/include/VisualEvents.h M /Lineage/L2ui/source/botEngine/Events/src/UUIScript_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp M /Lineage/L2ui/source/botEngine/Managers/include/ItemManager.h M /Lineage/L2ui/source/botEngine/Managers/src/ItemManager.cpp Update obslugi inventory, wh, teraz juz skonczone, przetestowane, dziala... ------------------------------------------------------------------------ r965 | clockman | 2011-01-23 16:52:03 +0100 (nie, 23 sty 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp A /Lineage/L2ui/source/botEngine/Data/include/GLOBAL.h M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h A /Lineage/L2ui/source/botEngine/Data/src/GLOBAL.cpp M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp M /Lineage/L2ui/source/botEngine/Engine/include/Logs.h M /Lineage/L2ui/source/botEngine/Engine/include/Utils.h M /Lineage/L2ui/source/botEngine/Engine/src/Hook.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp M /Lineage/L2ui/source/botEngine/Events/include/PackedEvents.h A /Lineage/L2ui/source/botEngine/Events/include/VisualEvents.h A /Lineage/L2ui/source/botEngine/Events/src/GLOBAL_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UUIScript_Events.cpp A /Lineage/L2ui/source/botEngine/Events/src/VisualEvents.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Managers/include/ItemManager.h M /Lineage/L2ui/source/botEngine/Managers/include/SkillsManager.h M /Lineage/L2ui/source/botEngine/Managers/src/ItemManager.cpp M /Lineage/L2ui/source/botEngine/stdafx.h Przeniesiono invectory z pakietow na eventy, na mieszkaniu dokoncze, musze pet'a przetestowac... ------------------------------------------------------------------------ r960 | clockman | 2011-01-23 09:56:13 +0100 (nie, 23 sty 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Data/include/AActor.h M /Lineage/L2ui/source/botEngine/Data/include/FArray.h M /Lineage/L2ui/source/botEngine/Data/include/FL2GameData.h M /Lineage/L2ui/source/botEngine/Data/include/FName.h M /Lineage/L2ui/source/botEngine/Data/include/FString.h M /Lineage/L2ui/source/botEngine/Data/include/FVector.h M /Lineage/L2ui/source/botEngine/Data/include/L2ParamStack.h M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h M /Lineage/L2ui/source/botEngine/Data/include/UObject.h M /Lineage/L2ui/source/botEngine/Data/include/UUIScript.h M /Lineage/L2ui/source/botEngine/Data/include/User.h M /Lineage/L2ui/source/botEngine/Engine/include/Logs.h M /Lineage/L2ui/source/botEngine/Events/src/FL2GameData_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/UUIScript_Events.cpp M /Lineage/L2ui/source/botEngine/Events/src/User_Events.cpp M /Lineage/L2ui/source/botEngine/L2ui.sln M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/L2ui.vcproj.ClockMan-Laptop.ClockMan.user komentarze, poprawki, fixy.. - w skrocie smieci ------------------------------------------------------------------------ r958 | clockman | 2011-01-23 00:19:15 +0100 (nie, 23 sty 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine M /Lineage/L2ui/source/botEngine/Actions/include/Action.h M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Data/include/AActor.h M /Lineage/L2ui/source/botEngine/Data/include/APawn.h M /Lineage/L2ui/source/botEngine/Data/include/FArray.h M /Lineage/L2ui/source/botEngine/Data/include/FFrame.h M /Lineage/L2ui/source/botEngine/Data/include/FL2GameData.h M /Lineage/L2ui/source/botEngine/Data/include/FL2MagicSkillData.h M /Lineage/L2ui/source/botEngine/Data/include/FName.h M /Lineage/L2ui/source/botEngine/Data/include/FRotator.h M /Lineage/L2ui/source/botEngine/Data/include/FString.h M /Lineage/L2ui/source/botEngine/Data/include/FVector.h M /Lineage/L2ui/source/botEngine/Data/include/L2ParamStack.h M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h M /Lineage/L2ui/source/botEngine/Data/include/UObject.h M /Lineage/L2ui/source/botEngine/Data/include/UUIScript.h M /Lineage/L2ui/source/botEngine/Data/include/User.h M /Lineage/L2ui/source/botEngine/Data/src/AActor.cpp M /Lineage/L2ui/source/botEngine/Data/src/APawn.cpp M /Lineage/L2ui/source/botEngine/Data/src/FArray.cpp A /Lineage/L2ui/source/botEngine/Data/src/FFrame.cpp M /Lineage/L2ui/source/botEngine/Data/src/FL2GameData.cpp M /Lineage/L2ui/source/botEngine/Data/src/FName.cpp M /Lineage/L2ui/source/botEngine/Data/src/FRotator.cpp M /Lineage/L2ui/source/botEngine/Data/src/FString.cpp D /Lineage/L2ui/source/botEngine/Data/src/FVariance.cpp M /Lineage/L2ui/source/botEngine/Data/src/FVector.cpp M /Lineage/L2ui/source/botEngine/Data/src/L2ParamStack.cpp M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp M /Lineage/L2ui/source/botEngine/Data/src/UObject.cpp M /Lineage/L2ui/source/botEngine/Data/src/UUIScript.cpp M /Lineage/L2ui/source/botEngine/Data/src/User.cpp M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h M /Lineage/L2ui/source/botEngine/Engine/include/Hook.h M /Lineage/L2ui/source/botEngine/Engine/include/Logs.h M /Lineage/L2ui/source/botEngine/Engine/include/Utils.h M /Lineage/L2ui/source/botEngine/Engine/src/Commands.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Hook.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp A /Lineage/L2ui/source/botEngine/Events/src/AActor_Events.cpp D /Lineage/L2ui/source/botEngine/Events/src/APawnEvents.cpp A /Lineage/L2ui/source/botEngine/Events/src/APawn_Events.cpp A /Lineage/L2ui/source/botEngine/Events/src/FArray_Events.cpp A /Lineage/L2ui/source/botEngine/Events/src/FFrame_Events.cpp D /Lineage/L2ui/source/botEngine/Events/src/FL2GameDataEvents.cpp A /Lineage/L2ui/source/botEngine/Events/src/FL2GameData_Events.cpp A /Lineage/L2ui/source/botEngine/Events/src/FName_Events.cpp A /Lineage/L2ui/source/botEngine/Events/src/FRotator_Events.cpp A /Lineage/L2ui/source/botEngine/Events/src/FString_Events.cpp A /Lineage/L2ui/source/botEngine/Events/src/FVector_Events.cpp A /Lineage/L2ui/source/botEngine/Events/src/L2ParamStack_Events.cpp D /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp A /Lineage/L2ui/source/botEngine/Events/src/UGameEngine_Events.cpp D /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp A /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandler_Events.cpp A /Lineage/L2ui/source/botEngine/Events/src/UObject_Events.cpp D /Lineage/L2ui/source/botEngine/Events/src/UUIScriptEvents.cpp A /Lineage/L2ui/source/botEngine/Events/src/UUIScript_Events.cpp D /Lineage/L2ui/source/botEngine/Events/src/UserEvents.cpp A /Lineage/L2ui/source/botEngine/Events/src/User_Events.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Managers/src/SkillsManager.cpp M /Lineage/L2ui/source/botEngine/dllmain.cpp M /Lineage/L2ui/source/botEngine/stdafx.h Przejscie na nowy generator kodu... ------------------------------------------------------------------------ r949 | clockman | 2011-01-21 00:55:25 +0100 (pią, 21 sty 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp M /Lineage/L2ui/source/botEngine/Events/include/PackedEvents.h M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Managers/include/SkillsManager.h M /Lineage/L2ui/source/botEngine/Managers/src/SkillsManager.cpp Moved reading data of my skills from packets to UGameEngine methods. ------------------------------------------------------------------------ r948 | clockman | 2011-01-20 09:41:06 +0100 (czw, 20 sty 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Container/src/DataCollection.cpp M /Lineage/L2ui/source/botEngine/Container/src/DataIndexId.cpp M /Lineage/L2ui/source/botEngine/Container/src/DataTest.cpp D /Lineage/L2ui/source/botEngine/Data/include/FINT64.h D /Lineage/L2ui/source/botEngine/Data/include/FParamMap.h M /Lineage/L2ui/source/botEngine/Data/include/FRotator.h D /Lineage/L2ui/source/botEngine/Data/include/FVariance.h D /Lineage/L2ui/source/botEngine/Data/src/Core.cpp D /Lineage/L2ui/source/botEngine/Data/src/FINT64.cpp D /Lineage/L2ui/source/botEngine/Data/src/FParamMap.cpp M /Lineage/L2ui/source/botEngine/Data/src/FRotator.cpp M /Lineage/L2ui/source/botEngine/Data/src/FVariance.cpp D /Lineage/L2ui/source/botEngine/Data/src/Hook.cpp D /Lineage/L2ui/source/botEngine/Data/src/UInput.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Hook.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Logs.cpp M /Lineage/L2ui/source/botEngine/Managers/src/NpcManager.cpp M /Lineage/L2ui/source/botEngine/stdafx.h Czystka, Klockowrk Fix, Targetowanie bug fix, jeszcze projekt do zmiany (usuniecie z niego plikow), tu mam visual 2003 i nieche mieszac... ------------------------------------------------------------------------ r947 | lisev | 2011-01-19 19:09:04 +0100 (śro, 19 sty 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Data/src/FVector.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj Poprawki ladowania sie biblioteki ------------------------------------------------------------------------ r946 | clockman | 2011-01-19 17:43:34 +0100 (śro, 19 sty 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/dllmain.cpp ------------------------------------------------------------------------ r945 | clockman | 2011-01-19 17:26:51 +0100 (śro, 19 sty 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UUIScriptEvents.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/dllmain.cpp nie laduje dll, zaraz dojde dlaczego, ale niech bedzie w histori ------------------------------------------------------------------------ r944 | clockman | 2011-01-18 18:18:30 +0100 (wto, 18 sty 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp A /Lineage/L2ui/source/botEngine/Data/include/FArray.h A /Lineage/L2ui/source/botEngine/Data/include/TArray.h A /Lineage/L2ui/source/botEngine/Data/src/FArray.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Hook.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Managers/include/SkillsManager.h M /Lineage/L2ui/source/botEngine/Managers/src/SkillsManager.cpp M /Lineage/L2ui/source/botEngine/stdafx.h Tablice - wsparcie... ------------------------------------------------------------------------ r943 | clockman | 2011-01-18 17:45:54 +0100 (wto, 18 sty 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp fix - zeby niedalo sie wykrywac bota poprzez targetowanie.. ------------------------------------------------------------------------ r941 | clockman | 2011-01-13 14:11:04 +0100 (czw, 13 sty 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Data/include/User.h ------------------------------------------------------------------------ r940 | lisev | 2011-01-12 22:47:15 +0100 (śro, 12 sty 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Container/src/DataCollection.cpp Poprawki w kontenerze ------------------------------------------------------------------------ r939 | clockman | 2011-01-11 09:31:57 +0100 (wto, 11 sty 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Data/include/User.h ------------------------------------------------------------------------ r938 | lisev | 2011-01-10 23:49:00 +0100 (pon, 10 sty 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Container/include/DataCollection.h M /Lineage/L2ui/source/botEngine/Container/src/DataCollection.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp Debug info ------------------------------------------------------------------------ r937 | lisev | 2011-01-10 21:48:07 +0100 (pon, 10 sty 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Container/include/DataCollection.h M /Lineage/L2ui/source/botEngine/Container/include/DataIndexList.h M /Lineage/L2ui/source/botEngine/Container/src/DataCollection.cpp M /Lineage/L2ui/source/botEngine/Container/src/DataIndexList.cpp M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp Debug info ------------------------------------------------------------------------ r936 | clockman | 2011-01-10 21:44:13 +0100 (pon, 10 sty 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Data/include/User.h Update danych, numery bajtow na 100% sie zgadzaja... ------------------------------------------------------------------------ r935 | lisev | 2011-01-10 21:01:31 +0100 (pon, 10 sty 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Container/include/DataCollection.h A /Lineage/L2ui/source/botEngine/Container/include/DataIndexList.h A /Lineage/L2ui/source/botEngine/Container/include/DataIndexObject.h M /Lineage/L2ui/source/botEngine/Container/src/DataCollection.cpp A /Lineage/L2ui/source/botEngine/Container/src/DataIndexList.cpp A /Lineage/L2ui/source/botEngine/Container/src/DataIndexObject.cpp M /Lineage/L2ui/source/botEngine/Data/include/User.h M /Lineage/L2ui/source/botEngine/Data/src/User.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/dllmain.cpp Indeksy ------------------------------------------------------------------------ r934 | clockman | 2011-01-10 16:00:59 +0100 (pon, 10 sty 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h M /Lineage/L2ui/source/botEngine/Data/include/User.h ------------------------------------------------------------------------ r933 | clockman | 2011-01-10 13:45:03 +0100 (pon, 10 sty 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Events/src/UserEvents.cpp Nie zmieniajmy tytulu ani koloru nicka wlasnej postaci... ------------------------------------------------------------------------ r932 | clockman | 2011-01-10 13:29:52 +0100 (pon, 10 sty 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Managers/include/TargetManager.h M /Lineage/L2ui/source/botEngine/Managers/src/TargetManager.cpp Poprawki w targetownaiu przed dodaniem obslugi manora. ------------------------------------------------------------------------ r931 | clockman | 2011-01-10 13:11:38 +0100 (pon, 10 sty 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Events/src/UUIScriptEvents.cpp ------------------------------------------------------------------------ r930 | clockman | 2011-01-10 13:06:39 +0100 (pon, 10 sty 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp ------------------------------------------------------------------------ r929 | lisev | 2011-01-09 23:09:39 +0100 (nie, 09 sty 2011) | 1 line Changed paths: M /Lineage/L2ui/source/VC++.sln M /Lineage/L2ui/source/botEngine/Container/include/DataCollection.h M /Lineage/L2ui/source/botEngine/Container/include/DataHeader.h M /Lineage/L2ui/source/botEngine/Container/include/DataIndexId.h M /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h A /Lineage/L2ui/source/botEngine/Container/include/DataTest.h M /Lineage/L2ui/source/botEngine/Container/src/DataCollection.cpp M /Lineage/L2ui/source/botEngine/Container/src/DataHeader.cpp M /Lineage/L2ui/source/botEngine/Container/src/DataIndexId.cpp M /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp A /Lineage/L2ui/source/botEngine/Container/src/DataTest.cpp M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/stdafx.h Wspolny kontener, wersja 0.5 ------------------------------------------------------------------------ r928 | clockman | 2011-01-09 17:36:42 +0100 (nie, 09 sty 2011) | 2 lines Changed paths: M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Data/include/User.h M /Lineage/L2ui/source/botEngine/Data/src/User.cpp M /Lineage/L2ui/source/botEngine/Events/src/UserEvents.cpp rozaczjanie user, czesc pierwsza ------------------------------------------------------------------------ r927 | clockman | 2011-01-09 14:40:16 +0100 (nie, 09 sty 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h M /Lineage/L2ui/source/botEngine/Data/include/User.h M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp M /Lineage/L2ui/source/botEngine/Data/src/User.cpp M /Lineage/L2ui/source/botEngine/Events/include/PackedEvents.h M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp ------------------------------------------------------------------------ r926 | lisev | 2011-01-09 14:15:02 +0100 (nie, 09 sty 2011) | 1 line Changed paths: A /Lineage/L2ui/source/botEngine/Container A /Lineage/L2ui/source/botEngine/Container/include A /Lineage/L2ui/source/botEngine/Container/include/DataCollection.h A /Lineage/L2ui/source/botEngine/Container/include/DataEntry.h A /Lineage/L2ui/source/botEngine/Container/include/DataHeader.h A /Lineage/L2ui/source/botEngine/Container/include/DataIndexId.h A /Lineage/L2ui/source/botEngine/Container/include/DataMonster.h A /Lineage/L2ui/source/botEngine/Container/src A /Lineage/L2ui/source/botEngine/Container/src/DataCollection.cpp A /Lineage/L2ui/source/botEngine/Container/src/DataEntry.cpp A /Lineage/L2ui/source/botEngine/Container/src/DataHeader.cpp A /Lineage/L2ui/source/botEngine/Container/src/DataIndexId.cpp A /Lineage/L2ui/source/botEngine/Container/src/DataMonster.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj Wspolny kontener, wersja 0.5 ------------------------------------------------------------------------ r921 | clockman | 2011-01-08 16:05:06 +0100 (sob, 08 sty 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Managers/src/QuestManager.cpp ------------------------------------------------------------------------ r920 | lisev | 2011-01-08 15:54:53 +0100 (sob, 08 sty 2011) | 1 line Changed paths: D /Lineage/L2ui/source/MinHook_110_src/MinHook/Debug D /Lineage/L2ui/source/MinHook_110_src/MinHook/Release M /Lineage/L2ui/source/MinHook_110_src/MinHook/libMinHook/libMinHook.vcproj M /Lineage/L2ui/source/Updater/L2Tower.csproj M /Lineage/L2ui/source/Updater/Main.Designer.cs M /Lineage/L2ui/source/Updater/Main.cs A /Lineage/L2ui/source/Updater/icon.ico M /Lineage/L2ui/source/VC++.sln M /Lineage/L2ui/source/botEngine/L2ui.vcproj ------------------------------------------------------------------------ r918 | clockman | 2011-01-08 15:33:57 +0100 (sob, 08 sty 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp ------------------------------------------------------------------------ r916 | clockman | 2011-01-08 15:14:21 +0100 (sob, 08 sty 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp D /Lineage/L2ui/source/botEngine/Events/src/AActorEvents.cpp M /Lineage/L2ui/source/botEngine/Managers/src/PlayersManager.cpp fixy ------------------------------------------------------------------------ r915 | clockman | 2011-01-08 15:07:07 +0100 (sob, 08 sty 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Data/include/AActor.h M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h M /Lineage/L2ui/source/botEngine/Data/src/AActor.cpp M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UUIScriptEvents.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj D /Lineage/L2ui/source/botEngine/Managers/include/BuffsAI.h D /Lineage/L2ui/source/botEngine/Managers/include/PlayerAI.h M /Lineage/L2ui/source/botEngine/Managers/include/PlayersManager.h M /Lineage/L2ui/source/botEngine/Managers/include/PvpAggro.h M /Lineage/L2ui/source/botEngine/Managers/include/TargetManager.h D /Lineage/L2ui/source/botEngine/Managers/src/BuffsAI.cpp D /Lineage/L2ui/source/botEngine/Managers/src/PlayerAI.cpp M /Lineage/L2ui/source/botEngine/Managers/src/PlayersManager.cpp A /Lineage/L2ui/source/botEngine/botEngine.rc A /Lineage/L2ui/source/botEngine/resource.h Ostatnie poprawki... ------------------------------------------------------------------------ r914 | clockman | 2011-01-08 12:38:57 +0100 (sob, 08 sty 2011) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Actions/include/Action.h M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp M /Lineage/L2ui/source/botEngine/Data/src/User.cpp M /Lineage/L2ui/source/botEngine/Engine/include/Commands.h M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h M /Lineage/L2ui/source/botEngine/Engine/src/Commands.cpp M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UUIScriptEvents.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Managers/include/BuffsManager.h M /Lineage/L2ui/source/botEngine/Managers/include/Manager.h M /Lineage/L2ui/source/botEngine/Managers/include/NpcManager.h M /Lineage/L2ui/source/botEngine/Managers/include/PartyManager.h M /Lineage/L2ui/source/botEngine/Managers/include/PlayersManager.h M /Lineage/L2ui/source/botEngine/Managers/include/SkillUseManager.h M /Lineage/L2ui/source/botEngine/Managers/include/SkillsManager.h A /Lineage/L2ui/source/botEngine/Managers/include/SpoilManager.h M /Lineage/L2ui/source/botEngine/Managers/include/TargetManager.h M /Lineage/L2ui/source/botEngine/Managers/src/BuffsAI.cpp M /Lineage/L2ui/source/botEngine/Managers/src/BuffsManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/NpcManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/PartyManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SkillsManager.cpp A /Lineage/L2ui/source/botEngine/Managers/src/SpoilManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/TargetManager.cpp M /Lineage/L2ui/source/botEngine/dllmain.cpp Milion poprawek i fixow... ------------------------------------------------------------------------ r881 | clockman | 2010-12-11 14:48:27 +0100 (sob, 11 gru 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp M /Lineage/L2ui/source/botEngine/Data/src/User.cpp M /Lineage/L2ui/source/botEngine/Engine/include/Hook.h M /Lineage/L2ui/source/botEngine/Engine/src/Hook.cpp M /Lineage/L2ui/source/botEngine/Events/include/PackedEvents.h M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UUIScriptEvents.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj D /Lineage/L2ui/source/botEngine/Lib/EasyHook A /Lineage/L2ui/source/botEngine/Lib/MinHook.h A /Lineage/L2ui/source/botEngine/Lib/libMinHook.x86.lib M /Lineage/L2ui/source/botEngine/Managers/include/SkillUseManager.h M /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp M /Lineage/L2ui/source/botEngine/dllmain.cpp zmiana biblioteki do hookowania ------------------------------------------------------------------------ r880 | clockman | 2010-12-09 07:53:22 +0100 (czw, 09 gru 2010) | 2 lines Changed paths: M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj A /Lineage/L2ui/source/botEngine/Managers/include/SkillUseManager.h M /Lineage/L2ui/source/botEngine/Managers/include/TargetManager.h A /Lineage/L2ui/source/botEngine/Managers/src/SkillUseManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/TargetManager.cpp SkillUseManager jescze nie skonczony, ale dzis go skoncze... moze w robocie.. ------------------------------------------------------------------------ r879 | clockman | 2010-12-08 00:49:56 +0100 (śro, 08 gru 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Actions/include/Action.h M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UUIScriptEvents.cpp M /Lineage/L2ui/source/botEngine/Managers/include/NpcManager.h Prowizoryczny: auto atk me & pet, auto pickup me & pet. Testwane na summonie i jakos dziala.. ------------------------------------------------------------------------ r878 | lisev | 2010-12-07 23:44:07 +0100 (wto, 07 gru 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp M /Lineage/L2ui/source/botEngine/Managers/include/PartyManager.h M /Lineage/L2ui/source/botEngine/Managers/src/BuffsAI.cpp M /Lineage/L2ui/source/botEngine/Managers/src/PartyManager.cpp Buffy na party ------------------------------------------------------------------------ r877 | clockman | 2010-12-06 23:41:21 +0100 (pon, 06 gru 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Actions/include/Action.h M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp Akcje dla peta/summona. Jutro auto attack dla summona i peta. ------------------------------------------------------------------------ r876 | lisev | 2010-12-06 23:09:48 +0100 (pon, 06 gru 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp M /Lineage/L2ui/source/botEngine/Managers/include/PartyManager.h M /Lineage/L2ui/source/botEngine/Managers/src/BuffsAI.cpp M /Lineage/L2ui/source/botEngine/Managers/src/PartyManager.cpp buffki dla party ------------------------------------------------------------------------ r875 | clockman | 2010-12-06 23:01:58 +0100 (pon, 06 gru 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Events/include/PackedEvents.h M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp M /Lineage/L2ui/source/botEngine/Managers/include/NpcManager.h PetInfo ------------------------------------------------------------------------ r874 | clockman | 2010-12-06 19:51:11 +0100 (pon, 06 gru 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp pickup ------------------------------------------------------------------------ r873 | clockman | 2010-12-06 08:49:51 +0100 (pon, 06 gru 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Logs.cpp M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp M /Lineage/L2ui/source/botEngine/Managers/src/PlayerAI.cpp Klockwork fix ------------------------------------------------------------------------ r872 | lisev | 2010-12-05 22:57:07 +0100 (nie, 05 gru 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UUIScriptEvents.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Managers/include/BuffsAI.h M /Lineage/L2ui/source/botEngine/Managers/include/PartyManager.h M /Lineage/L2ui/source/botEngine/Managers/include/PlayerAI.h M /Lineage/L2ui/source/botEngine/Managers/include/PlayersManager.h M /Lineage/L2ui/source/botEngine/Managers/include/SkillsManager.h M /Lineage/L2ui/source/botEngine/Managers/src/BuffsAI.cpp M /Lineage/L2ui/source/botEngine/Managers/src/PartyManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/PlayerAI.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SkillsManager.cpp Party buffs, niekoniecznie musi cokolwiek dzialac teraz ;) ------------------------------------------------------------------------ r871 | clockman | 2010-12-05 21:38:42 +0100 (nie, 05 gru 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Actions/include/Action.h M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/include/Utils.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp M /Lineage/L2ui/source/botEngine/Managers/include/NpcManager.h M /Lineage/L2ui/source/botEngine/Managers/src/NpcManager.cpp ------------------------------------------------------------------------ r869 | clockman | 2010-12-05 18:08:38 +0100 (nie, 05 gru 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/include/Messages.h M /Lineage/L2ui/source/botEngine/Engine/include/Utils.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Messages.cpp M /Lineage/L2ui/source/botEngine/Managers/include/Manager.h M /Lineage/L2ui/source/botEngine/Managers/include/NpcManager.h M /Lineage/L2ui/source/botEngine/Managers/include/PlayersManager.h M /Lineage/L2ui/source/botEngine/Managers/include/TitleManager.h M /Lineage/L2ui/source/botEngine/Managers/src/NpcManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/PartyManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/PlayersManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/TargetManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/TitleManager.cpp M /Lineage/L2ui/source/botEngine/stdafx.h Fixy, fixy, fixy ------------------------------------------------------------------------ r868 | clockman | 2010-12-05 09:51:22 +0100 (nie, 05 gru 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp M /Lineage/L2ui/source/botEngine/Events/include/PackedEvents.h M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp M /Lineage/L2ui/source/botEngine/Managers/include/TargetManager.h M /Lineage/L2ui/source/botEngine/Managers/src/TargetManager.cpp Fixy do targetowania, jescze mam jeden pomysl jak to synchronizowac bardziej... Targetowanie mobow dziala ok. ------------------------------------------------------------------------ r867 | clockman | 2010-12-04 18:01:25 +0100 (sob, 04 gru 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Managers/include/NpcManager.h M /Lineage/L2ui/source/botEngine/Managers/src/NpcManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/TargetManager.cpp drobny fix na npc, jescze nie wszystko zostalo naprawione, do sprawdzenia... ------------------------------------------------------------------------ r866 | clockman | 2010-12-01 23:13:01 +0100 (śro, 01 gru 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h M /Lineage/L2ui/source/botEngine/Engine/include/Utils.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp M /Lineage/L2ui/source/botEngine/Events/include/PackedEvents.h M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp M /Lineage/L2ui/source/botEngine/Managers/include/NpcManager.h M /Lineage/L2ui/source/botEngine/Managers/include/TargetManager.h M /Lineage/L2ui/source/botEngine/Managers/src/NpcManager.cpp targetowanie, jest gdzies jakis bug i za pozno lub za wczesnie zmienia target.... pierwszy if cos niedziala... ------------------------------------------------------------------------ r865 | lisev | 2010-12-01 17:38:47 +0100 (śro, 01 gru 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp A /Lineage/L2ui/source/botEngine/Managers/src/PartyManager.cpp Drobne fixy ------------------------------------------------------------------------ r864 | clockman | 2010-12-01 17:36:12 +0100 (śro, 01 gru 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/include/Utils.h ------------------------------------------------------------------------ r863 | clockman | 2010-12-01 15:27:01 +0100 (śro, 01 gru 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/include/Utils.h M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp ------------------------------------------------------------------------ r861 | clockman | 2010-12-01 13:43:20 +0100 (śro, 01 gru 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/include/Utils.h M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp M /Lineage/L2ui/source/botEngine/Events/include/PackedEvents.h M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp M /Lineage/L2ui/source/botEngine/Managers/include/NpcManager.h M /Lineage/L2ui/source/botEngine/Managers/src/NpcManager.cpp ------------------------------------------------------------------------ r860 | lisev | 2010-12-01 11:21:09 +0100 (śro, 01 gru 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp M /Lineage/L2ui/source/botEngine/Managers/include/SkillsManager.h M /Lineage/L2ui/source/botEngine/Managers/src/BuffsAI.cpp M /Lineage/L2ui/source/botEngine/Managers/src/QuestManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SkillsManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/TitleManager.cpp Drobne fixy ------------------------------------------------------------------------ r859 | lisev | 2010-12-01 01:02:30 +0100 (śro, 01 gru 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp M /Lineage/L2ui/source/botEngine/Managers/include/PartyManager.h M /Lineage/L2ui/source/botEngine/Managers/include/PlayerAI.h M /Lineage/L2ui/source/botEngine/Managers/include/SkillsManager.h M /Lineage/L2ui/source/botEngine/Managers/src/PlayerAI.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SkillsManager.cpp Itemy z cwh logowane do pliku i poprawki autonuke ------------------------------------------------------------------------ r858 | lisev | 2010-11-30 20:31:57 +0100 (wto, 30 lis 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Events/include/PackedEvents.h M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Managers/include/PartyManager.h Party manager ------------------------------------------------------------------------ r857 | clockman | 2010-11-30 15:57:52 +0100 (wto, 30 lis 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Events/include/PackedEvents.h ------------------------------------------------------------------------ r853 | clockman | 2010-11-30 07:40:53 +0100 (wto, 30 lis 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Events/include/PackedEvents.h M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Managers/include/NpcManager.h M /Lineage/L2ui/source/botEngine/Managers/src/NpcManager.cpp M /Lineage/L2ui/source/botEngine/Utils/include/NpcFuncs.h A /Lineage/L2ui/source/botEngine/Utils/src/NpcFuncs.cpp D /Lineage/L2ui/source/botEngine/Utils/src/NpcFuns.cpp ------------------------------------------------------------------------ r852 | lisev | 2010-11-29 22:05:47 +0100 (pon, 29 lis 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/L2ui.vcproj A /Lineage/L2ui/source/botEngine/Utils/include/NpcFuncs.h A /Lineage/L2ui/source/botEngine/Utils/src/NpcFuns.cpp Funkcje do wykrywania servitora i pet'ow ------------------------------------------------------------------------ r851 | clockman | 2010-11-29 21:27:58 +0100 (pon, 29 lis 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Events/include/PackedEvents.h M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp M /Lineage/L2ui/source/botEngine/Managers/include/Manager.h M /Lineage/L2ui/source/botEngine/Managers/include/NpcManager.h M /Lineage/L2ui/source/botEngine/Managers/include/PartyManager.h M /Lineage/L2ui/source/botEngine/Managers/include/PlayersManager.h M /Lineage/L2ui/source/botEngine/Managers/src/NpcManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/PlayersManager.cpp ------------------------------------------------------------------------ r849 | clockman | 2010-11-29 19:24:05 +0100 (pon, 29 lis 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Data/include/APawn.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp M /Lineage/L2ui/source/botEngine/Managers/src/PlayersManager.cpp M /Lineage/L2ui/source/botEngine/stdafx.h Krytyczne fixy, naprawiono odczytywanie X, Y, Z dowolnych postaci... ------------------------------------------------------------------------ r848 | clockman | 2010-11-29 18:41:06 +0100 (pon, 29 lis 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp M /Lineage/L2ui/source/botEngine/Managers/include/BuffsManager.h M /Lineage/L2ui/source/botEngine/Managers/include/Manager.h M /Lineage/L2ui/source/botEngine/Managers/src/BuffsManager.cpp Fix na kolejne bugi ------------------------------------------------------------------------ r847 | clockman | 2010-11-29 18:00:00 +0100 (pon, 29 lis 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp fix, by sie kompilowalo ------------------------------------------------------------------------ r846 | clockman | 2010-11-29 16:17:56 +0100 (pon, 29 lis 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Actions/include/Action.h M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp Jescze sporo porpawek pod moby etc musze zrobic, jak wroce z pracy to zrobie... ------------------------------------------------------------------------ r845 | clockman | 2010-11-29 11:36:01 +0100 (pon, 29 lis 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp Poprawki HTML'ie ------------------------------------------------------------------------ r844 | clockman | 2010-11-29 10:47:18 +0100 (pon, 29 lis 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp Fix buga - niewidoczne przyciski ------------------------------------------------------------------------ r843 | clockman | 2010-11-29 10:33:16 +0100 (pon, 29 lis 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/include/Logs.h M /Lineage/L2ui/source/botEngine/Events/include/PackedEvents.h M /Lineage/L2ui/source/botEngine/Managers/src/PvpAggro.cpp M /Lineage/L2ui/source/botEngine/stdafx.h Poprawki, by w robocie na vs2003 spokojnie mi sie kompilowalo... ------------------------------------------------------------------------ r842 | clockman | 2010-11-29 08:38:32 +0100 (pon, 29 lis 2010) | 1 line Changed paths: A /Lineage/L2ui/source/botEngine/Engine/include/HtmlMenu.h (from /Lineage/L2ui/source/botEngine/Engine/include/htmlMenu.h:839) D /Lineage/L2ui/source/botEngine/Engine/include/htmlMenu.h ------------------------------------------------------------------------ r841 | clockman | 2010-11-29 08:38:08 +0100 (pon, 29 lis 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Actions/include/Action.h M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h D /Lineage/L2ui/source/botEngine/Engine/include/Thread.h M /Lineage/L2ui/source/botEngine/Engine/include/Utils.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp A /Lineage/L2ui/source/botEngine/Engine/src/HtmlMenu.cpp D /Lineage/L2ui/source/botEngine/Engine/src/Thread.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/L2ui.vcproj.ClockMan-Laptop.ClockMan.user D /Lineage/L2ui/source/botEngine/Managers/include/AssistManager.h D /Lineage/L2ui/source/botEngine/Managers/include/FollowManager.h M /Lineage/L2ui/source/botEngine/Managers/include/Manager.h M /Lineage/L2ui/source/botEngine/Managers/include/PlayersManager.h M /Lineage/L2ui/source/botEngine/Managers/include/TargetManager.h D /Lineage/L2ui/source/botEngine/Managers/src/AssistManager.cpp D /Lineage/L2ui/source/botEngine/Managers/src/FollowManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/PlayersManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/TargetManager.cpp M /Lineage/L2ui/source/botEngine/dllmain.cpp M /Lineage/L2ui/source/botEngine/stdafx.h Zaczolem grzebac w menu html, ale mi dziwnym trafem przyciski wogole znikly, musze na to zobaczyc czemu tak... pozatym gdzies na html mi sie wieszalo jak dodalem follow... ------------------------------------------------------------------------ r840 | lisev | 2010-11-28 23:59:11 +0100 (nie, 28 lis 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h M /Lineage/L2ui/source/botEngine/Engine/include/htmlMenu.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Events/include/PackedEvents.h M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp M /Lineage/L2ui/source/botEngine/Managers/include/PlayersManager.h M /Lineage/L2ui/source/botEngine/Managers/src/BuffsAI.cpp Buffy na party, draft ------------------------------------------------------------------------ r839 | lisev | 2010-11-28 21:42:01 +0100 (nie, 28 lis 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Managers/include/SkillsManager.h M /Lineage/L2ui/source/botEngine/Managers/src/PlayerAI.cpp Nuki kamaela ------------------------------------------------------------------------ r838 | lisev | 2010-11-28 21:38:27 +0100 (nie, 28 lis 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Managers/include/SkillsManager.h M /Lineage/L2ui/source/botEngine/Managers/src/BuffsAI.cpp Bishop AOE buffs ------------------------------------------------------------------------ r837 | lisev | 2010-11-28 21:34:36 +0100 (nie, 28 lis 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/include/htmlMenu.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp M /Lineage/L2ui/source/botEngine/Managers/include/BuffsAI.h M /Lineage/L2ui/source/botEngine/Managers/include/SkillsManager.h M /Lineage/L2ui/source/botEngine/Managers/src/BuffsAI.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SkillsManager.cpp Auto AOE buff ------------------------------------------------------------------------ r836 | lisev | 2010-11-28 18:48:12 +0100 (nie, 28 lis 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/include/htmlMenu.h M /Lineage/L2ui/source/botEngine/Engine/src/Logs.cpp M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj A /Lineage/L2ui/source/botEngine/Managers/include/BuffsAI.h M /Lineage/L2ui/source/botEngine/Managers/include/BuffsManager.h M /Lineage/L2ui/source/botEngine/Managers/include/SkillsManager.h A /Lineage/L2ui/source/botEngine/Managers/src/BuffsAI.cpp M /Lineage/L2ui/source/botEngine/Managers/src/BuffsManager.cpp Auto redance ------------------------------------------------------------------------ r835 | lisev | 2010-11-28 13:38:01 +0100 (nie, 28 lis 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj A /Lineage/L2ui/source/botEngine/Managers/include/NpcManager.h A /Lineage/L2ui/source/botEngine/Managers/src/NpcManager.cpp NPc manager ver 01 ------------------------------------------------------------------------ r834 | lisev | 2010-11-28 02:03:49 +0100 (nie, 28 lis 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Actions/include/Action.h M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h M /Lineage/L2ui/source/botEngine/Data/include/User.h M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp M /Lineage/L2ui/source/botEngine/Data/src/User.cpp M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/include/htmlMenu.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Logs.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp A /Lineage/L2ui/source/botEngine/Events/src/UserEvents.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj A /Lineage/L2ui/source/botEngine/Managers/include/AssistManager.h M /Lineage/L2ui/source/botEngine/Managers/include/PvpAggro.h A /Lineage/L2ui/source/botEngine/Managers/include/QuestManager.h M /Lineage/L2ui/source/botEngine/Managers/include/TitleManager.h A /Lineage/L2ui/source/botEngine/Managers/src/AssistManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/FollowManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/PvpAggro.cpp A /Lineage/L2ui/source/botEngine/Managers/src/QuestManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/TargetManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/TitleManager.cpp Subclass quest + assist + duperela ------------------------------------------------------------------------ r833 | lisev | 2010-11-27 15:34:39 +0100 (sob, 27 lis 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Actions/include/Action.h M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h M /Lineage/L2ui/source/botEngine/Data/include/User.h M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/include/htmlMenu.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj A /Lineage/L2ui/source/botEngine/Managers/include/FollowManager.h M /Lineage/L2ui/source/botEngine/Managers/include/PlayerAI.h M /Lineage/L2ui/source/botEngine/Managers/include/SkillsManager.h A /Lineage/L2ui/source/botEngine/Managers/src/FollowManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/PlayerAI.cpp Follow/heal/recharge dziala ------------------------------------------------------------------------ r832 | lisev | 2010-11-26 18:03:08 +0100 (pią, 26 lis 2010) | 1 line Changed paths: A /Lineage/L2ui/source/botEngine/Managers/include/TitleManager.h A /Lineage/L2ui/source/botEngine/Managers/src/TitleManager.cpp Title manager ------------------------------------------------------------------------ r831 | lisev | 2010-11-26 00:15:20 +0100 (pią, 26 lis 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Actions/include/Action.h M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Data/include/FL2MagicSkillData.h M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/include/htmlMenu.h M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj A /Lineage/L2ui/source/botEngine/Managers/include/PlayerAI.h M /Lineage/L2ui/source/botEngine/Managers/include/PlayersManager.h M /Lineage/L2ui/source/botEngine/Managers/include/SkillsManager.h A /Lineage/L2ui/source/botEngine/Managers/src/PlayerAI.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SkillsManager.cpp auto nuke! ------------------------------------------------------------------------ r829 | lisev | 2010-11-16 16:55:46 +0100 (wto, 16 lis 2010) | 1 line Changed paths: M /Lineage/L2ui/source/VC++.sln M /Lineage/L2ui/source/botEngine/Engine/include/Hook.h M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/dllmain.cpp M /Lineage/L2ui/source/smsNotify/smsNotify.vcproj Debug & Release ------------------------------------------------------------------------ r828 | lisev | 2010-11-16 16:51:40 +0100 (wto, 16 lis 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Data/include/User.h M /Lineage/L2ui/source/botEngine/Data/src/User.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Managers/include/PvpAggro.h M /Lineage/L2ui/source/botEngine/Managers/src/PvpAggro.cpp A /Lineage/L2ui/source/botEngine/Utils/include/L2String.h A /Lineage/L2ui/source/botEngine/Utils/src/L2String.cpp Targetowanie ------------------------------------------------------------------------ r823 | lisev | 2010-11-16 01:49:07 +0100 (wto, 16 lis 2010) | 1 line Changed paths: M /Lineage/L2ui/source/VC++.sln M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Managers/include/PlayersManager.h A /Lineage/L2ui/source/botEngine/Managers/include/PvpAggro.h M /Lineage/L2ui/source/botEngine/Managers/include/TargetManager.h M /Lineage/L2ui/source/botEngine/Managers/src/PlayersManager.cpp A /Lineage/L2ui/source/botEngine/Managers/src/PvpAggro.cpp M /Lineage/L2ui/source/botEngine/Managers/src/TargetManager.cpp M /Lineage/L2ui/source/botEngine/stdafx.h M /Lineage/L2ui/source/smsNotify/smsNotify.vcproj Targetowanie pvp versja 0.3 ------------------------------------------------------------------------ r822 | clockman | 2010-11-15 22:03:26 +0100 (pon, 15 lis 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Actions/include/Action.h M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp ------------------------------------------------------------------------ r821 | clockman | 2010-11-15 21:29:57 +0100 (pon, 15 lis 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Actions/include/Action.h M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp funkcja do targetowania ------------------------------------------------------------------------ r820 | clockman | 2010-11-15 21:10:59 +0100 (pon, 15 lis 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/src/Commands.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp M /Lineage/L2ui/source/botEngine/Managers/include/PlayersManager.h M /Lineage/L2ui/source/botEngine/Managers/src/PlayersManager.cpp Ladowanie listy znajomych + poprawki z statusem death. ------------------------------------------------------------------------ r819 | clockman | 2010-11-15 21:00:09 +0100 (pon, 15 lis 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp M /Lineage/L2ui/source/botEngine/Managers/include/PlayersManager.h M /Lineage/L2ui/source/botEngine/Managers/src/PlayersManager.cpp synchronizacja danych i bledy w potkach - teoretycznie ------------------------------------------------------------------------ r818 | lisev | 2010-11-15 20:43:21 +0100 (pon, 15 lis 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/L2ui.vcproj A /Lineage/L2ui/source/botEngine/Managers/include/TargetManager.h A /Lineage/L2ui/source/botEngine/Managers/src/TargetManager.cpp Poprawki kompilacji ------------------------------------------------------------------------ r817 | clockman | 2010-11-15 20:36:23 +0100 (pon, 15 lis 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/L2ui.vcproj A /Lineage/L2ui/source/botEngine/L2ui.vcproj.ClockMan-Laptop.ClockMan.user ------------------------------------------------------------------------ r816 | clockman | 2010-11-15 20:33:23 +0100 (pon, 15 lis 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/L2ui.vcproj ------------------------------------------------------------------------ r814 | clockman | 2010-11-15 20:14:33 +0100 (pon, 15 lis 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Data/include/AActor.h M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp M /Lineage/L2ui/source/botEngine/Managers/include/Manager.h ------------------------------------------------------------------------ r813 | clockman | 2010-11-15 19:51:55 +0100 (pon, 15 lis 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp M /Lineage/L2ui/source/botEngine/Managers/include/PlayersManager.h fiy, poty dzialaja ------------------------------------------------------------------------ r812 | clockman | 2010-11-15 19:11:13 +0100 (pon, 15 lis 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Actions/include/Action.h M /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h M /Lineage/L2ui/source/botEngine/Engine/include/htmlMenu.h M /Lineage/L2ui/source/botEngine/Engine/src/Commands.cpp M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Events/include/PackedEvents.h M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp M /Lineage/L2ui/source/botEngine/Managers/include/PlayersManager.h M /Lineage/L2ui/source/botEngine/Managers/src/PlayersManager.cpp M /Lineage/L2ui/source/botEngine/Utils/src/IniReader.cpp M /Lineage/L2ui/source/botEngine/Utils/src/IniWriter.cpp sporo poprawek, glownie bugow ------------------------------------------------------------------------ r811 | clockman | 2010-11-14 22:38:38 +0100 (nie, 14 lis 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp M /Lineage/L2ui/source/botEngine/Engine/include/htmlMenu.h M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp niedokonczona obsluga okna html i komend. bug (brak nazwy postaci albo przynajmniej tak to wyglada) w engine.GetUser().name ------------------------------------------------------------------------ r810 | clockman | 2010-11-14 13:25:02 +0100 (nie, 14 lis 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Data/include/AActor.h M /Lineage/L2ui/source/botEngine/Data/include/APawn.h M /Lineage/L2ui/source/botEngine/Data/include/User.h M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h A /Lineage/L2ui/source/botEngine/Engine/include/htmlMenu.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Hook.cpp M /Lineage/L2ui/source/botEngine/Events/include/PackedEvents.h M /Lineage/L2ui/source/botEngine/Events/src/AActorEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Managers/include/PlayersManager.h M /Lineage/L2ui/source/botEngine/Managers/src/PlayersManager.cpp M /Lineage/L2ui/source/botEngine/stdafx.h ------------------------------------------------------------------------ r808 | clockman | 2010-11-13 17:48:38 +0100 (sob, 13 lis 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Managers/include/PlayersManager.h ------------------------------------------------------------------------ r807 | clockman | 2010-11-13 15:39:04 +0100 (sob, 13 lis 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h M /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Events/include/PackedEvents.h M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp M /Lineage/L2ui/source/botEngine/Managers/include/BuffsManager.h M /Lineage/L2ui/source/botEngine/Managers/include/ItemManager.h M /Lineage/L2ui/source/botEngine/Managers/src/BuffsManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/ItemManager.cpp ------------------------------------------------------------------------ r805 | clockman | 2010-11-12 17:02:53 +0100 (pią, 12 lis 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Events/include/PackedEvents.h M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp M /Lineage/L2ui/source/botEngine/Managers/include/PlayersManager.h manager dla itemow, manager dla siebie smaego, manager dla graczy ------------------------------------------------------------------------ r804 | clockman | 2010-11-12 14:19:32 +0100 (pią, 12 lis 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Events/include/PackedEvents.h M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp M /Lineage/L2ui/source/botEngine/Managers/include/PlayersManager.h M /Lineage/L2ui/source/botEngine/Managers/src/PlayersManager.cpp fixy, dziala manager userow ------------------------------------------------------------------------ r803 | clockman | 2010-11-12 11:44:52 +0100 (pią, 12 lis 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Events/include/PackedEvents.h M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Managers/include/ItemManager.h M /Lineage/L2ui/source/botEngine/Managers/include/PlayersManager.h M /Lineage/L2ui/source/botEngine/Managers/src/ItemManager.cpp A /Lineage/L2ui/source/botEngine/Managers/src/PlayersManager.cpp M /Lineage/L2ui/source/botEngine/stdafx.h poprawki ------------------------------------------------------------------------ r802 | clockman | 2010-11-09 14:36:45 +0100 (wto, 09 lis 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Events/include/PackedEvents.h M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp M /Lineage/L2ui/source/botEngine/Managers/include/PlayersManager.h ------------------------------------------------------------------------ r800 | clockman | 2010-11-08 14:09:38 +0100 (pon, 08 lis 2010) | 1 line Changed paths: A /Lineage/L2ui/source/botEngine/Managers/include/PlayersManager.h ------------------------------------------------------------------------ r799 | clockman | 2010-11-08 07:56:17 +0100 (pon, 08 lis 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Data/include/FL2GameData.h A /Lineage/L2ui/source/botEngine/Data/include/FL2MagicSkillData.h D /Lineage/L2ui/source/botEngine/Data/include/UFunction.h D /Lineage/L2ui/source/botEngine/Data/src/UFunction.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Hook.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/stdafx.h ------------------------------------------------------------------------ r798 | clockman | 2010-11-08 07:31:02 +0100 (pon, 08 lis 2010) | 1 line Changed paths: A /Lineage/L2ui/source/botEngine/Actions/src/Action.cpp ------------------------------------------------------------------------ r797 | clockman | 2010-11-07 22:38:35 +0100 (nie, 07 lis 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Engine/include/Commands.h M /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h M /Lineage/L2ui/source/botEngine/Engine/include/Hook.h M /Lineage/L2ui/source/botEngine/Engine/include/Messages.h M /Lineage/L2ui/source/botEngine/Engine/src/Commands.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Hook.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Logs.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Messages.cpp M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp M /Lineage/L2ui/source/botEngine/Managers/include/BuffsManager.h M /Lineage/L2ui/source/botEngine/Managers/include/ItemManager.h M /Lineage/L2ui/source/botEngine/Managers/include/Manager.h M /Lineage/L2ui/source/botEngine/Managers/include/PartyManager.h M /Lineage/L2ui/source/botEngine/Managers/include/SkillsManager.h M /Lineage/L2ui/source/botEngine/Managers/src/ItemManager.cpp M /Lineage/L2ui/source/botEngine/Utils/include/CriticalSectionLock.h M /Lineage/L2ui/source/botEngine/Utils/src/CriticalSectionLock.cpp M /Lineage/L2ui/source/botEngine/stdafx.h poprawki w obsludze mutexow, i w obsludze inv, wciaz jest jakis bug i wyglada na to ze metoda GetItemByIndex w managerze nie dziala i zwraca tylko pierwszy element... a potem puste... ------------------------------------------------------------------------ r796 | clockman | 2010-11-07 20:11:30 +0100 (nie, 07 lis 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/src/Commands.cpp M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UUIScriptEvents.cpp M /Lineage/L2ui/source/botEngine/Managers/include/Manager.h M /Lineage/L2ui/source/botEngine/Utils/include/CriticalSectionLock.h M /Lineage/L2ui/source/botEngine/Utils/src/CriticalSectionLock.cpp M /Lineage/L2ui/source/botEngine/stdafx.h mutexy 1 ------------------------------------------------------------------------ r795 | clockman | 2010-11-07 19:38:07 +0100 (nie, 07 lis 2010) | 1 line Changed paths: A /Lineage/L2ui/source/botEngine/Actions/include/Action.h D /Lineage/L2ui/source/botEngine/Actions/include/Actions.h M /Lineage/L2ui/source/botEngine/Actions/src/Actions.cpp M /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Data/include/AActor.h M /Lineage/L2ui/source/botEngine/Data/include/APawn.h M /Lineage/L2ui/source/botEngine/Data/include/FL2GameData.h M /Lineage/L2ui/source/botEngine/Data/include/L2ParamStack.h M /Lineage/L2ui/source/botEngine/Data/include/UGameEngine.h M /Lineage/L2ui/source/botEngine/Data/include/UNetworkHandler.h M /Lineage/L2ui/source/botEngine/Data/src/AActor.cpp M /Lineage/L2ui/source/botEngine/Data/src/APawn.cpp M /Lineage/L2ui/source/botEngine/Data/src/L2ParamStack.cpp M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp M /Lineage/L2ui/source/botEngine/Data/src/UNetworkHandler.cpp M /Lineage/L2ui/source/botEngine/Engine/include/Commands.h M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h M /Lineage/L2ui/source/botEngine/Engine/include/Hook.h M /Lineage/L2ui/source/botEngine/Engine/include/Messages.h M /Lineage/L2ui/source/botEngine/Engine/src/Commands.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Logs.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Thread.cpp M /Lineage/L2ui/source/botEngine/Events/include/Events.h M /Lineage/L2ui/source/botEngine/Events/src/APawnEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/FL2GameDataEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UUIScriptEvents.cpp M /Lineage/L2ui/source/botEngine/L2ui.sln M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Managers/include/ItemManager.h M /Lineage/L2ui/source/botEngine/Managers/include/Manager.h M /Lineage/L2ui/source/botEngine/Utils/include/MutexLock.h M /Lineage/L2ui/source/botEngine/dllmain.cpp M /Lineage/L2ui/source/botEngine/exportedTable.h M /Lineage/L2ui/source/botEngine/stdafx.h kilka poprawek... ------------------------------------------------------------------------ r788 | clockman | 2010-10-31 19:56:55 +0100 (nie, 31 paź 2010) | 5 lines Changed paths: A /Lineage/L2ui/source/botEngine/Commands A /Lineage/L2ui/source/botEngine/Commands/include A /Lineage/L2ui/source/botEngine/Commands/include/Command.h A /Lineage/L2ui/source/botEngine/Commands/src A /Lineage/L2ui/source/botEngine/Commands/src/Command.cpp M /Lineage/L2ui/source/botEngine/Data/include/FL2GameData.h M /Lineage/L2ui/source/botEngine/Data/include/User.h M /Lineage/L2ui/source/botEngine/Data/src/FL2GameData.cpp M /Lineage/L2ui/source/botEngine/Data/src/UGameEngine.cpp M /Lineage/L2ui/source/botEngine/Data/src/UUIScript.cpp M /Lineage/L2ui/source/botEngine/Data/src/User.cpp M /Lineage/L2ui/source/botEngine/Engine/include/Commands.h M /Lineage/L2ui/source/botEngine/Engine/src/Commands.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/stdafx.h Teraz jescze: 1. zrobic jakies menu html, mysle ze moze byc statycznie 2. dodac komendy 3. dodac managerow 4. kodzic ------------------------------------------------------------------------ r786 | clockman | 2010-10-27 13:21:17 +0200 (śro, 27 paź 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Data/include/User.h update dla AActor, chyba tak to szlo.. ------------------------------------------------------------------------ r779 | clockman | 2010-10-24 17:09:06 +0200 (nie, 24 paź 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h M /Lineage/L2ui/source/botEngine/Engine/include/Messages.h M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Logs.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Messages.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Thread.cpp M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UUIScriptEvents.cpp M /Lineage/L2ui/source/botEngine/L2ui.sln M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/Managers/include/BuffsManager.h M /Lineage/L2ui/source/botEngine/Managers/include/ItemManager.h M /Lineage/L2ui/source/botEngine/Managers/include/Manager.h M /Lineage/L2ui/source/botEngine/Managers/include/PartyManager.h M /Lineage/L2ui/source/botEngine/Managers/include/SkillsManager.h M /Lineage/L2ui/source/botEngine/Managers/src/BuffsManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/ItemManager.cpp M /Lineage/L2ui/source/botEngine/Managers/src/SkillsManager.cpp M /Lineage/L2ui/source/botEngine/dllmain.cpp M /Lineage/L2ui/source/botEngine/stdafx.h ifdef events.. ------------------------------------------------------------------------ r768 | clockman | 2010-10-01 15:17:23 +0200 (pią, 01 paź 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Managers/include/PartyManager.h ------------------------------------------------------------------------ r767 | clockman | 2010-09-29 07:05:45 +0200 (śro, 29 wrz 2010) | 1 line Changed paths: A /Lineage/L2ui/source/botEngine/Managers/include/PartyManager.h ------------------------------------------------------------------------ r766 | clockman | 2010-09-29 07:05:19 +0200 (śro, 29 wrz 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/src/Commands.cpp ------------------------------------------------------------------------ r765 | clockman | 2010-09-28 20:44:41 +0200 (wto, 28 wrz 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/include/Commands.h M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h M /Lineage/L2ui/source/botEngine/Engine/include/Utils.h M /Lineage/L2ui/source/botEngine/Engine/src/Commands.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp poprawki, by sie kompilowalo ------------------------------------------------------------------------ r764 | clockman | 2010-09-28 16:23:46 +0200 (wto, 28 wrz 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/include/Commands.h M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h M /Lineage/L2ui/source/botEngine/Engine/src/Commands.cpp Wciaz wiele do zrobienia... ------------------------------------------------------------------------ r763 | clockman | 2010-09-28 15:00:30 +0200 (wto, 28 wrz 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/include/Commands.h M /Lineage/L2ui/source/botEngine/Engine/include/Utils.h M /Lineage/L2ui/source/botEngine/Engine/src/Commands.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp Dalszy wstep, do poprawki ------------------------------------------------------------------------ r762 | clockman | 2010-09-27 07:46:33 +0200 (pon, 27 wrz 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/include/Commands.h M /Lineage/L2ui/source/botEngine/Engine/src/Commands.cpp ------------------------------------------------------------------------ r761 | lisev | 2010-09-21 23:23:44 +0200 (wto, 21 wrz 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/L2ui.vcproj M /Lineage/L2ui/source/botEngine/dllmain.cpp kompilacja ------------------------------------------------------------------------ r760 | lisev | 2010-09-21 22:19:50 +0200 (wto, 21 wrz 2010) | 1 line Changed paths: M /Lineage/L2ui/source/VC++.sln M /Lineage/L2ui/source/botEngine/Engine/include/Commands.h M /Lineage/L2ui/source/botEngine/Engine/include/Utils.h M /Lineage/L2ui/source/botEngine/Engine/src/Commands.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp M /Lineage/L2ui/source/botEngine/Events/include/Events.h M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj Kompiluje sie ------------------------------------------------------------------------ r759 | clockman | 2010-09-21 20:12:25 +0200 (wto, 21 wrz 2010) | 1 line Changed paths: A /Lineage/L2ui/source/botEngine/Engine/include/Commands.h M /Lineage/L2ui/source/botEngine/Engine/include/Messages.h M /Lineage/L2ui/source/botEngine/Engine/include/Utils.h A /Lineage/L2ui/source/botEngine/Engine/src/Commands.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj wstep do managera Command ------------------------------------------------------------------------ r758 | lisev | 2010-09-21 09:09:10 +0200 (wto, 21 wrz 2010) | 1 line Changed paths: M /Lineage/L2ui/doc/Funkcje/classes/UGameEngine.txt M /Lineage/L2ui/doc/Funkcje/classes/UNetworkHandler.txt M /Lineage/L2ui/doc/Funkcje/engine.decorated.dll.txt M /Lineage/L2ui/source/botEngine/Events/src/UGameEngineEvents.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj drobne fixy ------------------------------------------------------------------------ r756 | lisev | 2010-09-21 09:05:45 +0200 (wto, 21 wrz 2010) | 1 line Changed paths: A /Lineage/L2ui/source/botEngine/Managers/include/smsManager.h (from /Lineage/L2ui/source/botEngine/Managers/include/smsManager.h:747) A /Lineage/L2ui/source/botEngine/Managers/src/smsManager.cpp (from /Lineage/L2ui/source/botEngine/Managers/src/smsManager.cpp:747) sms manager ------------------------------------------------------------------------ r752 | lisev | 2010-08-23 18:02:04 +0200 (pon, 23 sie 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/src/Hook.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Logs.cpp M /Lineage/L2ui/source/botEngine/Engine/src/Messages.cpp M /Lineage/L2ui/source/botEngine/Managers/include/Manager.h M /Lineage/L2ui/source/botEngine/Managers/src/ItemManager.cpp M /Lineage/L2ui/source/botEngine/Utils/include/MutexLock.h M /Lineage/L2ui/source/botEngine/Utils/src/MutexLock.cpp Drobne poprawki w lockowaniu mutexem. Wrapper class poprawnie zrobi unlock na mutexie gdyby polecial wyjatek. ------------------------------------------------------------------------ r751 | clockman | 2010-08-21 17:00:44 +0200 (sob, 21 sie 2010) | 1 line Changed paths: M /Lineage/L2ui/source/botEngine/Engine/include/Engine.h M /Lineage/L2ui/source/botEngine/Engine/src/Engine.cpp M /Lineage/L2ui/source/botEngine/Events/include/Events.h M /Lineage/L2ui/source/botEngine/Events/include/PackedEvents.h M /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp M /Lineage/L2ui/source/botEngine/Events/src/UNetworkHandlerEvents.cpp M /Lineage/L2ui/source/botEngine/L2ui.vcproj A /Lineage/L2ui/source/botEngine/Managers/include/BuffsManager.h M /Lineage/L2ui/source/botEngine/Managers/include/ItemManager.h M /Lineage/L2ui/source/botEngine/Managers/include/Manager.h A /Lineage/L2ui/source/botEngine/Managers/include/SkillsManager.h D /Lineage/L2ui/source/botEngine/Managers/include/SpawnedItemManager.h A /Lineage/L2ui/source/botEngine/Managers/src/BuffsManager.cpp A /Lineage/L2ui/source/botEngine/Managers/src/SkillsManager.cpp M /Lineage/L2ui/source/botEngine/stdafx.h Poprawki, kolejna czesc, zostaly itemy i userzy i mzna cos czynic... ------------------------------------------------------------------------ r750 | clockman | 2010-08-21 08:02:54 +0200 (sob, 21 sie 2010) | 2 lines Changed paths: A /Lineage/L2ui/source/botEngine/Data/include/AActor.h D /Lineage/L2ui/source/botEngine/Data/include/Core.h D /Lineage/L2ui/source/botEngine/Data/include/Hook.h D /Lineage/L2ui/source/botEngine/Data/include/SChatType.h D /Lineage/L2ui/source/botEngine/Data/include/UInput.h A /Lineage/L2ui/source/botEngine/Data/src/AActor.cpp A /Lineage/L2ui/source/botEngine/Data/src/APawn.cpp A /Lineage/L2ui/source/botEngine/Data/src/FVector.cpp A /Lineage/L2ui/source/botEngine/Engine/include/ConfigDb.h A /Lineage/L2ui/source/botEngine/Engine/include/Hook.h A /Lineage/L2ui/source/botEngine/Engine/include/Logs.h A /Lineage/L2ui/source/botEngine/Engine/include/Messages.h A /Lineage/L2ui/source/botEngine/Engine/include/Thread.h A /Lineage/L2ui/source/botEngine/Engine/include/Utils.h A /Lineage/L2ui/source/botEngine/Engine/src/ConfigDb.cpp A /Lineage/L2ui/source/botEngine/Engine/src/Hook.cpp A /Lineage/L2ui/source/botEngine/Engine/src/Logs.cpp A /Lineage/L2ui/source/botEngine/Engine/src/Messages.cpp A /Lineage/L2ui/source/botEngine/Engine/src/Thread.cpp A /Lineage/L2ui/source/botEngine/Engine/src/Utils.cpp A /Lineage/L2ui/source/botEngine/Events/include/PackedEvents.h A /Lineage/L2ui/source/botEngine/Events/src/AActorEvents.cpp A /Lineage/L2ui/source/botEngine/Events/src/APawnEvents.cpp A /Lineage/L2ui/source/botEngine/Events/src/PacketEvents.cpp D /Lineage/L2ui/source/botEngine/Events/src/UObjectEvents.cpp A /Lineage/L2ui/source/botEngine/L2ui.sln D /Lineage/L2ui/source/botEngine/Managers/include/CombatManager.h D /Lineage/L2ui/source/botEngine/Managers/include/Log.h D /Lineage/L2ui/source/botEngine/Managers/include/LogManager.h A /Lineage/L2ui/source/botEngine/Managers/include/Manager.h D /Lineage/L2ui/source/botEngine/Managers/include/Player.h A /Lineage/L2ui/source/botEngine/Managers/include/SpawnedItemManager.h D /Lineage/L2ui/source/botEngine/Managers/include/smsManager.h D /Lineage/L2ui/source/botEngine/Managers/src/CombatManager.cpp D /Lineage/L2ui/source/botEngine/Managers/src/Log.cpp D /Lineage/L2ui/source/botEngine/Managers/src/LogManager.cpp D /Lineage/L2ui/source/botEngine/Managers/src/Player.cpp D /Lineage/L2ui/source/botEngine/Managers/src/smsManager.cpp A /Lineage/L2ui/source/botEngine/Utils/include/CriticalSectionLock.h A /Lineage/L2ui/source/botEngine/Utils/include/IniReader.h A /Lineage/L2ui/source/botEngine/Utils/include/IniWriter.h D /Lineage/L2ui/source/botEngine/Utils/include/L2String.h A /Lineage/L2ui/source/botEngine/Utils/src/CriticalSectionLock.cpp A /Lineage/L2ui/source/botEngine/Utils/src/IniReader.cpp A /Lineage/L2ui/source/botEngine/Utils/src/IniWriter.cpp D /Lineage/L2ui/source/botEngine/Utils/src/L2String.cpp tego mi brakowalo ------------------------------------------------------------------------ r748 | clockman | 2010-08-20 21:00:35 +0200 (pią, 20 sie 2010) | 1 line Changed paths: A /Lineage/L2ui/GameBase A /Lineage/L2ui/GameBase/UT A /Lineage/L2ui/GameBase/UT/Audio A /Lineage/L2ui/GameBase/UT/Audio/Inc A /Lineage/L2ui/GameBase/UT/Audio/Inc/Audio.h A /Lineage/L2ui/GameBase/UT/Audio/Inc/AudioCore.h A /Lineage/L2ui/GameBase/UT/Audio/Inc/AudioLibrary.h A /Lineage/L2ui/GameBase/UT/Audio/Inc/AudioMixer.h A /Lineage/L2ui/GameBase/UT/Audio/Inc/AudioNative.h A /Lineage/L2ui/GameBase/UT/Audio/Inc/AudioSubsystem.h A /Lineage/L2ui/GameBase/UT/Audio/Inc/AudioTypes.h A /Lineage/L2ui/GameBase/UT/Audio/Inc/FormatWAV.h A /Lineage/L2ui/GameBase/UT/Audio/Src A /Lineage/L2ui/GameBase/UT/Audio/Src/Audio.cpp A /Lineage/L2ui/GameBase/UT/Audio/Src/AudioCoreLinux.cpp A /Lineage/L2ui/GameBase/UT/Audio/Src/AudioLibrary.cpp A /Lineage/L2ui/GameBase/UT/Audio/Src/AudioMixer.cpp A /Lineage/L2ui/GameBase/UT/Audio/Src/AudioPrivate.h A /Lineage/L2ui/GameBase/UT/Audio/Src/AudioSubsystem.cpp A /Lineage/L2ui/GameBase/UT/Audio/Src/FormatWAV.cpp A /Lineage/L2ui/GameBase/UT/Audio/Src/makefile A /Lineage/L2ui/GameBase/UT/Core A /Lineage/L2ui/GameBase/UT/Core/Inc A /Lineage/L2ui/GameBase/UT/Core/Inc/Core.h A /Lineage/L2ui/GameBase/UT/Core/Inc/FCodec.h A /Lineage/L2ui/GameBase/UT/Core/Inc/FConfigCacheIni.h A /Lineage/L2ui/GameBase/UT/Core/Inc/FFeedbackContextAnsi.h A /Lineage/L2ui/GameBase/UT/Core/Inc/FFeedbackContextWindows.h A /Lineage/L2ui/GameBase/UT/Core/Inc/FFileManagerAnsi.h A /Lineage/L2ui/GameBase/UT/Core/Inc/FFileManagerArc.h A /Lineage/L2ui/GameBase/UT/Core/Inc/FFileManagerGeneric.h A /Lineage/L2ui/GameBase/UT/Core/Inc/FFileManagerLinux.h A /Lineage/L2ui/GameBase/UT/Core/Inc/FFileManagerPSX2.h A /Lineage/L2ui/GameBase/UT/Core/Inc/FFileManagerPSX2CD.h A /Lineage/L2ui/GameBase/UT/Core/Inc/FFileManagerWindows.h A /Lineage/L2ui/GameBase/UT/Core/Inc/FMallocAnsi.h A /Lineage/L2ui/GameBase/UT/Core/Inc/FMallocDebug.h A /Lineage/L2ui/GameBase/UT/Core/Inc/FMallocWindows.h A /Lineage/L2ui/GameBase/UT/Core/Inc/FOutputDeviceAnsiError.h A /Lineage/L2ui/GameBase/UT/Core/Inc/FOutputDeviceFile.h A /Lineage/L2ui/GameBase/UT/Core/Inc/FOutputDeviceNull.h A /Lineage/L2ui/GameBase/UT/Core/Inc/FOutputDeviceStdout.h A /Lineage/L2ui/GameBase/UT/Core/Inc/FOutputDeviceWindowsError.h A /Lineage/L2ui/GameBase/UT/Core/Inc/FRiffChunk.h A /Lineage/L2ui/GameBase/UT/Core/Inc/UExporter.h A /Lineage/L2ui/GameBase/UT/Core/Inc/UFactory.h A /Lineage/L2ui/GameBase/UT/Core/Inc/UnArc.h A /Lineage/L2ui/GameBase/UT/Core/Inc/UnBits.h A /Lineage/L2ui/GameBase/UT/Core/Inc/UnBuild.h A /Lineage/L2ui/GameBase/UT/Core/Inc/UnCId.h A /Lineage/L2ui/GameBase/UT/Core/Inc/UnCache.h A /Lineage/L2ui/GameBase/UT/Core/Inc/UnClass.h A /Lineage/L2ui/GameBase/UT/Core/Inc/UnCorObj.h A /Lineage/L2ui/GameBase/UT/Core/Inc/UnCoreNative.h A /Lineage/L2ui/GameBase/UT/Core/Inc/UnCoreNet.h A /Lineage/L2ui/GameBase/UT/Core/Inc/UnFile.h A /Lineage/L2ui/GameBase/UT/Core/Inc/UnGnuG.h A /Lineage/L2ui/GameBase/UT/Core/Inc/UnLinker.h A /Lineage/L2ui/GameBase/UT/Core/Inc/UnMath.h A /Lineage/L2ui/GameBase/UT/Core/Inc/UnMem.h A /Lineage/L2ui/GameBase/UT/Core/Inc/UnMsg.h A /Lineage/L2ui/GameBase/UT/Core/Inc/UnName.h A /Lineage/L2ui/GameBase/UT/Core/Inc/UnNames.h A /Lineage/L2ui/GameBase/UT/Core/Inc/UnObjBas.h A /Lineage/L2ui/GameBase/UT/Core/Inc/UnObjVer.h A /Lineage/L2ui/GameBase/UT/Core/Inc/UnScript.h A /Lineage/L2ui/GameBase/UT/Core/Inc/UnStack.h A /Lineage/L2ui/GameBase/UT/Core/Inc/UnTemplate.h A /Lineage/L2ui/GameBase/UT/Core/Inc/UnType.h A /Lineage/L2ui/GameBase/UT/Core/Inc/UnUnix.h A /Lineage/L2ui/GameBase/UT/Core/Inc/UnVcWin32.h A /Lineage/L2ui/GameBase/UT/Core/Inc/UnVcWn32SSE.h A /Lineage/L2ui/GameBase/UT/Core/Inc/afxres.h A /Lineage/L2ui/GameBase/UT/Core/Lib A 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/Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/SevenSignsFestival.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/Shutdown.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/TaskPriority.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/Territory.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/ThreadPoolManager.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/TradeController.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/Universe.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/ai A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/ai/AbstractAI.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/ai/Ctrl.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/ai/CtrlEvent.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/ai/CtrlIntention.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/ai/L2AttackableAI.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/ai/L2CharacterAI.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/ai/L2ControllableMobAI.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/ai/L2DoorAI.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/ai/L2FortSiegeGuardAI.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/ai/L2NpcWalkerAI.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/ai/L2PlayerAI.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/ai/L2SiegeGuardAI.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/ai/L2SummonAI.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/ai2 A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/ai2/AiEvent.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/ai2/AiEventType.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/ai2/AiInstance.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/ai2/AiManager.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/ai2/AiParameters.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/ai2/AiPlugingParameters.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/ai2/AiUtil.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/ai2/EventHandler.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/ai2/EventHandlerSet.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/ai2/ISpecificAiManager.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/cache A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/cache/CrestCache.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/cache/FastMRUCache.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/cache/HtmCache.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/cache/WarehouseCacheManager.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/communitybbs A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/communitybbs/BB A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/communitybbs/BB/Forum.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/communitybbs/BB/Post.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/communitybbs/BB/Topic.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/communitybbs/CommunityBoard.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/communitybbs/Manager A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/communitybbs/Manager/AdminBBSManager.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/communitybbs/Manager/BaseBBSManager.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/communitybbs/Manager/ClanBBSManager.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/communitybbs/Manager/ForumsBBSManager.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/communitybbs/Manager/PostBBSManager.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/communitybbs/Manager/RegionBBSManager.java A /Lineage/L2ui/GameBase/l2j-server/java/net/sf/l2j/gameserver/com |